Jedi Archive
Thread: Spin Groups
Durzel wrote:
StarDryfter wrote:
This is easy to avoid. Wait until the first wave is abotu half dead, then pop ur attack. Also, if ur MPowers, start with the Area Intimidate, then area KD, then Lightning...your tank will love ya..
You're not wrong there
I logged on yesteday and in less than 10 seconds I received a message from a MLS friend who wanted me in their group. MPowers may be weak in any normal situation, but they are a spin groups best friend.
hehe, The Spin group I am in now is fairly consistent. We have 3 or 4 Jedi, one being my lady friend. She is only cl69 I think and that is with some TK..
But I hardly ever have any downtime. But in the groups I used to tanka while ago, one MP behind me...and the others inthe group werein heaven. I rarely took much more dmg than Infusion could handle due to the Int, KD, and lightning Area Dmg..![]()
To me, anyone who can be lucky enough to find a MDef who knowstheir job, and a MP who knowstheir job, will be incredibly happy, and will not leave the group for nigh on nothing..![]()
/bow tomysibling of MP persuation.
I currently host many spin groups, I am full template but enjoy helping others reach their goals.
If you play on Corbantis send Proator a in game /tell between 8pm and 12am est.
And no i will not invite anyone below lvl 60. Spin groups require that all do their job. If you are lvl 54 MDoc and plan on healing then you are welcome.
Eulbobo wrote:
Whatever, the only way to make spin group efficient is to have good players.
I'm just pointing a fact : a lot of players heard that spin groups where the fastest way to make xp... Maybe, i still don't trust that....
But the only point to make fast xp is to group with people that KNOW how to make fast xp, whatever kill technique is used
And another point : xp is not an end. Only fun is.
Spin group != fun
Quiet420 wrote:
I can't wait for the AoE nerf...its gonna be beautiful.
hey, you know it's coming...I know it's coming...you don't want it to come because you want an easy path.....I never had an easy path, and it made me stronger.....you want to be stronger.....it's good for you...love it.
Atobe wrote:
Quiet420 wrote:
I can't wait for the AoE nerf...its gonna be beautiful.
I don't normally resort to ad hominem attacks, but you really are a mean-spirited little nerf monkey, aren't you?
Do you sit at home alone at night, gleefully rubbing your hands together anticipating how wonderful it will be when all your devious little schemes come to fruition?
You really take the cake.
I got to agree with you on that one. Participated in my first spin group with a master defender and we went thru all our missions in like an hour and a half!I just pointed to the lair and used area attacks and capped all three of my weapons.Plus threw a few heals when needed. Much more fun than taking twice the time the old fashioned way. Why should I take twice as long to do something I can do in half the time? Doesn't make any sense to me.
StarDryfter wrote:
Eulbobo wrote:
Spin group : yeah, continue to make those group and think you make faster xp
Yesterday evening, i made a group with 4 friend to hunt some bones on naboo.
Before i even realized what was happening, i was capping rifle xp. And we took our time....
All "spin groups" i joined were not that effective because jedis always needed to rest a bit to restore force (spinning is a waste of force/action)
All classical groups i joined were made of people without armors because ennemies didn't even had time to reach us before they were dead.
So go ahead, make your spin groups... You don't know what power is....
Get non pack ennemies
Get a non laggy area (there is lot of cities where you can grab high level missions that also are improved job market)
Get a puller that keeps pulling on ennemy after another
Assist the puller
Smell the difference.
hehe, I am a MDef, and I will tell you 2 nights ago, I was only online for about 3 hours, and I there was one guy who capped, in our group, all his wep xp twice. I do not know what he began with, but I know we we all decided it was time to log/do something else, he was going for his third trip that night.
I would put the xp generated in one of my groups where I am tanking with 2 very good friends who keep their attacks to a minimum, heal me, and feed me force between lairs IF NEEDED, which is rare, against your casual grouping XP you describe any day.
What I will not do is say you method is bad or in any way wrong. And I certainly will not judge the "fun factor" of you group vs a spin group. I am just saying teh XP output is absolutely hands down in favor of a Defender led Spin group with 1 or 2 key support people.
on sunrunner we have a chat channel. Doesn't work to well, but lots of people monitor it and there is always people hanging out and typing and having a good time.
If you are on sunrunner and you don't know the channel, send me a tell, I'll give you the secret knock ![]()
Ivoiv
Quiet420 wrote:
hey, you know it's coming...I know it's coming...you don't want it to come because you want an easy path.....I never had an easy path, and it made me stronger.....you want to be stronger.....it's good for you...love it.
Atobe wrote:
Quiet420 wrote:
I can't wait for the AoE nerf...its gonna be beautiful.
I don't normally resort to ad hominem attacks, but you really are a mean-spirited little nerf monkey, aren't you?Do you sit at home alone at night, gleefully rubbing your hands together anticipating how wonderful it will be when all your devious little schemes come to fruition?You really take the cake.
Are you really clueless enough to think that the players who are adept enough at this game to make great spin groups will even blink when they have to change their tactics? Those groups work because the players in them know what they are doing and work together. If they had to do it without a single AOE attack they would still be faster than the average grinding n00b who doesn't know what they are doing.
I've been in a lot of groups both AOE and non and the groups that are made up of players who are skilled and good at working together and have good leadership waltz through lairs because they don't waste time they just get the job done.
Your posts reek of elitism.
DocSavag wrote:
Quiet420 wrote:
hey, you know it's coming...I know it's coming...you don't want it to come because you want an easy path.....I never had an easy path, and it made me stronger.....you want to be stronger.....it's good for you...love it.
Atobe wrote:
Quiet420 wrote:
I can't wait for the AoE nerf...its gonna be beautiful.
I don't normally resort to ad hominem attacks, but you really are a mean-spirited little nerf monkey, aren't you?
Do you sit at home alone at night, gleefully rubbing your hands together anticipating how wonderful it will be when all your devious little schemes come to fruition?
You really take the cake.
Are you really clueless enough to think that the players who are adept enough at this game to make great spin groups will even blink when they have to change their tactics? Those groups work because the players in them know what they are doing and work together. If they had to do it without a single AOE attack they would still be faster than the average grinding n00b who doesn't know what they are doing.
I've been in a lot of groups both AOE and non and the groups that are made up of players who are skilled and good at working together and have good leadership waltz through lairs because they don't waste time they just get the job done.
Your posts reek of elitism.
Oh noes! a blue glowy called me an elitest.
the good spin groups work because of ONE master defender/MLS.....currently it's possible to approach 1 mil Jedi xp an hour...I know this cause I've served as a spintank and handed people levels....it requires no cooperation...just some area attacks with broken or weak weapons to avoid the risk of anyone else pulling agro....the bottom line is I'm not at all against powergamers or maximum efficiency...but this is ridiculous...and we all know that it's not gonna last AT THIS PACE....so get over it.
yes, without Area's a group that works together can earn XP way quicker than we did....but it is a more rational rate ofadvancement...no problem with that.
they need to fix the laires that never self destruct no matter how many times you clear them and come back.
laires need to release mobs with random aggro to all individuals currently attacking the mobs from, and the laire.
Quiet420 wrote:I can't wait for the AoE nerf...its gonna be beautiful.
Says the person who has given no substantial reason for his views other than he appears to be cranky and easily annoyed by things that have nothing to do with him.
[edit] I stand corrected, you did eventually give your reasons. But they just highlight what the above posts are pointing out. The spiteful nature you are displaying.
Message Edited by Don_T_Shoot on 09-21-2005 10:36 AM
Quiet420 wrote:
hey, you know it's coming...I know it's coming...you don't want it to come because you want an easy path.....I never had an easy path, and it made me stronger.....you want to be stronger.....it's good for you...love it.
Atobe wrote:
Quiet420 wrote:
I can't wait for the AoE nerf...its gonna be beautiful.
I don't normally resort to ad hominem attacks, but you really are a mean-spirited little nerf monkey, aren't you?
Do you sit at home alone at night, gleefully rubbing your hands together anticipating how wonderful it will be when all your devious little schemes come to fruition?
You really take the cake.
OH please enough of this I had it hard bullsh!t already. Grinding is not hard it never has been. Its tedious and boring. anothing more than a time sink to make up for the lack of ability (for whatever reason) to come up with an inventive leveling system. You grinded the way that was avaialble to you and we grind the way that is avaialble to us. Neither were hard.