Jedi Archive

Thread: Electrolyte Drain Discussion

blue-phoenix
Wed Sep 14, 2005 3:49 am
#40

I don't mind the electrolyte drain it simply has no effect on most jedi since they the large mayority have atleast fr 1. Dots i can live with the biggest concern is the typhoid rupture, let me explain why before any cm or anyone really that passes by decides to flame.

that cm move is a -40 to combat speed, this was done like this because not so long ago the doc speed buff was +40 i believe so it was made to counter that the problem was that the doc buff and the jedi speed buff stacked making jedi extremely fast from having a +40 and a +25 speed buff that actually worked unlike our speed tapes. Due to the crying of so many players they decided to not only tone down both the buffs now +25 for the doc and +20 for the jedi but they have also made them non stackable giving the cm -40 a huge advantage in combat speed over it's oposing player. The cm debuff should have been toned down like the doc one to keep it in balance it should be a -25 not a -40 it's either that or both the doc and the jedi speed buff should be stackable again to keep it in balance.

So there Flame on



no sig won't let me use html sniff sniff

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!

Death is so sure of winning that it

gives you a whole life as a head start.
Turd_Ferguson523
Wed Sep 14, 2005 3:53 am
#41



LandonRyuu wrote:
so stop whining CMs

Message Edited by LandonRyuu on 09-14-2005 03:37 AM

Message Edited by LandonRyuu on 09-14-2005 03:38 AM





Ha! This phrase ever coming from this forum is a goddamn laugh riot.



Makiino
I've found no people for killing time, so I found time for killing people
[Combat Medic] - [Master Rifleman]
Melting Imperials, from the IMPside out

Puttley
Wed Sep 14, 2005 4:00 am
#42

how would this sit: CM -20 speed for thyroid rupture lasting 15 mins perfect balance to doc buffs and jedi buff that is effectivly endless.
Grienthumb
Wed Sep 14, 2005 4:10 am
#43

cm is and always has been a joke. Im just glad it isnt pre cu cm's we are dealing with. That was a sick joke for to long. Now instead of being nuclear weapons in pvp they have the ability to stay on their feet. I prefer a post cu cm any day.
FAN_BOY83
Wed Sep 14, 2005 4:25 am
#44

what if everytime an MBH/MCM kills a jedi they apologize for the DB?

would that settle the jerf issue lol

how about a hug, maybe?...
BladeWaker
Wed Sep 14, 2005 4:28 am
#45

FANBOY ELOHEL



[[Robbie M. ]]
[[Old Skool]]
[[|||FEDS|||]]
-OneManGuild+Ubernoob+JoknFTW-
Puttley
Wed Sep 14, 2005 4:37 am
#46

what if everytime an MBH/MCM kills a jedi they apologize for the DB?

would that settle the jerf issue lol

how about a hug, maybe?...



or a polite hand shake after perhaps, we (MCMs)are generally upstanding citizens, even our boards and threads are ordely and polite (untill they get hyjacked by the occsaionalvisiting glowstick waver)
Virtuell
Wed Sep 14, 2005 12:05 pm
#47






Otura wrote:


STOP ASKING FOR NERFS!!!!!!!!!!!!!!!

The next will be cloak nerfed or moved to a Master Box. And nexts....

I am jedi and i have another toon MBH, ones i win , and others i lose. But i dont cry asking for nerfs. When they will nerf MBH MCM and people will learn to use good for example MBH Master carbines, what will u do? Ask another nerf for carbineers. Play yourself and win always.

There is no uber template only good and bad players. A jedi cant win always.






If the Jedi said enhance this to level out something, other professions would be whining and want it nerfed. It is a never ending circle of nerf (crying) this and that when it allcomes around. The only way to stop people from crying for nerfs is to have only one profession, but then again they would cry for something like they need more professions.





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01011111100111001000...| Drako Orkand

00100100101011011111...| Raal/Integral

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01100110010110100011

00000110001101110110

10101000001010000010
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01011101000111010110.................................U I support Pre-NGE U.

10010001010111000111

10001111110110110101
snipaho
Wed Sep 14, 2005 1:03 pm
#48

lol, looks like my thread in theCM forum got deleted by the crybabies who can't stand a rational argument reporting it. I wasn't making some immature, unfounded call for nerf. I'm being civilized and just calmly providing my view about Electrolyte Drain. And that view is, that it is unbalanced and unfair for a ranged player to be able to snare a melee player or mob for the entire fight. It doesn't matter if a MCM has to be within 10m to apply it. All he has to do is get within 10m, hit Electrolyte Drain to snare, then hit paralyze and move back to a safe distance. He gets hit maybe 0-2 times if he is good.

Message Edited by snipaho on 09-14-2005 02:04 PM



- Anakis Seska -
Turd_Ferguson523
Wed Sep 14, 2005 1:33 pm
#49


snipaho wrote:
I wasn't making some immature, unfounded call for nerf.




Yes you were. Immaturity and unfoundedness are what nerfs are generally based on.

Message Edited by Turd_Ferguson523 on 09-14-2005 04:21 PM



Makiino
I've found no people for killing time, so I found time for killing people
[Combat Medic] - [Master Rifleman]
Melting Imperials, from the IMPside out

KeeferKman
Wed Sep 14, 2005 1:58 pm
#50

I am a reformed BH hater. I just grinded out me a BH...


Now I know the truth


Pre-CU Jedi with MLS are a b*tch to beat no matter what


Post-CU Jedi are sometimes so easy it's funny



Thats your problem in a nutshell, balance pre and post upwards END OF STORY







No Gaming Enjoyment
Lexis
Wed Sep 14, 2005 2:01 pm
#51

beat em at there own game......hit em with sap...



HUMP.....HUMP...
iacou
Wed Sep 14, 2005 2:10 pm
#52






Puttley wrote:

what if everytime an MBH/MCM kills a jedi they apologize for the DB?

would that settle the jerf issue lol

how about a hug, maybe?...



or a polite hand shake after perhaps, we (MCMs)are generally upstanding citizens, even our boards and threads are ordely and polite (untill they get hyjacked by the occsaionalvisiting glowstick waver)





/reads the forum title


How ironic you choose to say this when you came to this forum, the Jedi forum.


First the term "jerf," or whatever some of you keep saying is nothing short of a flammatory remark.Throwing insults toward Jedi in the Jedi forum and not expecting to get flamed is ignorance at its finest.


Second the excuse that MCM has to be within a 10m range to apply their debuffs/states makes no sense to me in relation to Jedi. As a Jedi, I have to be within 5m to use 90%attacks with my saber (with the exception ofthe relatively low damage saber throw). What happens when a Jedi gets that close? Paralyzed, debuffed, stated, then rooted/snared. This process can be repeated indefinitely for the duration of the fight. Since debuffs aren't considered states, and even worse our state defenses don't work properly, there is effectivly no defense orreal counter to them.


For the record, I don't want CM to be nerfed. What I would prefer is to have a chance to counter these measures. Have defenders less succeptible to states/debuffs. Have healers/doctors be able to equalize those states/debuffs. Have enhancers be able to break roots/snares at the significant cost to action and force. Give the professions the tools to combat each other equally but at a cost to each in their own way. I don't want lop-sided victories for my profession. I want a 50/50 shot of winning if I play my template to its upmost potential against an equal enemy. And I want the same for my combatant.


Dumbing down the successful professions is ruining this game. The CU was meant toalleviate that problem, and it hasn't. Stop thinking in terms of how to lessen the effectiveness of other professions, and how we can improve our own.


Positivity, I know its a strange and new concept but try it, you might like it.











Iacou Ikaila ~ The barefoot Jedi
(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
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