Jedi Archive

Thread: Sick of all the PRE CU mentions.

noxin
Mon Oct 24, 2005 2:44 pm
#40

ok can somone plz explain me the difrence between the button clicking pre cu and post cu????its exactly the same,only difrence is that post cu is slow and boring



Oxide/Roana

Vendor Moenia 4990 -4106 Naboo
MsNiL
Mon Oct 24, 2005 2:44 pm
#41





Alstoned wrote:
That's like saying "I saw on CNN that ppl like bush so he must be the best" your information is not from the whole player base, it's only from the jedi forums......




I am dwelling in most of the forums. The "we want CU back" are most common in the Jedi forum.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
plonger
Mon Oct 24, 2005 2:44 pm
#42

My list was a selection of what I thought was better prior to the CU. I didn't post that to say all is bad about CU, as I can list items that have been good like the removal of the overpowered buffs and armor and weapons. The problem as I see it though is the devs have effectively removed all the goals one might have in the game in the name of "vanilla" balance. With weapon caps, there is no reason to go hunt high level mobsbecause you got the best already. Why bother looking for the one resource that gives you an edge over your competition when you have stuff that allows you to cap and be identical to every other crafter on the server?


Every counter to the items I listed could have been fixed without turning this into PlaySkool starwars


felipz
Mon Oct 24, 2005 2:47 pm
#43






MsNiL wrote:





Dekka1 wrote:






MsNiL wrote:
I am working for the future, not for the past.


That's nonsense -A push for a PreCU combat style is just as much a push to the future and fixing the CU.




It's a push for a nostalgic mind. Nothing more.



Good one. Pre-cu was what 3-4 keys. Post-cu is what 5-6, I feel smarter because I can press 3 more keys than before !




[__Felous__]


"


Dekka1
Mon Oct 24, 2005 2:48 pm
#44






MsNiL wrote:



The "fix the game" posts are more common than "reinstall the pre-cu" posts.





That assumption, even if true - which I don't think matters, is a worthless stat. Besides, there is MUCH overlap in those two populations.


This line of reasoning is beneath you.








--==DEKKA==--

ConRed +25/+35 Master Weaponsmith | +25/+25 Master Armorsmith | 4404 Force Crafter
Vendor Located @ -1800 -3244, Outside Coronet
~Suitable to have dinner with since 6/04~
X_Wedge_X
Mon Oct 24, 2005 2:49 pm
#45






MsNiL wrote:






plonger wrote:
* Single combat professions mixed with crafting/entertainers were as valuable as full combat temps.

They where not as valuable, and you still can do it.


Good luck with that, ever try tanking a Krayt Dragon at level 54? My TKM/Architect used too.


* Each profession was unique, a few had strengths, most had weaknesses only


Fixed.


Only if you didn't know how to cover yourself from those few weaknesses being exploited.


* Weaponsmiths could actually sell weapons other than the one that does the most damage.


That's post-cu yes, where SAC, Speed and Damage is important. Pre-cu, damage was everything.


Pre-CU Weaponsmiths sold stuff, Post CU you just got it as a reward from Kashyyyk


* Mobs were more interesting as they had various resists and armor levels which required some knowledge/skill to fight them.


F1 F1 F1 F1 F1 F1 F1 F1 F1 F1 F1


You mean Attack 1 Attack 2 Heal Attack 1 Attack 2 Heal Attack 1 Attack 2 Heal in the CU is better?


Also you're forgetting weapon resists, the fact that NPC's used diff weapons with diff damage types on them which made you look at what armor you were wearing. Last I checked it wasn't smart to attack a NS Elder who had a stun baton.


* I spent more time watching the fight and not flashing buttons.


F1 F1 F1 F1 F1 F1 F1 F1 F1 F1 F1


F1 F2 F1 F2 Heal F1 F2 F1 F2 Heal, all the while your watching your cooldown timers and not the fight.


* I didn't have to spend half an hour shouting "looking for group" before I could go earn some xp in reasonable quantity.


You surely spent time to find a sologroup, after spending time to find an entertainer, after spending time to find a doctor, wasting 30-45 minutes just to go out and do something.


My guild had entertainers in its cantina 24/7, and Docs online 24/7, I'd be buffed and ready to rock in 3 min.


* PVP wasn't a "he who heals best wins" situation


PVP was about "who got lucky with the loot" situation.


PVP was rarely about who got the lucky loot, and more about who know's their skills better then the other


* My state changing attacks worked.


Still does.


With next to zero effect (+20 damage for being dizzy? YAY! waste of action)


* Mastering one of the jedi professions actually was worthwhile.


Jedi was not in scope of the CU.


We may not ahave been in scope of the CU but we definatly suffered from it


* Doctors had a viable way of earning money in the game.


Unbalanced ruin of the games economy. We get 10k per pve mission now, just like everybody else.


Have you ever crafted as a Doc? Yes they'd make money but no faster then a loot **edit**, or a Weaponsmith who was good. 10-15k credits per buff that lasts 3 hours or more is not much to ask when you can pull in millions in that time.










I fixed your post

jihn
Mon Oct 24, 2005 2:50 pm
#46



MsNiL wrote:

Dekka1 wrote:


MsNiL wrote:
...when the great majority of players just want to have the CU fixed...
Just curious, where are you getting this info from?

The "fix the game" posts are more common than "reinstall the pre-cu" posts.






tbh 4 of 350-400 players online on my friendslist tip me in favour of CU not beeing a good thing. But as so many others here im stupid according to your almightyness and are wrong. Thank you, come again.




sAint jihn

To make clicky see below
<a href="YourURL">Clicky </a>

Alstoned
Mon Oct 24, 2005 2:51 pm
#47






MsNiL wrote:






jihn wrote:
I played this cause it was different and i love star wars. And ill never let preCU go, cause i loved that came.



Pre-cu and starwars is two different things.


Pre-cu was about dotsmore important now then they were before, powerhammers, vibroknucklersthe only reason you don't see many melee guys anymore is becuase they killed those profs with snaresand composite armorwell you got me here because they changed comp into comp armor with different skins(ie rebel assault, recon armor, etc.etc.). None of them are native to the starwars world.






Basically your argument is as empty as ours is.



).-=||=\===R===/=||=-.(
[YEVAD ALSTONED]
).-|=\==/=||.(

YOINK! THANKS FOR THE SIG LIAM
soup ftw!
WatchoutfortheFambaa
Mon Oct 24, 2005 2:51 pm
#48






MsNiL wrote:





Dekka1 wrote:






MsNiL wrote:
I am working for the future, not for the past.


That's nonsense -A push for a PreCU combat style is just as much a push to the future and fixing the CU.




It's a push for a nostalgic mind. Nothing more.







Funny, then why did the majority of CU beta testers hate it? At that time, "Pre-CU" was current on live.


I think you are assuming that our willingness to give the CU a chance, and finally get feed up with it.. is just nostaglia.


For most it's not, even when the CU first came out, we knew it what we preferred..






Ender
Infinity-Europe



MsNiL
Mon Oct 24, 2005 2:52 pm
#49





felipz wrote:
Good one. Pre-cu was what 3-4 keys. Post-cu is what 5-6, I feel smarter because I can press 3 more keys than before !





You only use 5-6 keys? I have past 40 custom keys in my keyset, and I use all of them. I have about 12 attacks and 2 debuffs that I use when time is right, yet I am only 4004.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
TheGliphster
Mon Oct 24, 2005 2:52 pm
#50

You do realize if they made a pre-cu server then they would actually have to do every patch and publish and expansiion twice for the different coding.



Gliph Shadon : Master Smuggler (Elder Master Smuggler).....Human Male
G'li-phg Shadon : Master Trader (Domestic) (Elder Master Tailor/Mercahnt)....Gliph's 4 year younger Bothan twin sister
G'gg-lyphg-q Shadon : Master Officer...Their twin Ithorian sister
Glif Shadon : Master Entertainer, Mayor of Freedom City.....Their Cousin...All pronounced Glyph
Antiont Bak'Bahee : Master Bounty Hunter....Glif's Sulustian Halfsister
Ranora Shadon : Master Spy...Gliph's exwife
All on Gorath

"You know, sometimes I amaze even myself."...some guy..somewhere
Alstoned
Mon Oct 24, 2005 2:54 pm
#51






TheGliphster wrote:
You do realize if they made a pre-cu server then they would actually have to do every patch and publish and expansiion twice for the different coding.





ummm no they wouldnt, they would go back to the day that the CU went live and just not update it anymore..... if it was pre cu they wouldnt need to update or add any new items because everything we needed was already ingame.



).-=||=\===R===/=||=-.(
[YEVAD ALSTONED]
).-|=\==/=||.(

YOINK! THANKS FOR THE SIG LIAM
soup ftw!
Dekka1
Mon Oct 24, 2005 2:55 pm
#52






MsNiL wrote:





felipz wrote:
Good one. Pre-cu was what 3-4 keys. Post-cu is what 5-6, I feel smarter because I can press 3 more keys than before !





You only use 5-6 keys? I have past 40 custom keys in my keyset, and I use all of them. I have about 12 attacks and 2 debuffs that I use when time is right, yet I am only 4004.





40 keys? Come on, tell the truth, you don't even play this game.







--==DEKKA==--

ConRed +25/+35 Master Weaponsmith | +25/+25 Master Armorsmith | 4404 Force Crafter
Vendor Located @ -1800 -3244, Outside Coronet
~Suitable to have dinner with since 6/04~
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