Jedi Archive

Thread: A Vision of a New and Improved Force Ranking System (FRS) updated 08/23/2005

Glzmo
Thu Aug 05, 2004 2:22 am
#40

First of all, thanks for all the great replies, keep them coming!




Hacane wrote:

I shal also interject:






Glzmo wrote:






















The following isa vision ofaNew and ImprovedForce Ranking System (FRS), that will make the now boring and unrewarding system fun, rewarding and thus desirable to participate in.It will also address concerns of non-Jedi players.


It is no secret that the current FRS is not enjoyable by any players, Jedi and non-Jedi alike - even frustrating for most. Itis even on the verge of completely ruining the Player vs. Player and Galactic Civil Warportion of Star Wars Galaxies, especiallyfor non-Jedi players, just like the Holocron Profession Grinding Madness of late 2003/first half of 2004 did with other parts of the game. Many may not realize it yet, but it may be the single greatest problem this game si facing right now. Simply put, it has to change, and that's what my vision is about.

Enoughof the facts, here comes the grand vision ofa New and Improved Force Ranking System (FRS):


1.Two seperate FRS Jedi factions,Light Jediand Dark Jedi that are notconnected to neither the Galactic Empire nor the Rebel Alliance.

+ This willprevent Force Ranked Jedi from being forced to take part inthe Galactic Civil War
+ It will be more in accord with the Star Wars Universe

This in conjunction with points 4 and 7 is basically saying if you wan't to be a Jedi, especially a FR Jedi then taking part in the war will be extreemly difficult and painstaking. Fighting in the war would have such a hughe downside to it if you die it would put mearlly all jedi off whether they wanted to fight or not. Also i fail to see how this would be more in accord iwth the Star Wars Universe, light jedi traditionally fight for the rebels and at this time dark would be on their own as theimperials are hunting them also along with the light. Having two sepperate waring jedi exclusive factions isn't more in acord with the Star wars universe.

Interesting Point. I, however, do think Jedi are keepers of peace and do not neccessary participate in the galactic civil war. For example, Yoda doesn't take part in it and is certainly not fighting for the rebels, he is hiding on Dagobah, minding his own business. Obi-Wan Kenobi also isn't fighting with the rebels, he has only been asked to help Leia and her friends out. Luke is the only Jedi with a proper rebel rank, yet, he is no Jedi in this timeline,more a farmboy weildinga lightsaber. With that said, I do think there should be harsh punishment for dying in the GCW as it should not be overflowed. On my server, you often see a squad of Jedi with their guildraiding a town, killing everybody in sight. If the Jedi numbers in the GCW are too high, many players just quit the GCW altogether or stay covert for the fear a Jedi would swing by and kill them. It's just what people are doing.


2.Members of FRS Dark and Light Jedi factions are permanently attackableonlybyeach other.

+ This will keep Jedi fighting other Jedi, like it was always supposed to be

Makes perfect sense. I agree, but if i'm not mistaken this is already the case due to teh FRS being overt? So this is already in implementation.

Well, I was implying always attackable by other Jedi only, not regular players.


3. Pure FRS Jedi faction members are not attackable by non-Jedi Knight Rebels, Imperials or Neutrals.
+
This will allow roleplayers and true Jedi to hide, which is not possible with the current perma-overt status.
+ It willpreventmost non-Jedifrom griefing Jedi

Hiding is 100% possible with the current perma overt status. Thats what its there for, if your overt your attackable by all other overts so you are forced to hide. The only thing breaking this system at the momment is that the high ranking Jedi and some of the Jedi knightsare very hard to kill so walk around the main starports displaying their titel and dueling one another. Reinstatement of the TEF to all would fix this nicely. The Devs are supposedly looking into bringing in Vader and mara Jade NPC's to quick fix this. The current system forces the Jedi to hide more than your suggested one; you system would make it easier for jedi to mess around in starports, they wouldnt be attackable by any one other than a jedi and so would have less to fear. Your basically saying leave it up to the Jedi if they want to hide or not, most won't as it isn't fun.

Hiding? You can't hide when you go to a town to go to a bazaar to buy food. Everybody knows you are an enemy. It shouldn't be impossible to blend in with the crowd while in the FRS and only other Jedi should feel you in the force, thus know you are Jedi as well.


It isn't griefing when a non Jedi kills a jedi. The Jedi proffesion is supposed to be rare and unseen, part of keeping it this way or at least trying to is by allowing ny one whos declared the chance to attack any one in the FRS. This system isn't working currently because it takes to long to assemble a group large enough to go after a FRS jedi, by which time theyve already had several duel in the starport and left it. The main problem on my server doesn't appear to be wit the FRS Jedi any how, it appears to be with the higher level Knights who aren't quite FRS and who don't fear BH's so show of in starports any time they like. This is why im sure some form of TEF needs to be reinstated.
You say it isn't griefing if a non-jedi overt kills another Jedi. Many times it isn't. But in certain situations, it is. For example, let's say the Jedi is going through stat migration in a image design tent. He has to sit there 10 minutes, combat breaks the action and he has to start over, thus even attacking the Jedi would be griefing not only the Jedi, but the Image designer as well. Also, people with slow computers with relatively low amounts of RAM often aren't even done loading from a shuttle flight when they are attacked and killed. I would consider killing people with LD over their head griefing.


4. FRS Jedi cannot attack overts/coverts of Imperial, Rebel or Neutral faction.

+ This will stop the grief that overt playersexperience from constantly being mowed down by Jedi

+ It willreduce Jedi squads in cities looking for overts

+ It will keep Jedi from 'ruining PVP of other players', which is aserious complaint by the non-Jedi community

Well although Jedi have been accused of ruining the war I don't think its in the way you imply by these points. Jedi don't have a homming sense which allows them to lock on to overts fighting on any planet. It's extreemly easy to go overt and have a fihght or have a PvE faction fight without getting mowed down by a Jedi, it is on shadowfire from my experience any way. So when you say it will stop the griefing overt players experience from consntantly being mowed down by jedi you have to realise the people who have this happen to them are probably involved in hughe PvP events or guild wars where Jedi are bound to be involved and rightly so.

If you see a call 'Overt rebels in *insert city*' in the Auction channel, on my server, you will have 5-8 dark Jedi from one swing by within 5 minutes to annihilate them. Is this a huge PVP Event or Guild war? No. They just swipe in to kill and destroy some overts for the fun of it, not even for the FRS XP, as thoseusually gain theirs from killing their overt guildmates anyway. I don't have anything against Jedi inguildwars, as the guilds usually know what they are getting into or even Jedichoosing sides inbattlefields (if they ever get revamped and re-enabled). But they just shouldn't be running around and attack all people in sight.


The issue these people have with jedi is that the high level ones are unstoppableand they don't like the idea of an elite proffesion like this being able to solo 5 or 6of them, and maybe theyhave a point. Although I think Jedi should be very powerfull, my problem is with their raritey and exactly when they get this power. ButIt's not as if you go overt on your own and ALWAYS get mowed down by a jedi, when i go overt i get mowed down by overt imps, not yet a single jedi. The imperials stop me from going overt. maybe i just haven't been unfortunate enough to experience what this always being killed by a jedi but im doubtful of that..

Perhaps you are right. It isn't even that Jedi are that powerful, especially not the FOTM Jedi template, which has a huge problem with melee fighters. Something like Master Saber/Master defender and Healer doesn't have those problems though, but has other weaknesses.The proper strategy can kill every Jedi, no matter how high in rank he or she is, which is a good thing.


It will reduce Jedi squads. Hmm, i don't see jedi squads as being a problem. It perfecty viable for people to want to hunt down jedi of the opposing faction so let them.

The problem isn't the squads of Jedi looking for other Jedi, but their tendency to kill everything red on the radar, be it Jedi, overt or TEFed player (which could very well be a doc that healed or buffed an overt, Jedi or otherwise).


Its good roleplaying and PvP, the FRS know what they are letting themselves into when they do this. If they didn't want to do this they didn't have to join the FRS.

Maybe they just want to visit the enclave and have access to new robes? I know for me it was. And the hope to get some good roleplay going, which just isn't there.


Ive notice many more declared imperials on my server since the FRS came along and i like it as it fits the time period.

On my server, itseems to havethe adverse effect.

On my server there are 12 dark jedi FRS and 4 Light Jedi FRS. Imperials seem to be less scared as a ressult of these overwhelming numbers, especially guilds of imperials who can call on Jedi backup. I don't see this as beingtoo much of a problem.

On my server, there are many moreFRS Jedi both dark and light. I do not know how many exactly, but there are many added every day. Some guilds even haveover 10 Jedi in their midst.

The only problem i can see with this Jedi FRS overt system is that as the Jedi population gets bigger the chances of them ruinign your PvP by one always being their is going to increase.

Indeed, this is what is happening on some servers.

Now maybe your 3 points under four apply to other servers where this is already going on in which case i agree with you that something needs to be done to fix it but dont agree that discouraging jedi from fighting is the way to do it.

Not from fighting, just for fighting the battles in the GCW.

On my server at the mooment having a Jedi ruin my PvP fun hasnt hapened and i have infact been in a pvp event where jedi have added to the fun.

Same here, but I am Jedi. There are people that curse at me for doing this, though. Altough, I really don't attack or kill any overts, for I am a light Jedi, I only defend myself...


5.FRS Jedi can be attacked by Bounty Hunters with missions on them, the higher the Jedi's skill, the higher level the mission, the higher the payout and the higher the Investigation skill required.

+ Only high-level Bounty Hunters will be able to hunt high-level Jedi

+ Only low-level Bounty Hunters will be able to hunt low-level Jedi

I like the idea of low level BH not being able to pull high level Jedi misisons as it gives the BH more of a chance of pulling a mission he can complete. Not that it matters much at the momment though cause a lone high level BH wont beat a high level jedi solo in a million years.

It depends on the Jedi's template. There are someJedi templates a master BH hasless trouble killing one-on-one.

The idea that only FRS can be hunted, which is what i think you are suggesting,is a very bad one as BH are supposed to help keep jedi numbers low.

No, I just stated that FRS Jedi should still be able to be hunted, but I guess it was a bit unclear. Also, Bounty Hunters are not supposed to keep Jedi numbers down, as they cannot do it. Once a Jedi, always a Jedi (unless you drop the skills or create a new character, or quit the game altogether, which I do not see SOE's goal with BHs is).They can only make progression (much) harder for them. It is also content for Bounty Hunters. A Bounty Hunter Profession without it would be just like a Smuggler Profession without smugg...oh, wait...sounds familiar...

As a jedi you don't get an option as to whethere u want to be hunted or not and thus making leveling easier.

You are hunted and thats that, jedi are supposed to be rare and this is part of the not brilliant mechanism to ensure that.

Once again, this doesn't keep Jedi rare at all and it is not supposed to, but it might keep numbers of higher level Jedi in check.


This mechanism would be made even worst if this idea of only FRS being hunted was implemented. Remember every time you loose skill points from a death its a bump in the road not a brick wall. Your going to get there in the end, its supposed to be slow.

It isslow. And for a low level Jedi, it is very hard to get over the XP loss. There is nothing tougher than grind 30,000 Jedi XP and be set back hundreds of thousands of Jedi Experience, with no reward in sight. Risk vs. reward? There is plenty of risk, almost no reward at all, but that's besides the point.


6.FRS Jediwill not loose Jedi XP, only FRS XP.

+ This will make it possible to change the template down the road, once the Jedi is bored with his/her current template

I thinkJedi should loose Jedi XP but only to a cap. jedi should be bale to change their template once having been knight for a while but they shouldn't be able to do it to easily (and yes i know grinding out the whole new tree you want isn't easy but it is easier)and do disserve to be penalised for death like the non knights.

They already loose FRS XP. Jedi Experience doesn't matter to most Knights anymore,many are in too deep, and they do not care about the Jedi XP loss anymore, which makes it no penalty at all. You could just remove the Jedi XP loss for FRS Jedi altogether, as it wouldn't change a thing about penalizing, just make reskilling a viable option, which currently it is not. As you pointed out, it is hard to reskill anyway, especially when you are attackable by others while doing so.

When force powers eventually become fixed lots of jedi will wnat to change, i thik that untillforce powers are fixed JK shouldn't loose any xp, but after that the cap system should be inplace.

I disagree for the reasons stated above.


7.If a Jedi decides to join aGalactic Civil War(GCW) faction like the Galactic Empire or the Rebel Alliance, he or shewillsuffer massiveJedi XPand Force Ranked XP loss for each death, perhaps even drop down to rank 0 of the FRS, drop out of the GCW faction and instantly have -5000 Faction points for both GCW factions.

+ This will allow Jedi to participate in the GCW

+ Due to the great risk involved to choose a side in the GCW, only few if any Jedi will be doing this

+Dropping out of the GCW and instantly getting -5000 on both GCW factions aftereach GCW death will keep Jedi from re-entering the GCW for some time
+ Due to their rarity, Jedi involved in the GCW will be a pleasant sight

I think that Jedi FR xp should be larger and should be larger the higher u r in theranking in order to make sure you drop levels in it. the idea of loosing a hefty ammount of FP is good as well but obviously because i don't agree with your sepperate jedi factions idea I can't agree iwth your -5000 for both sides when you drop out. If implemeted in a moderate way it would still be a factor detring jedi from joining the war, which in principal im against, but it could sever to make them more rare in mass PvP events so possibly worth looking into. To be hinest this point I am not to sure on.

It's not like making 5200 Faction Points is and impossible task to accomplish.It's just 65 missions per death, and easy ones as well. It is boring andcould take you a day or so, but it's nothing a Jedi isn't used to.


8.FRS Maintenance cost should be lowered and FRS XP gained forincapacitating a Jedi of the opposing side dramatically increased.

+ This would make it morepossible to gain ranks

+ There would only be a need to defeat a few of opposing Jedi a day, not tons

FRS maintinace is too high. I agree iwth you there, 40 a day for council members!! That is too time consuming, if that many people playe overt then it wouldn't be but as it is finding this many over player isn't going to be easy.

It needs to be braught down to something more reasonable but something still requiering effort. Maybe 40 a week for Jedi Overlord, im not sure on the numbers they need to be toyed with and experimented with. Then after combat rebalance and the proper instigation of the GCW they need to be looked at again.


9.Very small amounts of FRS XP will also be gained by incapacitatingother same-factioned Jedi in friendly training duels, with a fixed limit of maximum FRS XP gained from training that can be reached a day.

+This would make training duels fun and a challenge with a small reward

+The maximum training XP cap would prevent exploiting this

Yea why not. If it's a very small ammount it seems good. I'd see this as only a light jedi trait FRS thing though. I think Dark should duel to the death as they currently do.

Indeed, dark Jedi should be able to kill, which they still can make the choice to do after incapacitating their foe. They could make it so dark Jedi get half the XP for the incap of the same factioned Jedi and half for the deathblow, while lights get full XP for the incap of their training partner.


10.There will be alternative, non-violentways to gain limited FRS XP each day (for light Jedi at least), that should bealmost enough tomaintain a lower-mid rank, like meditating, missions from an NPC in the enclave that can be solved in both a violent or non-violent manner (negotiations at disputes, for example or special versions of instanced dungeons like the Corvette for groups of Jedi down the road).

+ This will allow FRS Jedi to take a fun break from PVP to advance or keep their rank

I don't know baout this, i deffinately don't like the idea of meditating for a FR XP. Maintaing a rank of high level should be hard because of the ammount of power that comes with it. To many ways to gain the FRxp would make obtaining and maintaing rank too easy. Having said this maintaingin high rank at the momment is too hard.

I stated it should be limited to be enough to maintain a lower-mid level rank. It is an optional thing to loosen up the PVP portion and may be more time consuming than the PVP option and yield less XP.


11.Another way to gain FRS XP will be to train a Padawan. A Jedi Knight will get the ability to craft a Padawan braid. This braid will be traded to a lower-ranked Jedi. Usinga modifiedinterface used for marriage, thelower rankedmay now accept the braid to be assignedto theJedi Knightas a Padawan.Now thePadawan and Master hunting and training together will increase the Jedi XP output for both parties by an additional 20%. Also, the Master will gain 1% of the Jedi XP the Padawan gains while hunting together as FRS XP. In addition, for every skill theMaster trains his Padawan in, he willgetagood amount of FRS Experience.
The Master/Padawan relationship ends when the Padawan reaches Knight status on his own, the Master ends the relationship with a /releasepadawan command, the Padawan destroys his Padawan braid in the inventory or if the Padawankills the Master in a duel.
+
This will enforce the Master/Padawan relationship that is an essential part of Jedi in all Star Wars movies to date

+ It willbe a greatcontent and encouragementforroleplay

An absolutely brilliant idea, implement it at once!!


12.Jedi will have the ability to keep and actually wear all styles of Jedi Robes that they have everreceived in the FRS, even if they drop in rank or drop out of the FRS System altogether.

+ Thiswillmake itdesireable to reach every rank at least once.
+ It willgive Jedi that have put effort in the FRS something to show for

Yea i see no problem with this but what id really prefer would be for a jedi to be able to equip a clothing attachment given to them at a certain rank with special mods for that rank to any robe like piece of clothinthhhg thus allowing for different looking jedi and ones that don't stick out like a saw thumb at starports. The clothing attachment would issapear as you go up/down in rank and you would be presented with one with better/worst mods. You could also unequip the attachment at any point and put it in a different robe. These atatchments would be non tradeable and only one per jedi per level.

Clothing attachments are a good idea to add to 14.


13.
All visible modifiers from the robes should be moved to the Padawan box. Special hidden modifiers should bemoved to the rank boxes, if there are any.
+
Thiswill makeJedi robesall the same and thusnegate allreasons to notimplement section 12.
+ It will allow Jedi to wear other clothing without sacrificing anything


Yes as long as jedi couldn't equip armour of any sort as this plus the mods would be lunacy.

The Force power and force power regeneration mods on the robes aren't effective with armor on anyway, as you cannot use force powers, also, sabers act like uncertified weapons, with 10 PVE damage per hit and won't even scratch another player. So what if the other mods are applied with armor on? It doesn't matter, as the Jedi can't do you any harm with it on anyway.

But i also prefer my idea of clothing attachments.


14.FRS Jedi will get other rewards that can be bought for FRS XP at a NPC Jedi Master,like tradable Jedi-specific furniture (Statues of famous Jedi, Holocrons, Books with tales of Jedi that can actually be read and contain an interesting short story each), housing (a 1-lot, no maintenance cost very small house placeable on all planets, even where you can't build now, looking like Yoda's hut), Clothing (Cloaks, hoods for the cloaks, rings, Jedi pendants that can actually be seen,that all give boosts to Jedi toughness or other Jedi-specific stats and can be worn over the robes), Special crystals (like the ones on Testcenter that are color/damage crystal hybrids), new Lightsaber hilt styles.

+ Rewards are always a good thing to keep people playing, especially if they are actually useful
+ It will provide great perks for collectors, roleplayers and powergamers alike

Yea rewards are greeat no doubt about it. But id be relluctant to give anything that pluses to the FRS's already powerfull powers/mods

Hm, already powerful? From what I hear, the increase in power is marginal at best.
or to give the houses layable on all planets as i don't want to see yoda hut colonies on drathomir.

True, maybe have a 1km radius around one hut to be able to place another or something would make it better. Or just make it placeable on the inhabitable planets, as long as we get new housing styles, it's a good thing.

Robes and special crystals are a good idea but none of those crystals should be better than the best loot ones. I think the /power colour ones should be lootable any way but prehaps only useable by certain ranks in the FRS so as to give themn a perk for their extra effort.

Looting issteling from adead person that you most likely killed yourselfand is not very Jedi-like (talking from a light Jedi perspective). Being able to aquire at least color and low-quality crystals another way sounds like a welcome change to me.


15. Jedi will keep their Knight, Guardian and Master boxes as well as titles, even if they drop in rank or exit the FRS.

+ Again, this will be a permanent reward for people who have put time and effort in achieving high ranks in the FRS

+ It will encourage people to aquire a high (if not thehighest)FRS rank at least once
+It is illogical to loose these boxes and titles

No way, your mad lol. the power some of the FRS boxes grant is amazing.

I'm not so sure about that.

Form what i gather your saying once a Jedi Overlord always a Jedi overlord!!!

No, I'm not. I'm saying once Jedi Knight, Jedi Guardian or Jedi Master you stay that way. Not overlord, Arbiter, Chancellor or whatever the actual force ranks are. There are seperate Jedi Progression ranks, that consist of Force Sensitive, Jedi Initiate, Jedi Padawan, Jedi Knight, Jedi Guardian and Jedi Master. You shouldn't loose them because ofdropping from certainFRS ranks, which I believ is not that way now.

No this is a bad idea, you say people complain about Jedi ruining their PvP experience now then wait till you have 20 Jedi overlords running around.

Again, read the above.

FRS should requier maintanance. Also I don't think you should have the titel for something you are not, but a badge for something you were may be acceptable although i wouldn't want it in my profile if i were a jedi trying to keep low. I also don't think a Jedi's titel should be vissible to anyone other than Jedi's unless you are in combat with the Jedi.
I don't have any titles up, so I'm not really concerned about them, but many people take much pride into wearing one.


16.Being a Knight will give Jedi alarge boost inall Jedi skill modifiersacross the board,the samegoes forGuardian and Master.

+ This will make these boxes worth achieving
+It will reward people that put effort in becoming a Knight, Guardian or Master by making them noticeably better than a Padawan, or the respective lower Jedi rank, just as itis supposed to be.

Um ?? They do give a boost? power grows exponentially every level of the FRS you go up. Please xplain im sure im missing something here.

Read my answer to 15. Also, force Progression ranks higher than Padawan do not seem give you anything but the box at the moment.



Message Edited by Glzmo on 08-05-2004 02:32 AM



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larkdragon
Thu Aug 05, 2004 6:08 am
#41


only a light jedi would think of some of this.
DarthsForce
Thu Aug 05, 2004 8:04 am
#42






larkdragon wrote:


only a light jedi would think of some of this.






Why do you say this, his suggestions benefit both light and dark, excluding the suggestion about limiting pvp
chris2686
Thu Aug 05, 2004 8:55 am
#43

I like most of the ideas of the original post. There should be a seperate faction for light and dark jedi, but jedi should be able to join a GCW faction without penalty besides the visibility you would get when fighting in the war.


I alsosee a problem defining low level bounty hunters. With a seperate jedi faction and the possibility of light and dark jedi on the same faction in the gcw and with the frs thats being proposed going on, there could be some very interesting pvp events and battles happening. A dark jedi turning on and killing a light jedi while fighting on the same side during a gcw battle to get a higher rank in the frs for instance.


Also, padawans should have the option of leaving their master. I can see some possible greifing with a master not training a padawan and not releasing him.


Other than that, i really like the ideas for the frs. I haven't participated in the current frs because i'm still waiting for my jedi, but i really don't want to, unless it is fixed and more akin to what is in this thread.


There is no feeling in the world quite like grinding 32 professions only to get an I O U from the devs.

iWill
Thu Aug 05, 2004 8:57 am
#44

Alot of great ideas here, some not quite so feasible. Alot of the ideas seem great but more like pipe dreams. Implementation of a system that allows you to gain small amounts of frs xp for incapping a same faction player in a duel yet monitoring how many times you've incapped every single player seems like a system that would be too much work for the devs My opinion on your ideas is about the same as dryden's except that the idea of taking an apprentice and following them around in the current system would generate a bunch of visability for the padawan. This would be a great idea if they would change the system so that being observed by your master didn't generate visability for you. Nice post tho, keep up the input, it's how the game changes.




I'have Founju | Dark Jedi Knight
Jesse James | Retired
iWill Feinju | Master Bounty Hunter
-DARK FORCE RISING-

Glzmo
Thu Aug 05, 2004 9:05 am
#45






Halfblood wrote:


But on another note, dont you think that removing Jedi out of the GCW would make people quit? Hmmmm, after all that should have been a change at released. Honestly the GCW was one of the reasons I got my Jedi. It wasnt to do an endless PVE Cycle grind. It wasnt to Hunt those other 3 Jedi down, it was to do all of those things.

Well, you would still be able to do so, just with penalties. It's other people to be considered, non Jedi that do not like us that want to quit because of us being involved in the GCW. My idea is to keep Jedi in the GCW rare. This could be accomplished in other ways as well, maybe just let Jedi masters participate in the GCW, as there is a limited amountdoes that sound better to you?


People need to just figure out how to kill Jedi, they arent Gods. We all have weakness.

Indeed. But for many it's not really the fact that we are strong, but the fact that Jedi are fighting against them at all, for whatever reasons that may be.

Maybe more balance is needed but Jedi should not become a Joke to obtain.

True. I would like a roleplaying requirement to become a Jedi, to ensure their proper behaviour.Now that would be nice







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"I am the Senate."
GLZMO - visionaire extraordinaire, self-proclaimed guardian and enforcer of roleplay and Star Wars continuity in Star Wars Galaxies
Click here to read and support these Visions to improve and possibly save SWG!
"If you think somebody with the Smuggler Profession in SWG is a smuggler you likely think an ox is a full bull."
nola-
Thu Aug 05, 2004 9:41 am
#46

Great Post, to tell you the truth, I always thought jedi shouldnt be either imperial or rebel, they should have sperate factions. Light and Dark councils. Attackable by eachother, always. As far as the GWC goes. These councils could be called upon by thier respective sides. Light for Rebel, Dark for Imperial, to assist in any "major" battles or "events. But jedi knights should not imo, be participating in nightly GCW pvp in coronet or Theed. It cheapens what a jedi knight is "supposed" to be.


Unfortunately, I feel if something isnt done about the FRS soon, many jedi will and have already left the game, and have also cancelled multiple accounts when doing so.


I agree that this is one of the biggest problems facing the game right now, I've seen many prominent players up and leave over the last 2 weeks. Dissapointed that the endgame content for the character they put so much time and effort into is broke, or just not thier style of play....making jedi perma overt....I really dont know what the devs were thinking with this. Of course you could choose not to enter the FRS, but cmon were jedi, were achievers, powergamers, we want to try and accomplish everything our class has to offer. But currently the endgame for our class is nothing but 24/7 hack and slash, poison throwing pvp. It saddens me.


I don't think they will change the FRS in time to keep this jedi.....



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.: Jedi Guardian :.

FernGully
Thu Aug 05, 2004 10:23 am
#47

absolutely, positively love the padawan idea.



---------------------------------------------
Tight Goatfinger - Zabrak Teras Kasi Mystic
Waxen Wane - Reformed Force Choker of Gungans

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Halfblood
Thu Aug 05, 2004 10:35 am
#48






Glzmo wrote:





Halfblood wrote:


But on another note, dont you think that removing Jedi out of the GCW would make people quit? Hmmmm, after all that should have been a change at released. Honestly the GCW was one of the reasons I got my Jedi. It wasnt to do an endless PVE Cycle grind. It wasnt to Hunt those other 3 Jedi down, it was to do all of those things.

Well, you would still be able to do so, just with penalties. It's other people to be considered, non Jedi that do not like us that want to quit because of us being involved in the GCW. My idea is to keep Jedi in the GCW rare. This could be accomplished in other ways as well, maybe just let Jedi masters participate in the GCW, as there is a limited amountdoes that sound better to you?


No because I was never told that would be the case when I unlocked.The people that complain about Jedi being so strong are the people that have never even fought one. We arent that strong, all Jedi have a weakness or 2. If a certain aspect of the Jedi skills is unbalanced then action against that skill should be taken, Ex:Force Run 3


People need to just figure out how to kill Jedi, they arent Gods. We all have weakness.

Indeed. But for many it's not really the fact that we are strong, but the fact that Jedi are fighting against them at all, for whatever reasons that may be.


What can I say some like us fighting at their side and some hate us. Not everyone will be pleased 100%.


Maybe more balance is needed but Jedi should not become a Joke to obtain.

True. I would like a roleplaying requirement to become a Jedi, to ensure their proper behaviour.Now that would be nice


Roleplaying? Whats is that? How do you do that? What is achieved from it? Please, give me some examples because the only roleplaying I have seen is people in ST armor spamming silly emotes at starports.











Hacane
Thu Aug 05, 2004 10:45 am
#49

1st of thanks for reading fuly and replying to my first post.




Glzmo wrote:

First of all, thanks for all the great replies, keep them coming!




Hacane wrote:

I shal also interject:






Glzmo wrote:






















The following isa vision ofaNew and ImprovedForce Ranking System (FRS), that will make the now boring and unrewarding system fun, rewarding and thus desirable to participate in.It will also address concerns of non-Jedi players.


It is no secret that the current FRS is not enjoyable by any players, Jedi and non-Jedi alike - even frustrating for most. Itis even on the verge of completely ruining the Player vs. Player and Galactic Civil Warportion of Star Wars Galaxies, especiallyfor non-Jedi players, just like the Holocron Profession Grinding Madness of late 2003/first half of 2004 did with other parts of the game. Many may not realize it yet, but it may be the single greatest problem this game si facing right now. Simply put, it has to change, and that's what my vision is about.

Enoughof the facts, here comes the grand vision ofa New and Improved Force Ranking System (FRS):


1.Two seperate FRS Jedi factions,Light Jediand Dark Jedi that are notconnected to neither the Galactic Empire nor the Rebel Alliance.

+ This willprevent Force Ranked Jedi from being forced to take part inthe Galactic Civil War
+ It will be more in accord with the Star Wars Universe

This in conjunction with points 4 and 7 is basically saying if you wan't to be a Jedi, especially a FR Jedi then taking part in the war will be extreemly difficult and painstaking. Fighting in the war would have such a hughe downside to it if you die it would put mearlly all jedi off whether they wanted to fight or not. Also i fail to see how this would be more in accord iwth the Star Wars Universe, light jedi traditionally fight for theimperials and at this time dark would be on their own as theimperials are hunting them also along with the light. Having two sepperate waring jedi exclusive factions isn't more in acord with the Star wars universe.

Interesting Point. I, however, do think Jedi are keepers of peace and do not neccessary participate in the galactic civil war. For example, Yoda doesn't take part in it and is certainly not fighting for the rebels, he is hiding on Dagobah, minding his own business. Obi-Wan Kenobi also isn't fighting with the rebels, he has only been asked to help Leia and her friends out. Luke is the only Jedi with a proper rebel rank, yet, he is no Jedi in this timeline,more a farmboy weildinga lightsaber. With that said, I do think there should be harsh punishment for dying in the GCW as it should not be overflowed. On my server, you often see a squad of Jedi with their guildraiding a town, killing everybody in sight. If the Jedi numbers in the GCW are too high, many players just quit the GCW altogether or stay covert for the fear a Jedi would swing by and kill them. It's just what people are doing.

Well light jedi traditonally are keepers of the peace, or were before they were almost wiped out. Dark Jedi have always been evil and saught to destroy this peace. Although your point about yoda and obi-wan is more or less correct, they do erge luke to take part in the war plus playing a jedi that hides in a hut or isn't involved in the war wouldn't be much fun. Yesi think a punishment is necerssary for dieng in the GCW but not as harsh as the -5000 faction you go on to state would be acceptable per death. Jedi in the FRS should find it hard maintaining rank abd although they should be punished for deaths in the GCW they souldn't have a -5000 punishment as this is far to much of a put off from them bothering to join the war. the same applies to non FRS jedi.


2.Members of FRS Dark and Light Jedi factions are permanently attackableonlybyeach other.

+ This will keep Jedi fighting other Jedi, like it was always supposed to be

Makes perfect sense. I agree, but if i'm not mistaken this is already the case due to teh FRS being overt? So this is already in implementation.

Well, I was implying always attackable by other Jedi only, not regular players.

So what your actually saying is (if i put it in simple terms)keep it as it is but remoove the ability for non jedi to attack FRS jedi. No i don't like this as it makes lifeto easyfor the FRS again and is another step to remooving them from the GCW.


3. Pure FRS Jedi faction members are not attackable by non-Jedi Knight Rebels, Imperials or Neutrals.
+
This will allow roleplayers and true Jedi to hide, which is not possible with the current perma-overt status.
+ It willpreventmost non-Jedifrom griefing Jedi

Hiding is 100% possible with the current perma overt status. Thats what its there for, if your overt your attackable by all other overts so you are forced to hide. The only thing breaking this system at the momment is that the high ranking Jedi and some of the Jedi knightsare very hard to kill so walk around the main starports displaying their titel and dueling one another. Reinstatement of the TEF to all would fix this nicely. The Devs are supposedly looking into bringing in Vader and mara Jade NPC's to quick fix this. The current system forces the Jedi to hide more than your suggested one; you system would make it easier for jedi to mess around in starports, they wouldnt be attackable by any one other than a jedi and so would have less to fear. Your basically saying leave it up to the Jedi if they want to hide or not, most won't as it isn't fun.

Hiding? You can't hide when you go to a town to go to a bazaar to buy food. Everybody knows you are an enemy. It shouldn't be impossible to blend in with the crowd while in the FRS and only other Jedi should feel you in the force, thus know you are Jedi as well.

No you are hiding by keeping out of the town in the first place because everybody knows your a Jedi. Yes the idea of blending in isnt such a bad one oexcept if done in this manner it won't be giving them a licence to blend in it will be giving them more of a licence to show of in starports and get away with it and ruin everyones experience.


It isn't griefing when a non Jedi kills a jedi. The Jedi proffesion is supposed to be rare and unseen, part of keeping it this way or at least trying to is by allowing ny one whos declared the chance to attack any one in the FRS. This system isn't working currently because it takes to long to assemble a group large enough to go after a FRS jedi, by which time theyve already had several duel in the starport and left it. The main problem on my server doesn't appear to be wit the FRS Jedi any how, it appears to be with the higher level Knights who aren't quite FRS and who don't fear BH's so show of in starports any time they like. This is why im sure some form of TEF needs to be reinstated.
You say it isn't griefing if a non-jedi overt kills another Jedi. Many times it isn't. But in certain situations, it is. For example, let's say the Jedi is going through stat migration in a image design tent. He has to sit there 10 minutes, combat breaks the action and he has to start over, thus even attacking the Jedi would be griefing not only the Jedi, but the Image designer as well. Also, people with slow computers with relatively low amounts of RAM often aren't even done loading from a shuttle flight when they are attacked and killed. I would consider killing people with LD over their head griefing.

Well just because its griefing in certain situations doesn't mean all situations should suffer as a ressult! In addressing the two you have mentioned the Id one could be solved simply by making the I'd tents impossible for combat to take place in whislt adding a 12 minute timmer to the tent so the less hounerablejedi's couldnt exploit them as a hidy hole. Or indeed you could only make the tents a non attackable placewhen an Id registers in one. better yet you could just ask the Id to come into one of your 10 small houses scattered about the universe. About the lag; this very rarely occurs as when you log into a starport and your overt your overt status doesn't return straight away, i know because as an overt rebel i loaded into kandara and traded with a covert imperial before the overt status returned. For those who still have such a bad computer that this still occurs (i might actually be one of them during peak hours but im not sure) then although I'm sorry for your situation I don't think the rest of the game should suffer as a ressult.


4. FRS Jedi cannot attack overts/coverts of Imperial, Rebel or Neutral faction.

+ This will stop the grief that overt playersexperience from constantly being mowed down by Jedi

+ It willreduce Jedi squads in cities looking for overts

+ It will keep Jedi from 'ruining PVP of other players', which is aserious complaint by the non-Jedi community

Well although Jedi have been accused of ruining the war I don't think its in the way you imply by these points. Jedi don't have a homming sense which allows them to lock on to overts fighting on any planet. It's extreemly easy to go overt and have a fihght or have a PvE faction fight without getting mowed down by a Jedi, it is on shadowfire from my experience any way. So when you say it will stop the griefing overt players experience from consntantly being mowed down by jedi you have to realise the people who have this happen to them are probably involved in hughe PvP events or guild wars where Jedi are bound to be involved and rightly so.

If you see a call 'Overt rebels in *insert city*' in the Auction channel, on my server, you will have 5-8 dark Jedi from one swing by within 5 minutes to annihilate them. Is this a huge PVP Event or Guild war? No. They just swipe in to kill and destroy some overts for the fun of it, not even for the FRS XP, as thoseusually gain theirs from killing their overt guildmates anyway. I don't have anything against Jedi inguildwars, as the guilds usually know what they are getting into or even Jedichoosing sides inbattlefields (if they ever get revamped and re-enabled). But they just shouldn't be running around and attack all people in sight.

Well this is a problem on your server and i understand you being annoyed with it but then i understand the jedi for doing it. I mean the rebels know what they are in for when they go overt so if they are that worried about it ir don't have the numbers to cope with it then they needen't do it, having said this 9 dark Jedi is pretty hard to repel if they are all in the FRS so I can see why this would be slightly annoying. About getting FRS xp of guildies, this needs fixing and fast. Maybe making no FRS gained from guildies is one solution buthen there are still the jedis friends, i think maybe, sadly this means the only way for FRS to be obtainable is for Jedi toget it from killing other Jedi. Im relluctant to do this but I don't see any other solution. Also about attacking all people in sight; if it's overt and on the other side to you you should have a right to attack it full stop.






The issue these people have with jedi is that the high level ones are unstoppableand they don't like the idea of an elite proffesion like this being able to solo 5 or 6of them, and maybe theyhave a point. Although I think Jedi should be very powerfull, my problem is with their raritey and exactly when they get this power. ButIt's not as if you go overt on your own and ALWAYS get mowed down by a jedi, when i go overt i get mowed down by overt imps, not yet a single jedi. The imperials stop me from going overt. maybe i just haven't been unfortunate enough to experience what this always being killed by a jedi but im doubtful of that..

Perhaps you are right. It isn't even that Jedi are that powerful, especially not the FOTM Jedi template, which has a huge problem with melee fighters. Something like Master Saber/Master defender and Healer doesn't have those problems though, but has other weaknesses.The proper strategy can kill every Jedi, no matter how high in rank he or she is, which is a good thing.

Yea im in agreement here except i would point out that a small army is needed to take out high ranking FR Jedi as well as the proper tactics. But a lower one would take the BH to track him and 3 good classes who knew exactly what they were doing. Id take 5 though for safety.





It will reduce Jedi squads. Hmm, i don't see jedi squads as being a problem. It perfecty viable for people to want to hunt down jedi of the opposing faction so let them.

The problem isn't the squads of Jedi looking for other Jedi, but their tendency to kill everything red on the radar, be it Jedi, overt or TEFed player (which could very well be a doc that healed or buffed an overt, Jedi or otherwise).

This is a server thing, if it happens 24/7 everytime you go overt because a jedi is alwasy there and you don't get a fightthen i could see it getting annoying. I haven't see it happen on shadwfire much.





Its good roleplaying and PvP, the FRS know what they are letting themselves into when they do this. If they didn't want to do this they didn't have to join the FRS.

Maybe they just want to visit the enclave and have access to new robes? I know for me it was. And the hope to get some good roleplay going, which just isn't there.

Yes well im affraid the robes and enclave don't come without the risk of being perma overt, it's not optional. It's the whole risk versus reward thing, my suggestin would be is you don't think the rewards are worth the risk then don't do it or petition for more rewards. Don't lower the risk though that would make it far to easy for FR jediin this case. I believe the rewards are worth the risk at the momment having witnesed the power of ranked jedi. Having said that some of the rewards you have suggested further on would still be a welcom addition to the current system





Ive notice many more declared imperials on my server since the FRS came along and i like it as it fits the time period.

On my server, itseems to havethe adverse effect.

Server problem again :-( not much I can say about that.





On my server there are 12 dark jedi FRS and 4 Light Jedi FRS. Imperials seem to be less scared as a ressult of these overwhelming numbers, especially guilds of imperials who can call on Jedi backup. I don't see this as beingtoo much of a problem.

On my server, there are many moreFRS Jedi both dark and light. I do not know how many exactly, but there are many added every day. Some guilds even haveover 10 Jedi in their midst.

Well thats part of your problem then and I feel sorry for you and understand that you may be up to the point where u r swamped with overt FRSJedi which ruins continuity and could ruin gameplay. One thing thoug; you say one guild has over 10 jedi, you mean over 10FRS or just jedi because if just Jedi I have a guild on my server that im pretty sure outnumbers yours in jedi.





The only problem i can see with this Jedi FRS overt system is that as the Jedi population gets bigger the chances of them ruinign your PvP by one always being their is going to increase.

Indeed, this is what is happening on some servers.

Yes, your by the sound of it and it needs addressing





Now maybe your 3 points under four apply to other servers where this is already going on in which case i agree with you that something needs to be done to fix it but dont agree that discouraging jedi from fighting is the way to do it.

Not from fighting, just for fighting the battles in the GCW.

Yea well I don't think this should happen, certainly not to the extent your suggesting here. This is a punishment that Jedis don't disserve and it doesn't help to slow jedi progression or limit jedi numbers at all. It just puts them in a microcosm within SWG which isn't a good thing.





On my server at the mooment having a Jedi ruin my PvP fun hasnt hapened and i have infact been in a pvp event where jedi have added to the fun.

Same here, but I am Jedi. There are people that curse at me for doing this, though. Altough, I really don't attack or kill any overts, for I am a light Jedi, I only defend myself...


5.FRS Jedi can be attacked by Bounty Hunters with missions on them, the higher the Jedi's skill, the higher level the mission, the higher the payout and the higher the Investigation skill required.

+ Only high-level Bounty Hunters will be able to hunt high-level Jedi

+ Only low-level Bounty Hunters will be able to hunt low-level Jedi





I like the idea of low level BH not being able to pull high level Jedi misisons as it gives the BH more of a chance of pulling a mission he can complete. Not that it matters much at the momment though cause a lone high level BH wont beat a high level jedi solo in a million years.

It depends on the Jedi's template. There are someJedi templates a master BH hasless trouble killing one-on-one.

True, but then that is their choice of template, they are better at other things. Although I'd hate to see BH's force a cookie cutter desing down on the Jedi population i'd also hate to see all Jedi desings being given amazing powers desinged t cope with BH.





The idea that only FRS can be hunted, which is what i think you are suggesting,is a very bad one as BH are supposed to help keep jedi numbers low.

No, I just stated that FRS Jedi should still be able to be hunted, but I guess it was a bit unclear. Also, Bounty Hunters are not supposed to keep Jedi numbers down, as they cannot do it. Once a Jedi, always a Jedi (unless you drop the skills or create a new character, or quit the game altogether, which I do not see SOE's goal with BHs is).They can only make progression (much) harder for them. It is also content for Bounty Hunters. A Bounty Hunter Profession without it would be just like a Smuggler Profession without smugg...oh, wait...sounds familiar...

Ok then. Bounty hunters are supposed to keep the jedi population "in check" and the nu,bers down. My point was that this wouldn't be possible if FRS jedi were the only ones that could be hunted, but it appears thats not what you meant so my point was irrelevant.





As a jedi you don't get an option as to whethere u want to be hunted or not and thus making leveling easier.

You are hunted and thats that, jedi are supposed to be rare and this is part of the not brilliant mechanism to ensure that.

Once again, this doesn't keep Jedi rare at all and it is not supposed to, but it might keep numbers of higher level Jedi in check.

It does keep the Jedi rare to the naked eye as it keps them from showing of in starports, the low level ones at leas because they fear BH.





This mechanism would be made even worst if this idea of only FRS being hunted was implemented. Remember every time you loose skill points from a death its a bump in the road not a brick wall. Your going to get there in the end, its supposed to be slow.

It isslow. And for a low level Jedi, it is very hard to get over the XP loss. There is nothing tougher than grind 30,000 Jedi XP and be set back hundreds of thousands of Jedi Experience, with no reward in sight. Risk vs. reward? There is plenty of risk, almost no reward at all, but that's besides the point.

But low level jedi arent set back hundreds of thousands. Not for one death, it has been stated that at the low level end of jedi the xp loss is much less. Infact it has been stated and recorded. And the reward is getting to Jedi Knight which can be very powerfull.





6.FRS Jediwill not loose Jedi XP, only FRS XP.

+ This will make it possible to change the template down the road, once the Jedi is bored with his/her current template





I thinkJedi should loose Jedi XP but only to a cap. jedi should be bale to change their template once having been knight for a while but they shouldn't be able to do it to easily (and yes i know grinding out the whole new tree you want isn't easy but it is easier)and do disserve to be penalised for death like the non knights.

They already loose FRS XP. Jedi Experience doesn't matter to most Knights anymore,many are in too deep, and they do not care about the Jedi XP loss anymore, which makes it no penalty at all. You could just remove the Jedi XP loss for FRS Jedi altogether, as it wouldn't change a thing about penalizing, just make reskilling a viable option, which currently it is not. As you pointed out, it is hard to reskill anyway, especially when you are attackable by others while doing so.

Evidently they/you do care about the loss of Jedi Xp past knight otherwise why petion to have it changed? And yes reskilling is hard when your attackable by others but not so hard that JK's reskilling don't disserve to have no xp loss from death. JK isnt a license to have no Jedi XP loss.





When force powers eventually become fixed lots of jedi will wnat to change, i thik that untillforce powers are fixed JK shouldn't loose any xp, but after that the cap system should be inplace.

I disagree for the reasons stated above.

I dont understand how your reason above explains your disagreement to this comment plus im actually suggesting the system you want permenantly in place should be temporarily installed.






7.If a Jedi decides to join aGalactic Civil War(GCW) faction like the Galactic Empire or the Rebel Alliance, he or shewillsuffer massiveJedi XPand Force Ranked XP loss for each death, perhaps even drop down to rank 0 of the FRS, drop out of the GCW faction and instantly have -5000 Faction points for both GCW factions.

+ This will allow Jedi to participate in the GCW

+ Due to the great risk involved to choose a side in the GCW, only few if any Jedi will be doing this

+Dropping out of the GCW and instantly getting -5000 on both GCW factions aftereach GCW death will keep Jedi from re-entering the GCW for some time
+ Due to their rarity, Jedi involved in the GCW will be a pleasant sight

I think that Jedi FR xp should be larger and should be larger the higher u r in theranking in order to make sure you drop levels in it. the idea of loosing a hefty ammount of FP is good as well but obviously because i don't agree with your sepperate jedi factions idea I can't agree iwth your -5000 for both sides when you drop out. If implemeted in a moderate way it would still be a factor detring jedi from joining the war, which in principal im against, but it could sever to make them more rare in mass PvP events so possibly worth looking into. To be hinest this point I am not to sure on.

It's not like making 5200 Faction Points is and impossible task to accomplish.It's just 65 missions per death, and easy ones as well. It is boring andcould take you a day or so, but it's nothing a Jedi isn't used to.

It takes a day, ive done it, all bloody day to get 5k for the next rank. It doesn't server to keep jedi numbers in check or low it just discourages them from taking part in the GCW which I'm dead against.


8.FRS Maintenance cost should be lowered and FRS XP gained forincapacitating a Jedi of the opposing side dramatically increased.

+ This would make it morepossible to gain ranks

+ There would only be a need to defeat a few of opposing Jedi a day, not tons

FRS maintinace is too high. I agree iwth you there, 40 a day for council members!! That is too time consuming, if that many people playe overt then it wouldn't be but as it is finding this many over player isn't going to be easy.

It needs to be braught down to something more reasonable but something still requiering effort. Maybe 40 a week for Jedi Overlord, im not sure on the numbers they need to be toyed with and experimented with. Then after combat rebalance and the proper instigation of the GCW they need to be looked at again.


9.Very small amounts of FRS XP will also be gained by incapacitatingother same-factioned Jedi in friendly training duels, with a fixed limit of maximum FRS XP gained from training that can be reached a day.

+This would make training duels fun and a challenge with a small reward

+The maximum training XP cap would prevent exploiting this

Yea why not. If it's a very small ammount it seems good. I'd see this as only a light jedi trait FRS thing though. I think Dark should duel to the death as they currently do.

Indeed, dark Jedi should be able to kill, which they still can make the choice to do after incapacitating their foe. They could make it so dark Jedi get half the XP for the incap of the same factioned Jedi and half for the deathblow, while lights get full XP for the incap of their training partner.

Yea this is a good compromise I'd like to see this in place. other way to get FR xp that don't involve jedi killing hundreds of declared people would help prevent the situation you describe on your server where Jedi swoop into destroy Overts EVERY time they are overt but at the same time wouldn't actually prevent the Jedi from attacking if they wanted too. Having said that I don't think to many additionbal ways to get FR xp should be employed as it's not supposed to be easy to get.



10.There will be alternative, non-violentways to gain limited FRS XP each day (for light Jedi at least), that should bealmost enough tomaintain a lower-mid rank, like meditating, missions from an NPC in the enclave that can be solved in both a violent or non-violent manner (negotiations at disputes, for example or special versions of instanced dungeons like the Corvette for groups of Jedi down the road).

+ This will allow FRS Jedi to take a fun break from PVP to advance or keep their rank

I don't know baout this, i deffinately don't like the idea of meditating for a FR XP. Maintaing a rank of high level should be hard because of the ammount of power that comes with it. To many ways to gain the FRxp would make obtaining and maintaing rank too easy. Having said this maintaingin high rank at the momment is too hard.

I stated it should be limited to be enough to maintain a lower-mid level rank. It is an optional thing to loosen up the PVP portion and may be more time consuming than the PVP option and yield less XP.

To maintain mid or low level ranks. hmm well i think the fine details need to be laid out first but yea in pronciple it seems good i suppose. I just don't want to see Jedi FRS everywhere as a ressult of FR xpbeing easier to obtain.


11.Another way to gain FRS XP will be to train a Padawan. A Jedi Knight will get the ability to craft a Padawan braid. This braid will be traded to a lower-ranked Jedi. Usinga modifiedinterface used for marriage, thelower rankedmay now accept the braid to be assignedto theJedi Knightas a Padawan.Now thePadawan and Master hunting and training together will increase the Jedi XP output for both parties by an additional 20%. Also, the Master will gain 1% of the Jedi XP the Padawan gains while hunting together as FRS XP. In addition, for every skill theMaster trains his Padawan in, he willgetagood amount of FRS Experience.
The Master/Padawan relationship ends when the Padawan reaches Knight status on his own, the Master ends the relationship with a /releasepadawan command, the Padawan destroys his Padawan braid in the inventory or if the Padawankills the Master in a duel.
+
This will enforce the Master/Padawan relationship that is an essential part of Jedi in all Star Wars movies to date

+ It willbe a greatcontent and encouragementforroleplay

An absolutely brilliant idea, implement it at once!!


12.Jedi will have the ability to keep and actually wear all styles of Jedi Robes that they have everreceived in the FRS, even if they drop in rank or drop out of the FRS System altogether.

+ Thiswillmake itdesireable to reach every rank at least once.
+ It willgive Jedi that have put effort in the FRS something to show for

Yea i see no problem with this but what id really prefer would be for a jedi to be able to equip a clothing attachment given to them at a certain rank with special mods for that rank to any robe like piece of clothinthhhg thus allowing for different looking jedi and ones that don't stick out like a saw thumb at starports. The clothing attachment would issapear as you go up/down in rank and you would be presented with one with better/worst mods. You could also unequip the attachment at any point and put it in a different robe. These atatchments would be non tradeable and only one per jedi per level.

Clothing attachments are a good idea to add to 14.

No I wouldn't want it added as it would be another way of adding to the FRS Jedis power, which isn't needed. I played on TC2 and witnessed the power of a Dark jedi Overlord, you say that you don't think the FRS offer much powerfull but what ive seen would suggest otherwise.


13.
All visible modifiers from the robes should be moved to the Padawan box. Special hidden modifiers should bemoved to the rank boxes, if there are any.
+
Thiswill makeJedi robesall the same and thusnegate allreasons to notimplement section 12.
+ It will allow Jedi to wear other clothing without sacrificing anything


Yes as long as jedi couldn't equip armour of any sort as this plus the mods would be lunacy.

The Force power and force power regeneration mods on the robes aren't effective with armor on anyway, as you cannot use force powers, also, sabers act like uncertified weapons, with 10 PVE damage per hit and won't even scratch another player. So what if the other mods are applied with armor on? It doesn't matter, as the Jedi can't do you any harm with it on anyway.

Yes but it would make it easier for Jedi runniong away. if running away is all you want to do then brilliant, all you do is stick on some armour and you get the armour deffense plus your new Jedi mods. So once again I don't think armour should be equipable and i still prefer my clothing attachment idea.



14.FRS Jedi will get other rewards that can be bought for FRS XP at a NPC Jedi Master,like tradable Jedi-specific furniture (Statues of famous Jedi, Holocrons, Books with tales of Jedi that can actually be read and contain an interesting short story each), housing (a 1-lot, no maintenance cost very small house placeable on all planets, even where you can't build now, looking like Yoda's hut), Clothing (Cloaks, hoods for the cloaks, rings, Jedi pendants that can actually be seen,that all give boosts to Jedi toughness or other Jedi-specific stats and can be worn over the robes), Special crystals (like the ones on Testcenter that are color/damage crystal hybrids), new Lightsaber hilt styles.

+ Rewards are always a good thing to keep people playing, especially if they are actually useful
+ It will provide great perks for collectors, roleplayers and powergamers alike





Yea rewards are greeat no doubt about it. But id be relluctant to give anything that pluses to the FRS's already powerfull powers/mods

Hm, already powerful? From what I hear, the increase in power is marginal at best.

See my reply to 12. Plus i believ the power growth is far from marginal, i believe infact its exponential.




or to give the houses layable on all planets as i don't want to see yoda hut colonies on drathomir.

True, maybe have a 1km radius around one hut to be able to place another or something would make it better. Or just make it placeable on the inhabitable planets, as long as we get new housing styles, it's a good thing.

1km, on nhabbitable planets only and not in cities and then its got my vote.





Robes and special crystals are a good idea but none of those crystals should be better than the best loot ones. I think the /power colour ones should be lootable any way but prehaps only useable by certain ranks in the FRS so as to give themn a perk for their extra effort.

Looting issteling from adead person that you most likely killed yourselfand is not very Jedi-like (talking from a light Jedi perspective). Being able to aquire at least color and low-quality crystals another way sounds like a welcome change to me.

Yes i agree but they shouldn't be as powerful as loot ones because with a quest there is no randomness about the reward and usually the mission giver is easy to find. Unlike wit the MOBs where the reward can be something of value or complete crap and the spawn can be extreemly rare and random. Basically I don't want the good crystals being quest based because they would most likely be easier to obtain.


15. Jedi will keep their Knight, Guardian and Master boxes as well as titles, even if they drop in rank or exit the FRS.

+ Again, this will be a permanent reward for people who have put time and effort in achieving high ranks in the FRS

+ It will encourage people to aquire a high (if not thehighest)FRS rank at least once
+It is illogical to loose these boxes and titles





No way, your mad lol. the power some of the FRS boxes grant is amazing.

I'm not so sure about that.

Once again see my answer to 12





Form what i gather your saying once a Jedi Overlord always a Jedi overlord!!!

No, I'm not. I'm saying once Jedi Knight, Jedi Guardian or Jedi Master you stay that way. Not overlord, Arbiter, Chancellor or whatever the actual force ranks are. There are seperate Jedi Progression ranks, that consist of Force Sensitive, Jedi Initiate, Jedi Padawan, Jedi Knight, Jedi Guardian and Jedi Master. You shouldn't loose them because ofdropping from certainFRS ranks, which I believ is not that way now.

Yes but jedi Master and Jedi gaurdian are both force ranking if I'm not mistaken. So your saying even though they don't have to maintain the rank boxes they should keep their skill level and titel. No this isn't good, the power that comes with these boxes and the titel has to be worked for and then maintained, if you want some something to remeber it buy then maybe you should get to keel a special pendant or maybe a badge. But the pendat would have no special mods.





No this is a bad idea, you say people complain about Jedi ruining their PvP experience now then wait till you have 20 Jedi overlords running around.

Again, read the above.

Read my reply to the above





FRS should requier maintanance. Also I don't think you should have the titel for something you are not, but a badge for something you were may be acceptable although i wouldn't want it in my profile if i were a jedi trying to keep low. I also don't think a Jedi's titel should be vissible to anyone other than Jedi's unless you are in combat with the Jedi.
I don't have any titles up, so I'm not really concerned about them, but many people take much pride into wearing one.

Yes they do. But they should have to work for thise titels and maintain themin this case.


16.Being a Knight will give Jedi alarge boost inall Jedi skill modifiersacross the board,the samegoes forGuardian and Master.

+ This will make these boxes worth achieving
+It will reward people that put effort in becoming a Knight, Guardian or Master by making them noticeably better than a Padawan, or the respective lower Jedi rank, just as itis supposed to be.

Um ?? They do give a boost? power grows exponentially every level of the FRS you go up. Please xplain im sure im missing something here.

Read my answer to 15. Also, force Progression ranks higher than Padawan do not seem give you anything but the box at the moment.

This is new to me. On TC2 the force ranking system deffinately was worth it and gave more power.

Thanks for your reply again, keep em coming.





Message Edited by Glzmo on 08-05-2004 02:32 AM



DarthsForce
Thu Aug 05, 2004 10:53 am
#50

The padawan/master idea should have been put in the FRS in the fist because it is an essential part in the training of a jedi.

If always wanted to see this idea in the game, and putting it in the FRS is an awesome idea. I seriously seriously hope the devs put this in the game soon. (maybe pub 10.1,10.2,10.3)
JutMan
Thu Aug 05, 2004 11:31 am
#51



tiberian_death wrote:
Only thing I would change is that Overt Imps can attack you if you use a force or pull our the lightsabor giving you a tef to them. It wouldn't make sense not to have this since Imps are suppose to be hunting Jedi also.





All in the original post are the best of the best ideas.. Each and every one are on the Mark!

As with the Quote here I would say bring back the Saber TEF for a Knight that is in NOT in FRS. This will do 2 things:

A. A FRS Knight WILL NOT be attackable by everyone at a starport if they are fighing other Overts.
B. A NON-FRS Jedi Knight WOULD be attackable while getting XP and Dueling in town.



Taywen O'Shay~ Master Bio-Engineer / Master Chef~
Molukai~ Bothan Jedi Knight ~

~TRGA~ Always have been.. and will be
Peadar
Thu Aug 05, 2004 1:26 pm
#52

/sign

/bump



Perhaps you feel you are being treated unfairly? ...Darth Vader
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