Jedi Archive

Thread: A Vision of a New and Improved Force Ranking System (FRS) updated 08/23/2005

Burnzy
Wed Aug 04, 2004 4:12 pm
#27

/bump for more people to /sign
psycowars
Wed Aug 04, 2004 4:21 pm
#28

Not a Jedi (hope to be one some day). But I love your suggestions, Its a lot better system than we currently have.



Necronomicus Xzar
MASTER SMUGGLER
Faction points 110cr per point...Slicing at 5k per item.
DarthsForce
Wed Aug 04, 2004 4:48 pm
#29

/Sign


DEVS PLEASE SERIOUSLY CONSIDER THESE IDEAS
Erawia_D
Wed Aug 04, 2004 5:38 pm
#30

/bumpandsignwithasuggestion

instead of having a 1-1 skill correlation between bounty hunter and jedi mission target, it could be modified in the following way:

Repeated success (5-6 times) of a jedi in dispatching equally-skilled BH's would cause the next level up of BH to be eligible to obtain that jedi as a mission. (Simply put, if a jedi is avoiding all the equal level BH's with ease, someone smart would send a tougher BH after said jedi).

Tie-in with visibility and BH mission level as well- if a jedi waves his/her sabre around kaderra and other imperial strongholds, s/he'll have high-level BH's eligible for the mission on that jedi.
dridernce
Wed Aug 04, 2004 8:04 pm
#31

May I interject...?




Glzmo wrote:
























1.Two seperate FRS Jedi factions,Light Jediand Dark Jedi that are notconnected to neither the Galactic Empire nor the Rebel Alliance.

+ This willprevent Force Ranked Jedi from being forced to take part inthe Galactic Civil War
+ It will be more in accord with the Star Wars Universe


You say that this proposal is designed to prevent Force Ranked Jedi from being forced to take part in the GCW. In fact, it forces them OUT of it. I think this is a bad idea. It excludes them from a large part of the game experiencr that, as the most basic level, they have paid for.


The Developers are not too concerned about breaks with continuity. I am not either and, though many people are (perhaps even a majority), I think a significant minority at least do not care either.


2.Members of FRS Dark and Light Jedi factions are permanently attackableonlybyeach other.

+ This will keep Jedi fighting other Jedi, like it was always supposed to be


This is a good, solid idea.


3. Pure FRS Jedi faction members are not attackable by non-Jedi Knight Rebels, Imperials or Neutrals.
+
This will allow roleplayers and true Jedi to hide, which is not possible with the current perma-overt status.
+ It willpreventmost non-Jedifrom griefing Jedi


I would suggets that Force Ranked Knights can be attackable by Covert Knights. This adds to the danger and the surprise of their game - and such risks are more than balanced by the advantages you later suggest.


4. FRS Jedi cannot attack overts/coverts of Imperial, Rebel or Neutral faction.

+ This will stop the grief that overt playersexperience from constantly being mowed down by Jedi

+ It willreduce Jedi squads in cities looking for overts

+ It will keep Jedi from 'ruining PVP of other players', which is aserious complaint by the non-Jedi community


I wholly disagree. It is very wrong to exclude even high level Jedi from participating in the war - and a significant part of the game thatthey have paid to play. I have no soluion to the problem that you quite rightly point out - but I think your suggestion, by segregating FRS Jedi from the rest of the game is, at core, flawed.


5.FRS Jedi can be attacked by Bounty Hunters with missions on them, the higher the Jedi's skill, the higher level the mission, the higher the payout and the higher the Investigation skill required.

+ Only high-level Bounty Hunters will be able to hunt high-level Jedi

+ Only low-level Bounty Hunters will be able to hunt low-level Jedi


This is a good idea. However, since BHs can now drastically vary their templates I do not trust the Devs to decide who a is 'low-level BH' and what isn't? (since a BH 3XXX/TKM is very much more lethal than an MBH)


6.FRS Jediwill not loose Jedi XP, only FRS XP.

+ This will make it possible to change the template down the road, once the Jedi is bored with his/her current template


No, the risks faced by all Jedi should be large. I think the loss of Jedi Xp should remain though not as catastrophic as they are now.


7.If a Jedi decides to join aGalactic Civil War(GCW) faction like the Galactic Empire or the Rebel Alliance, he or shewillsuffer massiveJedi XPand Force Ranked XP loss for each death, perhaps even drop down to rank 0 of the FRS, drop out of the GCW faction and instantly have -5000 Faction points for both GCW factions.

+ This will allow Jedi to participate in the GCW

+ Due to the great risk involved to choose a side in the GCW, only few if any Jedi will be doing this

+Dropping out of the GCW and instantly getting -5000 on both GCW factions aftereach GCW death will keep Jedi from re-entering the GCW for some time
+ Due to their rarity, Jedi involved in the GCW will be a pleasant sight


Absolutely not. You are too swayed by the cries of the non-Jedi PvP players who fight in the GCW and completely ignore Jedi PvPers who wish to enter the war. Why shouldn't they? They, like you, pay to play - the handicap you place on them is punishing and, in my opinion, Jedi should not be 'punished; in pure game terms.


8.FRS Maintenance cost should be lowered and FRS XP gained forincapacitating a Jedi of the opposing side dramatically increased.

+ This would make it morepossible to gain ranks

+ There would only be a need to defeat a few of opposing Jedi a day, not tons


Good, solid idea.


9.Very small amounts of FRS XP will also be gained by incapacitatingother same-factioned Jedi in friendly training duels, with a fixed limit of maximum FRS XP gained from training that can be reached a day.

+This would make training duels fun and a challenge with a small reward

+The maximum training XP cap would prevent exploiting this


I simply don;t believe that the developers can implement a system as nuanced as you suggest. Also, it is not only prone to abuse but, considering the idea you published above, unnecessary,.


10.There will be alternative, non-violentways to gain limited FRS XP each day (for light Jedi at least), that should bealmost enough tomaintain a lower-mid rank, like meditating, missions from an NPC in the enclave that can be solved in both a violent or non-violent manner (negotiations at disputes, for example or special versions of instanced dungeons like the Corvette for groups of Jedi down the road).

+ This will allow FRS Jedi to take a fun break from PVP to advance or keep their rank


No. Fighting is hard - and the Dark Side experience must be equivalent.


My suggestion is that Light Side experence might come from healing other people- BUT IN COMBAT. To minimise exploitation, the Jedi only gets Xp if their healing target - like themselves - is Overt.


11.Another way to gain FRS XP will be to train a Padawan. A Jedi Knight will get the ability to craft a Padawan braid. This braid will be traded to a lower-ranked Jedi. Usinga modifiedinterface used for marriage, thelower rankedmay now accept the braid to be assignedto theJedi Knightas a Padawan.Now thePadawan and Master hunting and training together will increase the Jedi XP output for both parties by an additional 20%. Also, the Master will gain 1% of the Jedi XP the Padawan gains while hunting together as FRS XP. In addition, for every skill theMaster trains his Padawan in, he willgetagood amount of FRS Experience.
The Master/Padawan relationship ends when the Padawan reaches Knight status on his own, the Master ends the relationship with a /releasepadawan command, the Padawan destroys his Padawan braid in the inventory or if the Padawankills the Master in a duel.
+
This will enforce the Master/Padawan relationship that is an essential part of Jedi in all Star Wars movies to date

+ It willbe a greatcontent and encouragementforroleplay


A good idea but complex. It should be an option.


I agree with most of your other ideas - and thank you for the time and effort you have put in to suggest this system which I hope will not be ignored by the Devs.





DarthsForce
Wed Aug 04, 2004 8:59 pm
#32

I must say that I like your added/deleted to gizmo's original post.I also believe thathigher level jedi should not be excluded from pvp. Whats the point inworking that hard andhaving privleges taken away. But out of all the ideas and suggestions, I would like to see that last one (jedi padawan system) implemented the most


/sign dridernce post
Halfblood
Wed Aug 04, 2004 9:19 pm
#33

I dont like the changes to take Jedi out of the GCW. We have as much right as anyone in this game to take part in it. So what if we are slightly more powerful, we arent GODS. We can be killed by the right people.


If you want to give us this huge -5000 penalty, then I would recommend a huge bump in our skills, because me as a Master HEALER, Master Saber, can not kill **edit** solo. I want all 5 TREES if this is put into place.


Hacane
Wed Aug 04, 2004 9:42 pm
#34

I shal also interject:






Glzmo wrote:






















The following isa vision ofaNew and ImprovedForce Ranking System (FRS), that will make the now boring and unrewarding system fun, rewarding and thus desirable to participate in.It will also address concerns of non-Jedi players.


It is no secret that the current FRS is not enjoyable by any players, Jedi and non-Jedi alike - even frustrating for most. Itis even on the verge of completely ruining the Player vs. Player and Galactic Civil Warportion of Star Wars Galaxies, especiallyfor non-Jedi players, just like the Holocron Profession Grinding Madness of late 2003/first half of 2004 did with other parts of the game. Many may not realize it yet, but it may be the single greatest problem this game si facing right now. Simply put, it has to change, and that's what my vision is about.

Enoughof the facts, here comes the grand vision ofa New and Improved Force Ranking System (FRS):


1.Two seperate FRS Jedi factions,Light Jediand Dark Jedi that are notconnected to neither the Galactic Empire nor the Rebel Alliance.

+ This willprevent Force Ranked Jedi from being forced to take part inthe Galactic Civil War
+ It will be more in accord with the Star Wars Universe

This in conjunction with points 4 and 7 is basically saying if you wan't to be a Jedi, especially a FR Jedi then taking part in the war will be extreemly difficult and painstaking. Fighting in the war would have such a hughe downside to it if you die it would put mearlly all jedi off whether they wanted to fight or not. Also i fail to see how this would be more in accord iwth the Star Wars Universe, light jedi traditionally fight for the imperials and at this time dark would be on their own as the imperials are hunting them also along with the light. Having two sepperate waring jedi exclusive factions isn't more in acord with the Star wars universe.


2.Members of FRS Dark and Light Jedi factions are permanently attackableonlybyeach other.

+ This will keep Jedi fighting other Jedi, like it was always supposed to be

Makes perfect sense. I agree, but if i'm not mistaken this is already the case due to teh FRS being overt? So this is already in implementation.


3. Pure FRS Jedi faction members are not attackable by non-Jedi Knight Rebels, Imperials or Neutrals.
+
This will allow roleplayers and true Jedi to hide, which is not possible with the current perma-overt status.
+ It willpreventmost non-Jedifrom griefing Jedi

Hiding is 100% possible with the current perma overt status. Thats what its there for, if your overt your attackable by all other overts so you are forced to hide. The only thing breaking this system at the momment is that the high ranking Jedi and some of the Jedi knightsare very hard to kill so walk around the main starports displaying their titel and dueling one another. Reinstatement of the TEF to all would fix this nicely. The Devs are supposedly looking into bringing in Vader and mara Jade NPC's to quick fix this. The current system forces the Jedi to hide more than your suggested one; you system would make it easier for jedi to mess around in starports, they wouldnt be attackable by any one other than a jedi and so would have less to fear. Your basically saying leave it up to the Jedi if they want to hide or not, most won't as it isn't fun.


It isn't griefing when a non Jedi kills a jedi. The Jedi proffesion is supposed to be rare and unseen, part of keeping it this way or at least trying to is by allowing ny one whos declared the chance to attack any one in the FRS. This system isn't working currently because it takes to long to assemble a group large enough to go after a FRS jedi, by which time theyve already had several duel in the starport and left it. The main problem on my server doesn't appear to be wit the FRS Jedi any how, it appears to be with the higher level Knights who aren't quite FRS and who don't fear BH's so show of in starports any time they like. This is why im sure some form of TEF needs to be reinstated.


4. FRS Jedi cannot attack overts/coverts of Imperial, Rebel or Neutral faction.

+ This will stop the grief that overt playersexperience from constantly being mowed down by Jedi

+ It willreduce Jedi squads in cities looking for overts

+ It will keep Jedi from 'ruining PVP of other players', which is aserious complaint by the non-Jedi community

Well although Jedi have been accused of ruining the war I don't think its in the way you imply by these points. Jedi don't have a homming sense which allows them to lock on to overts fighting on any planet. It's extreemly easy to go overt and have a fihght or have a PvE faction fight without getting mowed down by a Jedi, it is on shadowfire from my experience any way. So when you say it will stop the griefing overt players experience from consntantly being mowed down by jedi you have to realise the people who have this happen to them are probably involved in hughe PvP events or guild wars where Jedi are bound to be involved and rightly so. The issue these people have with jedi is that the high level ones are unstoppableand they don't like the idea of an elite proffesion like this being able to solo 5 or 6of them, and maybe theyhave a point. Although I think Jedi should be very powerfull, my problem is with their raritey and exactly when they get this power. ButIt's not as if you go overt on your own and ALWAYS get mowed down by a jedi, when i go overt i get mowed down by overt imps, not yet a single jedi. The imperials stop me from going overt. maybe i just haven't been unfortunate enough to experience what this always being killed by a jedi but im doubtful of that.


It will reduce Jedi squads. Hmm, i don't see jedi squads as being a problem. It perfecty viable for people to want to hunt down jedi of the opposing faction so let them. Its good roleplaying and PvP, the FRS know what they are letting themselves into when they do this. If they didn't want to do this they didn't have to join the FRS. Ive notice many more declared imperials on my server since the FRS came along and i like it as it fits the time period. On my server there are 12 dark jedi FRS and 4 Light Jedi FRS. Imperials seem to be less scared as a ressult of these overwhelming numbers, especially guilds of imperials who can call on Jedi backup. I don't see this as beingtoo much of a problem.


The only problem i can see with this Jedi FRS overt system is that as the Jedi population gets bigger the chances of them ruinign your PvP by one always being their is going to increase. Now maybe your 3 points under four apply to other servers where this is already going on in which case i agree with you that something needs to be done to fix it but dont agree that discouraging jedi from fighting is the way to do it. On my server at the mooment having a Jedi ruin my PvP fun hasnt hapened and i have infact been in a pvp event where jedi have added to the fun. I


5.FRS Jedi can be attacked by Bounty Hunters with missions on them, the higher the Jedi's skill, the higher level the mission, the higher the payout and the higher the Investigation skill required.

+ Only high-level Bounty Hunters will be able to hunt high-level Jedi

+ Only low-level Bounty Hunters will be able to hunt low-level Jedi

I like the idea of low level BH not being able to pull high level Jedi misisons as it gives the BH more of a chance of pulling a mission he can complete. Not that it matters much at the momment though cause a lone high level BH wont beat a high level jedi solo in a million years. The idea that only FRS can be hunted, which is what i think you are suggesting,is a very bad one as BH are supposed to help keep jedi numbers low. As a jedi you don't get an option as to whethere u want to be hunted or not and thus making leveling easier. You are hunted and thats that, jedi are supposed to be rare and this is part of the not brilliant mechanism to ensure that. This mechanism would be made even worst if this idea of only FRS being hunted was implemented. Remember every time you loose skill points from a death its a bump in the road not a brick wall. Your going to get there in the end, its supposed to be slow.


6.FRS Jediwill not loose Jedi XP, only FRS XP.

+ This will make it possible to change the template down the road, once the Jedi is bored with his/her current template

I thinkJedi should loose Jedi XP but only to a cap. jedi should be bale to change their template once having been knight for a while but they shouldn't be able to do it to easily (and yes i know grinding out the whole new tree you want isn't easy but it is easier)and do disserve to be penalised for death like the non knights. When force powers eventually become fixed lots of jedi will wnat to change, i thik that untillforce powers are fixed JK shouldn't loose any xp, but after that the cap system should be inplace.


7.If a Jedi decides to join aGalactic Civil War(GCW) faction like the Galactic Empire or the Rebel Alliance, he or shewillsuffer massiveJedi XPand Force Ranked XP loss for each death, perhaps even drop down to rank 0 of the FRS, drop out of the GCW faction and instantly have -5000 Faction points for both GCW factions.

+ This will allow Jedi to participate in the GCW

+ Due to the great risk involved to choose a side in the GCW, only few if any Jedi will be doing this

+Dropping out of the GCW and instantly getting -5000 on both GCW factions aftereach GCW death will keep Jedi from re-entering the GCW for some time
+ Due to their rarity, Jedi involved in the GCW will be a pleasant sight

I think that Jedi FR xp should be larger and should be larger the higher u r in theranking in order to make sure you drop levels in it. the idea of loosing a hefty ammount of FP is good as well but obviously because i don't agree with your sepperate jedi factions idea I can't agree iwth your -5000 for both sides when you drop out. If implemeted in a moderate way it would still be a factor detring jedi from joining the war, which in principal im against, but it could sever to make them more rare in mass PvP events so possibly worth looking into. To be hinest this point I am not to sure on.


8.FRS Maintenance cost should be lowered and FRS XP gained forincapacitating a Jedi of the opposing side dramatically increased.

+ This would make it morepossible to gain ranks

+ There would only be a need to defeat a few of opposing Jedi a day, not tons

FRS maintinace is too high. I agree iwth you there, 40 a day for council members!! That is too time consuming, if that many people playe overt then it wouldn't be but as it is finding this many over player isn't going to be easy. It needs to be braught down to something more reasonable but something still requiering effort. Maybe 40 a week for Jedi Overlord, im not sure on the numbers they need to be toyed with and experimented with. Then after combat rebalance and the proper instigation of the GCW they need to be looked at again.


9.Very small amounts of FRS XP will also be gained by incapacitatingother same-factioned Jedi in friendly training duels, with a fixed limit of maximum FRS XP gained from training that can be reached a day.

+This would make training duels fun and a challenge with a small reward

+The maximum training XP cap would prevent exploiting this

Yea why not. If it's a very small ammount it seems good. I'd see this as only a light jedi trait FRS thing though. I think Dark should duel to the death as they currently do.


10.There will be alternative, non-violentways to gain limited FRS XP each day (for light Jedi at least), that should bealmost enough tomaintain a lower-mid rank, like meditating, missions from an NPC in the enclave that can be solved in both a violent or non-violent manner (negotiations at disputes, for example or special versions of instanced dungeons like the Corvette for groups of Jedi down the road).

+ This will allow FRS Jedi to take a fun break from PVP to advance or keep their rank

I don't know baout this, i deffinately don't like the idea of meditating for a FR XP. Maintaing a rank of high level should be hard because of the ammount of power that comes with it. To many ways to gain the FRxp would make obtaining and maintaing rank too easy. Having said this maintaingin high rank at the momment is too hard.


11.Another way to gain FRS XP will be to train a Padawan. A Jedi Knight will get the ability to craft a Padawan braid. This braid will be traded to a lower-ranked Jedi. Usinga modifiedinterface used for marriage, thelower rankedmay now accept the braid to be assignedto theJedi Knightas a Padawan.Now thePadawan and Master hunting and training together will increase the Jedi XP output for both parties by an additional 20%. Also, the Master will gain 1% of the Jedi XP the Padawan gains while hunting together as FRS XP. In addition, for every skill theMaster trains his Padawan in, he willgetagood amount of FRS Experience.
The Master/Padawan relationship ends when the Padawan reaches Knight status on his own, the Master ends the relationship with a /releasepadawan command, the Padawan destroys his Padawan braid in the inventory or if the Padawankills the Master in a duel.
+
This will enforce the Master/Padawan relationship that is an essential part of Jedi in all Star Wars movies to date

+ It willbe a greatcontent and encouragementforroleplay

An absolutely brilliant idea, implement it at once!!


12.Jedi will have the ability to keep and actually wear all styles of Jedi Robes that they have everreceived in the FRS, even if they drop in rank or drop out of the FRS System altogether.

+ Thiswillmake itdesireable to reach every rank at least once.
+ It willgive Jedi that have put effort in the FRS something to show for

Yea i see no problem with this but what id really prefer would be for a jedi to be able to equip a clothing attachment given to them at a certain rank with special mods for that rank to any robe like piece of clothinthhhg thus allowing for different looking jedi and ones that don't stick out like a saw thumb at starports. The clothing attachment would issapear as you go up/down in rank and you would be presented with one with better/worst mods. You could also unequip the attachment at any point and put it in a different robe. These atatchments would be non tradeable and only one per jedi per level.


13.
All visible modifiers from the robes should be moved to the Padawan box. Special hidden modifiers should bemoved to the rank boxes, if there are any.
+
Thiswill makeJedi robesall the same and thusnegate allreasons to notimplement section 12.

+ It will allow Jedi to wear other clothing without sacrificing anything

Yes as long as jedi couldn't equip armour of any sort as this plus the mods would be lunacy. But i also prefer my idea of clothing attachments.


14.FRS Jedi will get other rewards that can be bought for FRS XP at a NPC Jedi Master,like tradable Jedi-specific furniture (Statues of famous Jedi, Holocrons, Books with tales of Jedi that can actually be read and contain an interesting short story each), housing (a 1-lot, no maintenance cost very small house placeable on all planets, even where you can't build now, looking like Yoda's hut), Clothing (Cloaks, hoods for the cloaks, rings, Jedi pendants that can actually be seen,that all give boosts to Jedi toughness or other Jedi-specific stats and can be worn over the robes), Special crystals (like the ones on Testcenter that are color/damage crystal hybrids), new Lightsaber hilt styles.

+ Rewards are always a good thing to keep people playing, especially if they are actually useful
+ It will provide great perks for collectors, roleplayers and powergamers alike

Yea rewards are greeat no doubt about it. But id be relluctant to give anything that pluses to the FRS's already powerfull powers/mods or to give the houses layable on all planets as i don't want to see yoda hut colonies on drathomir. Robes and special crystals are a good idea but none of those crystals should be better than the best loot ones. I think the /power colour ones should be lootable any way but prehaps only useable by certain ranks in the FRS so as to give themn a perk for their extra effort.


15. Jedi will keep their Knight, Guardian and Master boxes as well as titles, even if they drop in rank or exit the FRS.

+ Again, this will be a permanent reward for people who have put time and effort in achieving high ranks in the FRS

+ It will encourage people to aquire a high (if not thehighest)FRS rank at least once
+It is illogical to loose these boxes and titles

No way, your mad lol. the power some of the FRS boxes grant is amazing. Form what i gather your saying once a Jedi Overlord always a Jedi overlord!!! No this is a bad idea, you say people complain about Jedi ruining their PvP experience now then wait till you have 20 Jedi overlords running around. FRS should requier maintanance. Also I don't think you should have the titel for something you are not, but a badge for something you were may be acceptable although i wouldn't want it in my profile if i were a jedi trying to keep low. I also don't think a Jedi's titel should be vissible to anyone other than Jedi's unless you are in combat with the Jedi.


16.Being a Knight will give Jedi alarge boost inall Jedi skill modifiersacross the board,the samegoes forGuardian and Master.

+ This will make these boxes worth achieving
+It will reward people that put effort in becoming a Knight, Guardian or Master by making them noticeably better than a Padawan, or the respective lower Jedi rank, just as itis supposed to be.

Um ?? They do give a boost? power grows exponentially every level of the FRS you go up. Please xplain im sure im missing something here.



Yea youve obviously put a lot of thaught into this and time and effort. Your ideas about padawan and rewards are brilliant but i really don't like the idea of remooving Jedi from the war or making it easier for them to level. Ive played jedi under the current system and like it even though i had a really poor template (master force wielder). I wouldnt play if the system youve just described was implemented even though i like some of its ideas a lot.
Hacane
Wed Aug 04, 2004 9:52 pm
#35

Correction to my answer to point 1:

....light jedi traditionally fight for the rebels at this time.....


Not the imperials a si stated (mistake there hehe)
Lamenter1313
Thu Aug 05, 2004 12:22 am
#36

/BUMP or sticky it, cause this, unlike 99% of the other drivel on this forum is important.



N E O P Y T H E
ARMENIANS UNITED BOOM BIOTCH
Kinneh
Thu Aug 05, 2004 12:23 am
#37

/sign

Great ideas, it would be stupid for the devs not to look at this.

Sticky!



KATYLN\o/

Burnzy
Thu Aug 05, 2004 12:33 am
#38

/sign
Qui-Gonzalez
Thu Aug 05, 2004 2:14 am
#39






Hacane wrote:

Correction to my answer to point 1:

....light jedi traditionally fight for the rebels at this time.....


Not the imperials a si stated (mistake there hehe)






During this time, no Jeedai fight for the rebels. They are all gone or hiding, not fighting, but we have suspended continuity. Consider this a bump to keep this at the top.



Gonz
~ Eclipse's resident Stick-in-the-Mud!~
The "Edit" feature is of the Dark Side..

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