Jedi Archive

Thread: Cloak Nerf: A Snare is not needed and is UNACEPTABLE. Bac, please step up about his.

DarthPolecat
Mon Sep 19, 2005 11:54 am
#40

/agree



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Caino
Mon Sep 19, 2005 11:54 am
#41






ChefRubio wrote:





Caino wrote:

Chefrubio,you miss the point:


NO power jedi will ever raise a single step on FRS, because we have no way to kill another jedi.So they can also put a "destroy planet" button in power tree: noone will ever get it. Moreover, nerfing cloak most of us won't be able to survive ANY combat with opposite faction jedi. Even urforce wielders friends.Do u see what i mean?








a) who said the new frs will be 100% pvp based?


b) you cant pvp in groups and do area attack so that you get FRS off multiple opponents, and manage to stay alive?








a) any chances it will be crafting based for sith?


b) allowing anyone who just hitonce a jedi to take points for FRS would bring to HUGE masses of knights and masters...it will be surely something like "the one who db get the kill" or "the one who makes more damage". Anyway, regardless what i said, just suppose u are right: so i can raise on FRS only if grouped?If i randomly meet an enemy jedi i have to die with no chance to save my FRS score?





" Are you threatening me, Master Developer? "
RosaShyanne
Mon Sep 19, 2005 11:55 am
#42


In regards to the snare.... I think it makes sense. To be completely undetectable, you don't need to just be invisible, you need to not make a sound as well. Common sense would have full movement making sounds as you run through things. Would you be happier if they forced you into walking speeds, rather than a snare at running speeds?


A best practice solution IMO is to not implement a snare, but give anyone moving past normal walking speeds to have an automatic 50% chance of uncloaking. Then there is no snare, but at the same time, you are forced to act in a stealthy manner to stay hidden.

Message Edited by RosaShyanne on 09-19-2005 11:56 AM



---Rosa, Jedi
acmtalk
Mon Sep 19, 2005 1:21 pm
#43

SOE Is a JOKE!! seriously I love this game, But Whydidn't theytake their time, and though about it, before CU? Why do we have to Pay to Beta-test a game? What about the people who cant spend many hours playing? People that took over 5 months to finish jedi, they keep nerfing stuff they better think about they player base and give us another respect before FRS comes... Now expect 95% of jedi to have the same template.. Just like pre-cu Jedi will be all clones Then whoever has a better PRE-CU saber wins



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Acmtalk - IRG -Co Leader Dark Jedi Sith - Storm Trooper Forever!

MX13
Mon Sep 19, 2005 3:23 pm
#44

Thank you for the Reply Bac. I hope you can get this fixed so we (as a community) can continue to get our huge stack of problems fixed.


I can understand them not wanting Cloak to be an easy escape card, but this destroys the ability. Cloak will become useless as an Alpha Strike because on one simple problem: You can not sneak up to some one to Alpha strike while Snared and have even half of your Force Bar remaining.


If you want to fix the escape factor, increase the range to 45m. Even I would support this. I understand the frustration with Cloak being used as an eacape, I share that frustration. But a Snare Destroys the ability, it doesn'tbalance it. Increase the range to fix it.



I am a SOE customer. Now, if they would only treat me like one...

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Done and done... 3 accounts canceled, but I still have 5 months on the account so expect more rants...

"Get on board the Falcon Kid, this place is gonna BLOW!" - Han Solo
Oh, how right you are Han, how right you are....
MX13
Mon Sep 19, 2005 3:26 pm
#45






Nakafeldt wrote:



Let me guess, you have cloak?




LOL...yup


I used my Token to get it after they Nerfed my last 2 Masters: MDef & MLS


It's the only decent ability in Powers and now it's useless if this goes through.





I am a SOE customer. Now, if they would only treat me like one...

Cancelometer:-
Satisfied Customer ---------------------------------------------| Cancelling Accounts

Done and done... 3 accounts canceled, but I still have 5 months on the account so expect more rants...

"Get on board the Falcon Kid, this place is gonna BLOW!" - Han Solo
Oh, how right you are Han, how right you are....
sessions2004
Mon Sep 19, 2005 3:28 pm
#46






MX13 wrote:





Nakafeldt wrote:



Let me guess, you have cloak?




LOL...yup


I used my Token to get it after they Nerfed my last 2 Masters: MDef & MLS


It's the only decent ability in Powers and now it's useless if this goes through.







why use token ? in AOE groups you gain like 4mil xp aday... not worthy to use token tbh...
MX13
Mon Sep 19, 2005 3:28 pm
#47






WookieOgre wrote:





ChefRubio wrote:

wow thats why our guild has people that sit in player cities for extended time with cloak on. If you know where to be sitting it wont take much force, and it currently doesnt take that long to get up on them, atleast close enough to give them a good jolt of lightning









Fixed your response. You have no idea how long it will take to get into position after this nerf but I can guess after seeing the AI snare.


A good jolt of lightning.......im surprised you could use that adjective with lightning and still keep a straight face lol.





LMAO


QFE





I am a SOE customer. Now, if they would only treat me like one...

Cancelometer:-
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Done and done... 3 accounts canceled, but I still have 5 months on the account so expect more rants...

"Get on board the Falcon Kid, this place is gonna BLOW!" - Han Solo
Oh, how right you are Han, how right you are....
MX13
Mon Sep 19, 2005 3:30 pm
#48






DarthPolecat wrote:
Blame all the cloakers that abused this skill, I.E. Cloak looting




The problem is they are fixing this, so why add a snare? If Cloak breaks, that solves the problem. We're not getting a slight adjustment, we're getting hit by a Sledghammer that isn't even needed.




I am a SOE customer. Now, if they would only treat me like one...

Cancelometer:-
Satisfied Customer ---------------------------------------------| Cancelling Accounts

Done and done... 3 accounts canceled, but I still have 5 months on the account so expect more rants...

"Get on board the Falcon Kid, this place is gonna BLOW!" - Han Solo
Oh, how right you are Han, how right you are....
Drazharr
Mon Sep 19, 2005 3:31 pm
#49






ChefRubio wrote:
Or maybe the origional poster can read how cloak was intended to be used. If its intended to be a first hit move, not a getaway move, then a snare shouldnt be a problem.






Yes it will be a problem.


Imagine you are cloaked and "crawling" toward your target to use your much vaunted "alpha strike" By the time you get there, you have agrroed all the NPCs in the area and your prey know you are coming. And you probably have used a third or so of your force.


What good is this alpha or first strike attack if your attacker knows you are there seconds before you decloak due to the NPC aggro? And what good is that first strike when you are so force depleted as a result of moving like Yertle The Turtle?


The Avoid Incap nerf was bad and this one is worse. Especially for Powers and Enhancer templates. Defenders, though, should be able to continue to use cloak without a big problem since Force use is not as big an issue and because they can defend themselves when coming out of cloak so much better.





"The Unknown Jedi" - SWG Player Since June 23, 2003
TXwarrior
Mon Sep 19, 2005 3:34 pm
#50






DarthPolecat wrote:
Blame all the cloakers that abused this skill, I.E. Cloak looting





I BLAME THE WHOLE CU PERIOD!!!!


CU bought this whole crappy system into play in thefirst place.



Doita Jedi of Light & Mel-Mel Bounty Hunter of NPCs

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heading to WOW, moonrunner server






MX13
Mon Sep 19, 2005 3:34 pm
#51






Jigga_Hov wrote:


/Yawn


cloak currently is unbalanced and this isnt a nerf its a mini balance!!!





There's nothing Mini about it... this destroys the ability completely. You try sneaking up to someone with a Snare on in a city, and if you catch them,then fighting them with a quarter Force Bar since you used it all on Sneaking up to them.


Changing the Cloak Range to 45m Balances it. Snaring it destroys it.





I am a SOE customer. Now, if they would only treat me like one...

Cancelometer:-
Satisfied Customer ---------------------------------------------| Cancelling Accounts

Done and done... 3 accounts canceled, but I still have 5 months on the account so expect more rants...

"Get on board the Falcon Kid, this place is gonna BLOW!" - Han Solo
Oh, how right you are Han, how right you are....
Novock
Mon Sep 19, 2005 3:35 pm
#52

Is choke enough to warrant all the Sp needed for master weilder? the really problem is that the proffession is way underpowered and underprotected. the proffessions consisted of choke and cloak. Well cloak is now virtually useless. yuo cannot tell me that it will be a worthwhiled skill with the snare and its current force drain having no regen ability unless you break cloak.


And if escape and reconssiance was not its intended purpose then why didn't they have that as part of their initial skillset when they introduced the skill? please show a link prior to the ranger revamp announcement that contains SOe stating cloak was intended to be solely an Alpha Strike ability for a Jedi to crawl in at potential high force costs in order to obtain the first hit?





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