Jedi Archive
Thread: U WANT FIX's well here they are!
FrankDaTank17arl
Tue Jun 14, 2005 10:22 am
#40
THAX you RIP101 and all of u for the support and ideas
/bump
Message Edited by FrankDaTank17arl on 06-14-2005 01:22 PM
SRRaleigh
Tue Jun 14, 2005 10:44 am
#41
FrankDaTank17arl wrote:
More crystal colors pink, silver, black, white. Yes pink ADI GALIA had a pink 1
PINK FTW!
FrankDaTank17arl
Tue Jun 14, 2005 11:29 am
#43
/bumpThanx for the bump lets keep this alive thanx for reading SyrinxPriest and posting
Message Edited by FrankDaTank17arl on 06-14-2005 02:29 PM
FrankDaTank17arl
Tue Jun 14, 2005 11:40 am
#45
Thank you just for posting your opinion is respected and noted but if we organise the forum and clean it up i have a plan...... you will see THAX
/bump
Theomv1979
Tue Jun 14, 2005 3:40 pm
#47
something about exp loss
maybe only like 50k loss. or maybe time out periods like cant play for 2 hours or what so. something to reduce sooooo much exp lost 
DarthFuse
Tue Jun 14, 2005 9:40 pm
#50
Well I am not jedi HoweverI honestly think this needs to be done to every profession and done to the game in general. The main part of this game for me is to be my own person, and to be honest there are plentyof cookie cutter templates,clothing fashions, ect. I feel this is because the game is starting to lose it's variety not only in those areas, but areas that make the game a whole.
Not everyone in there profession(s) should be exactly alike. I would like to commend the dev's for changing the way the armor system worked because as you all know most if not all people just wore composite armor. However the dev's goofed simply because they did not make a wider variety of amors availible for each group of professions that where certed for them. So inturn they made exactly what they tried to remove from the game.Here is my plan that would more than likely stop alot of unecessary complaints and arguements in our community.
*Give every profession an in dept Look and Feel : All combat classes should have a huge variety of weapons wether lootable or craftable and each weapon should have to POTENTIAL to be as good as another.If there is one weapon that does more dmg than the rest,then what is the point of using the others??In addition to haveing a colorful array of weaponry, the profession should have a decent numbercombat animations and moves(about 10-20 and including deathblow aninmations and manuevers
that give the player alot more to appreciate when they play there character.In conclusion I feel strongly that most if not all professions should have some kind of quest unique to them specifically.
*Make comabt feel like COMBAT: I will be the first to admit, that I have often nodded off at my keyboard when grinding or hunting because the combat was simply dull and boring. In all of my combat situations I hit 3 attacks critical hit/headhit/knockdown. This is incredibly dull. Make the combat look and feel like combat in anygame should be. Let us be able to change fighting stances/dual weaponry/fighting styles so that we can constantly keep our oppenents guess what we will do next and keep our attention to the game.
*Make the game as DIVERSE as you say it is: When i first purchased the game i was amazed at how much there was to do, but as the game progressed options became less and less. Even with the release of JTL and ROTW. Do not get me wrong both added alot more content to the game and they where both desprately needed. However the game still seems like clone wars, almost everyone if not all have the same vehicles/cloths/character build/cybernectics/etc. We seriously need a larger variety in vehicles and yet again there should not be any specific on that beats all because we will come to the clone problem again. Let players explore the mysteries of of star wars, give us quests to find out who exar kun was, how luke became jedi, how the jedi temple on dantoonie was destroyed. Im sure im not the only one that would love to get a relic from a sith lords tomb and be able to use it. Variety is key
I am almost positive that these three points will cut down the following problems alot of us see in SWG
*Cookie Cutter Profession/Weapon/Person(s): What is the point of having different professions if we all know swordsmen can beat everyone else? Everyone is going to go swords. Giving true variety to all professions will keep people in there profession and not hoping from one to the next. In addition it would probably have lowered the jedi population. Having different weapons such as diferent lightsaber hilts would defiantly single out jedi nine out of ten i see the anakin hilt in almost every jedi's hand. Allow them to color there hilt and provide different shape/size/design(s). The same goes for any combat profession in fact. There should be no ultimate weapon/ship/vehicle/or what ever else. If we have that, then that will be 90% of the populations goal.
Message Edited by DarthFuse on 06-14-2005 09:48 PM
FrankDaTank17arl
Tue Jun 14, 2005 9:55 pm
#51
Sorry i was out butt man great post thanks for the support guys keep it come,n
/bump