Jedi Archive
Thread: U WANT FIX's well here they are!
FrankDaTank17arl
Tue Jun 14, 2005 5:17 am
#27
so should i put this in the core system? and have ti up here and the core? you tell me guys
/bump
Message Edited by FrankDaTank17arl on 06-20-2005 11:20 AM
Delusionalminer
Tue Jun 14, 2005 5:18 am
#28
I would like to see force / action costs on moves of the same type leveled out. For example force run 3 costs more force than force run 1.
I know the reason for this was because force run 3 is faster, but with no access to lower level skills (I think if we did have access to all versions of skills there would be far too many without at least 1 extra toolbar, I struggle as it is) it doesn't seem right that a dabbler will get better deal (cost wise) than a master in their chosen profession.
As we go up the skills we should gain benefits, not a double edged sword of "it's a bit better... but you're gonna have to pay big time for it muhahah!!"
Ma-Hadi
Tue Jun 14, 2005 5:30 am
#29
As Armour break has become the single most sort after jedi skill move it too techniques. This will give more variety in saber styles as most people have 0-4-0-4. People could get 4-0-0-4, 0-0-4-4 sabers to add more variety.
Fluke_SillyWalker
Tue Jun 14, 2005 5:31 am
#30
Ma-Hadi wrote:
As Armour break has become the single most sort after jedi skill move it too techniques. This will give more variety in saber styles as most people have 0-4-0-4. People could get 4-0-0-4, 0-0-4-4 sabers to add more variety.
I seconded that.
FrankDaTank17arl
Tue Jun 14, 2005 5:38 am
#31
huummmmmmmmmm............ well i will not put up a suggestion to move it to the tech line in sabers jus because styles should have there own benifits
MasterSad
Tue Jun 14, 2005 5:47 am
#32
Oh man the font is terrible, I onlu looked at it and stopped reading further. You have soemthin gto work on
FrankDaTank17arl
Tue Jun 14, 2005 6:00 am
#34
hay what about the font to big to small i cant improve unless i know what to fix pls tell me next time thax good person
Costello
Tue Jun 14, 2005 6:07 am
#35
1) Vissbility should not be generate by people you kill in combat. Especiallyparticipating in the GCW even fighting to defend the empire leads instantly to the empire placing a bounty on your head. This doesnt make any sence. Nor does the dead tribes man going to the empire and reporting you.
FrankDaTank17arl
Tue Jun 14, 2005 6:08 am
#36
Nice yes the dead reporting u is funy THAX FOR POSTING
RIP101
Tue Jun 14, 2005 7:10 am
#37
Ive already posted alot of my ideas but i think the tech tree in LS need more block. its kinda sad that a youngling in the movie can block more blasters then an MLS in game
FrankDaTank17arl
Tue Jun 14, 2005 10:19 am
#38
THX FOR POSTING MAN THIS GREAT FEEDBACK
KEEP POST'N AND BUMP'N
/bump
RIP101
Tue Jun 14, 2005 10:20 am
#39
i plan on making the devs actually read something good for a change