Jedi Archive

Thread: Jedi Temples!! A New FRS Proposal bringing Star Wars content to Jedi Knights

ViciousJawa
Mon Jul 11, 2005 3:05 am
#40

I hate this idea. Seriously.. are jedi supposed to fight all the time over some "temples" ? I don't think that's the life of a jedi.



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willym
Mon Jul 11, 2005 3:23 am
#41

worst idea ive heard yet. why? u say the only way to gain frs is by killing the npc's in the temple in a sertain time windo.. one thing here u will just bring on spawn camping by and uber elite guild and the rest of the ppl get nothing. bad idea



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AvArmor
Mon Jul 11, 2005 3:53 am
#42

Its not a bad idea, as mentioned above, 3 planets would be better, but im just not sure about the attack and defend part.

On farstar, there r 3 Light Jedi to 1 Dark most of the time, which would make things very difficult indeed, and i assume other servers have simular problems on either faction too, but some good idea's.



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Zorron
Mon Jul 11, 2005 11:09 am
#43






AvArmor wrote:

Its not a bad idea, as mentioned above, 3 planets would be better, but im just not sure about the attack and defend part.

On farstar, there r 3 Light Jedi to 1 Dark most of the time, which would make things very difficult indeed, and i assume other servers have simular problems on either faction too, but some good idea's.








Three planets are too easy to keep tabs on, and furthermore the number of Jedi is always growing. So you need the temples on all planets.


The proposal isinternally consistent on that subject from another angle as well:9 temples x 2 hours vulnerability window = 18, which isalsothe average of the 12 - 24 hour randomized interval between vulnerability windows. This means that although vulnerabilities can't be predicted (for obvious reasons) there should always be one or two temples in play, which is essential so that all Knights have content regardless of their usual play hours.


Your second point is valid. One possibility for dealing with it is capping the number of Jedi who enter. However, since PVP inside the temples would be the only way to get FRS, setting any caps is a very tough decision...though not impossible to pull off.



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GuzMasa
Mon Jul 11, 2005 11:28 am
#44

/thumbsup



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Zorron
Tue Jul 12, 2005 8:20 am
#45

Bump?



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Jerath
Tue Jul 12, 2005 8:41 am
#46


i didnt read most of it....bt i already see a big problem and know why it wouldnt work. due to all those whiners talking about the continuity of SWG being destroyed by all the jedis would even greatly become crushed by the creation of jedi temples(which shouldnt exist in the timeframe either). while many more jedi then seen in the movies may exist(which episode 3 clearly opened the possibility for) it just wouldnt be right to start opening up jedi temples because the imperials would crush them within hours.
Zorron
Tue Jul 12, 2005 9:43 pm
#47






Jerath wrote:


i didnt read most of it....bt i already see a big problem and know why it wouldnt work. due to all those whiners talking about the continuity of SWG being destroyed by all the jedis would even greatly become crushed by the creation of jedi temples(which shouldnt exist in the timeframe either). while many more jedi then seen in the movies may exist(which episode 3 clearly opened the possibility for) it just wouldnt be right to start opening up jedi temples because the imperials would crush them within hours.




Strict continuity,timelines etc are much less important than good gameplay.



==============================================================

I collect deliveries from my Spacecraft and Components vendor at

location 1470 -3574 in Phoenix Heights, Tatooine - Infinity. Thanks, Chenoa.

==============================================================
PIMP187FH
Tue Jul 12, 2005 10:03 pm
#48


I like the idea, however having the temples on only the adventure planets, where you cannot place houses, would make it easier to find a spot on all servers where they could be. Unless the temples would be in different places on each server? I don't know just an idea



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Zorron
Tue Jul 12, 2005 10:19 pm
#49






PIMP187FH wrote:


I like the idea, however having the temples on only the adventure planets, where you cannot place houses, would make it easier to find a spot on all servers where they could be. Unless the temples would be in different places on each server? I don't know just an idea







That's not a problem for the devs. They can create new islands in bodies of water, or a new plateau in a mountain range. They can also query all the databases for placed structures to make sure, and if they find suitable spots e.g. in a mountain range where there are no harvesters, they can reserve them by making them unbuildable.





==============================================================

I collect deliveries from my Spacecraft and Components vendor at

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==============================================================
Zorron
Wed Jul 13, 2005 5:57 am
#50






yashik wrote:


not bad idea, but it should not be all frs, maybe 10% of frs, or we can say one part of mod from frs


-i like pve and pvp, but all day to do pvp.. . it's not a big fun for me... from time to time, yes but i rather killing higher lvl mobs than poore people... i'm too peacefull person a don't want to db and nerf people just because of other faction, from time to time where are some idiots around... sure.. db for him but not without reason


so you are missing a big part.. for people who like swg and play it as social / helpel players


but as a small part of frs, to a change your gamestyle it should be ok, (sounds like battlegrounds from wow... that's also good idea but not for whole day)







I disagree. This (and/or ideas like this) should be the only way to gain/lose FRS.


If you provide a PVE path, it throws all Jedi back into a grind mode.


If you provide a 24/7 "PVP anywhere" path, fight clubs will be back.


Finally, if you giveJedi "safer", less risky alternatives to gain FRS, the weaker side will simply not show up to defend a Temple under attack, and this entire system will fail.


So it has to be all or nothing.



==============================================================

I collect deliveries from my Spacecraft and Components vendor at

location 1470 -3574 in Phoenix Heights, Tatooine - Infinity. Thanks, Chenoa.

==============================================================
ZarienYage
Wed Jul 13, 2005 6:08 am
#51

I could never understand why people waste their time with proposal's like this one. If you have been playing this game since launch or even later then that then you all damn well know that the dev's will do what THEY want and they rarely take the advice of the community on any issues. The FRS is a huge overhaul to jedi and it will take a long time for them to finish it but I guarantee it will be totally different than any ideas that have been posted in the jedi forums.


If they wanted ideas from the community they would of asked for them by creating a thread asking for player ideas and input of what we want as a whole for the FRS. They have never done that and they never will.


Tactical_Dave
Wed Jul 13, 2005 6:43 am
#52

I would say two things -


1.) Your ideas are well thought out. But you are proposing major additions to the game mechanic that really only affect one profession. The devs have to consider an economical wayof doing the most good for the most players with the least amount of changes to the over-all game mechanics (don't mention the CURB. That's an aberration, LOL). So don't expect much from these ideas. It's fun to be creative with this stuff, but it's not realistic. Bottom line: Keep It Simple.


2.) Don't keep bumping your own threads. If there were truly a community interest, people would respond. I would suggest going back to the drawing boards to find something that fits the template I gave you in point #1.



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