Jedi Archive

Thread: Question Since bh have root............

eiporo
Tue Apr 19, 2005 1:39 pm
#27






SgtSixpack wrote:





Corina_Deepstarr wrote:





SgtSixpack wrote:





DastardlySmurf wrote:
I have some here...

synsteak in CU





Note that the duration is 35 seconds and filling is 45%, its synthsteak but not as we now it!






Are you sure that is 35 seconds and not not 35 minutes?





A guildy went onto the TC to test it - the guild email started something like "these durations are in seconds".





Im pretty sure its just like the old steak and the 35 duration means 35 hits. The only foods ive noticed a big change in are vasarian brandy and vercupti.



Eiporo - Jedi With A Chef Hat And A Nudey Suit
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Josue15
Tue Apr 19, 2005 1:55 pm
#28

It freaking obvious root /snare is the next Dizzy/KD, until the dev realize what they done.


The winner of a PvP encounter is going to be who roots/snares first.


I really think 25% block at Master LS is ridiculous if Jedi are just going to be rooted and crushed.


If anything we should get the 60% Block at Master LS and the 25% from FRS. It just backward thinking these

Dev have.


In all Star Wars Movie I ever saw Jedi were the ones redirecting or absorbing damage from range attackers not the other way around. I never saw either of the Fetts ever block or redirect laser bolt back to Jedi.



I did see Luke, Obi, Anakin, & Mace all direct range fire back to the source.

I did see Darth Vader absorb Han Solo blaster fire with his hand and then disarm him.


Come Dev's what are you guys thinking....Did you guys watch the same movies?



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Barb-Wire
Tue Apr 19, 2005 2:13 pm
#29

go read thunderheart's tip of the day in the dev tracker the devs think offense stacking is a good thing. so they prolly think that rooting people over and over till dead is a good thing too. rifle with mbh and enough pistoleer for root.... or rifle invest4 pistol.... 65m roots and the jedi will never get in range.



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Barb Wire
Former Dark Force Wielder
Ex-Imperial Navy
SwenLaransa
Tue Apr 19, 2005 2:28 pm
#30

ot all of us want to take healer, and we miss out on state/wound heals. Not all of us want to take enchanter, and we miss out on better force management.
Not all of us want to take powers, and we miss out on dealing ranged state.
Not all of us want to take sabers, and we miss out on effective specials.
Not all of us want to be bounty hunters, and we miss out on content.

It's about choices we make. The possibility exists for a non ranked jedi to have 75 block. You have to give up some things to get it that high, but that doesn't mean it stops existing. If saber block really is that important to you, you'll find a way to make it happen.

As for valor knocking down your offenses, it's not like you're gunna be hitting much while rooted anyways While you're stuck there being useless would you rather not be hit as much, or be able to hit anything that comes within 5m really really hard?

Also, given the going prices of useful CA's and pearls on Nartius, it'd be a judgment call between 2-3 premium pearls or +5 saber block. So 10-15 pearls for a full +25 suit. Reasonable trade I'd say. I'm sure it'll be insane prices the first month or so, but after that it should settle.

You can't have everything. You gotta do the best you can with the limited resources you have.




Swen Laransa
Fish of the Force & Smuggler at Heart

Anoron
Master Shipwright & Smuggler
Ships and Jedi Resources at -387 2901 Dantooine

pervel
Tue Apr 19, 2005 2:35 pm
#31






SwenLaransa wrote:
ot all of us want to take healer, and we miss out on state/wound heals. Not all of us want to take enchanter, and we miss out on better force management.
Not all of us want to take powers, and we miss out on dealing ranged state.
Not all of us want to take sabers, and we miss out on effective specials.
Not all of us want to be bounty hunters, and we miss out on content.

It's about choices we make. The possibility exists for a non ranked jedi to have 75 block. You have to give up some things to get it that high, but that doesn't mean it stops existing. If saber block really is that important to you, you'll find a way to make it happen.

As for valor knocking down your offenses, it's not like you're gunna be hitting much while rooted anyways While you're stuck there being useless would you rather not be hit as much, or be able to hit anything that comes within 5m really really hard?

Also, given the going prices of useful CA's and pearls on Nartius, it'd be a judgment call between 2-3 premium pearls or +5 saber block. So 10-15 pearls for a full +25 suit. Reasonable trade I'd say. I'm sure it'll be insane prices the first month or so, but after that it should settle.

You can't have everything. You gotta do the best you can with the limited resources you have.






That would be all good if we couldn't be ganked by up to 5 BH's with various templates. With the trade-offs every Jedi has to make, I think it will be possible to make a group of just 3 BH's with the right templates that can kill each and every Jedi they encounter. How does that make a fun and balanced game?


I see onlytwo solutions to this. Either let Jedi pick a greater range of skills at the same time so that they will always have a chance of at least escaping. Orget rid ofthe unrealistic BH mission system where a Jedi is forced to be solo against a group of BH's.


TheCapn2000
Tue Apr 19, 2005 2:38 pm
#32






Aries1 wrote:
The ultimate goal just appears to be to drive jedi char out of the game.
root/snars things are just ranged warcries.

If we go back to the start of the game when Range was king and melee complained.
Then they made melee king.

Seems were headed back to the begining. 2 more years well see another CU promising to fix every thing.

Wonder if there will be anyone left playing by then?





follow the white rabbit....



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THANKS KAURI...IT WAS FUN

SwenLaransa
Tue Apr 19, 2005 3:07 pm
#33



pervel wrote:

That would be all good if we couldn't be ganked by up to 5 BH's with various templates. With the trade-offs every Jedi has to make, I think it will be possible to make a group of just 3 BH's with the right templates that can kill each and every Jedi they encounter. How does that make a fun and balanced game?

I see onlytwo solutions to this. Either let Jedi pick a greater range of skills at the same time so that they will always have a chance of at least escaping. Orget rid ofthe unrealistic BH mission system where a Jedi is forced to be solo against a group of BH's.






Jedi are supposed to die when multiple BH's come for them. It's not supposed to be 'fair'. That's harsh, but it's reality. Jedi aren't uber. Jedi are slightly better than average. You can disagree with this and argue all you want about 'real' Jedi, but that's the way it is here on this game.

BH missions are somehow Sony's great idea of limiting Jedi, or showboating Jedi, or something like that. If you could beat bounty hunters 5 on 1, or even 3 on 1, then they aren't doing a very good job at what they're supposed to do. The knight system and permaovertness is just screwed up so I won't even get into hypocrisies and double standards it presents.

Personally, I detest PvP. I hate the way sony decided to give players free reign on others with Jedi vs BH. I hate the entire idea of having to PvP to become better because they were too cheap/lazy to hire a few more people to design more static content. I loathe the thought of some thirty year old sitting in his mothers basement getting his jollies at my expense because he enjoys hurting others.*

With 250k (just a guess) subscribers paying $15 a month that's $45 million a year. One would think they could hire more people to add content and an amazing pace. A new in game quest per day. Expand the borders of the planets 1km a month. A new instanced dungeon every once and a while.

But I'm ranting now In short, you can't have everything. You're not supposed to win all the time. Life isn't fair. Sony wants you to quit playing your jedi and hates kittens.

*I concede not all BH's are like this, but you can't just ignore the ones that are, which sucks.




Swen Laransa
Fish of the Force & Smuggler at Heart

Anoron
Master Shipwright & Smuggler
Ships and Jedi Resources at -387 2901 Dantooine

Corina_Deepstarr
Tue Apr 19, 2005 3:28 pm
#34






SgtSixpack wrote:





Corina_Deepstarr wrote:





SgtSixpack wrote:





DastardlySmurf wrote:
I have some here...

synsteak in CU





Note that the duration is 35 seconds and filling is 45%, its synthsteak but not as we now it!






Are you sure that is 35 seconds and not not 35 minutes?





A guildy went onto the TC to test it - the guild email started something like "these durations are in seconds".



Screwed....




:::::::::::::::::::A Proud Pre CU Jedi who did it the right way::::::::::::::::::
MDK_man
Tue Apr 19, 2005 3:49 pm
#35






SwenLaransa wrote:


But I'm ranting now In short, you can't have everything. You're not supposed to win all the time. Life isn't fair. Sony wants you to quit playing your jedi and hates kittens.






1. ROFL i dont no how that was so funny but it was ^^^^


2. Root is working as intended seeing as the devs just recomanded using it in there tuesday tip basicly just letting ranged now how to kill any melee





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Startroop
Tue Apr 19, 2005 4:08 pm
#36

Ok 2 things.


1) Synthsteak most definatly is in seconds, I thought it might have been a conversion bug ( i was on TC chilastra) but it is not.


2) The root really isn't that bad against jedi not yet any way. You just need to learn to play different.

If they root you-

A) Use Valor, less hits will get you.

B) Use a root of your own, and/or use force armor

C) Use a force power attack

D) Use force infusion, or heal and wait it out.

E) Use Saber Throw, which instantly KDs someone, and if they don't have KD recovery they will not get up for a good 5-10 secs.


So as you can see EVERY template will have a counter to this. You may not nessaccarily like it but there are counters.

Just remember with Dizzy/KD you were on the ground and could do nothing but heal, at least with root, you are not stuck on the ground taking more damage, you can strike back.



Mikea- Jedi Knight
Jicuk- Master Armorsmith, Master Smuggler
Samai-Master Bounty Hunter, Master Squad Leader
iskareot
Tue Apr 19, 2005 4:21 pm
#37

I have the root power and its ok -- nothing real special for now



__________________________________________________________________
In the context of new development methods adopted within the past year by the studio responsible for Star Wars Galaxies, which a year ago saw several drastic changes to the game-world's overall experience, SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes."
Swinder
Tue Apr 19, 2005 4:26 pm
#38

Well only fix I think for this is to make powers the same range as pistoler or rifile or any range proffesion. Sungoki how ever you spell his name lol. Can you find out about this please?




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Mfodish
Tue Apr 19, 2005 5:14 pm
#39

i hate the rooting attack



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