Jedi Archive
Thread: Focus Thread: Lightsaber
IMO,
Lightsabers are pretty good in that situation except "Accuracy". I believe in every box of Lightsaber Accuracy should be higher. If not to be added as General Melee Accuracy to xxx4 line.
Beside that, KD on Improved Saber Throw also was a bad thing to implement. Now all KD's are having timers, it is not really "unbalanced" for a Melee class to have long range KD with lower weapon stats compared to Rifles.
My Wished for MLS are as follows.
Make master worth while.
1) Remove or reduce action cost on LS we get charged Force cost to use them so please lower action.
2) Give me back my AOE KD at master.
3) More Power at Master. I need some hope of killing a Defender without having to use stasis as they moan when I do that.
4) Accuracy and speed needs a boost. My saber says I am 1.28 yet it still takes forever to do moves unless I got force speed on and a combat speed doc buff.
Baciacca wrote:
Focus Thread: Lightsaber
Okeveryone this is your chance to let me and the rest of the community know what is going on with your Discipline (Notice I did not say Profession). I realize that there are certain issues that may or may not be considered exploits that have recently brought up, please send me PMs if you have any questions about this. DONT post them in this thread! Lets here what needs to be done with Lightsaber to improve and/or balance it.
I would seriously like to see a couple of things added to this discipline.
1) An Aim type of special (like Ranged people can use). Master Defenders can buff up their defense to the point even a MLS can not match accuracy wise. I suggest some kind of special that is about equal (slightly better?) than the Aim special that my Rifleman always uses. Maybe have a lower version somewhere and the Master gets Advanced.
2) We need a single powerful attack for the Master Box. I know we have Dervish but right now it's subpar. Maybe if that attack would give a chance to stun/blind/dizzy when it makes contact it might be worth it. Let it do something besides just an area attack. Heck I'd take a 10-15m increase in range, that would in my eyes make it worth something.
1). increase in sabre block again due to the increased accuracy for most ranged weapons due to the high level aa/ca available
2).pearl/crystal drops to give us a higher attack weapon equal to or at least close to an elite class weapon
1)Pearl drops, every jedi needs better then 'good pearls' to be able to compete in this system.
2)Single target hit at master, that is more powerful then the other lightsaber moves.
3)5th gen lightsaber(would notbe game breaking, t-21's do more damage and are ranged)
MDBangs wrote:1)Pearl drops, every jedi needs better then 'good pearls' to be able to compete in this system.
2)Single target hit at master, that is more powerful then the other lightsaber moves.
3)5th gen lightsaber(would not be game breaking, t-21's do more damage and are ranged)
again, what is the min damage on a t21??? go toe to toe with a riflemen?? who wins???. You want a rifleman? go grind riflemen, we are jedi and have the best weapon in the game
Possibly a return of our PvE damage multiplier in some form. Not to the extent it was pre-cu. In pve we get outdamage by most people with guns, this makes it difficult to keep ago.
Message Edited by poorboywrx on 07-24-2005 11:25 AM
ok i dont post on the fourms much but here is my oppion
mls and mfpare the only masters that donthave a out in the master box all the others have however powers has clock mls has no way to escape if u start to get your butt kicked so in master they need to throw in a last ditch type move that would incap the jedi but at the same time incap the target as well or they need to add another power hit with a faster zip bar in master
and as most others have said pearls WE NEED THE DAM PEARLS!!!!!!!!!!!!
but that is my 2 cents for the year
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My issues for MLS:
1. Pearl drops need to be fixed to better stats to where we can actually have a perfect saber. My saber is a piece of crap, even at MLS just because my best pearl is +82 damage, the next best is about 62...
2. Speed does not seem very good. Back pre CU we could attack once a second with saber 4xx4, now we we really cant do that at MLS without having some kind of speed buffs (and i replace my crystals all the time just incase of that speed bug.) The devs make our saber swing like a 10 pound sword with most of the weight in the blade, where as the LS doesnt have ANY weight in the blade and weighs very little at all
3. Saber dervish is very weak for a master box attack. This needs to get a major boost in damage and/or put all states on when hit. Dervish, meaning a sudden burst of energy, doesnt really seem too energetic for its damage.
4. SAC all togeather needs to be lowered and again I say they act like we are swinging a 10 pound sword. To make your saber have a decent cost u need to sacrafice the very needed damage and/or speed.
5. I think a 5th gen LS is needed to be in par with the other melee and ranged weapons.
6. Our saber block needs to be raised to about 45 or 50. Refering to the movies, a young padawan blocked better then we can as a MLS. The pre CU block was overpowered at 85, but 25 is just crap.
6. MLS needs a very powerful single attack. Maybe an advanced version of power attack with no warm-up and a little damage increase.