Jedi Archive
Thread: defender is inate, enhancer is using the force
namenurfd wrote:
stick breach and sap in enhancer?! you are worse than the crying bounty hunters, your like, OMG LIKE STICK EVERYTHING AND ANYTHING THAT USES FORCE IN ENHANCER BECAUSE IM ENHANCER. skills have been put in profs for reasons
I think you will find he was being sarcastic
Please stop...ohhh my head...please stop....
Round and round we go: let's destroy defender...scatter the skills...
Personally, I wish there was no defender...but as long as there is, AI, Aura and Valor should stay where they are. Either that, or get rid of every tree but defender and move all the skills there....sorry, couldn't resist.
Wolf
GeckoFighter wrote:
defender is sheer toughness, a defender doesnt need to use the force to modify his toughness. therefor Force Aura and Force Valor need to be nmoved to Enhancer because they 'enhancer' a defensive ability of the jedi. Since enhancer focuses on enhancing offensive and defensive powers it only makes sense to move those two moves into the enhancer tree. Defender doesnt need the extra defense in an enhancement, but it should be put in there as an inate, always active skill. (mabey not the 500 defense from aura but possibly 250 or so like center of being)
Defenders should be given the values of aura and valor as an inate ability, the only move that should cost them force (besides saber specials and heals) is Avoid Incap.
Enhancers should recieve Aura and Valor because it qualifys as their skill, using the force to enhance their mind and body for defense/offense
I was a defender and an enhancer, and i see no problem or nerf with this suggestion.
Message Edited by MsNiL on 09-19-2005 03:27 PM
GeckoFighter wrote:
defender is sheer toughness, a defender doesnt need to use the force to modify his toughness. therefor Force Aura and Force Valor need to be nmoved to Enhancer because they 'enhancer' a defensive ability of the jedi. Since enhancer focuses on enhancing offensive and defensive powers it only makes sense to move those two moves into the enhancer tree. Defender doesnt need the extra defense in an enhancement, but it should be put in there as an inate, always active skill. (mabey not the 500 defense from aura but possibly 250 or so like center of being)
Defenders should be given the values of aura and valor as an inate ability, the only move that should cost them force (besides saber specials and heals) is Avoid Incap.
Enhancers should recieve Aura and Valor because it qualifys as their skill, using the force to enhance their mind and body for defense/offense
I was a defender and an enhancer, and i see no problem or nerf with this suggestion.
Defender is not 'sheer toughness', it's using the Force for defense. You could just as easily say, "Move head hit II to Enhancer, it's using the Force to enhance the damage done with your lightsaber," or "Move Advanced Heal to Enhancer, it's using the Force to enhance your body's normal healing process," a mindset which the West End/d20 system fosters, not to mention many of the other skills people listed above.
It's the Magneto trap... In the old X-Men comics, they basicly allowed Magneto to do anything because of his control of magnetism. Fly? Just use the Earth's magnetic field... Moleccular transformation? Just use magnetic effects on subatomic particles... They made it a catch-all and used the ambiguity of subatomic physics to allow him anything. Using the ambiguity of the term 'Enhancer' to make Enhancer a catch-all tree that does everything for 89 points wouldn't be a good idea.