Jedi Archive
Thread: defender is inate, enhancer is using the force
Eskie
Mon Sep 19, 2005 3:07 am
#15
GeckoFighter wrote:
(...)I was a defender and an enhancer, and i see no problem or nerf with this suggestion.
I do, though - it is unbalancing. Moreover, if your point is "anything enhancing a Jedi needs to be in Enhancer", you might as well scrap all other disciplines besides Enhancer. Saber speed is an enhancement, healing for 1500 instead of 500 or no healing at all is an enhancement, you get the idea.
As far as I can tell this is a typical case of "I am pre-CU cookie-cutter MLS / MEnh / Heal 4xx4 (maybe Heal 4x4x now) and I want it all". If you want more defenses, sacrifice the Enhancer mastery for Enh 3402 and move the other skill points into Defender.
GeckoFighter
Mon Sep 19, 2005 3:08 am
#16
Postman_Splat wrote:
No we get what the OP is saying, but it makes things too inbalanced, If you take away the skills from defender and give defender the equal amount of bonus in the tress (which i may add SOE will never do) then all the MDF are gunna get a more armour/defence when they use points in enhancer.
So for someone with MLS MDF and say enh 4xx4 with said abilities now being in those 2 branches, they are gunna be uber tanks and people will cry nerf!!!!
and tbh the only thing making defender worth anything atm is valor and aura......
was thinking about that, not equal defense in a passive skill but almost equal (mabey 300 instead of 500 defense to an innate aura, instead of 45 saber block mabey an extra 25-30)
meanwhile enhancers version of those two skills might be like +250 defense for aura and +20-25 saber block. Still not as good as defender naturally so it wouldnt make defender or enhancer a fotm. might move one of the enhancements in enhancer to master enhancer to save the population from the fotm dabbler templates.
GeckoFighter
Mon Sep 19, 2005 3:11 am
#17
Eskie wrote:
GeckoFighter wrote:
(...)
I was a defender and an enhancer, and i see no problem or nerf with this suggestion.
I do, though - it is unbalancing. Moreover, if your point is "anything enhancing a Jedi needs to be in Enhancer", you might as well scrap all other disciplines besides Enhancer. Saber speed is an enhancement, healing for 1500 instead of 500 or no healing at all is an enhancement, you get the idea.
As far as I can tell this is a typical case of "I am pre-CU cookie-cutter MLS / MEnh / Heal 4xx4 (maybe Heal 4x4x now) and I want it all". If you want more defenses, sacrifice the Enhancer mastery for Enh 3402 and move the other skill points into Defender.
saber speed is an enhancer ability
healing is not an enhancement, because its instant
i was a defender and an enhancer, so im not asking to nerf anything actually, again its one of those cases where you actually have to make the effort to read and know what your talking about before you come with the "pre cu jedi" bullcrap
kthx
GeckoFighter
Mon Sep 19, 2005 3:13 am
#18
B-boNe wrote:
rynne you aren't good at jedi
hey squeaky, that an idea of an e-cool insult? good job man, move along
Zhentarim
Mon Sep 19, 2005 3:19 am
#19
Soo what does Powers get as compensation for this switch of skills?
Oh wait... cloak must also be moved to enhancer since it expends force and enhances the user right? 
Eskie
Mon Sep 19, 2005 3:24 am
#20
GeckoFighter wrote:
Eskie wrote:
GeckoFighter wrote:
(...)I was a defender and an enhancer, and i see no problem or nerf with this suggestion.
I do, though - it is unbalancing. Moreover, if your point is "anything enhancing a Jedi needs to be in Enhancer", you might as well scrap all other disciplines besides Enhancer. Saber speed is an enhancement, healing for 1500 instead of 500 or no healing at all is an enhancement, you get the idea.
As far as I can tell this is a typical case of "I am pre-CU cookie-cutter MLS / MEnh / Heal 4xx4 (maybe Heal 4x4x now) and I want it all". If you want more defenses, sacrifice the Enhancer mastery for Enh 3402 and move the other skill points into Defender.
saber speed is an enhancer abilityhealing is not an enhancement, because its instanti was a defender and an enhancer, so im not asking to nerf anything actually, again its one of those cases where you actually have to make the effort to read and know what your talking about before you come with the "pre cu jedi" bullcrapkthx
I was talking about the "Two-handed saber speed mods", because after all they enhance your saber speed, also. "Healing for 1500" is also an enhancement over "healing for 500".
But to get back on topic: I read that you were a Defender and an Enhancer, and you think Aura and Valor are great moves, but cant fit both into your now Enhancer-heavy template.
The problem is, if you move them to Enhancer, Enhancer will be extremely overpowered (Master Defender innate armor, full Jedi crowd control abilities (minus KD), all Jedi Force management skills, offense enhancers, defense resists, and then on top of that the best moves from Defender. Anybody not taking MEnh instead of Def 4040 / Enh 3402 would be stupid if your suggestions were implemented.
aeryghal
Mon Sep 19, 2005 3:30 am
#21
sure. move aura and valor to enhance b/c they enhance your jedi. oh but you have to move cloak from powers to enhance. and infusion, well that obviously belongs in enhancer too. and take that stupid stasis out of enhancer b/c that's just an instant and a debuff, doesn't even enhance your jedi...
the point is, you can't be so literal. the skills are properly placed to go along w/ the idea behind each tree available to jedi, and more importantly to keep the game balanced.
the point is, you can't be so literal. the skills are properly placed to go along w/ the idea behind each tree available to jedi, and more importantly to keep the game balanced.
Ryle80
Mon Sep 19, 2005 3:32 am
#22
aeryghal wrote:
sure. move aura and valor to enhance b/c they enhance your jedi. oh but you have to move cloak from powers to enhance. and infusion, well that obviously belongs in enhancer too. and take that stupid stasis out of enhancer b/c that's just an instant and a debuff, doesn't even enhance your jedi...
the point is, you can't be so literal. the skills are properly placed to go along w/ the idea behind each tree available to jedi, and more importantly to keep the game balanced.
QFE, it wouldnt make sense for enhancer to have debuffs by the op's reasoning.
Abos_Darkmist
Mon Sep 19, 2005 3:51 am
#23
So we should merge every single jedi tree into enhancer because if i get a +200 force power mod, im getting "enhnaced" right? defender is about defense, force aura is a form of defense, force valor is a form of defense, the "its not a passive ability so it should be in enhnancer tree" is bs, make AI passive and then you can move aura and valor out of the defender
namenurfd
Mon Sep 19, 2005 3:58 am
#25
What do you want next? cloak in enhancer? please stop making these useless threads
MrDecipher
Mon Sep 19, 2005 4:14 am
#26
I guess enhancers should get force sap and breach also for some stupid reason.