Jedi Archive

Thread: How Many Vets Will Quit If Their Pearls Get Nerfed?

Pday
Thu Sep 22, 2005 10:50 am
#27






whitethunder wrote:





Hulke wrote:


Im not sure its your privelage, but I do believe that everyone should have the same opportunity to create a decent saber. Its a little unfair that people who unlocked pre pearl/crystal nerf have things that are impossible for post nerf jedi to get.


I 100% believe that they should leave pre nerf crystals/pearls the same but at the same time DAMMIT fix the drops so everyone has a chance to create something decent. Whats unfair is the innability for those who didnt collect pre nerf have no chance to get them now.







didnt the post by the devs explain that those pearls made the game unbalanced and needed to be stopped IMMEDIATELY, or did I miss something ??






yeah the sabers are unbalanced, where as on the other hand a 679 - 1357 @ 2.38 speed 82 sac bowcaster shelling out 800+ area damage every 2 seconds is not. nuff said.



Iadao

4-4-4-4 Sick inhumane S.O.B

GCW forum motto : Lets all go beat some more DEAD HORSES

yeah it's only a game, but the time and money I invested in it are certainly F'ing REAL.

EvilAztec
Thu Sep 22, 2005 10:51 am
#28

I'm a pest because I point out your own contradictory statements? You tell every other Jedi to suck it up when they get nerfed but then go all out on the idea you might be? Double standard bucko. You miss the 20x power and 85% saberblock too eh?





triplejacko wrote:





EvilAztec wrote:

Wow, then according to you, I should have a perfect saber too. I don't mind you. I did have, and still do have, a life outside the game. BTW Mr. I got to be 20x more powerful, wear armor, and FR w/ full damage (same as I), you tell everyone else to suck it up if a nerf happens. I guess that means you should too right?


Else sit down and S T F U





triplejacko wrote:
I am already hanging onto this game by a string.

I'm curious how many of you will quit if the Devs decide to change sabers all together, or somehow devalue the quality of the pearls we have in our sabers now.


It seems to me, that having better sabers is part of our privilege for having walked a different path, and having worked twice, maybe three times as hard as the current xp/bh system requires.












Why don't you try losing the noobish poser attitude. YOu have no clue, and are a pest. I suggest you pull your head from your rectum and go let some more people pick on you like they used to in school. YOu pitiful loser.








Did you know
SOE has changed this game 3 times
Jedi went from being an Icon to a normal profession
The combat system is being reduced to Enemy Territory online
"If I wanted to play a FPS I'd launch CS 1.6"
Breetai30
Thu Sep 22, 2005 10:56 am
#29

I only want the drops back


I heard that they were going to start makeing them quest rewards.


Yeah, great idea, and when you get that reward and the tune turns out to be 56 dmg -8 fc ( as I had ) then what about the person that had a 113 dmg with -8 fc. That is not fair either.


I only need one pearl/crystal to finish out my saber, but I am never going to get that one I need unless they start dropping them.
UTech
Thu Sep 22, 2005 11:04 am
#30






triplejacko wrote:





UTech wrote:





triplejacko wrote:
..having worked twice, maybe three times as hard as the current xp/bh system requires.




ROFL. 5000 dmg sabers. 85% saberblock. Lightsaber damage resisted by nothing. Uber doc buffs that made you PvE invincible. Dervishing lvl 99 voritor lairs in 3 minutes by yourself. Able to grind in the wild and actually get xp for it. Solo groups. Farming krayts for premium pearls on bugged spawn points. Bugged spawns in the geo cave. AFK grinding in the Warren. Yup. Sounds like it was pretty tough.


Nobody is claiming that grinding Jedi now is difficult. Stop pretending it was before.







Stop pretending like you have played both systems. I have and I can tell you that you have a cake walk. We started out with no skills, and potentially could be attacked by any player in the game. Now you start with TKM and medic skills, and one BH at a time. Half the Jedi now are respec or afk Ryatt grinders. I think it's a joke, so move along noob you don't know what you are talking about.




Stop being so sanctimonious. You can't deny what I've said or the advantages you hadso you resort to petty name-calling. There are exploiters in the current generation of Jedi, yes.As ifin your generation there weren't. I wonder how many of these holier-than-thouveterans who keep finger-pointing at respec'ers or Ryyattgrindersbugged the Geo spawn, or Krayt spawns, or AFK'd in the Warren or at 0,0 Endor.





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Skwall
Thu Sep 22, 2005 11:07 am
#31

Grinding jedi was harder before. It took longer, w/ that said that alone makes it harder. Not to mention the TKABhs that came after you in groups periodicaly....



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:Skwall|Blight:
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TXwarrior
Thu Sep 22, 2005 11:08 am
#32

If they do that to us they need to do it to all.I have a couple of power hammers and scythes from mySwordsman days (Pre-CU) thathave:


Damage


min = 600 'ish


max = 1500'ish


There are a lot of professions that have Pre-CU super damage weapons and if they single out Jedi I might have to hang up my Toons.


It's been the same sad stuff for 5 months and it's taking a toll.





Doita Jedi of Light & Mel-Mel Bounty Hunter of NPCs

R.I.P.

Long live -SOL-
eclipse galaxy
SWG account canceled. Last day 12/10/05

heading to WOW, moonrunner server






MajesticJester
Thu Sep 22, 2005 11:21 am
#33






TXwarrior wrote:

If they do that to us they need to do it to all.I have a couple of power hammers and scythes from mySwordsman days (Pre-CU) thathave:


Damage


min = 600 'ish


max = 1500'ish


There are a lot of professions that have Pre-CU super damage weapons and if they single out Jedi I might have to hang up my Toons.


It's been the same sad stuff for 5 months and it's taking a toll.






yep all pre-nerf items need to go for the good of the game

Andreil
Thu Sep 22, 2005 11:22 am
#34


I am a post-cu jedi and I worked very hard for the tunes I got. While not close to perfect my saber is over 600 damage 100sac. I would definatly quit if my saber was nerfed cause a few of my tunes were considered too good.


Jedi are pressing for the wrong issue yet again. I'm sick and tired of people saying to nerf things. We need to fight together to get pearls to drop again off krayts of decent quality. And if you believe Tiggs level awnser "They have to drop off a certain level" -there is a very easy solution. Increase the level of the krayts. They did it before when they were too easy right after the cu-they could do it again.





Andreil
Jedi Padwan

[ COMMERCE ] [ O C S ] [ STRENGTH ]

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Theonedi
Thu Sep 22, 2005 11:24 am
#35

/agree with the above post!



YaWanna
JerikSkyr
Thu Sep 22, 2005 11:26 am
#36






Jedi-15 wrote:

first off, i'm a Pre-Pub 9, and i have a very nice saber. that said,


if i'm not mistaken...even with MLS and capped clothing a pre-cu saber will only reach around 750 dps (+/-). I've seen rifles with 1000 dps. What really needs to happen is they need to bring prems back and improve the tunes. To an extent i agree that most post-cu jedi have had the profession given to them but hey, it's soe's **Mod Bot Be-Nice**


enjoy





wrong, know 2 people over 800, and 806 and an 862 dps


the one thing thats stands out on this subject that people that are crying "nerf pre cu sabers" dont' realize...if they nerf pre cu sabers back, thats not going to improve your sabers. its going to hurt the entire Jedi Profession. quit screaming nerf and start screaming for them to reimpliment pearl drops now.


i have a precu saber, and its not bad, but its far from the best around as well, but i'll be honest when i say i don't want my saber to get lower than it is


the other major problem isn't with pearl drops, though everyone wants to poitn the finger at that. its with the post-cu saber base speeds. you can't craft a saber even close in speed to a pre-cu without having an astronomical SAC and FC, and thats all thanks to their 'fantastic' idea of having 3 items to experiment on, but not allowing more exp. points (and no, saber suits aren't good enough)


i myself toyed with the idea of switching to 1h saber, but even with speed tapes and acc tapes adn crafting with a suit over and over, i'd have to be insane to do so.


the quickest way for the devs to fix lightsabers is to #1 still require say 1 pearl and 1 color crystal, change what mods the pearls give, add some kind of other bonus.


#2, increase damage a bit


#3, make a sabers damage and speed completely dependent on crafting, make the resources mean more than they do, just like crafted rifle or carbine/pistol, whatever


this would make the playing field leveled out quite quickly and solve most of the pearl drop issue





///Jerik Skyr\\\
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Jeubac
Thu Sep 22, 2005 11:40 am
#37






Skwall wrote:





Jedi-15 wrote:

first off, i'm a Pre-Pub 9, and i have a very nice saber. that said,


if i'm not mistaken...even with MLS and capped clothing a pre-cu saber will only reach around 750 dps (+/-). I've seen rifles with 1000 dps. What really needs to happen is they need to bring prems back and improve the tunes. To an extent i agree that most post-cu jedi have had the profession given to them but hey, it's soe's **Mod Bot Be-Nice**


enjoy





DPS means nothing, a jedi w/ 700+ damage on their saber will mow down any BH trotting around w/ a rifle, and even then rifles don't reach 1000+ DPS, just 1000+ damage.





Ummmmmmmm dunno what you are talking about. When a MBH/MCM comes at you and slings thyroid rupture/paralyze/fire onto you within a matter of 5 secs and TOTALLY stops all movement by you for 15-30 secs, I don't think you can call that "mowing them down". Even with MDEF the fight can last 20-30 mins (if the jedi is wise enough to carry a holo with them) and then they only have a 50/50 shot at victory.


To say that Jedi with 700+ dmg sabers are killing machines is absurd. NERF the pearls...sure...go ahead. Then look for more NERFS to your precious CM's to follow soon.


Message Edited by Jeubac on 09-22-2005 01:43 PM



Jeubac (Bria)
Pre Pub 9 Master Bounty Hunter
Sevu (Starsider)
Storm Squadron Ace and Pre-CU Elder Dark Jedi
daetalus
Thu Sep 22, 2005 11:41 am
#38






UTech wrote:





triplejacko wrote:
..having worked twice, maybe three times as hard as the current xp/bh system requires.




ROFL. 5000 dmg sabers. 85% saberblock. Lightsaber damage resisted by nothing. Uber doc buffs that made you PvE invincible. Dervishing lvl 99 voritor lairs in 3 minutes by yourself. Able to grind in the wild and actually get xp for it. Solo groups. Farming krayts for premium pearls on bugged spawn points. Bugged spawns in the geo cave. AFK grinding in the Warren. Yup. Sounds like it was pretty tough.


Nobody is claiming that grinding Jedi now is difficult. Stop pretending it was before.





Ya real tough, the constant threat of multiple BHs, the visiblity gained if someone wanted some social interaction while grinding, the 200k exp penalty for cloning. Also the way the system would allow BHs to retain their tef on the target long after the target had been killed and clone camping resulting in full temp losing 650k and heaven forbid they try to change their template. So much easier than today.......no visiblity unless you act irresponsibly, no cloning penalty, no regaincon penalty, Kashyyk.........................../rolls eyes



PS dont talk about the broken Geo/DWB/Warren, kashyyk was worse than all of them combined.





Imea Eliod
Master Doctor/Master Rifleman
Master Ponderer
SayKin
Thu Sep 22, 2005 11:44 am
#39

Im hardly playing now, ill click the cancel button if they really remove pre-cu pearls/crystals



Saykin
The Dead Elder Jedi



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