Jedi Archive
Thread: Please take this survey....
Message Edited by Sephiroth686 on 09-13-2005 04:34 PM
The old system was boring and unbalanced. Kd/Dizzy someone so they cant get up, and dot them to death.
Launch your /macro and go smoke, come back and collect the loot.
The CU changed that. You can still /macro but the fights are much more fluid, and can change.
LOL
Jedi_Xan wrote:
The CU changed that. You can still /macro but the fights are much more fluid, and can change.
Pre 9
Post 4
I just don't think there was a need for this kind of revamp. The old system could have been slightly changed to include new abilities.
pre-8(i had fun even grinding in this game)
post-2(ummmm WTH happened)
Post CU: 8
I really have trouble understanding the "golden days" nostalgia for the pre CU system. I understand that many of you don't like the changes but denying the issues with the old system is just bizzare to me.
An armor system that allowed you to become nearly invulnerable and thus forced the devs to put in stupidly high resists (100% resists SUCK) on MOBS. Buffs that made your action/mind costs meaningless. Horribly unbalanced DOT weapons that didn't decay. Overpowerd CM area damage that affected an unhealable pool that would bring large battles to a halt. There were some fundimental broken systems in the original combat system that were fixed.
I'm not saying I'm completely satisfied with the new system. And the toughest part to get used to is the change in the combat queue vs the cooldown/warmup system. But really making it sound like the old system was nearly perfect is just so out of tough with reality.
You know, it seems to me that it is people stuck in the past. It is the learning to play a new game that is the real problem. The CU is fine. The fighting is fluid, and much less predictable. I cant count the times that I go to hit a root or snare, or state someone, and it does nothing. Whatit really comes down to, is instead of spamming the same move over and over, or hitting /macro... learn to fight on the fly. Learn to handle states, and problems in a fight as you go. When you understand how this system works, then you will see it is really a great system.
I really am surprised to find so many people still not able to adapt to the new fighting style (if you want to call it new).
Sturdune wrote:
pre-cu 6
Post-cu 8
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We complain incessantly about Bugs.Trycomprehend the enormous complexity of this game and what the SWG team HAVE achieved is quite phenominal. The bugs suck but yet again so do whiners. The bugs will eventually be fixed....but will the whiners?
The CU was good for the game.....special treatment/content/loot for BHis not .
Did you even play Pre CU?
To say that all the bugs will eventually gewt fixed is a joke.
Especially with all these awesome new publishes that are so bug free LOL!