Jedi Archive

Thread: Many people will regret not having cloak with the FRS

NemKhis
Mon Jun 06, 2005 10:29 am
#27






Kalais wrote:

All this is turning to is a nerf cloak thread, and NO i dont want to move it to master, Thank you.


I didnt grind x4xx and give up other skills to have it taken away. Cloak isnt too powerful, cloak isnt the solution to your problems.


It seems to me that Mpow templates want it moved to master just so no one else can have it. Yet again jedi attack thier own.








Not at all, but you can argue all you want...a Master of a template must give up his diversity in many other areas of Jedi yes? So its the same argument the other way...the difference being that ANY discipline in Jedi should have one or two of the strongest abilities of that tree in the master block. As Powers stands right now...Cloak is the best move we have...and its obvious since so many people want to take just that line for it. So since it is our best move...it should go to master powers. Othewise...why not drop avoid incap into defender so dabblers get it? Why not put FR3 in where dabblers can get it? Each of the 3 disciplines enhancer/powers/defender have thier version of a avoidance skill (Cloak, FR3, Avoid Incap) but only master powers skill can be dabbled...others are master abilities...it should be the same.



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NemKhis
Mon Jun 06, 2005 10:30 am
#28






Andretti wrote:


What template are you all running with MPowers? MDef and 0404 sabers?


Just curious. I havent logged my jedi in over two weeks....if it works the way it is SUPPOSE to, I will log in and pick my final template. I have been considering the above template, but not decided yet. If the above template is not what you are running, what is your templates? I will not dabble. I want to have dual mastery, and MDefender is one, MPowers could be the second, but then I'm assuming that about the best after that to take is part of the saber tree.



Thanks for any opinions or suggestions.


Andretti





I am master powers, and I would say dabble the rest of your skills for saber/heal/enhance however...if you want a double mastery, I would choose Mpowers/Menhancer/4040 healer....more effective.




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NemKhis
Mon Jun 06, 2005 10:33 am
#29






Kamujin wrote:





NemKhis wrote:

Considering any player who takes powers must really pick thier battles when compared to the super trooper defenders out there...I say its perfect and is the one true advantage these players have for taking a non-FOTM template that requires much skill and patience to play.


If I was on the development staff though,I would move Breech to where cloak currently is in skill tree, and make cloaka master ability.








Cloak ispart of theFOTM template.


Are you living in a cave?


Im not talking about defenders dabbling to get cloak...Im talking about Master Powers templates....and they can in no way be considered the easy FOTM choice like defender. Dont tell me Im living ina cave...you are misunderstanding my point completely...










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NemKhis
Mon Jun 06, 2005 10:34 am
#30






Kalais wrote:



What do you think happens to a Master Defender that is running Avoid Incap with hardly any life when he suddenly looses AvoidIncap and takes damage?


He gets incapped .






Yea, that would be all fine and dandy if it worked against avoid incap.....



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mohtz1
Mon Jun 06, 2005 10:36 am
#31






Andretti wrote:


What template are you all running with MPowers? MDef and 0404 sabers?


Just curious. I havent logged my jedi in over two weeks....if it works the way it is SUPPOSE to, I will log in and pick my final template. I have been considering the above template, but not decided yet. If the above template is not what you are running, what is your templates? I will not dabble. I want to have dual mastery, and MDefender is one, MPowers could be the second, but then I'm assuming that about the best after that to take is part of the saber tree.



Thanks for any opinions or suggestions.


Andretti







i went master powers, 4400 defender, 4000 healer, 4004 enhancer(force pool control) and novice saber(extra force pool)


i love this templete as i can control most of what is going on around me..


people who go cloak are using one of the better skills powers gets but they are missing out on some of the best looking, jedi skills..






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Kalais
Mon Jun 06, 2005 10:37 am
#32






NemKhis wrote:






Kalais wrote:

All this is turning to is a nerf cloak thread, and NO i dont want to move it to master, Thank you.


I didnt grind x4xx and give up other skills to have it taken away. Cloak isnt too powerful, cloak isnt the solution to your problems.


It seems to me that Mpow templates want it moved to master just so no one else can have it. Yet again jedi attack thier own.








Not at all, but you can argue all you want...a Master of a template must give up his diversity in many other areas of Jedi yes? So its the same argument the other way...the difference being that ANY discipline in Jedi should have one or two of the strongest abilities of that tree in the master block. As Powers stands right now...Cloak is the best move we have...and its obvious since so many people want to take just that line for it. So since it is our best move...it should go to master powers. Othewise...why not drop avoid incap into defender so dabblers get it? Why not put FR3 in where dabblers can get it? Each of the 3 disciplines enhancer/powers/defender have thier version of a avoidance skill (Cloak, FR3, Avoid Incap) but only master powers skill can be dabbled...others are master abilities...it should be the same.






Why not push for an Increase on the current Powers abilities? I have to admit I wanted master Powers and played it for a week, and Was disappointed.


I ran out of force too fast and didnt have much DPS going on. You may like it that way , but i didnt.


I would LOVE more than anything to see Powers Brought UP TO PAR ! I want you all to have real power with Powers, dont get me wrong.


It doesnt always have to be a nerf ya know? how about putting an Improved Cloak in masters? i dunno Im not professing to know the solution to this small problem.


I really dont see cloak as a big issue and I still think the whole reason is that Master Powers Templates want to keep it away from dabblers, not improve powers overall.



I support Powers!






"In the land of the blind, the one-eyed man is king."
Jheron
Mon Jun 06, 2005 10:41 am
#33



the-real-slammer wrote:

i dont see why they would regret it all someone has to do is know ur name and do a /target and if ur cloaked near them ur fair game

cloak is not the be all end all specially when all it really does is give u the first hit






I heard from others that you can be targeted but not shot. Is that true?






Jheron Solarity - MDef/MLS/Enh 3000/Heal 2000

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mohtz1
Mon Jun 06, 2005 10:43 am
#34

well powers does need some love, i have learned to save my force with using a auto attack on my saber when i have the target intimidated and weakened.. also i can kill alot of npc in a row just not all at once.. you just have to think about force hit instead of lightening as being your main attack..


i used lightening as my main attack for a few and i would drain myself of force pretty fast, now i use other things to kill my targets and find that i kill them faster and have way more force than before..


now with this 50% or more reduction in cost for force powers i will be able to kill more at once and use lightening even more.. instead of having it as my incap move..



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Kamujin
Mon Jun 06, 2005 10:44 am
#35






NemKhis wrote:





Kamujin wrote:





NemKhis wrote:

Considering any player who takes powers must really pick thier battles when compared to the super trooper defenders out there...I say its perfect and is the one true advantage these players have for taking a non-FOTM template that requires much skill and patience to play.


If I was on the development staff though,I would move Breech to where cloak currently is in skill tree, and make cloaka master ability.








Cloak ispart of theFOTM template.


Are you living in a cave?


Im not talking about defenders dabbling to get cloak...Im talking about Master Powers templates....and they can in no way be considered the easy FOTM choice like defender. Dont tell me Im living ina cave...you are misunderstanding my point completely...












"Considering any player who takes powers"does not meanMaster Powers, so I didn't misunderstand. You expressed yourself poorly.


BTW, Lose the "no skill" arguement, a defender could very accurately point out that it takes ALOT less skill to FR away and cloak then it does to stay and fight against difficult odds.



Before you try throwing around the term FOTM, you should first consdier what it means.


The fact that many people have some defender is as unsurprising as the fact that many people have some lightsaber which is as unsurprising as the fact that many people have healing.


Why? Because a strong template had a mix of offense, defense, and healing. If you haven't figured this out yet, now you know.


A strong template is not FOTM, its Flavor Of The Decade.



Kamujin Kravsherannnntnxgggggggggggggggggg

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iriemon
Mon Jun 06, 2005 10:44 am
#36

I choose not to hide which is why im goin master sabers----i want to cut my enemy down QUICKLY and with POWER. If u can get /targeted with cloak on it seems useless to me.
Maximus_Bane
Mon Jun 06, 2005 10:47 am
#37






Jheron wrote:



I heard from others that you can be targeted but not shot. Is that true?





To a certain point. You can be targeted by doing the /tar (playername) slash command. I have found that there are times you can take damage from players, and more often NPC's and mobs.


These times often happen when you have crossed server boundaries. If your cloak dosn't break when you attack something there is a good chance you will take damage as if the cloak were not working. However you will still get the force drain that is indicative of being cloaked.


To counter this I try to deactivate and reactivate cloak as much as possible. Any time I know ?I've crossed a boundry I decloak and regen then recloak and continue on.




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WookieOgre
Mon Jun 06, 2005 11:19 am
#38

Remember what Cloak is replacing....anyone?


The overpowered Animal Control powers. Why didn't anyone spout that all the Animal Control specials needed to be in Master Powers pre-CURB? It was obvoius that those powers were Master Quality. What about Intimidate (when it was uber pre-CURB), why not ask for that to be put into the Master Box as well since it was extrememly uber if used right.


Maybe because Choke is supposed to be a devastating move but the Devs as usual fix stuff at a snails pace. In the end you think it sucks as a Masterability but it's just the Devsinablitiy to grasp that maybe one of the most well known attacks from Vader should actually be POWERFUL! So wait until they fine tune Powers before you think one special is better than another.


If anything Cloak shouldn't even be in the POWERS professions at ALL. Powers is supposed to be our Ranged offense so shouldn't Cloak be in Defender or Enhancer? I mean I don't see LS with some awesome ability equal to Cloak, do you?


So those that are Master Powers be thankful the skill is even in this profession. The devs could one day trip and hit their head on the tolitand remember Powers should be a viable alternative to MLS, not some force cloaking goon.


crickey2015
Mon Jun 06, 2005 11:20 am
#39

Maybe someone who was 4444 guardian back in the day can understand this...



i unlocked back feb 18th pre-pub 9 ... was 4222 knight .. 2-3 of my friends had unlocked months before me and got the 4444 guardian ...


powers were fun. ... but in the end when a bh came for anyone .. it was saber time .. the only time ever force throw was used was on lairs for bonus xp ... lighting replaced throw as it costed less force for the same effect. no choke ... no animal controll .. there was mindblast but was expensive ... hehe mindblast + forcekd to dizzy/kd ranged .. but now .. /shrug .. dps is just too low even if they do lower power consumption by 50%.


I belive choke was tested by the 1st Jedi corr as he was originally the only one allowed to train master jedi box in that old tier system.. it was disgustingly ovepowered ... root + heavy dot dammage ... remeber when elders used to use it on us? .. pretty much the same .. only add in the root and not being able to attack ... now i'd guess it would be stasis with a dot.


well .. after the jedi revamp i looked at powers.. wanted to have them but saw how marginal it was.. fotm as we all remeber was: mls/menh/4004 healer ... alot of it was required .. state healing .. med ... fr3 and 1 .. speed not as much ..forcearmor was a staple ...states helped .. and once ranked was immensly helpfull .. my server had maybe 2 mpowers .. few lighitng 3 freaks and 1 lighting 4 freak .. that was it as far as powers goes because in the end ... when you want to be sucessfull in the frs/pvp ... you must have a template you can survive wiht and escape.


Cloak is nice ... there are great applications but it's hamstrung by situations.


#1 you must have fr3 ... fr 1 and 2 are not good enough to depend on to put the distance required by cloak ... by time you do distance your trackers you will have various npc/creatures keeping you from cloaking .. one night a player in the guild of one ofthe participants of pvp jumped on his jetpack and /followed me arround so i coudn't cloak .. i had no way of putting the distance needed to cloak. *note he was covert and knew he could keep me from cloaking by doing it .. he kept on taunting and teasing as he knew i'd be ganked shortly and nothing i could do to escape*


cloak at most reliably useable as a first strike ability .. but note: the high power consumption as you move into position gives an advantage to the other jedi as you will start out fighting wiht less force.


mpowers is a glass cannon .. that cloak as mentioned lets you move into possions and try hurt your target.. The best application i could come up with was last night in coronet... Now i know you can't buy a ticket while under cloak but i do know you can use the ship terminal while under cloak to escape/shuttle and be cloaked. I used this to recon starports heavily used by rebels .. once i found 1 alone i'd relay the info to a friend .. i'd move into position using channel to try keep my power bar full .. when my friend arrived as usuall the overt moved in for the loadgank ... if he din't and had distance and my friend had achance to move and engage i watied for the rebel to engage .. now is when i struck... sabertrhow . ab choke .. root ... lighitng .. ect ect.. as this happens fast enough my friend has time to use his power hammer and do the real dammage .. all i end up doing is diverting the target's attention and softening him up a little at best.


any jedi with 4004 enh will be sucesfull at keeping you from escaping .. especially one that has master enh .. root... snare.. stasis .. all these will keep you within range and not able to cloak.


lighitng .. now this is interesting .. before the cu in the frs .. this was a killer if you were a fightclubber .. plain and simple .. on our server the overlord had it ... lighitng single 2 .. 2 hits killed the rebel chancelor ... something like 3500 per hit even after force shield and reflect he incapped.. most the council retemplated to mls 4401 enh 3000 powers just for the lighitng single 2 hit...


now with the way powers tree is setup it's all or nothing .. max dammage is afforded only to master powers .. only guess that in the frs they will be disgusting but with no viable ranking up method we won't see the results anytime in the next year at best..


choke .. armor being ignored will be big .. needs the root it is supposed to have.. weaken needs it's snare fixed .. intimidate needs to reduce dammage more...


before put 9 some powers were usefull but marginally at best... post 9 unless you were high ranked only power that gobonuses of any kind was lighitng... enhancer then got all the marbles.. If lighitng is this powerfull in the frs in the future maybe some of it's power needs to be removed and be redistributed into the tree just as the oppsite was done for saber block.


my 2 cents



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