Jedi Archive

Thread: Many people will regret not having cloak with the FRS

iskareot
Mon Jun 06, 2005 9:31 am
#14

I have a feeling though for the ones that are already in the FRS , we will get another respec come FRS launch.


Due to the fact so much changed since the last deal. (Devs have said they will consider it etc.. when its ready this past fan fest).


Anyone whom took Powers has enough to worry about, the ganking of a Overt vs another will be incredible for them.


it is now vs any Overt, however I think somthings might counter it. (its not the Saber though that is for sure)...lol


I guess the only way to see how this will go is when its live.



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Yny
Mon Jun 06, 2005 9:45 am
#15






mohtz1 wrote:




the-real-slammer wrote:





Yny wrote:





the-real-slammer wrote:

i dont see why they would regret it all someone has to do is know ur name and do a /target and if ur cloaked near them ur fair game


cloak is not the be all end all specially when all it really does is give u the first hit







And putting it into the master powers box means you only have to know 1 or 2 names per server.





yep true that cause like only a few people acctually have master powers most of them took powers just for cloak






well that is a bad guess.. my guild alone has 3 master powers and i know of atleast 2 others besides myself.. i took powers not for the cloak.. but for what it can do for fun.. knowing what attacks work in pve and pvp help alot..


i was out hunting NS sent and the jedi with sabers was running out of force alot faster than me.. and we both were tanking the ns.. it is just knowing how to use your templet.. thats it..


it is a great pvp group skill set.. the cloak, force kd, area lightening is bada$$ when used at the right time..


solo i might not win as much right now, but when the frs comes back out i might do better..




We are on Tarquinas though.... what server are you on?


mohtz1
Mon Jun 06, 2005 9:45 am
#16

scylla..



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DWolf
Mon Jun 06, 2005 9:48 am
#17


Have only Met 3 other Mpowers templates on Farstar and all love it. It's my chosen field as well, wanted it since I first heard you could be a jedi.



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traxtitan
Mon Jun 06, 2005 9:58 am
#18

How do find a cloaker 101

Turn on your shadows, even when they are cloaked you can see the shadow...


dun dun dun, easy



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AlexHood
Mon Jun 06, 2005 10:09 am
#19

Other than in the big jedi revamps (pub 9 and the recent CU) can anyone point to a situation in which a jedi power was moved from one box to another (i.e. suggested move of cloak to the master powers box). I remember lots of adjustments to cost, nerfs, "fixes" etc, but other than in the big revamps, I just don't remember a situation where a skill was moved into a different box. I would not expect cloak to move any time soon.



Alexhood


Kamujin
Mon Jun 06, 2005 10:12 am
#20






NemKhis wrote:

Considering any player who takes powers must really pick thier battles when compared to the super trooper defenders out there...I say its perfect and is the one true advantage these players have for taking a non-FOTM template that requires much skill and patience to play.


If I was on the development staff though,I would move Breech to where cloak currently is in skill tree, and make cloaka master ability.








Cloak ispart of theFOTM template.


Are you living in a cave?





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Kalais
Mon Jun 06, 2005 10:15 am
#21

All this is turning to is a nerf cloak thread, and NO i dont want to move it to master, Thank you.


I didnt grind x4xx and give up other skills to have it taken away. Cloak isnt too powerful, cloak isnt the solution to your problems.


It seems to me that Mpow templates want it moved to master just so no one else can have it. Yet again jedi attack thier own.







"In the land of the blind, the one-eyed man is king."
JavaHulk
Mon Jun 06, 2005 10:19 am
#22






Kalais wrote:

All this is turning to is a nerf cloak thread, and NO i dont want to move it to master, Thank you.


I didnt grind x4xx and give up other skills to have it taken away. Cloak isnt too powerful, cloak isnt the solution to your problems.


It seems to me that Mpow templates want it moved to master just so no one else can have it. Yet again jedi attack thier own.









same thing they said about drain

/waits for more demands



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NemKhis
Mon Jun 06, 2005 10:23 am
#23






JavaHulk wrote:






NemKhis wrote:

Considering any player who takes powers must really pick thier battles when compared to the super trooper defenders out there...I say its perfect and is the one true advantage these players have for taking a non-FOTM template that requires much skill and patience to play.


If I was on the development staff though,I would move Breech to where cloak currently is in skill tree, and make cloaka master ability.







harsh punishment for all the 0400powers temps lol


Breech is way more powerfull though, thats an MPower if any exist..... Of course its the MDef counter, so its be nice to have it around some more too LOL





How is breech powerful or a defender counter? It can be slightly useful vs enhancers....but vs a defender it dosnt provide any real advantage for a powers Jedi. Even if they knock off the Aura, it takes a second to put back on at less force cost than the breech. Plus, they already have 70 innate armor, +200 something ranged defense (without aura), +100 force defense...so even without aura...my damage to you is a joke...especially looking at what it costs to use powers vs what you can use to heal it.



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Andretti
Mon Jun 06, 2005 10:27 am
#24


What template are you all running with MPowers? MDef and 0404 sabers?


Just curious. I havent logged my jedi in over two weeks....if it works the way it is SUPPOSE to, I will log in and pick my final template. I have been considering the above template, but not decided yet. If the above template is not what you are running, what is your templates? I will not dabble. I want to have dual mastery, and MDefender is one, MPowers could be the second, but then I'm assuming that about the best after that to take is part of the saber tree.



Thanks for any opinions or suggestions.


Andretti

scipio77
Mon Jun 06, 2005 10:27 am
#25

Yep Cloak is totaly awesome. Im sooooo glad I did not listen to all the cloak nay sayers.



Can it be exploited? Yes.


Do the advantages out weigh the exploits? Yes.



I personaly feel sorry for any padawan that does not have cloak.



It gives you the option of to fight or not fight. To pick your moment against your opponent.


On another note- DONT even talk about moving cloak to a masters box or another box. Instead talk about how jedi can be enchanced and more imversive.
Kalais
Mon Jun 06, 2005 10:29 am
#26






NemKhis wrote:





JavaHulk wrote:






NemKhis wrote:

Considering any player who takes powers must really pick thier battles when compared to the super trooper defenders out there...I say its perfect and is the one true advantage these players have for taking a non-FOTM template that requires much skill and patience to play.


If I was on the development staff though,I would move Breech to where cloak currently is in skill tree, and make cloaka master ability.







harsh punishment for all the 0400powers temps lol


Breech is way more powerfull though, thats an MPower if any exist..... Of course its the MDef counter, so its be nice to have it around some more too LOL





How is breech powerful or a defender counter? It can be slightly useful vs enhancers....but vs a defender it dosnt provide any real advantage for a powers Jedi. Even if they knock off the Aura, it takes a second to put back on at less force cost than the breech. Plus, they already have 70 innate armor, +200 something ranged defense (without aura), +100 force defense...so even without aura...my damage to you is a joke...especially looking at what it costs to use powers vs what you can use to heal it.






What do you think happens to a Master Defender that is running Avoid Incap with hardly any life when he suddenly looses AvoidIncap and takes damage?


He gets incapped .


Edited: I have never tried this . just assumed it would work! That IS total BS . Breach should remove avoid incap -no doubt!





Message Edited by Kalais on 06-06-2005 12:40 PM



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