Jedi Archive
Thread: Cloak may be nerfed according to Helios
Darka-ce wrote:
Well,
This would be gamebreaking for me. Rather sick and tired of BH crying to nerf Jedi skills instead of them actually taking the time to learn how to defeat them. If this goes thru as described, for me it will be the last straw. As a MPOwers, I don't loot camp, I don't run inside and disarm base timers. I use cloak as my only defense amd method for escape. Bad enough that most powers attacks uses a zip bar AND self roots, now I must also endure a snare and no healing ability while cloaked? Sorry SOE, been around since Pub 6. If this hits, I am cancelling.
1. Same Server as you
2. Same time Playing
3. Also M-Powers
4. Same Feelings as youbut you forgotsomething. You said pretty much everything I was going to saybut I'd like to append your post and say:I'd rathergivea homeless man$15 a month to punch me in the neck with a cactus than feed this feces-fest-2005-o-nerfs. STOP NERFING THE FUN OUT OF THE GAME!!!111oneoneone.Also, if this does go through, why in the hell would anyone want to go Powers and how would anyone w/o MLS (or 4040) ever have a tiny chance of ever advancing in FRS (if it is PvP based)?
DeadMoonRising wrote:
Well all I have left to say about nerfs is that they drive away ppl who are fine with the game to appeal to people who cant help but whine at everything that they have a disadvantage against...
Take a gander at Planetside. I loved that game the first few months it was out. But that game was nerfed beyond playability. All I can do it hope that the same doesnt happen here for the numbers are thinned as it is.
I agree that people shouldnt be able to heal others/attack while cloaked, unless they got a "cover shot" type skill like riflemen.
I dont agree that cloaked jedi should be snared... takes the fun out of the skill... Go ahead and move it to the Master Box, I'm master powers and wouldnt mind one bit.
Jedi have been nerfed enough... Take a look at combat medics for a change
Message Edited by DeadMoonRising on 09-16-2005 11:28 PM
You say nerfs appeal to those who can't help but whine and you then go on to say that you don't think cloakers should be able to attack? Which is it? Even the BH corrospondent says cloak is working as intended with its "alpha strike" capability.
The problem is making cloak so easy to get, coupled with the fact that many new jedi have a feeling that they're hopeless in a fight due to extremely bad pearls/crystals. I am master powers with a very good pre-cu saber. Maybe my judgement is skewed. I do know that I gave up almost all of my saber skills in favor of a fun profession for me, which is Master Powers. This cycle of endless nerfing just needs to stop already.
Star-Crusher wrote:
Well, there's a problem with a 'supreme' anything as far as classes/professions go in MMOs. You just can't make them work. There must be balance. Balance was lost at some point around the introduction of the village. If any Jedi thinks he should be more powerful than anything out there, think again. There are FAR too many of us for that to ever work now.
But they had the perfect checks and balance to us being supreme before.. saber TEF.
Put it back in and make us powerful again. Powerful or not, everyone would hesitate before pulling a saber out in a sea of players.
BOUT TIME lol
Force Powers cryed and cryed about "Avoid Incap" .... welcome to the club of BS nerfs, see if you keep your mouths shut, its left alone, but you had to whine and complain.
It looks like cloak is gonna get a major hit, like many things it seems SOE has a historyof listening to certain groups. I remember the nerfing that went on in EQ with the monk class and skills that were used in ways that they didnt see ie. Feign death pulling and the monks carved out a whole niche for themselves, and they became targets for their sucess. I see the same thing happening all over again a class has special skills and a whole lot of folks just get bent out of shape. Whether its pre or post CU to get the glow stick takes time and patience. If this is true that a snare or in essence a movement penality of X is applied to anyone cloaked then I suggest that you read the new ranger enhancements , see the following:
Pursuit & Countermeasures
This line contains skills and schematics that aid the Ranger in ferreting out other Rangers as well as detecting and disarming anti-personnel devices. Detecting concealed persons/objects is determined by checking the conceal skill vs. the detect skill + a slight random factor to ensure that no conceal/detect is 100% certain.
The sentence should concern everyone "Detecting Concealed persons" , you can parse words all you want and say that cloak is a jedi "Mind trick", but the rules by which we play say otherwise. A ranger will have a chance of detecting you, along with moving at X reduced rate, your in for a suprise. Cloak is not mentioned as an exception to a rangers ability to see concealed persons and a cloaked jedi is a concealed person.
Like always there is a class in any MMPORG that seems to just keep getting redone over and over again, figure out a new tactic and it will be changed, adapt again and another change hits. Has anyone bothered to calculate how much time it takes to redo your template without a respec? The comming months and a new expansion will make things most interesting, and will answer a few questions, will all jedi templates be effective with different tactics and skills, or will there be just one or too that have to slug it out to make it and the rest will just have the name "Target" plastered across their forhead? Interesting times indeed.
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What a great idea!
How about your armor unequips when you have a TEF. Don't you realize yet that for a Master Powers Jedi this is our defense?
Buku
Naritus
LandonRyuu wrote:Ranger revamp before Smugglers eh? And I bet this is what the Live team is working on instead of bringing back the FRS LoL.
Didnt smugglers get a revamp to their slicing a while back?
And to all the cloakers, the use of terminals and looting stuff while cloaked was bound to get nerfed.
And how do you know the snare for cloak just makes u move at walking pace (like Mace Windu in Episode 2)
Your all jumping aboard before you even know this has being confirmed, this could all just be BS to get
us to moan and whine.
And why should u be abel to claok while rooted, its obvious someone know ur there in that case. And it
gets boring staring at a root animation which appears to be attached to nothing.
Naeho wrote:
LandonRyuu wrote:
Ranger revamp before Smugglers eh? And I bet this is what the Live team is working on instead of bringing back the FRS LoL.
Didnt smugglers get a revamp to their slicing a while back?
And to all the cloakers, the use of terminals and looting stuff while cloaked was bound to get nerfed.
And how do you know the snare for cloak just makes u move at walking pace (like Mace Windu in Episode 2)
Your all jumping aboard before you even know this has being confirmed, this could all just be BS to get
us to moan and whine.
And why should u be abel to claok while rooted, its obvious someone know ur there in that case. And it
gets boring staring at a root animation which appears to be attached to nothing.
let me guess , your one of the b!tches who came of the boards and whined and whined and whined when a cloaker popped out of nowhere and owned you and you demanded a nerf on other proffesions but your own( so uncommon here on the forums). And im betting you have no powers what so ever? Everyone needs to shut there mouths about nerfing other proffessions, cause every proffession has its advantages and disadvantages.
I think power attack should be nerfed for LS it hits to fast
I think stasis should only root someone
I think CM's thyroid rupture shouldnt slow your speed -40 ,myabe like -10
I think Rifleman have to much speed, i get hit so fast sometimes nerf em
Since Im a jedi i think we should nerf smuggler slices , i mean i cant slice my LS so why should other proffessions be able to get slices
ArmorSmith needs a nerf, ive seen way to good Armor on some of my BH i just cant do any damage
I think warcry should only be a single target move , pikeman shouldnt be able to slow everyone down in the area
I think Doctors should only be able to heal like every 10 seconds or more, they keep healing, like its there proffession to heal or somethign
I think you should only be able to avoid incap like once ever 5 minutes
please add people i know yall want to.