Jedi Archive

Thread: Forced-PvE must stop, Free the PvP Jedi!

Sifer2
Sat Mar 12, 2005 3:25 am
#27

How is PvE exploitable? Unless you have found some way to cause mobs to spawn forever on the roof of your guild hall and not attack youim not sure if it qualifies. I mean c'mon you cant really be serious about this. Unlock your Jedi, make an Alt, kill him for xp an so on. Maybe PvP xp would work with huge timers an large penalties to people killed. But it definately wont in SWG. Just look at the FRS right now. That thing is a complete joke.


What the FRS should have always been based on was Quests. Some Quests could be worth more xp than others an could involve PvP. But anyway this whole topic has gotten a little silly now.





-Sifer Two-
Master Pistoleer/Teras Kasi Artist/Smuggler

Imperial Inquisition Ace Pilot

Jedi Padawan

JemyM
Sat Mar 12, 2005 4:03 am
#28





FSCSexplorer wrote:
Your own reply to this post shows that Jedi experience is gained through PVE, not pvp - Pre Knight.
So once again, you have what you want -PVE Jediexperience gains.
We do not have what we want PVP Jedi experience gains

The grind you describe is not what a PvE player look for when he is looking for an experience. Grinding is not an "experience", its a job. The only PvE experience throughout the become-a-jedi path was the Aurillia Village, the Padawan Trials and the Knight Trials. Safe for a few bugs, I enjoyedmost of it alot.


The oldest MMORPG for over 7 years has had PVP experience gains !
Many of those developers are the same ones who founded SWG design and have come to SWG since launch.


It seems like that, and it was becouse of that so many players left UO, and is now why so many players leave SWG. Thoose developers seems to start getting it, considering the changes in the GCW.


The system works there, the system can work here !


It didnt, it doesnt.


and as far as exploitable goes, all systems are exploitable.
should no system ever be put in since it can be exploitable?
Should armorsmithing be closed down because it's exploitable ?


Most of us dont care much when someone cheat himself, but we do not like people who cheat in competition. Thats when nerfs happens. Its also annoying when people cheat past their grinds, through using loopholes that you cant use when they are using them. Theese loopholes are sometimes fixed, but people are less likely to report them, and since they are not directly effecting someone else, they are not that urgent.


Furthermore, cheating in a PvE setting (such as passing stages in the Themeparks) is not what you may want to do, since doing the Themepark is your actualexperience. Cheating it only ruins your experience.







Besides that, I also have an annoying sig that looks like part of the post.
JemyM
Sat Mar 12, 2005 6:34 am
#29




MasterHydro wrote:


things like this and ppl crying and making these protest post are what messed up the game in the first place.

im not gonna say i agree with full pvp after knight to gain experience. but neither do i agree with full pve, and that seems to sound like exactly what your wanting.




The belief that forced-pvp works messed up this game, Dark Ages of Camelot and Ultima Online.


History speaks a clear language, and there is very little you can say to suggest otherwise.





Besides that, I also have an annoying sig that looks like part of the post.
esfnighthawk
Sat Mar 12, 2005 7:37 am
#30


Look, here's the bottom line. It's always been implied and known that the Jedi lifestyle would be hard. If you can't take the heat, get your arse out of the g-damn kitchen. Why the hell would you pick Jedi if you knew it didn't fit your playstyle? That's just like I pick up a religion knowing that I don't agree with their philosophies and then trying to change them into 2 groups where I can do my thing within that religion and they can do their thing within that religion. Sounds stupid, don't it? Why not just avoid picking up that religion and live how I want to anyways?


Your PVE proposals are half good, half stupid. What you want (Jemy) will lead to everyone having a Jedi with no worries, when it's clearly stated as a rule of this game that Jedi is supposed to be hard to attain and be more hardcore than the average player. I got a good idea to. Why stop at making them PVE only. Why not just make Jedi pickable from the start like a normal profession. They don't have to be a hardcore, challenge anymore. Make them for everyone!! And no, I haven't PVP'ed much in this game either, so I'm not a PVP'er. My beef comes from people who see the rules for something they don't like, yet go ahead and do anyways and then try to change the damn rules 'cause it don't cater to them. Why not just stay away and not worry about the rules to begin with, like anyone with intelligence would do. And if you accept the rules, then live with them.

Message Edited by esfnighthawk on 03-12-2005 09:39 AM





____Jedi Hermit ______________________________
Jedi Defender
___________________________________________

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ealide
Sat Mar 12, 2005 8:19 am
#31

I've been waiting for this thread.

Jedi perma-overt does suck, but c'est la vie. There really should be the option that Jedi can go on leave from their faction so they are only marked for combat with opposing faction Jedi and bounty hunters with their mission. This will stop a lot of the complaints about jedi ruining group PVP, and will help people like me who much prefer Jedi 1v1 rather than 1v20.

Does anyone else agree that the people complaining about forced jedi PVP really should have stuck with swordsman and the speed, accuracy and defense FS mods?



Ealide--Dark Jedi Knight / Plutarch--Doc/Rifles / Myshkin--Smuggler/AS +2

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No longer in stock...
JemyM
Sat Mar 12, 2005 8:26 am
#32




ealide wrote:
Does anyone else agree that the people complaining about forced jedi PVP really should have stuck with swordsman and the speed, accuracy and defense FS mods?




Does anyone else agree, that people with no intention of roleplaying a Jedi, based on the Jedi religion, should have stuck with Swordman?




Besides that, I also have an annoying sig that looks like part of the post.
JemyM
Sat Mar 12, 2005 8:31 am
#33






esfnighthawk wrote:


Look, here's the bottom line. It's always been implied and known that the Jedi lifestyle would be hard. If you can't take the heat, get your arse out of the g-damn kitchen. Why the hell would you pick Jedi if you knew it didn't fit your playstyle? That's just like I pick up a religion knowing that I don't agree with their philosophies and then trying to change them into 2 groups where I can do my thing within that religion and they can do their thing within that religion. Sounds stupid, don't it? Why not just avoid picking up that religion and live how I want to anyways?


Your PVE proposals are half good, half stupid. What you want (Jemy) will lead to everyone having a Jedi with no worries, when it's clearly stated as a rule of this game that Jedi is supposed to be hard to attain and be more hardcore than the average player. I got a good idea to. Why stop at making them PVE only. Why not just make Jedi pickable from the start like a normal profession. They don't have to be a hardcore, challenge anymore. Make them for everyone!! And no, I haven't PVP'ed much in this game either, so I'm not a PVP'er. My beef comes from people who see the rules for something they don't like, yet go ahead and do anyways and then try to change the damn rules 'cause it don't cater to them. Why not just stay away and not worry about the rules to begin with, like anyone with intelligence would do. And if you accept the rules, then live with them.




This post is so simply wrong...


Why arent you reading what im writing instead of jumping to such horrible conclusions?


More than half of this post is made up on things taken from thin air.




Besides that, I also have an annoying sig that looks like part of the post.
raora
Sat Mar 12, 2005 8:52 am
#34






JemyM wrote:





esfnighthawk wrote:


Look, here's the bottom line. It's always been implied and known that the Jedi lifestyle would be hard. If you can't take the heat, get your arse out of the g-damn kitchen. Why the hell would you pick Jedi if you knew it didn't fit your playstyle? That's just like I pick up a religion knowing that I don't agree with their philosophies and then trying to change them into 2 groups where I can do my thing within that religion and they can do their thing within that religion. Sounds stupid, don't it? Why not just avoid picking up that religion and live how I want to anyways?


Your PVE proposals are half good, half stupid. What you want (Jemy) will lead to everyone having a Jedi with no worries, when it's clearly stated as a rule of this game that Jedi is supposed to be hard to attain and be more hardcore than the average player. I got a good idea to. Why stop at making them PVE only. Why not just make Jedi pickable from the start like a normal profession. They don't have to be a hardcore, challenge anymore. Make them for everyone!! And no, I haven't PVP'ed much in this game either, so I'm not a PVP'er. My beef comes from people who see the rules for something they don't like, yet go ahead and do anyways and then try to change the damn rules 'cause it don't cater to them. Why not just stay away and not worry about the rules to begin with, like anyone with intelligence would do. And if you accept the rules, then live with them.




This post is so simply wrong...


Why arent you reading what im writing instead of jumping to such horrible conclusions?


More than half of this post is made up on things taken from thin air.







if you dont like the way it is why play? Maybe everyone else likes and accepts it the way it is. IF your ideas had ANY chance of becoming a reality people might be more into it. Otherwise, as it is now its just a pipe dream and taking away from real issues that something can be discussed or fixed.


Raora


JemyM
Sat Mar 12, 2005 8:56 am
#35




raora wrote:

if you dont like the way it is why play? Maybe everyone else likes and accepts it the way it is. IF your ideas had ANY chance of becoming a reality people might be more into it. Otherwise, as it is now its just a pipe dream and taking away from real issues that something can be discussed or fixed.




I play becouse of my friends in-game.

The issues keep spawning from the same core - forced-PvP. This was true when the game went live, and it still is.

They have already adressed this problem in the GCW, and it seems they are actually making NPC Bounty Hunters now, so why shouldnt it happen to Jedi as well?



Besides that, I also have an annoying sig that looks like part of the post.
Shoot-First
Sat Mar 12, 2005 8:58 am
#36

the fact that jedi can be thrust intopvp at any time, with great risk to your character advancement, is what makes this prof one of the most exciting and challenging in all of SWG.


it is also a much needed control mechanism for the jedi population, as this high level of play is not for everyone.


take this away and you take away what makes levelingjedi so unique, difficult, and fun.


raora
Sat Mar 12, 2005 9:03 am
#37






JemyM wrote:




raora wrote:

if you dont like the way it is why play? Maybe everyone else likes and accepts it the way it is. IF your ideas had ANY chance of becoming a reality people might be more into it. Otherwise, as it is now its just a pipe dream and taking away from real issues that something can be discussed or fixed.




I play becouse of my friends in-game.

The issues keep spawning from the same core - forced-PvP. This was true when the game went live, and it still is.

They have already adressed this problem in the GCW, and it seems they are actually making NPC Bounty Hunters now, so why shouldnt it happen to Jedi as well?







then you have a problem with visibility? which is it? You want a jedi with ZERO risk. And NO I dont mean the "i wont be in starports showing off my saber line". You want no vis with friend, npc's or anyone.


Vis HAS always been in the game. AND was known. Its just that after pub 10 i think it was vis actually started to work and BH droids started to work. I knew BH would come after jedi even when I unlocked in May 2004. Even then we had saber TEF's where any opposite faction could attack. I BET you got a kick out of that? Wait, it didnt afftect you. I had to grind 3-4 months with it. So your current system is much better. You have a choice. You can NOT get on boards if you dont want to. And if you want to play with friends. SOE gave you a alt when you unlocked to play with.If a BH does come you have FR3 just run if you dont want to pvp.



JemyM
Sat Mar 12, 2005 9:57 am
#38




Shoot-First wrote:

the fact that jedi can be thrust intopvp at any time, with great risk to your character advancement, is what makes this prof one of the most exciting and challenging in all of SWG.

it is also a much needed control mechanism for the jedi population, as this high level of play is not for everyone.

take this away and you take away what makes levelingjedi so unique, difficult, and fun.





*cough*

PvP player talking

Nothing more to see here... move on...




Besides that, I also have an annoying sig that looks like part of the post.
JemyM
Sat Mar 12, 2005 10:18 am
#39





raora wrote:
Then you have a problem with visibility? which is it? You want a jedi with ZERO risk. And NO I dont mean the "i wont be in starports showing off my saber line". You want no vis with friend, npc's or anyone.


My problem with the visibility system is that it's so harsh that it punishes people who simply plays the game as a mmorpg is supposed to be played. It's a very important feature, yet it's extremely basic, too basic to fit in a game such as this, and too basic to be put in charge over the fate of players who are paying to be entertained.


This is a multiplayer entertainment. Doing things together should naturally be the very purpose of playing this game. If I am attacked by pixelated characters who have no connection to the core-worlds, then they shouldnt have the effect they have today. And players should be given a choice if they want to put me on boards or not, an opportunity only offered to imperial and civilian players.


If the visibility system had been doing what its actually is supposed to be doing, then I would have much easier time to accept it.


Vis HAS always been in the game. AND was known. Its just that after pub 10 i think it was vis actually started to work and BH droids started to work. I knew BH would come after jedi even when I unlocked in May 2004. Even then we had saber TEF's where any opposite faction could attack. I BET you got a kick out of that? Wait, it didnt afftect you. I had to grind 3-4 months with it. So your current system is much better. You have a choice. You can NOT get on boards if you dont want to. And if you want to play with friends. SOE gave you a alt when you unlocked to play with.If a BH does come you have FR3 just run if you dont want to pvp.


In its current form I would prefer Saber-TEF, becouse nobody but my friends and some NPC's see me use my saber. The only reason to not have Saber-TEF would be to allow players to "show off" their skills within a city. I do not ee why it was changed.


And drop the "alt" argument. If you know what it is to play your character, you shouldnt make such stupid suggestions.







Besides that, I also have an annoying sig that looks like part of the post.
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