Jedi Archive

Thread: Jedi SAC

cahn-a-licious
Fri Jul 29, 2005 12:31 am
#14

the sac is still 100 but the actual action cost of the moves is lowered and most jedi in a large grinding group will use the normal saber attack to conserve force and it costs like 5% action to use and with doc buffs it regens almost instantly.






Keed-Jedi
Cahn-not
I am a SOE customer. Now, if they would only treat me like one...
i used to be 4 accts out of 450k active accts
then 2 accts out of 250k
then 1 out of 200k
now 0 of 175k as of dec 25th....
i am a soe shareholder and do know how many active accts there are.
ZagaSabin
Thu Aug 25, 2005 5:31 am
#15

It was a good fix for them and heres why.


1. We can take more damage, AB sliced armor


2. We can heal better and faster


Jedi are VERY beatable right now, they dont need any more nerfs.







JTF (Joint Task Force)
Eiwae Ileano - (^) Force Master
Sokee - Consent me Dumbass!
Former V (Vanguard) Former LAW (Legends Among Warrios)

fessestarsider
Thu Aug 25, 2005 8:09 am
#16


Agreed, altough you must also agree that swords and melee in general need a little love


Love in the following form for swordsman :


- Acklay tissues or drops allowing us to make weapons on the same level as ranged.

- Lower SAC would be nice

- A working KD please (how good is a profession without a KD ?)


Ty very much !


Fesse

Message Edited by fessestarsider on 08-25-2005 08:10 AM

quitch
Thu Aug 25, 2005 5:43 pm
#17

jedi is supposed to be better than normal players, deal with it.


swords is supposed to be high SAC high damage. thats just how it is





-who lightdust
Ten-96
Thu Aug 25, 2005 7:24 pm
#18

Blob candy, Kujiro Swirl (not sure of the spelling) and Mandalorian Wine = Lots of action specials. At least for my toon's temp.



Furchtlos Blutjager - Wanderhome
Ten-Ninety Six - Wanderhome
Ten-Ninety-Six - Wanderhome
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K1k1nth3m0uff
Thu Aug 25, 2005 9:23 pm
#19






quitch wrote:

jedi is supposed to be better than normal players, deal with it.


swords is supposed to be high SAC high damage. thats just how it is








no... jedi is just another profession, not any better or worse than normal, all thats special is the swizzle stick and the 4 months to acheive


Me: Master swordsman / master teras kasi / doctor 4000: beaten full template jedi in duels


Myself: (same as above) My friend: MBH, master pistoleer, CM 4000: Beaten Jedi AND melee stacker (and plenty more, mind you) overt in theed.


jedi is in NO way better than any other combat profession... its just how you use the profession that counts





Rebel Senior Sergeant Yunsung | LIGHT | Valcyn
-Master Melee Stacker
-LIGHT Jedi Councilor
-Alliance Ace Pilot

Rebel Trooper Sovo | DWN | Valcyn
-Buisinessman

Rebel Trooper Uiop Orith | -NRA- | Intrepid
-Aspiring Spy
ZagaSabin
Fri Aug 26, 2005 12:13 am
#20






fessestarsider wrote:


Agreed, altough you must also agree that swords and melee in general need a little love


Love in the following form for swordsman :


- Acklay tissues or drops allowing us to make weapons on the same level as ranged.

- Lower SAC would be nice

- A working KD please (how good is a profession without a KD ?)


Ty very much !


Fesse

Message Edited by fessestarsider on 08-25-2005 08:10 AM




Dont disagree with you on loot components. All the way around need better components, I think pikes probably have it worse than anyone.


Everyone who is melee should have at least 0100 TK, if you dont your gimping yourself and if you have that you have a KD. I still dont understand why lunge doesnt KD anymore though thats been a staple posture down since well forever.






JTF (Joint Task Force)
Eiwae Ileano - (^) Force Master
Sokee - Consent me Dumbass!
Former V (Vanguard) Former LAW (Legends Among Warrios)

Abdiso
Fri Aug 26, 2005 4:33 pm
#21

/agree




-- NGE ROX --


-McO-e/-RFC-
SOE (Sony Offline Entertaintment)
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Iclofa Duku - Medic (Euro-Chim)

quitch
Fri Aug 26, 2005 5:04 pm
#22






K1k1nth3m0uff wrote:





quitch wrote:

jedi is supposed to be better than normal players, deal with it.


swords is supposed to be high SAC high damage. thats just how it is








no... jedi is just another profession, not any better or worse than normal, all thats special is the swizzle stick and the 4 months to acheive


Me: Master swordsman / master teras kasi / doctor 4000: beaten full template jedi in duels


Myself: (same as above) My friend: MBH, master pistoleer, CM 4000: Beaten Jedi AND melee stacker (and plenty more, mind you) overt in theed.


jedi is in NO way better than any other combat profession... its just how you use the profession that counts







well actuallyat a full temp knight, they are supposed to be 1.5 times better than any player. that is not made up



-who lightdust
Yoca
Sat Aug 27, 2005 8:22 am
#23

As swordsman get a weapon below 100 SAC.

Get some blob candy for long term (or Mandalorian Wine for PvP short term)

Get some Booster Blue for +20% action regen + Health

And you won't notice your action drain. All 15 Minutes you have a 20 sec spice downer but that's no big deal.





----------------------------------------------------------------------------------------------
Yoca Ba-Tin, Commando

Forsaken, 12pt, R.I.S. Certified Imperial Master Armorsmith

Account cancelled as for January 15th.
JeffIncredible
Sat Aug 27, 2005 8:37 am
#24






Yoca wrote:

As swordsman get a weapon below 100 SAC.

Get some blob candy for long term (or Mandalorian Wine for PvP short term)

Get some Booster Blue for +20% action regen + Health

And you won't notice your action drain. All 15 Minutes you have a 20 sec spice downer but that's no big deal.







you are kidding right? I have an 82 sac hammer with a sac pup on it and I still fight the action monster. Must just be the speed.


There is nothing wrong with jedi's being beatable either. Just because you are a jedi doesn't mean any normal player should be handed to you on a f'ing platter. You need to learn your damn profession to be good. Not going to be automatic. but the more they help em out the more automatic it's going to become.


As for the armor break deal, if they are helping the jedi out because of that then throw the tk's a bone too.


This game disgusts me how much it revolves around jedi.





I USED TO take Defense Stacker 2....do you?

Ex-Triple Threat |o|o|o|O
Noxik
Sat Aug 27, 2005 10:07 am
#25






JeffIncredible wrote:






Yoca wrote:

As swordsman get a weapon below 100 SAC.

Get some blob candy for long term (or Mandalorian Wine for PvP short term)

Get some Booster Blue for +20% action regen + Health

And you won't notice your action drain. All 15 Minutes you have a 20 sec spice downer but that's no big deal.







you are kidding right? I have an 82 sac hammer with a sac pup on it and I still fight the action monster. Must just be the speed.


There is nothing wrong with jedi's being beatable either. Just because you are a jedi doesn't mean any normal player should be handed to you on a f'ing platter. You need to learn your damn profession to be good. Not going to be automatic. but the more they help em out the more automatic it's going to become.


As for the armor break deal, if they are helping the jedi out because of that then throw the tk's a bone too.


This game disgusts me how much it revolves around jedi.







very well said



A z rael'Ta' v uan±N ox'ikTa' v uan

i do not respect anyone who's main character is a jedi
Noxik
Sat Aug 27, 2005 2:23 pm
#26






CrazyIthorian wrote:

Yeah as of right now I'd say my biggest gripe is loot components, or lack thereof. I mean why is it ranged classes keep getting more and more love in comparsion to melee especially swordsman and TKA.





they may get more components but you also gotta realize most people are walkin around in 7k energy armor and a 2k+ psg , nor do they have armor break and their kinetic weapons are not that great



A z rael'Ta' v uan±N ox'ikTa' v uan

i do not respect anyone who's main character is a jedi
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