Jedi Archive
Thread: Jedi SAC
the sac is still 100 but the actual action cost of the moves is lowered and most jedi in a large grinding group will use the normal saber attack to conserve force and it costs like 5% action to use and with doc buffs it regens almost instantly.
It was a good fix for them and heres why.
1. We can take more damage, AB sliced armor
2. We can heal better and faster
Jedi are VERY beatable right now, they dont need any more nerfs.
Message Edited by fessestarsider on 08-25-2005 08:10 AM
jedi is supposed to be better than normal players, deal with it.
swords is supposed to be high SAC high damage. thats just how it is
quitch wrote:
jedi is supposed to be better than normal players, deal with it.
swords is supposed to be high SAC high damage. thats just how it is
no... jedi is just another profession, not any better or worse than normal, all thats special is the swizzle stick and the 4 months to acheive
Me: Master swordsman / master teras kasi / doctor 4000: beaten full template jedi in duels
Myself: (same as above) My friend: MBH, master pistoleer, CM 4000: Beaten Jedi AND melee stacker (and plenty more, mind you) overt in theed.
jedi is in NO way better than any other combat profession... its just how you use the profession that counts
fessestarsider wrote:
Agreed, altough you must also agree that swords and melee in general need a little love
Love in the following form for swordsman:
- Acklay tissues or drops allowing us to make weapons on the same level as ranged.
- Lower SAC would be nice
- A working KD please (how good is a profession without a KD ?)
Ty very much !
Fesse
Message Edited by fessestarsider on 08-25-2005 08:10 AM
Dont disagree with you on loot components. All the way around need better components, I think pikes probably have it worse than anyone.
Everyone who is melee should have at least 0100 TK, if you dont your gimping yourself and if you have that you have a KD. I still dont understand why lunge doesnt KD anymore though thats been a staple posture down since well forever.
K1k1nth3m0uff wrote:
quitch wrote:
jedi is supposed to be better than normal players, deal with it.
swords is supposed to be high SAC high damage. thats just how it is
no... jedi is just another profession, not any better or worse than normal, all thats special is the swizzle stick and the 4 months to acheive
Me: Master swordsman / master teras kasi / doctor 4000: beaten full template jedi in duels
Myself: (same as above) My friend: MBH, master pistoleer, CM 4000: Beaten Jedi AND melee stacker (and plenty more, mind you) overt in theed.
jedi is in NO way better than any other combat profession... its just how you use the profession that counts
well actuallyat a full temp knight, they are supposed to be 1.5 times better than any player. that is not made up
Yoca wrote:
As swordsman get a weapon below 100 SAC.
Get some blob candy for long term (or Mandalorian Wine for PvP short term)
Get some Booster Blue for +20% action regen + Health
And you won't notice your action drain. All 15 Minutes you have a 20 sec spice downer but that's no big deal.
you are kidding right? I have an 82 sac hammer with a sac pup on it and I still fight the action monster. Must just be the speed.
There is nothing wrong with jedi's being beatable either. Just because you are a jedi doesn't mean any normal player should be handed to you on a f'ing platter. You need to learn your damn profession to be good. Not going to be automatic. but the more they help em out the more automatic it's going to become.
As for the armor break deal, if they are helping the jedi out because of that then throw the tk's a bone too.
This game disgusts me how much it revolves around jedi.
JeffIncredible wrote:
Yoca wrote:
As swordsman get a weapon below 100 SAC.
Get some blob candy for long term (or Mandalorian Wine for PvP short term)
Get some Booster Blue for +20% action regen + Health
And you won't notice your action drain. All 15 Minutes you have a 20 sec spice downer but that's no big deal.
you are kidding right? I have an 82 sac hammer with a sac pup on it and I still fight the action monster. Must just be the speed.
There is nothing wrong with jedi's being beatable either. Just because you are a jedi doesn't mean any normal player should be handed to you on a f'ing platter. You need to learn your damn profession to be good. Not going to be automatic. but the more they help em out the more automatic it's going to become.
As for the armor break deal, if they are helping the jedi out because of that then throw the tk's a bone too.
This game disgusts me how much it revolves around jedi.
CrazyIthorian wrote:
Yeah as of right now I'd say my biggest gripe is loot components, or lack thereof. I mean why is it ranged classes keep getting more and more love in comparsion to melee especially swordsman and TKA.
they may get more components but you also gotta realize most people are walkin around in 7k energy armor and a 2k+ psg , nor do they have armor break and their kinetic weapons are not that great