Jedi Archive
Thread: Looking for feedback on those with temp MLS/DEF 4440/ENH 3xx2/HEALER 4xxx
Clu1 wrote:
MLS/Enh 3402/Def 4040/Healer 4000 better
I would not say it is better and if it is better please at least give an explanation as to why you think it is. I started with that template and dropped Force Armor for 4440 Defender and I like it much better for my style of gaming. There is no "best" template, it really all depends on your style of gameplay.
ShannonKnight wrote:
Davidoff315 wrote:
cool, I was thinking the bonus of root/improved force speed, plus extra heals more than makes up for the loss of 1 line in defender/ (was previously 3000 healer 0002 enhancer, so 1500 heals would be nice)
Told ya time and again that you'll miss root and force run/speed in PvPFinally some sense in ya. You will love MLS, 4x4x Def, 34x2 Enhancer, 4xxx healer.
lol the urge to get suppression/force speed has been growing lately
My tp is mls, def 444x, enhancer 3xx2, healer 4xxx and it is a good all round template. I pvp alot and it is a very succesful tp. I did swap to enhancer 4xx3 ,def 434x but i hated fr2 lost a few duels because i forgot to turn fr2 off. Pvp is so much better with fr1 on all the time. You cant stay at the front line tanking in pvp with this tp for too long, but it can take some punishment till help arrives (just make sure you got a good supply of steak)
I did have mls, def 4x4x, enhancer 3xx2 , healer 4x4x but I didnt think sap was worth the skill points and I did notice the difference in the innate armour from losing the ranged def tree.
Currently grinding to mls, def 4x4x enhancer 34x2, healer 4xxx mainly because i am gonna go to mls, mehancer, healer 4xx4 and cba to grind all in 1 go.
I have found tho that i do get carried away sometimes and think im a tank only to end up incapped or db'ed but over all it is a good tp to play.
I have the feature of the month right now mls enh 34x2 , except I have sap instead of melee def 3.... i must say that in pvp, it's not as good as I had hoped. the force cost is brutal ( if the fight comes to force costs, i always lose). The mind cost to use sap is tough. Yes, Sap does slow their combat rounds down; however, I feel that i can slow their combat rounds down a different way and not have such a mind cost. I'm going to try intim. for the 20% reduction. This means that I get one more hit than they do, and put them on the defensive first. I'm also taking out FA2 and going up the melee tree.
I'm going
mls
def 3x4x
heal 4xxx
enh 3xx2
pow xx2x
Logic and consensus opinion dictated that this is a "good allaround template", however, it strikes me as being not particularly good at anything template. There is no defining or gee whiz skills, everything you can do with this template can be done better by some other.
-You aren't the best tank, TKM's and MDefs are better.
-You don't do a whole lot more damage per second than a LS dabbler (fixing modified speed would change this, but currently only a very tiny advantage w/ MLS)
-You have what I would consider the minimum skillset of enhancer skills, handy for crowd control but you aren't the best at that either.
-You have the best healing a full template can have without wasting skillpoints on more healer.
Don't get me wrong this template does not suck and can handle a lot of situations but it just doesn't seem to excel anywhere.
Trading some saber for MDef myself.
This template (along with two variants listed here) is one of the most well rounded, do it all template you can find.
You get:
Strong offense
Strong defense
Strong healing
The essential utility skills (root, snare, run, speed, channel)
You can perform well in battlefield or 1 on 1 pvp, as well as do wonders in pve.
Definately one of the best saber / combat oriented Jedi builds out there.
Ive been bouncing around with these three templates for some time now: (all were mentioned in previous posts)
1- Master sabers / 4440 Defender / 4000 Healer / 3002 Enhancer
2- Master sabers / 4040 Defender / 4000 Healer / 3402 Enhancer
3- Master sabers / 4040 Defender / 4040 Healer / 3002 Enhancer
Number 1 - Well rounded and strong in most areas with good longevity
Number 2 - Adding force armor will give you defenses on par, if not better then, a master defender... but force management becomes an issue. Youre trading improved defense for lower longevity.
Number 3 -Adding sap increases how much you can bork up your foe and hopefully shorten the fight...usefulness pretty much restricted to one on one situations. Youre trading lower defense with increased offense.
Except for the lone bounty hunter visit or the occasional duel, Im always fighting more then one person at a time, so number three was put to the wayside for me.
Don_T_Shoot wrote:
I am currently MLS/DEF 4440/ENH 3002/HEALER 4000 and to be honest I feel like a mediocre melee temp and nothing more.
Logic and consensus opinion dictated that this is a "good allaround template", however, it strikes me as being not particularly good at anything template. There is no defining or gee whiz skills, everything you can do with this template can be done better by some other.
-You aren't the best tank, TKM's and MDefs are better.
-You don't do a whole lot more damage per second than a LS dabbler (fixing modified speed would change this, but currently only a very tiny advantage w/ MLS)
-You have what I would consider the minimum skillset of enhancer skills, handy for crowd control but you aren't the best at that either.
-You have the best healing a full template can have without wasting skillpoints on more healer.
Don't get me wrong this template does not suck and can handle a lot of situations but it just doesn't seem to excel anywhere.
Trading some saber for MDef myself.
Thats why i wentMDef, LS 0444, Healer 4000 and Enh 3002....
Philosofikal wrote:
How do you like this temp? Good for all around pvp and pve for the most part? Is it giving you enough force (channel helping) and does it provide enough Defense?
Great all around temp IMO.
- FR1
- Root
- Snare
- Channel
- 1500 Heals
- Improved Force Aura
- Good innate armor/defenses
- Improved Force Speed
- Improved Infusion
Currently i have;
mls/ 4040healer/ 3002enh/ 4040defender
Here's how i see it.... Sap is worthless in pve. In pvp it's effects is practicallynegated by average foods alone. Force spd is much better than force drain, imo. The time used to drain is better used for damage, and force spd should help with that. I don't care what anyone else says, but master ls is still a must for pvp. Specially if you are lucky enough to have good pearls. My acc alone is over 250, and if you don't already know, acc is a big plus to have in pvp. Even though i have 4040 defender, i'm a horrible tank. Which is whyi'm taking the --4- healer tree and investing those points into one of these 2 templates;
1- Master sabers / 4440 Defender / 4000 Healer / 3002 Enhancer
2- Master sabers / 4040 Defender / 4000 Healer / 3402 Enhancer