Jedi Archive

Thread: the real issue i have with mbh/mcm, and my 24 worthless fs skill points, just the facts.

BooleScaric
Tue Sep 13, 2005 2:42 am
#14






Mfodish wrote:

There are things much bigger going on in this moment of swg. This is most likely the developers least if not last priority. The sl needs testing w/their new revamp and the frs is closing in as well is the expansion of ToO.


We can't all get what we want.







the frs is not part of the new expansion
BooleScaric
Tue Sep 13, 2005 2:47 am
#15






Ryle80 wrote:






BooleScaric wrote:





Mfodish wrote:

There are things much bigger going on in this moment of swg. This is most likely the developers least if not last priority. The sl needs testing w/their new revamp and the frs is closing in as well is the expansion of ToO.


We can't all get what we want.







the frs is not part of the new expansion




Read it again...





hehe, saw the point
Oblox
Tue Sep 13, 2005 2:50 am
#16



freak88 wrote:
we never had mbh/ mcm until the cu came. the cu created a new alpha class, mbh/mcm.
bh used to require master marksman as a prerequisite to bh.
cm used to require master medic as a pre requisite to cm.
by dropping these prereq points, the devs have allowed a super alpha class to be created , the mbh/mcm.
the cm part actually got so much love, that if your a bh, cm actually costs less points then doc, because doc requires 2 lines of medic, cm requires 1 in medic, and shares 1 line in marksman with bh, hhmmm, how convenient.
to balance out the game and the creation of this new super aplpha class, the mbh/,cm, i move that jedi alsoo get back their prerequisite points from their 6 lines of mostly worthless and broke fs skills.
24 points we should be able to recover if we want.
sure id keep melee speed, melee/ranged defs, but basically the rest are worthless/broke.
if your gonna drop the standards to creat a super alpha class never before seen in game, then give a padawan the option of taking back our pre req fs skills to better be used in other areas. this is all about balance here.
i could use a little more defs, or whatever i choose.
i cant believe all the love and free skill points given to mbh /.mcm, just because the devs dropped all the pre reqs.
i also cant believe mcm uses less skill points then mdoc, more unbalancing.
well theres the facts, what do you think.





You never used to need MCM pre CU you could have a line or two and use 1300 tick poisons.

MCM isnt overpowered its a challenge.

Challenge is good.



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Bonooman
Tue Sep 13, 2005 2:52 am
#17






freak88 wrote:

we never had mbh/ mcm until the cu came. the cu created a new alpha class, mbh/mcm.

bh used to require master marksman as a prerequisite to bh.

cm used to require master medic as a pre requisite to cm.

by dropping these prereq points, the devs have allowed a super alpha class to be created , the mbh/mcm.

the cm part actually got so much love, that if your a bh, cm actually costs less points then doc, because doc requires 2 lines of medic, cm requires 1 in medic, and shares 1 line in marksman with bh, hhmmm, how convenient.


to balance out the game and the creation of this new super aplpha class, the mbh/,cm, i move that jedi alsoo get back their prerequisite points from their 6 lines of mostly worthless and broke fs skills.

24 points we should be able to recover if we want.


sure id keep melee speed, melee/ranged defs, but basically the rest are worthless/broke.


if your gonna drop the standards to creat a super alpha class never before seen in game, then give a padawan the option of taking back our pre req fs skills to better be used in other areas. this is all about balance here.


i could use a little more defs, or whatever i choose.

i cant believe all the love and free skill points given to mbh /.mcm, just because the devs dropped all the pre reqs.

i also cant believe mcm uses less skill points then mdoc, more unbalancing.


well theres the facts, what do you think.





I think u just got ur behind kicked by a MBH/MCM



BlackDeath
Hell's Elite Legions
Jedi Slayer
Ryle80
Tue Sep 13, 2005 2:54 am
#18

mcm/mbh are cake, its the master doc/swordsman in ab sliced RIS that give me probs...




Ryle Ackak - Dark Jedi Elder
The Empire - 'Bringing peace and racial equality, through war and mass xenocide'



Nakahs
Tue Sep 13, 2005 3:41 am
#19

LoL is this a joke? How can such a gimped prof like MCM be part of a 2 Master Alpha Class? Im MBH MRM CM4xxx and can defeat every MCM MBH easily. Yes they can debuff u drain u and dot dam u a bit ...but they have nearly no defense and do no dam at all. I usually dont even need to heal more than 2 or 3 times when i fight such a Combo. The real FTWAlpha Class (apart from Jedi)actually is Swordi/TKM/Doc Combo u can just be happy they cant hunt Jedi or better to say These Melees can be happy its not a dabble proffession for MBH or they will feel how the nerfbat will cut them down to uselessness they normally should be after CU.


I just cant understand why so many new Jedi have problems with this BH Combo? Or is it because it takes more time to defeat those cause they lower ure speed and action regen andparalyse u sometimes to apply their debuffs -so u cant chop them in a few hits?


If u want to stop all BH's go MBH MCM ...only for the reason to have a longer than 5min fight and makes the Jedi use tactics than remove pre cu sabers / pearls / crystals and cut the jedi defense from mdef so a ranged BH like me has again a chance after the startle nerf the jedi called for.


I dont say this nerf wasnt needed i only say Jedi is still way too overpowered and only reason for the new FOTM template is that BH's are sick of dieing too fast without having at least a longer than 5min fight and most importantdoing NO damage at all.


Make it so ranged BH again can do some decent dam and remove pre cu unbalanced sabers and pearls then u will see many BH's go back to the ranged proffessions.


If u really want to nerf the poor CM's u will see no BH with a brain is after Jedi anymore and that would kill part of the full templatedJedi Endgame.

I dont think thats what they want... its boring enough always to duel at spaceports with other Jedi.





First Mandalorian on Infinity
KRAKEN666
Tue Sep 13, 2005 4:44 am
#20

changing the village frs skill points is a very simple process. if you notice both politician and pilot, neither take any skill points when you aquire the boxes. the same could be done with the frs boxes in a simple patch so soe just doesnt want us to have the extra skill points.
MordackKahn
Tue Sep 13, 2005 5:26 am
#21


I had 4 accounts between me and my 3 kids that I cancelled because a BH AFK killed me. These have been the only times I have been killed by BH is AFK. Other players can get up and use the bathroom, answer the door, get a drink or do any number of real life things that take them away from the keyboard for a short period of time. This latest BH was hitting me for 300 points of damage while I had no Auraor Valor running. This guy would never have a chance against me otherwise. I wouldn't mind the kill if it didn't damage my gear and cause me to loose 300K of XP.


There needs to be a mechanism to let me go AFK when not in battle to handle real life issue. So my 4 accounts were Station pass accounts. So I apply a $80 penalty to SWG for unbalanced game dynamics.I don't mind the BH vs Jedi forced PVP but this requires some basiccommon sense rules.


ps - my kids didn't play that much anyways since they have started school.



Boo friggen hoo. If you want to be a part of the alpha class, you could do your kids a favor and grow a spine instead of teaching them the art of whine.

CalamarcilloInfernalis
Tue Sep 13, 2005 5:39 am
#22

/agree with firsts posts.


Not to mention, that, when in pre-cu there was an LS damage now armors have 8000 or more protection against jedis and 75% slices to AB. I think the power of jedi resides not in a big defenses but in a great (REALLY AMAZING) attack speed (inhuman) and damage, and of course in avoiding the damage.


If you hit yoda's eye i doubt he will be able to repair it, recover it or regen it. But whos able to hit yoda's eye?


I think thats the point.



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neelong
Tue Sep 13, 2005 7:29 am
#23






One-Wit_DaForce wrote:


I had 4 accounts between me and my 3 kids that I cancelled because a BH AFK killed me. These have been the only times I have been killed by BH is AFK. Other players can get up and use the bathroom, answer the door, get a drink or do any number of real life things that take them away from the keyboard for a short period of time. This latest BH was hitting me for 300 points of damage while I had no Auraor Valor running. This guy would never have a chance against me otherwise. I wouldn't mind the kill if it didn't damage my gear and cause me to loose 300K of XP.


There needs to be a mechanism to let me go AFK when not in battle to handle real life issue. So my 4 accounts were Station pass accounts. So I apply a $80 penalty to SWG for unbalanced game dynamics.I don't mind the BH vs Jedi forced PVP but this requires some basiccommon sense rules.


ps - my kids didn't play that much anyways since they have started school.






They do have it. Its called /sit /logout, or you can just go to "disconnect from game" I would much rather take the 2 minutes to log back in then to have to grind out 400K+ of Jedi and run back from the cloner.



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lovisa
Tue Sep 13, 2005 7:34 am
#24

as i see it is not MCM/MBH that is the probs it is the saber speed bug that is a waste for us jedi if they fix that then we gonna have np with MCM/MBH



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Jacella
Tue Sep 13, 2005 7:36 am
#25






MordackKahn wrote:


I had 4 accounts between me and my 3 kids that I cancelled because a BH AFK killed me. These have been the only times I have been killed by BH is AFK. Other players can get up and use the bathroom, answer the door, get a drink or do any number of real life things that take them away from the keyboard for a short period of time. This latest BH was hitting me for 300 points of damage while I had no Auraor Valor running. This guy would never have a chance against me otherwise. I wouldn't mind the kill if it didn't damage my gear and cause me to loose 300K of XP.


There needs to be a mechanism to let me go AFK when not in battle to handle real life issue. So my 4 accounts were Station pass accounts. So I apply a $80 penalty to SWG for unbalanced game dynamics.I don't mind the BH vs Jedi forced PVP but this requires some basiccommon sense rules.


ps - my kids didn't play that much anyways since they have started school.



Boo friggen hoo. If you want to be a part of the alpha class, you could do your kids a favor and grow a spine instead of teaching them the art of whine.






And they say that the player bounty system isn't working to control the population....this BH just got 4 perma-kills





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Zantzen
Tue Sep 13, 2005 7:39 am
#26

There are no issues with MBH/MCM ! I kill them np, it takes time but I kill them ... THE ISSUE is the pearl drop! You cant kill a BH/MCM with a crappy saber !
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