Jedi Archive

Thread: Terrain negotiation on forcerun + Snare

MsNiL
Mon Oct 10, 2005 5:19 pm
#14





KimAndre wrote:
Snares will completely remove FR/BR, and therefor just let us run at our normal ter.neg rate.. that even withter.neg BE clothes is really slow. Fighting near hills, will give the BH a huge advantage due to scout 4000...


Oh great. 65m rifles with snare and Enhancers are toast.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Yoiaholic1
Mon Oct 10, 2005 5:22 pm
#15






MsNiL wrote:





KimAndre wrote:
Snares will completely remove FR/BR, and therefor just let us run at our normal ter.neg rate.. that even withter.neg BE clothes is really slow. Fighting near hills, will give the BH a huge advantage due to scout 4000...


Oh great. 65m rifles with snare and Enhancers are toast.






Everyone is toast. A defender is only strong if they can fight. If i can't get to the bh with the snare, I just take longer to die. FR is a tactical skill, removing it in combat is totally unbalenced.



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MsNiL
Mon Oct 10, 2005 5:24 pm
#16





Yoiaholic1 wrote:
Everyone is toast. A defender is only strong if they can fight. If i can't get to the bh with the snare, I just take longer to die. FR is a tactical skill, removing it in combat is totally unbalenced.



True, but enhancers need to quickly take out the BH becouse they cant take continous damage.

Suppression/Wave/Stasis is 32m only, so we cannot even use it to escape anymore, which was really the last feature of Enhancer.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
da-bro
Mon Oct 10, 2005 5:28 pm
#17

If its going to be so easy to stay out of melee range, then Saber Block needs reverting to how it was pre CU.



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Glzmo
Mon Oct 10, 2005 5:29 pm
#18

Let's face it. It looks like SOE doesn't want anybody to escape a battle anymore. Instead they would like to have everybody in combat to create the illusion that their version of the galactic civil war works perfectly and thus does not have to be revamped. This becomes even more apparent if one takes a look at the big picture of changes to SWG in the past few months.



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KimAndre
Mon Oct 10, 2005 5:32 pm
#19

Im guessing next BH fotm will be MB/mrifles/pistoleer0004.


Keep 80m distance (ranged arm), using the kneecap (what ever its called) shot, and stopshot for "emergencies".


No need for CM skills anymore.. They will not even need healing.





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Iawalein
Mon Oct 10, 2005 6:32 pm
#20






KimAndre wrote:

Im guessing next BH fotm will be MB/mrifles/pistoleer0004.


Keep 80m distance (ranged arm), using the kneecap (what ever its called) shot, and stopshot for "emergencies".


No need for CM skills anymore.. They will not even need healing.








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Wolf24601
Mon Oct 10, 2005 6:37 pm
#21

So what now.


I must, rather pathetically, admit I used to love this game.


But these nerfs...over and over and over...they just ruin the fun.


I really need to cancel my account already. And, yes, you can have all my stuff. I cancelled before but was stupid enough to come back...after having given it all away.


Wolf


KyridIce
Mon Oct 10, 2005 6:42 pm
#22






MsNiL wrote:

Great reason I ask is ofcourse that if ForceRun's terrain negotiation dies, we will be slower than Bounty Hunters up/down hills as well.






You're an enhancer, you have a snare too.

*edit* nvm, read some of the responses. 32m vs 65m+ for snares? Ouch.

Message Edited by KyridIce on 10-10-2005 10:44 PM



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GlargTheKelfn
Mon Oct 10, 2005 8:20 pm
#23



KyridIce wrote:


MsNiL wrote:
Great reason I ask is ofcourse that if ForceRun's terrain negotiation dies, we will be slower than Bounty Hunters up/down hills as well.



You're an enhancer, you have a snare too.
*edit* nvm, read some of the responses. 32m vs 65m+ for snares? Ouch.

Message Edited by KyridIce on 10-10-2005 10:44 PM




80m with borg arms




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Shendrin
Mon Oct 10, 2005 8:22 pm
#24

If this goes live, it will have very far reaching consequences. No one wants to play a jedi that is only good for bh fodder. Show me a single place in star wars cannon that shows a bh being able to negate the force or being that more powerful than a jedi. This game is now nerf wars.

Shendrin
Sheridan'

P.S. it is a monstruous tragedy that the devs have turned jedi into little more than a weak melee character with a pretty glowstick.
Soul-Reaper
Mon Oct 10, 2005 8:45 pm
#25






Shendrin wrote:
If this goes live, it will have very far reaching consequences. No one wants to play a jedi that is only good for bh fodder. Show me a single place in star wars cannon that shows a bh being able to negate the force or being that more powerful than a jedi. This game is now nerf wars.

Shendrin
Sheridan'

P.S. it is a monstruous tragedy that the devs have turned jedi into little more than a weak melee character with a pretty glowstick.




Well... anyone think that maybe the FRS advancement will now be simple (not pvp) where it can be done PvE... would make getting master easier and thus giving us back 80% LS blocking. That would certainly destroy the range attacking of BH's... but doesn't do a darn thing against the MCM template portion. Those diseases, poisons, and fire would still tick away and hit us every single time.


And what about the reducing of melee range in the CU to give range professions an edge? This constant snare is going to totally bork that idea... so how about giving us the 15m range back.





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Spanner128
Mon Oct 10, 2005 8:59 pm
#26

This game has degenerated so badly this year it's nowhere near the concept of Star Wars we all grew up with an loved. Can't believe the continuing nerfs! It's not bad enough that Jedi can't do crap for damage, now we can't run away to save our lives because we can't stand and fight? Bogus.


Been playing since day 1, took last couple weeks off, come back to this. Finally can say, this isn't Star Wars, it's not even close. And I'm not going to pay for a bug ridden stagnant game. They can't even keep the website up to date. That should say something.



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