Jedi Archive

Thread: An idea on why jedi is slowly getting nerf after nerf after nerf

RebelArchAngel
Wed Oct 12, 2005 8:07 pm
#14

This coudl work... not many woudl want jedi because of the saber tef and perma death (but i hjate that, no perma death, just saber tef should be good... perma death just is wrong from the beginning)



Those who arent didicated will just play their alts, those who are dedicated will PVP, but there won be nearly as many and they will get PWNed eventually because of the constant NPC barrage





Dalik Murrh________________

Fist of the Force

Arakon197
Wed Oct 12, 2005 8:11 pm
#15

People really need to get over this permadeath subject!! I pay my monthly fee, I choose what profession I want to play! If im going to do 10 times the grind you are going to do to get my profession, why should I have the chance to have all that work be erased? Lay off the crack pipe for 5 minutes and truly look at what you said. Its quite idiotic dude! Permadeath? what is wrong with you people?



- I support the slaughter of Bounty Hunters who hunt grinding Jedi You can too
RebelArchAngel
Wed Oct 12, 2005 8:15 pm
#16

Perma death doesnt work in this system... Before jedi was your second slot so u lost it all on that, ok, just regrind... but with your main it just doesnt work, hes got all this stuff hes worked for, most people dont get every badge they have on their main on their alt too



Dalik Murrh________________

Fist of the Force

Zara-
Wed Oct 12, 2005 8:30 pm
#17

It aint gonna ever happen guys. But if some of these 'ways to balance Jedi Population idea's' where ever put into practice. It would have to be done fairly, by this i mean a complete wipe of ALL Jedi characters, regardless of Veteran status, age of account or whatever. Then we ALL start again and unlock, its the only way to do it fairly. I mean why should a guy who started playing a few months ago go through a different process than we did? Would you all be prepared to do this? I doubt it highly.
Zara-
Wed Oct 12, 2005 8:33 pm
#18

Also another thing. You are more likely to see the current time frame move to a time where Jedi are common, than any serious attempt at population control. Jedi are money and while we all are playing, we are paying!
_Cicero_
Wed Oct 12, 2005 9:02 pm
#19



Jedi used to take much longer and was much harder to get back in the hologrinding days. Jedi then was for hardcore power gamers only and people want it to be as powerful as it once was it should probably go back to the way it was

__________________________________________________________________________________________________________




Ok folks lets get real we are not going back and nerfing jedi into oblivion is not the answer either. how simple is the solution. fairly.


1. give jedi back thier power, thier pearls, fix all the bugs.

2. increase the jedi bounty's on jedi by a factor of 10, give the BH's a better monetary reason to Hunt Jedi.

3. XP loss should be incremental 500K for upto 150 points in jedi, 750K for 151 to 225 points and 1mil xp loss for over 225 points

4. Automatic TEF if you wear your robe, use or have your saber equipped, or have a power activein anStatic city. The TEF on jedi will make him attackable by all Players and Npc's alike Should a BH make the DB you get XP loss.

5. instead of allowing a Xp negative to build up, Make Jedi surrender Skill points to keep a zero balance.

6. give the BH's the prposed pick a lock

7. make all jedi instantly aggro any DJK, DJA or DJM NPC's if they come within 100 meters of them

8. Automatic TEF if while grinding you use an active power within 32m of any imperial, squads attack, single imperial and within 2 minutes there is a lambada landing dropping off a full squad of Nova troopers or better yet use Darth Vader for what he was used for in cannon to hunt down jedi. Use a power within Vis range of Any imperial NPC and within 2 Minutes a CL 500 Vader shows up to exterminate you.

9. Should your jedi get Killed a 24 hour timer before you can clone, your out of the game for a day switch to your alt.


This in essence solves many things i see people bi***ing about in the forums


1. Jedi get your power, fixes and pearls back

2. every Jedi better learn to PVP or he is going to be lunch, should he accidently have an active power or walk into a static city. this should appease the PVP folks who constantly whine about non pvp jedi.

3. you can whine about the xp loss part but your living with it know, I keep a 4mil cap so dont whine to me I can grind 1mil in half a day.

4. PVE jedi can say its not fair to have PVP forced on you in this way but you all bi**h about our nerfs too, this would be for the greater food of the profession as a Whole, Alpha once again, so i have to Agree with the PVP guys here and say Learn your Temp.


Face it you want your power back, well there is risk versus reward,We get our power and deal with theGreater Risk


You cant have your cake and eat it to. If we want our power back thier must be much greater risk involved in using that power.

Message Edited by _Cicero_ on 10-12-2005 09:05 PM

Lumby_man
Wed Oct 12, 2005 9:11 pm
#20






_Cicero_ wrote:



Jedi used to take much longer and was much harder to get back in the hologrinding days. Jedi then was for hardcore power gamers only and people want it to be as powerful as it once was it should probably go back to the way it was

__________________________________________________________________________________________________________




Ok folks lets get real we are not going back and nerfing jedi into oblivion is not the answer either. how simple is the solution. fairly.


1. give jedi back thier power, thier pearls, fix all the bugs.

2. increase the jedi bounty's on jedi by a factor of 10, give the BH's a better monetary reason to Hunt Jedi.

3. XP loss should be incremental 500K for upto 150 points in jedi, 750K for 151 to 225 points and 1mil xp loss for over 225 points

4. Automatic TEF if you wear your robe, use or have your saber equipped, or have a power activein anStatic city. The TEF on jedi will make him attackable by all Players and Npc's alike Should a BH make the DB you get XP loss.

5. instead of allowing a Xp negative to build up, Make Jedi surrender Skill points to keep a zero balance.

6. give the BH's the prposed pick a lock

7. make all jedi instantly aggro any DJK, DJA or DJM NPC's if they come within 100 meters of them

8. Automatic TEF if while grinding you use an active power within 32m of any imperial, squads attack, single imperial and within 2 minutes there is a lambada landing dropping off a full squad of Nova troopers or better yet use Darth Vader for what he was used for in cannon to hunt down jedi. Use a power within Vis range of Any imperial NPC and within 2 Minutes a CL 500 Vader shows up to exterminate you.

9. Should your jedi get Killed a 24 hour timer before you can clone, your out of the game for a day switch to your alt.


This in essence solves many things i see people bi***ing about in the forums


1. Jedi get your power, fixes and pearls back

2. every Jedi better learn to PVP or he is going to be lunch, should he accidently have an active power or walk into a static city. this should appease the PVP folks who constantly whine about non pvp jedi.

3. you can whine about the xp loss part but your living with it know, I keep a 4mil cap so dont whine to me I can grind 1mil in half a day.

4. PVE jedi can say its not fair to have PVP forced on you in this way but you all bi**h about our nerfs too, this would be for the greater food of the profession as a Whole, Alpha once again, so i have to Agree with the PVP guys here and say Learn your Temp.


Face it you want your power back, well there is risk versus reward,We get our power and deal with theGreater Risk


You cant have your cake and eat it to. If we want our power back thier must be much greater risk involved in using that power.


Message Edited by _Cicero_ on 10-12-2005 09:05 PM



some of this is a weee bit extreme, but if this means extreem power go ahead. Altho i would like to see some sort of way to get XP from pvp kills so we can "grind" via PvP




ACCOUNT CANCELLED
bigpimpdx
Wed Oct 12, 2005 9:16 pm
#21






_Cicero_ wrote:



Jedi used to take much longer and was much harder to get back in the hologrinding days. Jedi then was for hardcore power gamers only and people want it to be as powerful as it once was it should probably go back to the way it was

__________________________________________________________________________________________________________




Ok folks lets get real we are not going back and nerfing jedi into oblivion is not the answer either. how simple is the solution. fairly.


1. give jedi back thier power, thier pearls, fix all the bugs.

2. increase the jedi bounty's on jedi by a factor of 10, give the BH's a better monetary reason to Hunt Jedi.

3. XP loss should be incremental 500K for upto 150 points in jedi, 750K for 151 to 225 points and 1mil xp loss for over 225 points

4. Automatic TEF if you wear your robe, use or have your saber equipped, or have a power activein anStatic city. The TEF on jedi will make him attackable by all Players and Npc's alike Should a BH make the DB you get XP loss.

5. instead of allowing a Xp negative to build up, Make Jedi surrender Skill points to keep a zero balance.

6. give the BH's the prposed pick a lock

7. make all jedi instantly aggro any DJK, DJA or DJM NPC's if they come within 100 meters of them

8. Automatic TEF if while grinding you use an active power within 32m of any imperial, squads attack, single imperial and within 2 minutes there is a lambada landing dropping off a full squad of Nova troopers or better yet use Darth Vader for what he was used for in cannon to hunt down jedi. Use a power within Vis range of Any imperial NPC and within 2 Minutes a CL 500 Vader shows up to exterminate you.

9. Should your jedi get Killed a 24 hour timer before you can clone, your out of the game for a day switch to your alt.


This in essence solves many things i see people bi***ing about in the forums


1. Jedi get your power, fixes and pearls back

2. every Jedi better learn to PVP or he is going to be lunch, should he accidently have an active power or walk into a static city. this should appease the PVP folks who constantly whine about non pvp jedi.

3. you can whine about the xp loss part but your living with it know, I keep a 4mil cap so dont whine to me I can grind 1mil in half a day.

4. PVE jedi can say its not fair to have PVP forced on you in this way but you all bi**h about our nerfs too, this would be for the greater food of the profession as a Whole, Alpha once again, so i have to Agree with the PVP guys here and say Learn your Temp.


Face it you want your power back, well there is risk versus reward,We get our power and deal with theGreater Risk


You cant have your cake and eat it to. If we want our power back thier must be much greater risk involved in using that power.






Great Idea, I love it



Bigglesworth Bogladash / Elder Jedi
Bugglesworth Bogladash / Elder Weaponsmith
Bygglesworth Bogladash / Future Officer

Vendors located in the NERFD Mall in Zephyrus on Rori
Vendor WP / -3693 , -5839

En1Gma
Wed Oct 12, 2005 9:59 pm
#22

lol



Im hoping the DEVs are doing it so that the Jedi will eventually drop down in number. bring it back to realistic numbers





_________________________________________________________________________________

My SWG Review on Mmorpg.com
_Cicero_
Wed Oct 12, 2005 10:04 pm
#23

Actually that will not happen, the nerfs may be a way to get jedi to quit, but as long as they are paying customers Permadeath will never be an option. SWG would be on a way to its own perma death when 1 account cancels per hour per server as a jedi gets perma death
SWGsmglr
Wed Oct 12, 2005 10:04 pm
#24


I agree totally

Message Edited by SWGsmglr on 10-12-200510:05 PM

Message Edited by SWGsmglr on 10-12-2005 10:06 PM

glim3mer
Wed Oct 12, 2005 10:13 pm
#25

Its funny to see people talk about how jedi is out of control and the only way to fix that is to make others not have the ability to get it. Its too late now. Jedi was special, no longer is and thats how the story ends. Glory days and "how it use to be" days are faded memories few of us have.



-...in the end, The Dark side consumes us all- -pre-9-

Vater
pre-9 Padawan 4/2/2/2
pre-CU Master Healer, Master LS, enhancer 4/0/0/4
pre-NGE Master LS, Healer 4/0/0/0, enhancer 4/4/0/2, Defender 3/0/4/0
GetSmart
Thu Oct 13, 2005 6:05 am
#26


-------------Why is Jedi getting nerf...hmmmm...because they want DEVs want Jedi out of the game I bet..It would make life alot easier for them if game only had regular and elite professions..Devs know most people in this game are going 4 Jedi and because of that they will kill us off u will c.-------------




All I am saying is think about it...."Why does a Doctor heal better and faster than a Force healer, Why does MP sux " And please dont say it doesnt because it does"( I am a MP user and I love it but...) Why has it taken SOOOOOO long for DEV's to fix pearls and cystal problem ( I am pre-patch Jedi so problem really doesnt effect me. But for newer Jedi I dont know how u guys fight with LS that are maxed at 600 damage) I mean reallly guys is it that hard to fix problem, I think NOT. Master Swordsman/Doc can out last a Jedi and out heal him in a fight LOLOLOL I mean really.....Its...ohh forget it...


Bring back pre-CUmakemy Jedi like he was, let 5 BH on 1 attack me again, let people spam moves, doc buffs last over 2hours, let B H'ers only need investigation tree in there skill so we get more hybreed temped BH's..U may think I am nuts but as I recall more people seemed to be playing back then and there was much much more PvP.....the good old days.
Page 2 of 3