Jedi Archive

Thread: AI Nerf, New Master Defender Ability?

GeizAndromeda
Fri Oct 14, 2005 11:27 am
#14

Wow, they want to remove our already gimped AI? Well. I say "Avoid Everything" in which we shed our physical bodies and ascend onto another plane as a higher being. However, we still continue to fight. Our lightsaber floats around while we control it with our telepathic abilities and they finally introduce "Limb Loss" into the game. You can take off people's heads, legs, arms, etc. with the easy.

How about it?




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Lade
Fri Oct 14, 2005 11:47 am
#15

I like the idea of a combo aura/valor that offers 25% more defense/block, only issue would be BH's would complain even more about MDef's with MLS blocking most of their attacks. If they wanted to leave AI in they should keep it like they want in the expansion/publish and remove the snare aspect, at least then I'd keep it on the toolbar for escaping while I pray no one snares me. I can understand the thinking behind the nerf, making it so we just don't AI tank any high level mobs in the expansion for pearls or whatever they drop, but they need to readjust or give us a better defensive ability to counter the attacks. Only time I use AI is if I am lazy and soloing CL 111's on Dant, or don't feel like healing at all if I am spinning really large lair spawn, but if they plan on putting in creatures/NPC's we will need to kill for loot that hits for 5K or so as current ones they have a lot of work to make it feasible as a jedi w/o having to go Doc and TKM/Swords or an enhancer with us to root, snare and saber toss kill =(
Masterjedidevon
Fri Oct 14, 2005 1:12 pm
#16

Advanced Force Aura
+750 defense

i think that would be cool...then it would make it so the best skill in defender ( improved aura now) wouldnt be available to dabblers as much as Master Defenders...just my idea
Lumby_man
Fri Oct 14, 2005 1:41 pm
#17

1000 FC for 30 seconds deflect 50% of attacks back at the target while the other 50% go through normal to hit modifiers. I think i snare would make sense for this because you are concentrating on defelcting shots



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TraceAntilles
Fri Oct 14, 2005 1:43 pm
#18


I'd never go back to Master Defender or master anything for that matter cause the stronger abilities always tend to "not be working as intended", and you end up with some watered down crap that takes up more forceto usethan what the master box gives you to begin with.


Just grab what you like from each profession and pop in your food buffs, the BH's still cant kill ya if you know your stuff.


Message Edited by TraceAntilles on 10-14-2005 01:44 PM



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NJ_Ragman
Fri Oct 14, 2005 1:56 pm
#19

An Advanced Force Valor would be well worth the removal of AI:

Allows damage reflection, much the same as the MBH skill, although, right now, that skill is so poorly done, it's not worth using either. 25 damage reflected back at damage dealer just doesn't seem worth using imho. If they revamped the BH skill and then implemented a similar skill to MDef. That would be something worth using.

I have yet to use AI once after it got the snare effect. It's just a poor skill now with next to no use whatsoever.



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UberNinjaOfDoom
Fri Oct 14, 2005 2:08 pm
#20



NJ_Ragman wrote:
An Advanced Force Valor would be well worth the removal of AI:

Allows damage reflection, much the same as the MBH skill, although, right now, that skill is so poorly done, it's not worth using either. 25 damage reflected back at damage dealer just doesn't seem worth using imho. If they revamped the BH skill and then implemented a similar skill to MDef. That would be something worth using.

I have yet to use AI once after it got the snare effect. It's just a poor skill now with next to no use whatsoever.





On a successful deflect, shot would be deflected to a random creatue/hostile player in the area. (and still treated as though it originated from the attacker) Now wouldn't that be fun !!!



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Nullify
Fri Oct 14, 2005 2:40 pm
#21

no just give mdefs adv force aura with 1000 def and ill be happy






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Darsa
Fri Oct 14, 2005 2:42 pm
#22






Nullify wrote:

no just give mdefs adv force aura with 1000 def and ill be happy








That would do






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Nullify
Fri Oct 14, 2005 2:44 pm
#23

all it is double wat the improved force aura is



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Zejra
Fri Oct 14, 2005 2:50 pm
#24


Remove snare and lower the forcecost on avoidincap with 75%.

Is the least they can do with the latest nerf to it.




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TrogdorrtheBurninator
Fri Oct 14, 2005 3:01 pm
#25

defender mastery doesn't need a skill... just bump the mod bonus' up for block. melee/ranged def and all is well.... but if you must have a skill a better AURA is my vote



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EasterDurni
Fri Oct 14, 2005 3:06 pm
#26

Area dominate mind.


That way you could choose to lose the agro when you hit AI or you could hog all the agro for yourself while your friends make a break for it.





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