Jedi Archive
Thread: Pearl's and Crystals Fix Sugestion
jalia wrote:
p897t98 wrote:
So I loot flawless everytime ? Yet if I want to sell them to a new Jedi, they become 'bad'. Althought it makes sence and would give pearls a straight price accross the board, I could then camp low level NPCs that drop crystals i.e. Tuskens, or Canyon Corsairs, Possibly AFK, and obtain 'flawless' or their varient in your new system, everytime.
Have you ever played a classic dice-based RPG? Do you understand the concept of dice rolls?I am not trying to be rude, but rather clear. Think of it like a dice roll.Instead of the crystal coming 'pre-coded' with a secret value, you would (invisibly) roll for your tune.A more highly trained jedi would have a greater understanding of the force and get more dice to roll.Tying it to the force pool woudl probably work, as the difference between most full templates is only about 1k.Alternately it could be tied to skill points put into the jedi profession and would have a similar effect.A classic RPG style dice roll with increasing skill based rolls. It's really that simple.BUMP!
OK lol. Poor newbie Padawans though
SCREW THATT!!!
I want to see when I hit 00
Gyvie wrote:
OK lol. Poor newbie Padawans though
Exactly our point, there is no way a New paddy should be walking around with a Much better saber then a Full temped Paddy
Put all the LS certs back where they used to be then ?
Gyvie wrote:
Put all the LS certs back where they used to be then ?
Finally beeing cunstructive and ty, Yes that would help, But i feel this will be a much better way of working around the system to balance it as there were Problems with the old and *new system.
I was being constructive all along :/
One of the best suggestion in a long time. In my mind this had always been how it should have worked. This way a Master Lightsaber / Master Def or whatever would have a much better chance for a good tune then just a beginner.
Also making Pearls only usable in 3rd - 4th gen sabers might be a good idea.
I would like to see the tuning of a crystal or pearl depend more on a Jedi's skill level then it being basically random.
It's a great idea and should be implemented immediately.
If you loot a 'good' or better crystal AND you're an advanced user of the force, then you'll stand theGREATEST chance of a good tune.
If you're a starting paddy AND you're trying to tune a poor quality crystal, then you stand the LEAST chance of getting a good tune.
Bajbongiovanni wrote:
What about the new jedi, they would have to use crappy sabers and constantly die because of it and never get anywhere, also that means that a pearl dropped from an ancient krayt is no better then a tusken clear crystal making several npc's/creatures useless.
Thats what I thought, but I think he means they still have a base quality of good/quality etc, but you get more of a bonus to tunes depending on your force/SP whats ever factor he wants to use.
Bajbongiovanni wrote:
What about the new jedi, theywould have touse crappy sabers and constantly die because of it and never get anywhere, also that means that a pearl dropped from an ancient krayt is no better then a tusken clear crystal making several npc's/creatures useless.
Yes and no...
Bajbongiovanni wrote:
What about the new jedi, theywould have touse crappy sabers and constantly die because of it and never get anywhere, also that means that a pearl dropped from an ancient krayt is no better then a tusken clear crystal making several npc's/creatures useless.
Better pearls + more advanced Jedi attemping the tune increase the probability of a good tune.
The ugly truth is that 50 more dps on a lightsabre isn't what keeps you alive.
Another ugly truth is the lightsaber is nothing compared to a sliced Power hammer.
Even if we all had a hilt full of perfect tunes,Jedi would be no better than a Master Swords/Melee stacker worth his salt (only with less defensive mods).
Message Edited by Ludo4Real on 09-19-2005 06:27 PM
Other then the Pearl etc problem what they need to go back to is Lightsabers doing their own rare type of damage. That would again make us stronger then the normal classes.
Keep the crystals doing elemental damages but instead of LS as energy damage make it its own damage type again.
Lets try not to let this thread die too fast guys.