Jedi Archive
Thread: MLS needs a boost, suggestions on Dervish
Tristan-J-B
Sun Sep 18, 2005 9:32 am
#14
Aikes wrote:BEST FIX FOR MLS:ROLL BACK TO Pre-Combat Downgrade
QFE
TarionBesbald
Sun Sep 18, 2005 9:33 am
#15
MLS should have a true "MASTER" attack. Something like powerattack with a bit higher windup timer, inflicting 25%-50% more Dmg than PA and applying stun/blind/dizzy to the target.
Headhit should have a chance blind the target.
Leghit should have a chance to stun the target.
Bodyhit should have a chance to dizzy the target.
reVolt0201
Sun Sep 18, 2005 9:34 am
#16
Dervish needs to be as strong as Improved Saber Power attack without the zip bar and made into a single target attack. I love to use dervish as my finishing move, because i like the way the animation looks. Give it some power and maybe a decent bleed. Hell Improved Saber Power attack is mostly useless in PvP except for the few times u can get your target KD and in range in time to execute it while he is still on the floor. It is a waste of force IMO while they are standing. Hell if you want make the cool down time a little longer so that it does not get spammed, with MLS you still have Head, Body, and Leg hits to use and throw in an effective Dervish FTW.
TheGreatFreyr
Sun Sep 18, 2005 9:38 am
#17
why not jus change power hit to dervish with a zip bar so you can have dervish *zip bar base damage*, imp dervish*zip bar more damage*, and adv dervish*same damage no zip bar*.
reVolt0201
Sun Sep 18, 2005 9:44 am
#18
TheGreatFreyr wrote:
why not jus change power hit to dervish with a zip bar so you can have dervish *zip bar base damage*, imp dervish*zip bar more damage*, and adv dervish*same damage no zip bar*.
That sounds fair to me. But still make it so that it is not an area attack.
Duskya
Sun Sep 18, 2005 10:38 am
#19
Aikes wrote:
BEST FIX FOR MLS:
ROLL BACK TO Pre-Combat Downgrade
/hi5
TheGreatFreyr
Sun Sep 18, 2005 10:40 am
#20
reVolt0201 wrote:
TheGreatFreyr wrote:
why not jus change power hit to dervish with a zip bar so you can have dervish *zip bar base damage*, imp dervish*zip bar more damage*, and adv dervish*same damage no zip bar*.
That sounds fair to me. But still make it so that it is not an area attack.
works for me 
mauvros
Sun Sep 18, 2005 10:45 am
#21
Blinky999 wrote:
That master box has +25 LS speed for all types and +20 General melee speed ..... MLS is fine.
If speed tapes were not available in game I would have to agree with you.
The problem is any schmo can get speed tapes and make up that +25 +20 over time, They cant however EVER learn a special that is ONLY in the master box.
STLpMpNu
Sun Sep 18, 2005 3:27 pm
#22
Only if its all in the same move and it does twice the dmg of powerattack. But you would have to have a warmup for it. Can't have everything you know.
emovamalla wrote:
Torleen wrote:
Dervish, for being the uber speacial that a master of the lightsaber has, is still not worth the master box. If it were not for the other bonuses from Master Saber, I would not be a Master Saber now. Dervish and it's other saber counter parts used to be devastating. And while I dont think it should go back to what it was, it needs something. My suggestion, was either an area knockdown, an area Armor Break, or an area Bleed. Suggestions?
Yeah... /stretch... MLS needs a lot of help now that MPowers will be useless after Cloak nerf. Awesome idea.
Make the strong stronger and the weak weaker. Sounds like a good time to me.
Oh, I got a suggestion. Can I havea 32m radius knockdown, intimidate, armor break, bleed, stun, dizzy, blind, and choke move?
STLpMpNu
Sun Sep 18, 2005 3:33 pm
#23
TarionBesbald wrote:
MLS should have a true "MASTER" attack. Something like powerattack with a bit higher windup timer, inflicting 25%-50% more Dmg than PA and applying stun/blind/dizzy to the target.
Headhit should have a chance blind the target.
Leghit should have a chance to stun the target.
Bodyhit should have a chance to dizzy the target.
Guess you don't pvp much because blind stun and dizzy all do something. MLS is fine as is Jedi can deal the most dmg in the game hands down in pvp. Dervish needs to be turned into a cone attack with a 10 m radius the dmg output is to high makeing it imposible for other mele to compete in that range without a focus crystal and synsteak. Dervish does a little less dmg than head/leg/body hit. MLS has all the state moves which have a low dmg multiplier for a reason being able to apply states and damage at the same time is overpowering in this system.
To the comment about the guy who posted being a moron i am just agrivated at all the give me give me posts that i have been seeing on the jedi boards. This game isn't about jedi the game doesn't revolve around jedi. We have no content no gcw along with people who have been bypassing cooldown timers since the start of the cu. Jedi who come up with these "unrealistic" ideas is what is giveing the real jedi a bad name.
hamhamthe3rd
Sun Sep 18, 2005 3:48 pm
#24
i think dervish should do as much damage as powerhit but only to the primary target. lesser damage to all secondary targets.
xEPICx
Sun Sep 18, 2005 4:49 pm
#25
Tristan-J-B wrote:
Aikes wrote:
BEST FIX FOR MLS:
ROLL BACK TO Pre-Combat Downgrade
QFE
QFE x 2
Bawarr
Sun Sep 18, 2005 5:20 pm
#26
Only good thing about dervish is that used with the usual saberspin attack you can alternate and not have to area, single, area like some professions. However saying that the only time its usefull (ie best attack to use)is when you have 5 or more enemies on you, at which point youre taking a whole lot of damage.
The CU has made it so 1 on 1 is roughly the way to go, jumping into a group of enemies instead of drawing one or twoout at a time is actually worse, you will end up with less force and the fight will take longer due to action/mind running out faster. Thus making it a seldom used skill solo, and in groups where you dont want to atract lots of enemies at once.
Point being its not 'underpowered' in the damage output sense, but in usefullness its pretty low on that scale.