Jedi Archive
Thread: How do you feel about pass thru healing?
khalis wrote:
I must say I totally agree that this mechanic needs to be removed. I, for one, am tired of attempting to heal myself (the usual tank) only to have the heal go to someone else. I have a macro for healing myself but two buttons for essentially the same move is a type of redundency that is not appreciated by me.
Just to clarify to folks, this is what we currently have in live. The question is if we like the current system.
PersonallyI find it more of a pain than anything else. If I want to heal a group member whose stats I can moniter on my screen I tap the members stat and do a heal. Losing my heals or getting them misdirected seems to be something that hurts more often than helps.
What I think might be good would be able to have a mini tool bar that is connected with the group member window. Say you have a piket targeted and are doing battle. Your frind in the group needs healed. A single click on that group members stats in the window highlights that person in the member window without placing them as the target you are fighting. Then clicking on the desired action in the mini tool bar performs whatever healing command needed. The main toolbar continues to just be focued on your heals or combat commands ageinst the target. Also of you double click the group members stats then is then your target gets replaced.
Or something that woud be nice with all the little icons nowadays is instead of being able to see 24 icons in my tool bar, make it so we can expand our tool bar to have 48slots available at one time. That would solve a lot of my problems.
Message Edited by abbink on 09-29-2005 09:07 AM
absolutely hate it
always thought it was a bug
always felt like a bug
died more times than i ever would have if i had to choose who i healed,
should be heal yourself if u have an enemy targeted,
should be heal other group members if u have them targeted
To work around the problems I've found with healing the wrong person I've created custom macros.
To heal my self I just added self to the end of macro line. for all others I have a target group number 1-8. Yes I have 9 seperate macros but it let's me heal people much faster than clicking on them then healing.
So now I heal who needs it not who the game thinks I meant.
VasSmooth wrote:
When i want to heal groupmembers that are in need of a heal i use ctrl+ to target them. Ctrl+1 is myself ctrl+2 the 2nd in the group ect. Works very effective for me.
I don't like it either, and for me the problem is, that when you want to heal yourself, and heal a group memeber, it also causes unintended aggro.
Did not know that you could use the cntrl / number combo for groups, and thanks for that.
I would like to see it removed.
Maximus_Bane wrote:
I find the pass through healing and attacks (because they essentally use the same mechanics) to be a decent idea. However they tend to be inconvenient at critical moments.
To work around the problems I've found with healing the wrong person I've created custom macros.
To heal my self I just added self to the end of macro line. for all others I have a target group number 1-8. Yes I have 9 seperate macros but it let's me heal people much faster than clicking on them then healing.
So now I heal who needs it not who the game thinks I meant.
Do you have all that on a tool bar or something? How do you manage that many healing macros?
I have the same issues with the pass through healing causing me to miss a critical heal on myself. Unfortunately I find my keystroke macro for healing myself to be unreliable in high lag
I would have to say, I am strongly against it.
Reasons are :
1) It makes healing yourself even MORE of a pain in the rump. We complain alot now, of bugs that make it heal others instead of self..if it was intended, it was cause only more grief to the Jedi playerbase.
As a jedi, even a master defender can take sooo much damage, that the center of attention for healing MUST be on yourself. They way it is now, if your not your own healer as a Jedi..your toast. (and its been like that since the dawn of the game)
2) The second reason I am against it, is because the ONLY time you will EVER need to really heal another group member..is when doing high level dungeon stuff, and only 2 come to mind.. Avatar, and DWB. Those two places have soooo many mobs, that targeting one and healing trying to heal a group member could very very easily end up being the wrong trarget anyways, perhaps that mob was shooting someone who could heal themselves, or just healed up.
Of course for PVP, healing yourself is the only way to go if its large scale...only a ganksquad where the healer outnumbers the attackers will it be a usefull tool.
The only situation in the entire game where this would come into play and WORK, is the necrosis battle..which back to point 1 , any Jedi would rather heal themselves, that someone else, especially if they are the one tanking.
So I am going to have to say, while the idea of having somehting like that is good.. the game system andmechanics that we have known forever make it pretty obsolete to use pass through healing.
Message Edited by DarthINSANUS on 09-29-2005 12:14 PM
Auto-target on attack only changes your target if you dont have anything targeted at all. If you have the one you want to heal targeted, no mob attacking you will be targeted.