Jedi Archive
Thread: How do you feel about pass thru healing?
a. Often you intend to heal yourself but wind up getting a "invalid target" type of error because the friendly is too far way.
b. Often heal a friendly even though you really wanted to heal yourself but with the auto target system (targets what ever is attacking you) it is difficult to get yourself targeted.
c. Often wish to heal a friendly that is targeted but wind up healing a different friendly or getting an error because just as you have your patient targeted a mob attacks you and auto targets you to them resulting in a error or a different friendly getting healed.
d. The work around many use is a macro such as "/forceheal self". The down side is one needs multiple commands so that you can still heal others as well as yourself.
e. Makes using enhancers (for non-Jedi) very difficult because there isn't a command that can be used.
Message Edited by Marrow1 on 10-03-2005 07:17 AM
When playing my Combat Medic character in a group environment, I don't bother looking at what is going on in the fight itself too much. When I am trying to keep everyone alive, I focus on the group window and when someone needs a heal, I simply click their name in the group window and press a relevant heal. Its alot easier to keep track of who needs what heals looking at the group window, than looking at who the creature is attacking.
There are far more drawbacks to this mechanic than advantages. On top of that, its easier to perform the healing role by using the group window. So with that in mind, I think its best that this mechanic is just removed.
how should i explain it, i want the game to do what i want it to, not what it "thinks" i want to.
Default healing should always be self, unless some other person is targeted.
So i'm against it, and for removal of this feature.
Message Edited by reading on 09-29-2005 05:51 PM
Seems pretty straight forward to me.
Buku
Naritus
I think it was a good idea but it's more trouble than it's worth in my opinion. It's caused my incap and death a few times.
Message Edited by Akira96 on 09-29-2005 01:20 PM
reading wrote:
I would like to select manually who i heal.
how should i explain it, i want the game to do what i want it to, not what it "thinks" i want to.
Default healing should always be self, unless some other person is targeted.
So i'm against it, and for removal of this feature.Message Edited by reading on 09-29-2005 05:51 PM
I agree.
da-bro wrote:
I never liked it. The concept is good, but with all the other things (like auto target on damage etc) I find it more of a pain than a helpful mechanic.
When playing my Combat Medic character in a group environment, I don't bother looking at what is going on in the fight itself too much. When I am trying to keep everyone alive, I focus on the group window and when someone needs a heal, I simply click their name in the group window and press a relevant heal. Its alot easier to keep track of who needs what heals looking at the group window, than looking at who the creature is attacking.
There are far more drawbacks to this mechanic than advantages. On top of that, its easier to perform the healing role by using the group window. So with that in mind, I think its best that this mechanic is just removed.
QFE