Jedi Archive

Thread: Jedi being the PvP Profession.

Krtz
Sun Oct 02, 2005 10:38 am
#14

/agree... mostly


The focus on Jedi being a PvP only profession, and content for BH play has partially ruined that aspect of the game (my opinion).


It would be nice if Jedi progression was more tied to content rather than a continuation of grinding. Can it really be impossible to desing a progression system that varries with level and profession? I mean it is 2005 and everything.


Making the Jedi do things that are more.... Jedi-like, and the Sith do things that are more Sith-like would enhance gameplay, make Jedi more respected (except by BH that enjoy killing them) and give Jedi something to do rather than killing Bols, and fighting/hiding from Bounty Hunters (again that's an opinion, feel free to disagree).


Of course then they will get griefed for being care-bears and not playing the game the way someone else wants them to play. But my question with this game from the beginning (and my problem with a lot of it's players) has been, is endless PvP the only way to play? And if I think it isn't, it's my $15.00. Let me spend it how I want.



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RebelArchAngel
Sun Oct 02, 2005 10:50 am
#15

/agree with OP



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Mistwaver
Sun Oct 02, 2005 10:53 am
#16

The simple solution is to add an actual risk vs. reward system, and not this pansy you get to use a lightsaber reward vs fear of being killed by a BH and end up losing experience. Something in the end that only those who deep in their heart want to be a Jedi in the end-game. Those who are not hardcore about it won't stick through it through all the frusterations, and even today being a Jedi post-CU definitely isn't as frusterating as it was pre-CU, and being a Jedi post-Pub 9 wasn't as frusterating as it was pre-Pub 9. I missk eeping to myself trying to keep my identity while I grinded on Endor and Dathomir. Now, I find myself in all-Jedi spin groups on Tatooine and Naboo.

I don't care if 80% of the population is Jedi, that doesn't change the fact that you have to first grind out a viable "regular" template, go through the months of village phases, and then grind 20-36 million Jedi XP, depending on if you go with a dabble or double-mastery template. Sure, progressing through the Jedi profession is faster now due to these spin groups, but guess what? So is progressing through regular professions. So the fact still remains: it still takes that much longer to grind a fully templated Jedi Padawan as opposed to grinding a fully templated "regular" character.

Hopefully our correspondent will make sure that in the end, the risk vs. reward exists. I've been hoping for that risk vs. reward for over a year now, and I still have hopes that someday it will exist. The lightsaber and sparkies and lightshow from healing and Force buffs definitely isn't enough "reward".

So, ask yourself this: Why by a Jedi when you could be more powerful as TKM/Master Swordsman/4000 Doc?

Basically, right now I thnk SOE is just testing how far they can push the Jedi community before they all start cancelling their accounts.



Reeli Owoo
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p897t98
Sun Oct 02, 2005 10:55 am
#17

Reminder to self : Never attempt sarcasm in the jedi forums. EVER.




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MsNiL
Sun Oct 02, 2005 10:58 am
#18

I saw two nice posts here... just bookmarking the thread for now




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Niccolado
Sun Oct 02, 2005 11:29 am
#19



p897t98 wrote:
Perma death any jedi with pvp rating below 1500 ? problem soooooooolved ! Then make the remaining jedi uber !

/sign






What if SOE decided to start with your account? I mean. Just to get rid of one jedi? im sure you would not appreciate it, if you like SW and playing jedi. So, why do you say that SOE should do this to other?

Im all for free flow of jedi. It should be balanced to other elite professions, and it should take as today 3-6 months getting jedi. There should not be any forced PvP. And everyone should get a 2nd character as a 2 year vet reward, so they do not need to go jedi.

If this happend, jedi would balance itself: there would not be any screams from BHs and Jedi about imbalances, because imbalances only shows itself in PvP. And since its so difficult balancing jedi and BHs agains eachother, the only PvP should in the future be between non-jedi (GCW) and Between jedi (FRS). easy balance. no anguish screams and no more unhappy people.




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Anistasio
Sun Oct 02, 2005 11:46 am
#20

just wondering why after a year and half of jedi being in game this is all of a sudden a major issue? what did i miss here? why are all these post showing up more frequently than jedi ruined gcw post..and all of a sudden too. what the hell happened?



-Your greed will destroy you-
- 4/29/04-
abbink
Sun Oct 02, 2005 11:54 am
#21







Anistasio wrote:
just wondering why after a year and half of jedi being in game this is all of a sudden a major issue? what did i miss here? why are all these post showing up more frequently than jedi ruined gcw post..and all of a sudden too. what the hell happened?





i think it has always been the underlying issue. Theres not much difference between those old posts and these newer ones.

Message Edited by abbink on 10-02-2005 11:57 AM






Too often players and the devs have a mindset that professions should be balanced with 1 on 1 pvp in mind. This mindset is ruining the game. The benchmark for balance should be determined by the role a profession plays in a group setting. As long as the current mindset continues we will never see uniqueness among the professions, nor will we ever see individuality within a given profession. We will never see the SWG universe expanded as the focus will only ever be balance pass after balance pass after balance pass.


Message Edited by abbink on 07-26-200609:32 AM


JediYuDanJa
Sun Oct 02, 2005 2:04 pm
#22

I agree with the original post.

Message Edited by JediYuDanJa on 10-02-2005 02:05 PM




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Azino
Sun Oct 02, 2005 3:50 pm
#23






GinazResser wrote:

Kind of like someone coming to live in your country but expecting you to change your ways for them. They are the "carebear" or mature non-pvp types.




You live in Engla-stan too?




Kebian Miasma
Allani's Loving Partner
Jedi Padawan
Sunrunner


fouchin
Mon Oct 03, 2005 12:00 am
#24

Anistasio wrote:

just wondering why after a year and half of jedi being in game this is all of a sudden a major issue? what did i miss here? why are all these post showing up more frequently than jedi ruined gcw post..and all of a sudden too. what the hell happened?




new sudden issue ? you must not read the boards much. this has been the biggest issue in this game since the first jedi went on the bounty hunter terminals. they only reason it seems new is cause the admins of this site like to delete all the past post at a whim.


its cause of the non concenting pvp in the jedi vs bh system that the GCW is dead. why go overt were anyone can kill you when you can go bh and always have first strike and the element of surprise and much better equipment. as long as this system remains in the game. the gcw will never live again.



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Azino
Mon Oct 03, 2005 12:04 am
#25


I dunno...


I don't like it though. I can't say I'm 100% happy with pvp in general in SWG - I like pvp but it's not implemented very well. People can group up and kill pikets and get xp together, have a laugh, buy weapons and other items from eachother and then meet in a pvp situation later. I wonder how many people choose not to kill the enemy because... well, they're friends.


I prefer the scenario in other games where you can't even group up, trade (, or in some cases even talk!) with the enemy so that people are 100% committed to the side they choose. Not that I'm suggesting they do that with SWG but it does have it's appeal.


As it stands it's almost impossible to roleplay the GCW. In some other games with open pvp (everyone is permanently pvp enabled) there is no official war to worry about and so players make their own alliances andenemies amongst themselves.


Correct me if I'm wrong (and I'm sure someone will) but isn't SWG the only game where there is an official war going on, has pvp, and yet players can freely group, trade, talk with the enemy?

Message Edited by Azino on 10-02-2005 12:06 PM



Kebian Miasma
Allani's Loving Partner
Jedi Padawan
Sunrunner


Anistasio
Mon Oct 03, 2005 12:08 am
#26






abbink wrote:





Anistasio wrote:
just wondering why after a year and half of jedi being in game this is all of a sudden a major issue? what did i miss here? why are all these post showing up more frequently than jedi ruined gcw post..and all of a sudden too. what the hell happened?





i think it has always been the underlying issue.




yes..i realize that..but whats up with it now..why the sudden onslaught of them? in my own experience most people i know start off feeling that jedi shouldnt have to pvp...cause of the simple truth that losing xp sux. but as they gain level and eventually finish their template they realize it was part of the experience and could learn from it and teach others what they learned.and most came to accept it..sort of a right to passage kinda thing.so it was never a HUGE issue with getting it completely removed..it was more of a get it fixed. its just odd that theres so many posts like this all of a sudden.



-Your greed will destroy you-
- 4/29/04-
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