Jedi Archive

Thread: ANOTHER Idea about Perma-Death

Vegitaa
Fri Oct 14, 2005 8:35 am
#14



Seriously, I know many of us wouldn't have as much of a problem with it if it didn't mean losing a character I've played for 2 years. Also Jedi are not the 1.5x stronger that people claim. Add in lag, LD kills, and bugs... I'm sorry to say you need to come up with a different solution.


I believe Tanks had a great thread going about a "Blue Glowey" system. Even seemed reasonable. If I remember correctly, once a Jedi gets killed by BH X amount of times instead of Permadeath, they would be Blue Glowey for a few days or weeks (not sure on time limit). As Blue Glowey they would only be able to be seen by other Jedi and could not affect the world in any realistic way. So no checking harvies, piloting ships, killin npc's, etc.. just cruising around able to chat in guildchat and the like.


More like a penalty box than a permadeath. Heck, I'm a Jedi and I'd support that. But take away the millions of credits, 2 pa halls full of stuff, 100+ badges and 2 years worth of gameplay... no way any reasonable person would agree to that. Also, if you weren't around back then, Jedi didn't have lots either. Your Main character never changed, he was never carrying a saber or using the force.


I commend you for actually saying that it should go both ways. But thats exactly why it won't happen. BH'ers who spent millions on Mandalorian Armor, ADK kits, and spiffey carbines would never let this happen.

They would leave the game, the Jedi would leave the game, and the community would take a major hit. Persaonlly, I think instead of blaming Jedi/BH for the hatred and constant complaining we should be placing it where it belongs. The Devs.

It's like watching Jerry Springer. The cheating boyfriend gets appluase then the 2 women fight each other instead of both teaming up and creaming the guy. Boggles the mind...

Message Edited by Vegitaa on 10-14-2005 09:39 AM



There is no peace, there is anger.
There is no fear, there is power.
There is no death, there is immortality.
There is no weakness, there is the Dark Side. I am the Heart of Darkness.
I know no fear, but rather I instil it in my enemies. I am the destroyer of worlds.
I know the power of the Dark Side. I am the fire of hate.
All the Universe bows before me, I pledge myself to the Darkness.
For I have found true life, in the death of the light.


Deathadders
Fri Oct 14, 2005 8:53 am
#15

Nah! Perma death will cause SOE to lose revenue. Also wouldn't it suck to be chased by a bher on your last death when the power goes out, pc crashes or lag out and when you log back in you become blue glowie and very frustrated. Then you swear and cancel your account.
Craile
Fri Oct 14, 2005 8:57 am
#16

I am bewildered as to why when the Jedi profession is headed to the abyss people keep spamming crap ideas to destroy us more? Give me a fracking break....




-Craile- Guild Leader LOD-


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omismiha
Fri Oct 14, 2005 8:57 am
#17

again i will re-iterate.


PERMA DEATH WILL NEVER COME BACK IN ANY WAY SHAPE OR FORM. IT WAS REMOVED FOR SERIOUS LEGAL REASONS.


seriously, you dumbass bh's should never play the game again
iosskman
Fri Oct 14, 2005 9:00 am
#18

ugh MBH takes 5 hours to grind and jedi takes 6months+....not fair at all...



my old register messed up so now im stuck with the 05 one and ive been playing for 2 years


ACCOUNT CANCELED
bmill
Fri Oct 14, 2005 9:07 am
#19

Let's entertain the notion for a moment though....


If it WERE to happen, it would have to be voluntary on BOTH sides. The Jedi would have to flip a setting in their control panel, or talk to a Jedi npc or something like that to sign on for something like this. They would have need to have the ability to sign off something like this too.


I think it's an interesting approach though.... I like the idea of having myself as a Bounty Hunter accountable for losing a mission against a Jedi.





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p897t98
Fri Oct 14, 2005 9:10 am
#20

Noone would do this, except people grinding a CL 54 MBH in a day, and hoping to catch a Jedi in PvP...




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MorfiMibar
Fri Oct 14, 2005 9:10 am
#21



Soulcaster wrote:

Lol i think this is a great idea =)

Just think, you'll be able to kill off those pesky BHs






yeah its great idea, im worked a year for my jedi and when i got a client crash, huge lag, connection lost or an exploiter bh ill lost my toon. its ok, im kill the bh he/she just lose 2 days work. i love your idea....
keep it in your brain....




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PA SITE CLOSED, THANKS NGE
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now im a happy Dark and Light player

Soulcaster
Fri Oct 14, 2005 9:21 am
#22


man some of you just dont have any constructive criticism do you. Just read it, say no and continue on.


This idea will NEVER be implimented, i mean, when was the last time SOE listend to anything we had to say from here?


so why dont u just play wiht the idea. I mean if u dont like it fine say you dont like the idea. but dont be a$$holes lol


Message Edited by Soulcaster on 10-14-2005 12:25 PM



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abbink
Fri Oct 14, 2005 9:24 am
#23






TehTeleCaSteR wrote:


Sorry but um... This idea sucks





im going to have to agree here. sorry soulcaster but not the best idea






Too often players and the devs have a mindset that professions should be balanced with 1 on 1 pvp in mind. This mindset is ruining the game. The benchmark for balance should be determined by the role a profession plays in a group setting. As long as the current mindset continues we will never see uniqueness among the professions, nor will we ever see individuality within a given profession. We will never see the SWG universe expanded as the focus will only ever be balance pass after balance pass after balance pass.


Message Edited by abbink on 07-26-200609:32 AM


Eskie
Fri Oct 14, 2005 9:25 am
#24



Soulcaster wrote:
(...) But you will be given the chance to perminantly kill off BHs. (...)




Your logic is flawed. Any BH player will just create a new BH toon and be back in 5 days tops.

Furthermore, until you can reliably address the issues of load killing and LD killing (and of course preventing people from pulling their modems to appear LD when they are about to lose), dont even think about anything like perma death.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
MaitaXibo
Fri Oct 14, 2005 9:41 am
#25

Can I get some of whatever you are smoking??? THis is crazy, no one would agree to those terms, especially BHs since jedi are still more powerful and any jedi that gets on this list will be wanting there cause tehy know they can own anyone else. I would never take one of these missions, that is just crazy talk.



Maita Xibo, CL 90 Respec Jedi today,
Laita Xibo, CL 90 BH, Elder Master Armorsmith, RIS Certified, Merchant, Marksman, Artisian

Offer won auctions to Loot Vendor at WP 4524 -4423 Mos Eisley, tatooine.

Walk Softy and Carry a Big Stick.
MaitaXibo
Fri Oct 14, 2005 9:45 am
#26


Some of you might think that this wouldn't give the BH 1st strike advantage...but it still does, since u dont know WHO has ur mission. Plus it would tip you off to the fact that Force PvP might be coming...and it will give u a chance to prepare for a possible final battle. (ie: get anything important off of u). This might eliviate "forced PvP"






This idea really sucks, come on. Any good full temp jedi can go toe to toe with a BH and most can escape at will, where a BH once he starts teh fight is in it till the end. Only way this will work is if BHs are made an alpha class, given a free unlock and made equal in power at all levels to Jedi, including if and when FRS comes back. Would have to have a BHRS so BHs could gain power and be able to compete. If those conditions were met it might be fun.



Maita Xibo, CL 90 Respec Jedi today,
Laita Xibo, CL 90 BH, Elder Master Armorsmith, RIS Certified, Merchant, Marksman, Artisian

Offer won auctions to Loot Vendor at WP 4524 -4423 Mos Eisley, tatooine.

Walk Softy and Carry a Big Stick.
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