Jedi Archive
Thread: The Windu Warrior Template Guide (MLS, MD, H 3000, Enh 0002)
TXDragoon wrote:
So where in the template is the "Scream like a sissy girl when you lose your arm" ability?
Thanks but this is not about what template's better than what this is about SWGHotties Guide post that he asked us to make.
enigma_writer wrote:
Better template
Master saber
Master Defender
heal 4040
This template is best if u are prepared to use holocrons and the 1500 heal is very important now in the current system and sap will make up for not having drain. Its best to use sapwhen the Jedi uses more then half their action then sap them and start to wear them down.
The only weakness to this template is drain and not having channel force makes for a slow regenof force.
I think this is a great guide. So far i am almost done with this template and i love it! Like one of the previous posters I don't want to give up force to have defences.
(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
Jedi Knight in training
My name is as mysterious as the force
ranmatendo wrote:
I think this is a great guide. So far i am almost done with this template and i love it! Like one of the previous posters I don't want to give up force to have defences.
Thanks man.
This Idea behind this post is for the Guide it's selfnot the Name of the Guide... The name itself can always be changed. I am Glad you could enjoy it bud
Wish others could get past the name and enjoy it as well because this Template is still a good one even after Publish 19 ![]()
Message Edited by JediJamie on 07-04-2005 07:11 AM
KevikTharr wrote:Drain is useless now... It was only useful when EVERYONE had it in pvp, cause it would knock someones force down like no tommorrow. But now, if you're the only one using it, it is pointless.
So if you're the only person that has it, how exactly does that make it useless? Just because less people have it, it doesn't "knock someones force down like no tomorrow?" Sounds like using it would be an advantage then, not a disadvantage.
I don't get it.
FYI:
with this template you just use Parwan for burst runs. you can easily string 3 successively in most cases, and then use a regular burst run afterwards. that's a long marathon.
and, you can have clothes with +25 terrain negotatiation crafted up by BE/Tailors - which takes care of the running up hill problem. with that much force, you don't need to wear robes, take advantage.
also, supplement your /forceheals with Ruby Bliel and stim d's, just like the regular profs do.
enjoy ![]()
Message Edited by Jeisyn on 07-05-2005 09:00 AM
Zalbocca wrote:
This is actually the template I had since the CU and I have to say I absolutly love it. Some ppl say Force armor is better than DEF but they are wrong, Us Mdef dont have to pay precious Force points for our defenses. Also +25 Saber Deflection with Improved Force Valor really helps alot.
I would disagree with this. MLS/ME will cut through a MLS/MD template in no time at all. The weakness of a MLS/MD is the lack of speed in comparison, unfortunately you will have a tough time against an Enhancer who knows how to play his template.
jonzi wrote:
Yeah, good guide mate, thanks for putting in the time, ignore the whingers
Thanks Man
Force speed is a big difference now.
Specially when facing the new Melee/Doc 4000 with Driods. You need to have a High DPS to take them down.
Of course make sure you kill their driod and move some 20m away from it. ![]()
SWGHottie wrote:
JediJamie wrote:
tuffness55 wrote: so your saying the FOTM is a good template....who would of thought
No I am posting this so that SWGHottie can add it to his Template guide post..
SWGHottie's Template Guide Post
Message Edited by JediJamie on 07-03-200508:52 AM
Yup, and I just added it.
Good work, and keep it updated. Make sure you add info based on my suggestions in my sticky thread.