Jedi Archive

Thread: The Windu Warrior Template Guide (MLS, MD, H 3000, Enh 0002)

JediJamie
Sun Jul 03, 2005 7:53 am
#1
























“The Windu Warrior Template”


(MLS, MD, Heal 3000, Enhancement 0002)


Greetings my young Padawan’s.


And welcome to the Jedi Academy. Today I will be teaching you about this particular fighting style I like to Call “The Windu Warrior Template” A fighting style based on the Jedi Master of the old Republic "Mace Windu".


This is a Template that will grant you access to skills that will make you a powerful warrior and a force to be recon with. However there are a few downsides to this template and this may not be a style for you. That’s what we are here to find out today. So if you will just step into the Academy we shall begin.


Ok first lets start off with the skills you will have by choosing this template.



  • Master Sabers- Master sabers will grant you access to all the most powerful saber attacks. Armor Break, Power Attack, Leg, Body, and Head hit, and Advanced Saber Throw (Which is now the only way to Knock Down with saber throw). Also with Master Saber you have two Area of Effect Attacks (Spin Attack and Dervish) that will help when fighting PvE and can even come in handy in some PvP fights depending on who your fighting.



  • Master Defender- With Master Defender you will have a ton of Defense verse Melee, Ranged, Force attacks, and State Defense as well as a +70 to Jedi Innate Armor.(which will help a ton as well at taking on incoming damage) Also with this you have a few skills. Valor which will help you block incoming ranged attacks. Aura this skill will help you take less damage you take from an enemy, Also you have Dominate Mind, A Taunt skill that will assist your party when hunting with friends, you can draw the agro very good with this skill. And last but not least Avoid Incapacitation This skill will keep you alive when you have run out of health. It must be toggled on every 30 secs to work.



  • Healer 3000- This Healing ability will grant you Improved Force Infusion and a Force Heal that does 1000 per hit. This Improved Force Infusion works beast if you have made it into a macro and have it looped over and over. Since the adding of the mind cost to these skills I have also been taking some D-stims out with me just to help from time to time. I can say that with the D-stims combined with the 1000 heal and Improved Force Infusion I have done just fine with this template and these healing abilities



  • Enhancement- 0002. With this Skill you have access to a minor ability to Snare, a Force Shield that last for 15 mins and helps reduce incoming force attacks. And Most of all Channel Force that will help get back your force during a fight and also in down times between fights. There are a few out there who go without Channel Force I personally don’t see how they can live without it. I am a channel junky


Now that you have a list of the skills lets get into the Pro’s and Cons of this Template.


The Pros.



  • You will have access to all the most advanced saber moves in the game giving you the ability to dish out good amounts of damage.



  • Also you can take it as good as you give it. With master defender your ability to take damage is one of the best in the game. Your +70 Innate Armor combined with Aura and Valor will help with the incoming damage you receive. Also with Valor upandwith MLSyour Block skill will be at 50.



  • The Jedi heals are good especially if you take a crate of D-Stims with you. Also although Avoid Incap has taken a big nerf I still find it works well when those healing delays kick in. If you find yourself low on life and not enough mind to heal tap Avoid Incap and that will give your mind the time it needs to regen.



  • Also with the increased damage output of Saber Throw as long as you have this Avoid Incap you move at the speed of "Snare" howeveranyone who comes with in 32m of you will take a good bit of damage hit with your Advance saber throw and a chance to be knocked down as well.



  • Also if you find yourself slowed by using Avoid Incap or if your enemy is running circles around you feel free to pop a snare on him. If it lands it will help slow them down long enough for you to get into range to do some damage.



  • And One of my personal faviort Pro’s about this template is the force cost. With The Force Cost of Saber moves decreased. You will use less force with this template that you would with others. Most of your Defender skills are modifiers that are built in to your character and you only use force on skills like Dominate Mind, Valor, Aura, (and not much either I must say) and Avoid Incap (1000 force a use now) I do find other Jedi I have dueled have had to use there holocron or have ran out of force before I have many times with this template. You will have 6750 Force pool (6900 with your robes on) and that’s good enough for this template.


The Cons.



  • With this Template you will be slower than most Jedi the loss of Force run and with it the ability to run up hills fast. When your not in a fight its not that big of a deal anymore since you can use a mount or a speeder. However you will want to pick your fight locations wisely if your enemy can move up hills faster than you it will be a problem. In times of need you will still have burst run to use.



  • It does take some cash and or luck to get access to the best pearls and crystals in the game to build a good saber. Building a good saber can be a pain but with this template and the loss of force run to escape a tight spot you will want the best saber you can build because in most fights you will want to go down swinging. With a good saber you can do this but building a good saber can be costly to some Jedi.



  • Also with this template the lack ofJedi like abilitesalthough saves on force power can be a bit boring at times. If you like to be the Jedi who has tons of skills and abilities than this template may not be for you.



With this template you will have 0 skill points left over. So if you’re a Jedi who enjoys PVP and knows the right foods and drink combosand wants a good template to do this with than this Template is a great choice. With this template I took down a Master Bounty Hunter and His Master Combat Medic friendand still had around 2700 force left. (I was using a 12 Force Cost,521 Modified DPS Gen 4 Saber)I have yet to test it on 3 or more but may be doing further test in the future. If I do I will come back here and let you know how it went. If there are any questions feel free to ask and I will try my best to answer.


Until then thank you for coming to this class at the Jedi Academy,


May the force be with you…


Class Dismissed…


Message Edited by JediJamie on 07-03-2005 06:10 PM







(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
Xeon, Jedi Knight of Chilastra
and Founder of The Light of Ossus
"My ally is the Force, and a powerful ally it is"
tuffness55
Sun Jul 03, 2005 7:55 am
#2

so your saying the FOTM is a good template....who would of thought

JediJamie
Sun Jul 03, 2005 7:57 am
#3





tuffness55 wrote: so your saying the FOTM is a good template....who would of thought




No I am posting this so that SWGHottie can add it to his Template guide post..



SWGHottie's Template Guide Post

Message Edited by JediJamie on 07-03-2005 08:52 AM







(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
Xeon, Jedi Knight of Chilastra
and Founder of The Light of Ossus
"My ally is the Force, and a powerful ally it is"
frisbee_j
Sun Jul 03, 2005 8:08 am
#4






tuffness55 wrote:
so your saying the FOTM is a good template....who would of thought





MD/MLS isn't FOTM, 0404 LS/MDis.



z Ap-na Lasa z N Sylia Stingray N

-TDR-




JediJamie
Sun Jul 03, 2005 9:26 am
#5






frisbee_j wrote:





tuffness55 wrote:
so your saying the FOTM is a good template....who would of thought





MD/MLS isn't FOTM, 0404 LS/MDis.





Either way I just wanted to write a guide to help out anyone who had any questions...







(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
Xeon, Jedi Knight of Chilastra
and Founder of The Light of Ossus
"My ally is the Force, and a powerful ally it is"
gera
Sun Jul 03, 2005 9:57 am
#6

Windu had force run on Clone Wars







Armor removed from Jedi so they can be kited 'as designed' - Blixtev

JediJamie
Sun Jul 03, 2005 10:06 am
#7






gera wrote:

Windu had force run on Clone Wars









Ture in the cartoon he did. However I based this templet on the movie Windu we all know and love










(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
Xeon, Jedi Knight of Chilastra
and Founder of The Light of Ossus
"My ally is the Force, and a powerful ally it is"
gera
Sun Jul 03, 2005 10:07 am
#8






JediJamie wrote:





gera wrote:

Windu had force run on Clone Wars









Ture in the cartoon he did. However I based this templet on the movie Windu we all know and love








Where did you see "Defender" on movie?








Armor removed from Jedi so they can be kited 'as designed' - Blixtev

JediJamie
Sun Jul 03, 2005 10:11 am
#9






gera wrote:





JediJamie wrote:





gera wrote:

Windu had force run on Clone Wars









Ture in the cartoon he did. However I based this templet on the movie Windu we all know and love








Where did you see "Defender" on movie?










Well in Eposide II when Windo comfroted Duko and the Arena Fight he hade pretty good Defense. Also the other 3 jedi who faced down the Emporer didn't last long but Windo sure did. Look When I think of Mace Windu I think of a Powerful Jedi who can take a beating and dish it back out.


That's just how I view it. I am sorry if you don't agree. It's just a personal thing and if you see it diffrent than that's ok too...









(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
Xeon, Jedi Knight of Chilastra
and Founder of The Light of Ossus
"My ally is the Force, and a powerful ally it is"
TXDragoon
Sun Jul 03, 2005 1:04 pm
#10

So where in the template is the "Scream like a sissy girl when you lose your arm" ability?




MikeHeXt
Sun Jul 03, 2005 1:11 pm
#11

Or you can go 0003 Enhancer and drain



COL Mike' HeXt-Elder Jedi Master Imperial "Rebel Slayer"

CPT HeXt -- ElderClone Bounty Hunter/Commando "Rebel Jedi Slayer"

Myke' HeXt- ShipwrightMerchant "DWB Fodder"


KevikTharr
Sun Jul 03, 2005 1:14 pm
#12

Drain is useless now... It was only useful when EVERYONE had it in pvp, cause it would knock someones force down like no tommorrow. But now, if you're the only one using it, it is pointless.






~(*)~Secret's Mall~(*)~

-3467, -2636 Dantooine. 800m from Imperial Outpost, Dantooine.

\\\\\Augrim/////


aose
Sun Jul 03, 2005 1:23 pm
#13

its sickening seeing 90% of the jedi population are defenders. Mostly master defenders.. We need to go back to the jedi trees before pub 9
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