Jedi Archive

Thread: Master Defenders please advise

Grunzer
Thu Sep 15, 2005 6:52 am
#14


Correct me if I'm wrong but don't Jedi with that template use very little force compared to other templates? I would go with Force Run.






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BladeWaker
Thu Sep 15, 2005 6:54 am
#15

Mls/mdefender/4040 = certain death in pvp, almsot like pre cu lol. All target the mdefender, let him AI, then get off him, kill everyone else then just /drain on him until he drops lol, you can't run anywhere.



[[Robbie M. ]]
[[Old Skool]]
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Kal_Choedan
Thu Sep 15, 2005 6:57 am
#16

hope that works for you when holos are changed to buffs then!! I couldnt live without chanel myself it would be like chopping off my head not having that.



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KRAKEN666
Thu Sep 15, 2005 7:05 am
#17


with this template i have hadto only use a holo twice and one was becuase of my keyboard got scrwed up. the holo is a safety net but not neccesary.
Criper
Thu Sep 15, 2005 7:15 am
#18






BladeWaker wrote:





Xato wrote:





BladeWaker wrote:

3000 healer is useless






dammit really? - have to change my template now


3000 healer is great








for being afk in a cantina running a infusion macro maybe?


but you get hit for 800-1400 points per second in PvP, and cano nly heal 1000 for 6 seconds? beside spamming ruby bliel and stims which you cannot do forever...it doesn't even make since , 1000 points healed in 6 seconds well you take an average 6,000 points of damage in that 6 seconds, not including steak,foods,drinks and stims ofcourse. But whatever...






So in other words, you think healer 4xxx is also useless. I mean, those extra 500 healing points doesn't really matter when you look at those numbers...

Message Edited by Criper on 09-15-2005 04:15 PM



Cri'per Sawei'vao [ Dark Jedi Knight ]
Xhar Weird'o [ DE/WS assasinated by SOE ]
____________________________________________________________
w XHAR'S MINI MALL w
w Located outside Bestine, Tatooine -470, -3450 w
Cri'per - Just sat there, and it was fun!
- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be. Your voice counts!
BladeWaker
Thu Sep 15, 2005 7:17 am
#19






Criper wrote:






BladeWaker wrote:





Xato wrote:





BladeWaker wrote:

3000 healer is useless






dammit really? - have to change my template now


3000 healer is great








for being afk in a cantina running a infusion macro maybe?


but you get hit for 800-1400 points per second in PvP, and cano nly heal 1000 for 6 seconds? beside spamming ruby bliel and stims which you cannot do forever...it doesn't even make since , 1000 points healed in 6 seconds well you take an average 6,000 points of damage in that 6 seconds, not including steak,foods,drinks and stims ofcourse. But whatever...






So in other words, you think healer 4xxx is also useless. I mean, those extra 500 healing points doesn't really matter when you look at those numbers...


Message Edited by Criper on 09-15-2005 04:15 PM




Ye 4000 is pretty useless, but the extra 500 does help.



[[Robbie M. ]]
[[Old Skool]]
[[|||FEDS|||]]
-OneManGuild+Ubernoob+JoknFTW-
Criper
Thu Sep 15, 2005 7:19 am
#20






BladeWaker wrote:






Criper wrote:






BladeWaker wrote:





Xato wrote:





BladeWaker wrote:

3000 healer is useless






dammit really? - have to change my template now


3000 healer is great








for being afk in a cantina running a infusion macro maybe?


but you get hit for 800-1400 points per second in PvP, and cano nly heal 1000 for 6 seconds? beside spamming ruby bliel and stims which you cannot do forever...it doesn't even make since , 1000 points healed in 6 seconds well you take an average 6,000 points of damage in that 6 seconds, not including steak,foods,drinks and stims ofcourse. But whatever...






So in other words, you think healer 4xxx is also useless. I mean, those extra 500 healing points doesn't really matter when you look at those numbers...


Message Edited by Criper on 09-15-2005 04:15 PM




Ye 4000 is pretty useless, but the extra 500 does help.





He, he, well, not if yoa take 6000 in damage during the cooldown timer. But 1 vs 1 4000 helps. And 3000 1vs1 aint useless either...



Cri'per Sawei'vao [ Dark Jedi Knight ]
Xhar Weird'o [ DE/WS assasinated by SOE ]
____________________________________________________________
w XHAR'S MINI MALL w
w Located outside Bestine, Tatooine -470, -3450 w
Cri'per - Just sat there, and it was fun!
- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be. Your voice counts!
MrDoppa
Thu Sep 15, 2005 7:25 am
#21

Im MLS def 4440 enh 3002 and healer 4000.



I often wonder i I can survive without the tier 4 in healer. 1000 vs 1500. If I drop the tier 4 in healer I will drop the tier 3 because the infusion is nice but Im not in love with it.


The channel is my friend. I like to use specials. So I run out of force quite quickly. Channel keeps me playing. Not sure I'd want to play without it. If holo's become avail enough and don't cost 500k, then I would feel comfortable with dropping it and running witht he holo's.


Force speed and force run 1 keep me in the game imo. your dps goes up with fs2. your action and force will go faster too. depending more on channel now.


of course, it comes down to playstyle. Because i like all 3 (healer 4, enah 3002) is the reason I haven't master defender. plus, form what i hear, you'd want fr when you get that snare from AI.





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BladeWaker
Thu Sep 15, 2005 7:26 am
#22

infusion is pretty useless in pvp aswell lol, 11% mind cost? lol good job keeping that macro going well your trying too keep yourself healed



[[Robbie M. ]]
[[Old Skool]]
[[|||FEDS|||]]
-OneManGuild+Ubernoob+JoknFTW-
viperlss-RDF-
Thu Sep 15, 2005 7:33 am
#23






jlutz11 wrote:

My temp is going to be MLS/Mdef,


I will probably also go with 3000 Healer. I am having trouble deciding on weather or not to go with 2000 enhancer or 0002 enhancer. I could also take some points from healer to put into enhancer.


My question to you guys is this. (master defenders Please answer). Is it more important to have force channel or force run? Do you find yourself running out of force often enough to get channel rather than run? Do you find yourselfs in situations that you wish you had a rapid way to escape instead of being able to channel?


I just finished the village yesterday so i have little expierence with this temp.



My other question is. What would you suggest that i start grinding first? I was thinking of starting 0040 LS first so i could get spin attack, and be able to grind a little faster.



Thanks for your help







I am Master Lightsaber, Master Defender, 3000 in healing, and 0002 enchantment.


While its not as good vs jedi you can hold a gank squad till support arrives. BH/CMs are not a challenge nor PvE. I pefer channel due to the fact you can keeping fighting in a longer fight or quest with less down time.


Its an issues of whats your playing style.





Viperlss - MLS/MDef. NGE cl90 Imp Jedi Master Neutral pilot.
Maxxlss - Master Doctor. NGE DE Rebel
Iggria Ara - MBH/MCM. NGE cl90 MBH, Imp
epochlss - Mcarbs/Mrifles/Medic, NGE 90 Spy, IMP
KeeferKman
Thu Sep 15, 2005 7:35 am
#24

Simple, get the channel and get parwan nutricake....burst run > force run


Parwan takes about 25 fill, so you can get up to 5 minutes of running, or more if spaced out (food digestion)


A BH will be using burst run, and your force run will not get you away from him. However, if you loose allforce, welcome cloner





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Homper
Thu Sep 15, 2005 7:53 am
#25

I am MLS, MDef, 3000 Healer, and 2000 Enhancer.


I am completely happy with this template. In PvP, It rocks, In PVE, it also rocks.



you have to know how to play the template.


Channel, while useful... is overrated. A double master temp as a very high force regen rate.




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Fugitron
Thu Sep 15, 2005 7:57 am
#26






Homper wrote:

I am MLS, MDef, 3000 Healer, and 2000 Enhancer.


I am completely happy with this template. In PvP, It rocks, In PVE, it also rocks.



you have to know how to play the template.


Channel, while useful... is overrated. A double master temp as a very high force regen rate.






I would disagree. I am MLS/MDEF 3xxx Heal xxx2 Enh. I do fine in PvP (please note Pre-CU pearls in saber at 676 Mdps). I do VERY well in PvP. I will say this. Against certain BH temps a fight can last a little while, with that being the case without channel you would be subject to using a holo or running out of force. Also, in terms of PvE having the ability to channel is a VERY useful feature. If all you want to do is PvP go 2xxx but if you still wanna PvE I suggest xxx2.








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