Jedi Archive

Thread: Master Defenders please advise

jlutz11
Thu Sep 15, 2005 5:48 am
#1

My temp is going to be MLS/Mdef,


I will probably also go with 3000 Healer. I am having trouble deciding on weather or not to go with 2000 enhancer or 0002 enhancer. I could also take some points from healer to put into enhancer.


My question to you guys is this. (master defenders Please answer). Is it more important to have force channel or force run? Do you find yourself running out of force often enough to get channel rather than run? Do you find yourselfs in situations that you wish you had a rapid way to escape instead of being able to channel?


I just finished the village yesterday so i have little expierence with this temp.



My other question is. What would you suggest that i start grinding first? I was thinking of starting 0040 LS first so i could get spin attack, and be able to grind a little faster.



Thanks for your help












(gnn[[[[[[[[]nnnWX9gggggggggggggggggggggggggggggggggg)
Master Def/MLS, 3000 Healer, 0002 Enhancer
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Loupgaroo
Thu Sep 15, 2005 5:52 am
#2



jlutz11 wrote:
My temp is going to be MLS/Mdef,
I will probably also go with 3000 Healer. I am having trouble deciding on weather or not to go with 2000 enhancer or 0002 enhancer. I could also take some points from healer to put into enhancer.
My question to you guys is this. (master defenders Please answer). Is it more important to have force channel or force run? Do you find yourself running out of force often enough to get channel rather than run? Do you find yourselfs in situations that you wish you had a rapid way to escape instead of being able to channel?
I just finished the village yesterday so i have little expierence with this temp.
My other question is. What would you suggest that i start grinding first? I was thinking of starting 0040 LS first so i could get spin attack, and be able to grind a little faster.
Thanks for your help





I would take 2xxx enhancer.
Regarding spin: You should take xx2x LS, and then heal 2xxx to survive BHs. After that take 2xxx enhancer, then continue to defender (aura), Then LS skills. Sadly we need to focus on defensive skills first in order to survive....



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Emouh
Thu Sep 15, 2005 6:07 am
#3

2000 if you plan to PvP, forcerun and the extra speed from forcespeed 1 is always welcome, and in large scale PvP you're often dead before your forcebar is low.


0002 if you plan to PvE, nothing more irritating than having to sit 5 mins to regen force in the middle of a dungeon cause you can't channel.




[ Emoopea / Master of Sabers / Master Enhancer / Healer 4400 ]

[ Etona / Master Squad Leader / Master Combat Medic / Pistol 0031 ]
Robi1kenobi
Thu Sep 15, 2005 6:18 am
#4

i would say the opposite nothing worst than having a big pvp battle and have todie and wait for regen... force run is overated only cauz most people dont stick together as a unit they all freak out omg a red dot and feel they all have to run fasterafter it. Since your going with a double master temp you have to pick one or the other... humm both are good youll have to decide which aspect affects the most your playing style. for PVE i would go with 2000 its good to have force run and a lil spd buff when doing quests on kash exemple. if your all PVP id say both are good but it depends on how you play and how your guild works in pvp.



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Emouh
Thu Sep 15, 2005 6:28 am
#5

Good point about having to regen in PvP - I must say I do not really PvP much. But I rememeber trying a template without channel, and while I was in Myydryl caverns I had to stop every 5 mins to regen. Must add that they reduced FC on saber and specialssince then, maybe it's less important now.




[ Emoopea / Master of Sabers / Master Enhancer / Healer 4400 ]

[ Etona / Master Squad Leader / Master Combat Medic / Pistol 0031 ]
BooleScaric
Thu Sep 15, 2005 6:30 am
#6

i would say none of them..


MLS, Mdef,Healer 44xx... zhis is my advice


-Light-
Thu Sep 15, 2005 6:31 am
#7


I would say if you have a decent low force cost saber go Enhancer 2000, but make sure you have peps around you who can toss you some force if needed.


If not then Enhancer 0002.




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BladeWaker
Thu Sep 15, 2005 6:32 am
#8

3000 healer is useless



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Xato
Thu Sep 15, 2005 6:43 am
#9






BladeWaker wrote:

3000 healer is useless






dammit really? - have to change my template now


3000 healer is great





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TehTeleCaSteR
Thu Sep 15, 2005 6:45 am
#10


I'm MLS/Master def/4040 Heal, I was this for a while and some pre-CU. I recently switched to MLS/Mdef/3000 heal/2000 enh. Mostly because I do PvE alot these days (quests and such), and most quests now require you to run or walk long distances (kashyyyk/Rryatt Trail/etc.), I hardly ever run out of force only thing I don't like is that I have less force, because with MLS/Mdef/4040 Heal you have I believe around 7100-7200 Force and with 3000 heal/2000 enh you have around 6900 with robes. But I hardly run out of force in PvP or PvE unless I have to AI a couple of times. If you do, do any of these templates I highly suggest carrying a couple of holos with you. But all in all both are great templates Force Sap is great againest the new age MCM/MBH's.




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BladeWaker
Thu Sep 15, 2005 6:47 am
#11






Xato wrote:





BladeWaker wrote:

3000 healer is useless






dammit really? - have to change my template now


3000 healer is great








for being afk in a cantina running a infusion macro maybe?


but you get hit for 800-1400 points per second in PvP, and cano nly heal 1000 for 6 seconds? beside spamming ruby bliel and stims which you cannot do forever...it doesn't even make since , 1000 points healed in 6 seconds well you take an average 6,000 points of damage in that 6 seconds, not including steak,foods,drinks and stims ofcourse. But whatever...





[[Robbie M. ]]
[[Old Skool]]
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Alboin
Thu Sep 15, 2005 6:47 am
#12

IamMLS/Mdef H 3xxx/E xxx2 and I'm not happy with it - going to re-grind a little.


why?


- healer 3xxx is indeed a little waste. Normally improved infusion would be good, but in PvP and high-end PvE macro is breaking too often when you hitting saber special.


- When I left the game immideately after CU force bar was draining so quickly that I should channel almost on each cl>80 mob. Now I can kill Necrosis not hitting channel even once... So channel its not that important as it was, although very usefull still.


- in PvP Force Speed 2 users quickly outdamaging me if they have same pre-CU saber as I do.


So:


I want to try out ench3/heal2


and


Heal 4x4x


...if they work better for me at least.





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Ganaster
Thu Sep 15, 2005 6:51 am
#13

You could try 2000 healer 3000 enhancer - this is for an offensive stacked template. Use ruby bliel and stim D's when you can to help with the healing, and the advantage of this is you get force speed, which is the only way you can currently improve your speed over the base for specials, and you also get force suppression, which can be very helpful against ranged combatants...


The drawback is no channel force. With the force costs the way they are now, this isn't as much a problem as it used to be.


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