Items And Loot Archive
Thread: Kill Stealing!!!!
Actairr wrote:
Ecnirp wrote:
Actairr wrote:
Ok first my story. I am a doc/swordsman that was at the krayt graveyard and was KSed by some jedi, to remain nameless. So I added them to my friends list with a little note about what they did. A few days went by and I seen them at the graveyard again, this time with more jedi and guild members. So I waited and just as 3 or 4 dragons got on them I drove off and attracked as many dragons as I could (was 4 or 5) and pulled them right on top of the little buggers. You should have seen them all start running for their lives. I did feel bad for the innocents that I affected but I got my revenge. I was thinking, you want my dragon here have a whole family lol.
Now for anyone getting KSed at krayt graveyard, you can take my method or look at other parts of the planet like I did also and find other spots where they spawn. they are out there.
I hate KS as well, and its happened to me on more than one occasion - But that is considered griefing while KS is not - sucks I know but why risk your account?
Actually I was told that it is not griefing since I was just riding my bike around, not my fault the dragons attacked them.
Deliberately drawing a MOB onto someone or a groupwho is not currently engagingit- or does not wish to engageit is considered griefing - but saying that its difficult to prove unless a CSR is present and watching the event.
Like I said, personally I think KS is lame, there may not be any rules against it but its just good manners and decency at the end of the day - all I am saying is you never know who is in the group and who is watching - so be careful.
Iukespacewalker wrote:
this is all i have to say, if you like eq2 so much go play that game and dont whine on the forums
n00b and other varotion of the word=totally cool word /^_^\
Willvas wrote:Ok as for having many different ages in this game I think this is a serious issue....i love the idea of your new loot system will make things easier then the one who macro loots faster then the one who doesnt...so it does solve the problemNow as for when I am attacking mob...private jo here comes up takes his 1000 damage pike and swipes it down in a few hits...i dont get the kill he gets the loot that i was working on....this is just an example...i know the cu is suppose to change all the legendary, uber and cheat weapons out there but we do need to consider anotehr change...that is locking in a mob that is once attacked to only the attacker and his group fellowmates...this will be less of a hassle for a lot of us...then the larger guilds "who can" do it because they choose to be rude to the rest of the population....please devs look into this...this would greatly improve star wars....final fantasy online despite how bad it was...was very nice that nobody can run up to your mob you are attacking because it was "your mob" not its mine because i can kill it faster....I hope you seriously look into this....
Not just Corbantis then...
We have a guild of jerks... errr sorry, Dark Jedi who between the 7-8 of them up there at any given time can take down an ancient in YES 5 minutes with little trouble if not faster.
Some people play the game only for themselves.
Some play to better the community.
Then you have those that seem to play only to ruin the game for others.
We call that guild JUDGE on Corbantis.
Message Edited by havoc28 on 03-03-2005 06:21 PM
Message Edited by Willvas on 03-05-2005 10:25 PM
1. Someone said they liked the Eq2 system.
2. I responded that I do not like the eq2 system for the following reasons
a. When you break an encounter the mob's health goes back to full.
b. If I get help from someone I dont want to have to group up with them in the middle of a fight in order
for us to both get credit. If I need help, it doesn't mean that I need to run away and get no credit.
3. Like I explained in my second post, no one broght up either of these issues. I BROUGHT THEM UP! HOW MANY
TIMES TO DO I HAVE TO EXPLAIN IT? I BROUGHT THEM UP BECAUSE NO ONE ELSE DID. I BROUGHT THEM UP BECAUSE
SOMEONE SAID THEY LIKED EQ2 AND THIS IS HOW IT WORKS IN EQ2. I DO NOT LIKE THE EQ2 SYSTEM BECAUSE OF THESE
2 REASONS! I DO NOT LIKE THE EQ2 SYSTEM BECAUSE OF THESE 2 REASONS! I DO NOT LIKE THE EQ2 SYSTEM BECAUSE OF
THESE 2 REASONS! I DO NOT LIKE THE EQ2 SYSTEM BECAUSE OF THESE 2 REASONS! I DO NOT LIKE THE EQ2 SYSTEM
BECAUSE OF THESE 2 REASONS!
4. GET IT THOUGH YOUR THICK SKULL! I BROUGHT UP THESE 2 THINGS BECAUSE NO ONE ELSE DID. THIS IS HOW IT WORKS
IN EQ2 AND I DONT LIKE IT. THIS IS NOT HARD TO UNDERSTAND.
I have now explained this to you about 100 times. If you do not get it now, I recommend that you contact the University where you recieved your 2 degrees and request a refund.
Also, no where in my previos posts did I ever justify kill stealing. I have only argued against the EQ2 system of mob locking. If there is a better way, great. All I have been saying is that if I had to choose between the EQ2 system of mob locking and kill stealing, I would choose kill stealing. I dont find it to be that big of a problem to me and the Eq2 system of mob locking would be much more annoying in my opinion.
As for your second-to-last paragraph... I just want to laugh. WHat in the hell does you being in China have to do with you being able to read English? What does your having 2 degrees have to do with you being able to read? I know morons with doctorates from Stanford. I know people who own their own businesses who are morons. I know people who own their own businesses who never graduated high school. I know people who have degrees, & they own their own businesses that dont make any money. Let me borrow a phrase from a movie I'm sure you've seen:
Stupid is as stupid does.
Unfortunately you seem to not be able to figure out that I am not arguing against locking mobs in general, only the way it works in Eq2. PLEASE DO NOT MAKE ME HAVE TO REPEAT MYSELF AGAIN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Jocephus wrote:
I cant believe that I have to explain this a 3rd time. I will dumb it down even further for you.
lol never needed to i read your post and came with a rebuttle but you seem too misunderstood....so let me break it down for you or you say DUMB IT DOWN for you so you totally see what I AM SAYING...
1. Someone said they liked the Eq2 system.
first off we said EQ2 and FFXI have the same locking mobs system as reffering to nobody can run up and bang on it unless they are in your group.... nothing else to explain about this...
2. I responded that I do not like the eq2 system for the following reasons
YES I KNOW...i read your reasons "100s of times" still doesnt give me a GOOD reason as it is only a personal reason and a personal excuse to keep "kill stealing"
a. When you break an encounter the mob's health goes back to full.
this is where i find it funny... never mentioned about mobs in EQ2 but you keep mentioning it...like i said in MY PREVIOUS POST...answer this question... do mobs in SWG regain health? NO.... i answered it for you...so you dont have to hurt your brain by thinking... so my comeback was WHY BRING IT UP...yes nobody brought it up because it does NOT HAPPEN IN SWG...what dont you get about this? Maybe you should learn to read about what the TRUE TOPIC of this discussion is Not about health regen issues of mobs but about KILL STEALING and locking mobs.... So basically THIS REASON DOES NOT FIT WITH A PROBLEM IN SWG....OR THE CURRENT MOB SITUATION OF KILL STEALING... lol this isnt EQ2... how much clearer DO I NEED TO BE... I think you are the one with the thick skull...you are giving this as REASON 1. to not have a locking system...i have said why its not a good reason because it does NOT happen here in SWG....
this is NOT EQ2...yes it might be a reason for you to NOT like the EQ2 system but that is not what we are asking for is it? no it is for the locking system ONLY...
b. If I get help from someone I dont want to have to group up with them in the middle of a fight in order
for us to both get credit. If I need help, it doesn't mean that I need to run away and get no credit.
again like i said nothing hard to just invite somebody to a group to get credit...this is just a poor excuse to have a reason to keep a kill stealing system... this is because you are too lazy to type out /invite joebob... why do I HAVE TO EXPLAIN TO MYSELF AGAIN? like i said before you are doing it for your pure laziness to not invite somebody...My reasons to have this system is to lessen grief not to make your life easy.... and if you played FFXI you would understand that FFXI and EQ2 are not the same kind of games they are different but HAVE THE SAME GENERAL MECHANICS of locking mobs...
3. Like I explained in my second post, no one broght up either of these issues. I BROUGHT THEM UP!
Yep and i explained about both of them.... so read up...
HOW MANY
TIMES TO DO I HAVE TO EXPLAIN IT?
None because it is you who doesnt seem to understand my rebuttle afterwards..but i have cut up your post so maybe you will get it more...you know kind of "dumb it down" for YOU....
I BROUGHT THEM UP BECAUSE NO ONE ELSE DID. I BROUGHT THEM UP BECAUSE
SOMEONE SAID THEY LIKED EQ2 AND THIS IS HOW IT WORKS IN EQ2. I DO NOT LIKE THE EQ2 SYSTEM BECAUSE OF THESE
2 REASONS! I DO NOT LIKE THE EQ2 SYSTEM BECAUSE OF THESE 2 REASONS! I DO NOT LIKE THE EQ2 SYSTEM BECAUSE OF
THESE 2 REASONS! I DO NOT LIKE THE EQ2 SYSTEM BECAUSE OF THESE 2 REASONS! I DO NOT LIKE THE EQ2 SYSTEM
BECAUSE OF THESE 2 REASONS!
4. GET IT THOUGH YOUR THICK SKULL! I BROUGHT UP THESE 2 THINGS BECAUSE NO ONE ELSE DID. THIS IS HOW IT WORKS
IN EQ2 AND I DONT LIKE IT. THIS IS NOT HARD TO UNDERSTAND.
I have now explained this to you about 100 times. If you do not get it now, I recommend that you contact the University where you recieved your 2 degrees and request a refund.
No need i make very good money and that comment about my degrees was never referenced to you... so dont even know why you even brought it up...
Also, no where in my previos posts did I ever justify kill stealing.
you are justifying it if you 1. dont like locking mobs 2. didnt come up with an alternative to it... so in essence you are...
I have only argued against the EQ2 system of mob locking. If there is a better way, great. All I have been saying is that if I had to choose between the EQ2 system of mob locking and kill stealing, I would choose kill stealing.
and this is what we call justification by the way
I dont find it to be that big of a problem to me
maybe not for you but MANY OTHERS have had this problem... read all the posts who agree... its not just me who agree its a PROBLEM... I have seen NEW people coming into this game left the game because they thought it was just plain stupid how easy it was to be griefed in a game...
and the Eq2 system of mob locking would be much more annoying in my opinion.
and thats your opinion...nothing wrong with it...
As for your second-to-last paragraph... I just want to laugh. WHat in the hell does you being in China have to do with you being able to read English?
because it was never directed at you.... it was directed at somebody else who failed to even respond after i mentioned it... dont even need to explain myself...and by the way I AM AN AMERICAN who is in CHINA...
What does your having 2 degrees have to do with you being able to read?
like i said wasnt directed at you... so please move on... and believe me you have to know how to read if you have college degrees...
I know morons with doctorates from Stanford. I know people who own their own businesses who are morons. I know people who own their own businesses who never graduated high school. I know people who have degrees, & they own their own businesses that dont make any money. Let me borrow a phrase from a movie I'm sure you've seen:
Stupid is as stupid does.
maybe you should take your own advice...
Unfortunately you seem to not be able to figure out that I am not arguing against locking mobs in general, only the way it works in Eq2. PLEASE DO NOT MAKE ME HAVE TO REPEAT MYSELF AGAIN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
never said you had to repeat yourself did I? you seem to get your jollies off doing it all by yourself...
I should never explain my intelligence till it is challenged... thats where i was going.... i never said anything along the lines of health regen on mobs need to change... people need to learn to read... we are talking about a fundamental mechanic in game of locking a mob ONLY to stop other people from running up and just killing because SOE "allows them to"... this is a mechanic that stops the griefing and gameplay spoilers in their tracks... it has worked in FFXI nobody has stole mobs it was never the issue... and basically nobody said this mechanic will be exactly like EQ2 or even FFXI...just the simple fundamental of taking away the ability of somebody coming up and stealing a kill... if its a pain for you to actually group with a person... wow then why even play an online game... the point is to play with other people...but like anything else... you need to stop griefing as well to make the community more workable together...
If you feel this system wont work then YOU COME UP WITH AN ALTERNATIVE because as of now its only going to make this game less fun... and that is what this is about FUN not who can i grief today.... why do you think they got rid of tef? same exact reasons... the same people who would run around killing tef people didnt like tef because people would ride tef in a group to attack at the right moments... so it was a system that needed to change...
im done say what you want..but i think this change will better SWG if you dont think so then come up with an alternative... if you cant then obviously you are just here to argue....
by the way you can repeat yourself all you want...still doesnt change the fact of what i rebuttled with...