Items And Loot Archive

Thread: Anti Decay Kit + Looted Weapons

Spinnthrift
Tue Mar 22, 2005 9:45 am
#40






ForceFielding wrote:





Spinnthrift wrote:





ForceFielding wrote:

Immortal weapons (and armor too, for that matter) go against the spirit of fair game play and the concept of an "economy" ... doesnt matter how you try to spin it.


Erm, no. This is the only MMO I know where you geta level of decay where you can use up a weapon in entirety in less than a day- fair ecomony?


Yes, you know, an economy, where things get used up, etc and new things have to be bought from other players.Thats generally how it works.


When decay rates are so broken that you can take a weapon with 1400 condition and destroy it within 6 hours doesn't qualify as a fair economy. When you get to play at this level - come back and inform me about the economy I fund, since I know I spend a damned sight more on weapons/ armour/ food/ buffs/ etc than you will.


You have a hot weapon? Fine. Pay the price for using it though. That means decay and ultimately having to buy a new weapon. I'm sure there are people running around now with ADK's on their double sliced exploited weapons that wern't discovered by the devs, etc too.


??? Do what - we now all have double sliced weapons do we? *boggle* You say I'm spinning it? I've put a glossy touch on ADK's. OK, to make you feel better, we *all* have exceptional/legendary weapons, pup sliced/double sliced cheat weapons around just to outdamage you, you don't have them, just us. Lol - go back to school to learn to create arguements.


Some people were smart enough not to triple and quadruple slice their weapons yes when the exploit existed and thus didnt get caught. You miss the point however. Its that when you use something there should be a cost.


Cost - yes, I have a stack of weapons I interswitch between. Not having to worry about a *single* weapon makes my life more fun. Sorry to break it to you, but I like being able to play with that nice DXR I looted, or that sweet flamer I had crafted. I realise I'm bot filling your coffers with my credits but I'm still shelling out.


A server of 20,000 people will probably have about 8000 ADK's floating around, and the people who use them will be putting them on their equipment that they use the most, the stuff they used to regularly buy off crafters. I know thats what I did, because thats what the game is allowing currently.


This thread was started because a player didn't like ADK's on exceptional weapons, you're just a bandwagon troll.


I don't like ADK's on weapons, period. Trolls are people who posts things just for the sake of a response. I however make valid points. That fact that you have resorted to namecalling just means you are loosing the argument.


You're points aren't relevant to the thread, you called ADK's an cancer on the game - yet you own four. Where do you stand? I know the crafters that I still use (and look for more because my crafters cannot keep pace with the armour/weapons/etc that I still go through) don't consider my owning of ADK's detrimental to their business. By your declaration - you say they're a bane yet you hoard what you can... when you get your story straight in your *own* head, criticise others, until then shut the...


ADK's let people go have fun. Forget the crap - people wanted to go out and run around and play an MMO like the rest are played.


The game was plenty fun before ADK's, and the game is still fun. The question is are they good for the game or are they just good for people who get off on being twinked? I think the answer is the latter. No MMORPG in history has ever given out rewards that significantly unbalace combat, and this is exactly what has been done in SWG.


Unbalance content? Wow - your horse stops where exactly? The game is made more fun by many things - the fact I don't need to sweat which weapon I'll use in a certain situation, that my buffs durations are shorter, that - the list goes on. No MMORG has given out stuff that unbalances things? Oh my learn your history. Since the days of MU*'s unbalanced content has been granted - but you're whining a case worse than Sehera's who I've come to understand her/his/it's point more validly. You're still a troll who adds nothing to the debate because: It's fine for you - just not everyone else. You have more ADK's than me yet I like them, I accept being outdamaged and I accept the game for what it is.


If you have enough ADK's to not need to buy off crafters again, then you shouldn't be hatingADK's in this thread and if you don't have that many then you're either a TKM or missing the point.


I currently own 4 ADK's and still have yet to select mine. Who doesnt want something that doesnt decay if the game allows it? I take what is given in this game however the point is are they good for the game or not, and the answer is is no. I would not shed a tear if all ADK's were deleted. You are missing the point in that it's not all about whats best for YOU. Other people do play the game and many can not afford to buy extra ADK's for their PSG and their 90% chest and their 2 main guns. 2 words: combat balance.


Four, nice number, more than me by far. Yet you're saying they're a cancer, but you own so many... please - why not get something else then if they are so evil? If you understood the mechanics of the game and the class that I played you'd know ADK's don't matter a real flying **** to me, due to my professions weakness and strengths. Any flamer does for me, I just like my shiny one I worked hard for to stay. Sorry - but you're still a troll and no matter how you argue it it remains - your arguements are invalidated by your own words. ADK's are good - and you know why? You put the effort in to own four, even though they are a cancer (in your own words).


This item is a lifesaver for Jedi, this weapon allows players to use a variety of weapons, especially their good ones and have fun. If you're *really* feeling the pinch as a crafter - then I'd suggest to stop being one as most of the crafters I know aren't going out of business - they're now working with Krayt'd/Gorax'd etc more than ever before (and loving it).


So if it werent for ADK's then Jedi would be dead, and before ADK's players didn't use a variety of weapons? That is a hilareous notion. They are working on Krayat and Gorax not because of ADK's but because Gorax have spawned again, berserker serial # has been fixed, and Krayts are literally all over the place. Just as a collection of resources that gets better and better eventually hardly ever gets any more that are better, so shall people's collection of ADK'edweapons get better (all of them on the server), to the point where they will hardly ever buy any ever agian.


Well - must be hilarious -YOU stated how we only use one weapon now. I know I still have seven weapons I use in my inv and switch, same as armour, at least three suits of armour for different purposes. In the respect to Jedi, it means they can make a good saber and go have fun, sorry if you're so bitter that fun for others is a pleasure that you'd deny but go stuff it. If that's your attitude I could care less your thoughts. Muppet - you forget there's a finite number of ADK's. Really, learn to present arguements before thinking you're in the right.


Pop these things off guns, and make them only matter at death, and then you will have vet rewards that are actually equal to one another, not one that stands out that is worth 10x more because it is so grossly overpowered. This was a big mistake by the devs but hopefully they will fix it.


I'm more hopeful that the troll control people will come and *fix* you... ADK's made the game fun for many. I've never seen so many people wearing their RIS armour that they worked so hard to get, I've never seen so many players being able to play without worry. You've been outdamaged? Oh cry me a river - it'd happen anyways - such is the nature of SWG. I don't own exceptional weapons I can use, just solid consistent performers. They take time and effort to make and if they die in a day - that sucks. Now I can go play the game some. Simple really.


I hardly think that asserting that anti-decay kits should only be on insurable items, and that they should only matter at death, is looking to illicit responses (other than agreement). You are lucky enough that guns dont decay when you die, and that you don't loose your stuff when you die as it is. The game was already way too easy. In Ultima Online, the first ever great MMORPG, when you died you had 5 minutes to get back to your body or you lost everything except a couple things like your rune book and spellbook. I think if the teletubbies made an MMORPG then you would be first in line.


Wow - odds are I've been playing games for way longer than you and I can take the knocks, the again, you're a troll and I'm a gamer who wants to have fun. So be it - a crafter with 150 mill gets one less freaking gun bought a week from me. And I played Ultima and I was playing the MU*'s before that. I know my history and I'm not whining, I'm enjoying the freedom given to me to go have a blast and play the game with my mates. Sorry if that wee's on your parade.











Q.E.D






If only it was demonstrated. Only thing you demonstrated was your inability to create sound arguements and prove the old adage... Keep Jedi Rare Except On My Account (for those who know the reference). Go back to your little game, may your path never be interesting as I doubt you could handle it.



Gabriel' Nightstalker
Jedi Padawan - Guru - Bearer of Oakleys
Hunted Hunter


CorenLanra
Tue Mar 22, 2005 10:39 am
#41






Spinnthrift wrote:



What about player crafted weapons - using Krayt Tissues and looted barrels and stocks - you can take a T-21 to around 1600 max damage. Would you deny the player who spent the time looting those tissues/barrels and stocks his weapon because he can outdamage you? It's crafted and would surely beat many looted weapons... wouldn't it?



Edited for smelling pistakes.

Message Edited by Spinnthrift on 03-19-2005 04:33 PM




I think you are smokin' something there pal.


Base T21 maxes 410-415 unsliced on most servers, with a stock. Assuming you mean 1600max with powerup 1200max sliced, you are talking about an approx ~900 dmg T21 UNSLICED. I am not sure about you, but I have never heard of a 500 dmg set of 11 krayt tissue drop anywhere, or even some legendary rifle barrels that would offset that.


Message Edited by CorenLanra on 03-22-2005 11:40 AM



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Spinnthrift
Tue Mar 22, 2005 10:58 am
#42







CorenLanra wrote:






Spinnthrift wrote:



What about player crafted weapons - using Krayt Tissues and looted barrels and stocks - you can take a T-21 to around 1600 max damage. Would you deny the player who spent the time looting those tissues/barrels and stocks his weapon because he can outdamage you? It's crafted and would surely beat many looted weapons... wouldn't it?



Edited for smelling pistakes.

Message Edited by Spinnthrift on 03-19-2005 04:33 PM




I think you are smokin' something there pal.


Base T21 maxes 410-415 unsliced on most servers, with a stock. Assuming you mean 1600max with powerup 1200max sliced, you are talking about an approx ~900 dmg T21 UNSLICED. I am not sure about you, but I have never heard of a 500 dmg set of 11 krayt tissue drop anywhere, or even some legendary rifle barrels that would offset that.



Message Edited by CorenLanra on 03-22-2005 11:40 AM






Exceptional Barrels, Stocks and Tissues, with a half decent damage slice would push over 1500 max. Exceptional Stocks are +100min/max as are barrels, exceptional tissues are +300 max. My standard fare in T-21 was 411 unsliced, but me and a couple of WS mates went to the theoretical ends to see what could be pushed out. And it was including a pup.


I'd be curious to see what legendary's would do to this.


It's all about the time you put in hunting to what you get out.


~Edit~ Actually... the real crunch was trying to see if it was possible to hit the speed cap with a flame thrower. It's quite easy to make a 2.0 speed flamer before slice, but hitting the 1.16 speed needed to cap... that's another story. ~EndEdit~


~Edit #2~ I wish I were smoking something, but I'm afraid with my future career choice - that road is somewhat off limits. My figures are correct though - if you use the right looted components as was stated in my original post. Not meaning to sound overly knowitall, but I know my components, mechanics and systems. Also AFAIK Legendary Acklay Bones will go to 650/650 mix/max from my knowledge, but reduce speed and accuracy, legendary Spider Venom goes to 900 power, the list goes on... all components craftable into some silly weapons/poisons etc... ~EndEdit~


Message Edited by Spinnthrift on 03-22-2005 10:16 AM

Message Edited by Spinnthrift on 03-22-2005 10:24 AM



Gabriel' Nightstalker
Jedi Padawan - Guru - Bearer of Oakleys
Hunted Hunter


NalaniKonomohu
Tue Mar 22, 2005 1:08 pm
#43

Maybe you all are thinking the wrong way, what if the developers have in mind that Player crafted weapons will be as good as these super high end loot drops - they would have to be, if the HAM is going to remain the same on the critters & npcs.

Furthermore, what the hell is the difference between a -1use dot weapon and a super bad ass weapon with an ADK on it? Screw the people out of their dots, but give endless decay weapons - same thing right???? Guess thats the way i see it.



Nalani Konomohu
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Kakabus
Tue Mar 22, 2005 1:27 pm
#44




1st off you could craft a weapon that is as good if not better than an exceptional/legendary weapon. All you would need are the exceptional/legendary components. If Acklay dropped 500min/1k max legendary bones...I would say the final product would be something to drool over. Same with vibro motors and whatever else crafting componet with such a tag.


2nd off if you killed a 350k-450k HAM NPC...and all you got was a weapons that could easily be matched by the run of the mill WS..I guess there would be no point in killing them. If you were lucky enough toloot an exceptional/legendary weapon b4. You are in the 0.5% (total guess, but probably less). These are RARE items. They dont drop anymore. Well the tag doesnt anyway.


I personally like the Anti-Decay Kit. I think its the only reward I have ever gotten from this game that was useful. SWG has given the junk collectors enough with paintings and all that worthless stuff. Finally something for the people who like weapons and gives them an opprotunity to use them at their full potential.


Message Edited by Kakabus on 03-22-2005 12:30 AM

ForceFielding
Tue Mar 22, 2005 5:51 pm
#45






Spinnthrift wrote:





ForceFielding wrote:





Spinnthrift wrote:





ForceFielding wrote:

Immortal weapons (and armor too, for that matter) go against the spirit of fair game play and the concept of an "economy" ... doesnt matter how you try to spin it.


Erm, no. This is the only MMO I know where you geta level of decay where you can use up a weapon in entirety in less than a day- fair ecomony?


Yes, you know, an economy, where things get used up, etc and new things have to be bought from other players.Thats generally how it works.


When decay rates are so broken that you can take a weapon with 1400 condition and destroy it within 6 hours doesn't qualify as a fair economy. When you get to play at this level - come back and inform me about the economy I fund, since I know I spend a damned sight more on weapons/ armour/ food/ buffs/ etc than you will.


So you have nothing to say about combat balance because you know I'm right, and your only counter to a stagnant economy is that it was moving too fast before? Just checking. Oh and by the way I am a ranger who literally harvests million of resources per month, and have regualry in the past gone through about 12 full buff sessions in a row whereI am continually firingthe samegun with a powerup on. So your claim that weapons can be toast in 6 hours is somewhat dubious. Even so, if you spend 6 hours straight using up a weapon with a powerup on it, then you should make enough credits in that time to buy 50 weapons.


You have a hot weapon? Fine. Pay the price for using it though. That means decay and ultimately having to buy a new weapon. I'm sure there are people running around now with ADK's on their double sliced exploited weapons that wern't discovered by the devs, etc too.


??? Do what - we now all have double sliced weapons do we? *boggle* You say I'm spinning it? I've put a glossy touch on ADK's. OK, to make you feel better, we *all* have exceptional/legendary weapons, pup sliced/double sliced cheat weapons around just to outdamage you, you don't have them, just us. Lol - go back to school to learn to create arguements.


Some people were smart enough not to triple and quadruple slice their weapons yes when the exploit existed and thus didnt get caught. You miss the point however. Its that when you use something there should be a cost.


Cost - yes, I have a stack of weapons I interswitch between. Not having to worry about a *single* weapon makes my life more fun. Sorry to break it to you, but I like being able to play with that nice DXR I looted, or that sweet flamer I had crafted. I realise I'm bot filling your coffers with my credits but I'm still shelling out.


You don't have to feel sorry.I already have you figured out. You are the type of player if they gave out a crystal for 60 seconds of god-mode every day, you would get used to it and come into the forums and tell everyone about how great it is, and how it gives you that warm fuzzy feeling, and how anyone who disagrees is troll, etc.


Go ahead and play with those cool weapons. That's what they are there for. just don't expect them to last forever. Ever wonder why powerups make a weapon decay faster?(trade-off) You probably don't seeing as you refer to a weapon's stats as if haveing a powerup on it was a given.


A server of 20,000 people will probably have about 8000 ADK's floating around, and the people who use them will be putting them on their equipment that they use the most, the stuff they used to regularly buy off crafters. I know thats what I did, because thats what the game is allowing currently.


This thread was started because a player didn't like ADK's on exceptional weapons, you're just a bandwagon troll.


I don't like ADK's on weapons, period. Trolls are people who posts things just for the sake of a response. I however make valid points. That fact that you have resorted to namecalling just means you are loosing the argument.


You're points aren't relevant to the thread, you called ADK's an cancer on the game - yet you own four. Where do you stand? I know the crafters that I still use (and look for more because my crafters cannot keep pace with the armour/weapons/etc that I still go through) don't consider my owning of ADK's detrimental to their business. By your declaration - you say they're a bane yet you hoard what you can... when you get your story straight in your *own* head, criticise others, until then shut the...


My points are simple and relevant .. ADK's dont belong on guns and they should only matter at death (for that matter). HowI choose to play the game according to the rules is what is not relevant (yet is what you seem to base all your remaining arguments on) "Look he's arguing againstADK's but he owns them!"


The difference between me and you is that you see things how they benefit you as an individual, whileI see things how they affect the game as a whole.


I play the game by the rules. If they are going to allow me to run around like a twink and make twice as much credits because I can kill things twice as fast with my uber gun and buy more ADK'sthen I will do so. One thing is for sure,I am not going to cry when they fix ADK's to be like they should have been in the first place. (not on guns, only matter at death).


ADK's let people go have fun. Forget the crap - people wanted to go out and run around and play an MMO like the rest are played.


The game was plenty fun before ADK's, and the game is still fun. The question is are they good for the game or are they just good for people who get off on being twinked? I think the answer is the latter. No MMORPG in history has ever given out rewards that significantly unbalace combat, and this is exactly what has been done in SWG.


Unbalance content? Wow - your horse stops where exactly? The game is made more fun by many things - the fact I don't need to sweat which weapon I'll use in a certain situation, that my buffs durations are shorter, that - the list goes on. No MMORG has given out stuff that unbalances things? Oh my learn your history. Since the days of MU*'s unbalanced content has been granted - but you're whining a case worse than Sehera's who I've come to understand her/his/it's point more validly. You're still a troll who adds nothing to the debate because: It's fine for you - just not everyone else. You have more ADK's than me yet I like them, I accept being outdamaged and I accept the game for what it is.


Wow. There are so many things wrong with your above paragraphI dont know where to begin. If you are such an expert on MMORPG history then please tell me which major game since Ultima Online (the first ever major MMORPG) and what reward gave out that are within a stones throw of being able to slam powerups on your best weapon for eternity. I really want to know your answer.. but there will be none because you choose to ignore valid points, change the subject and resort to namecalling.


As an example above, you don't even touch the unbalaced combat aspect, you just talk about a horse or something, then you change the topic yet again to how an ADK gives you that warm fuzzy feeling, then you talk about how unbalanced stuff is given out all over, yet you give no examples, then you get back to name calling ... nice train of thought there and very convincing. If you accept being outdamged then you will have no trouble being outsmarted as well.


Also you have no base to your claim that I assert that "It's ok for me, just not everyone else" AsI have clearly stated,I would not shed a tear if they deleted all ADK's (including mine of course) because the game would be better off without them. Until then, I will be playing by the rules and using them to gain runaway wealth and runaway combat balance. Maybe it's time that you changed your mind about ADK's being so great? In any event, keep responding, because the more attention this thread gets the more likely the devs will see itand realize there is a problem.


If you have enough ADK's to not need to buy off crafters again, then you shouldn't be hatingADK's in this thread and if you don't have that many then you're either a TKM or missing the point.


I currently own 4 ADK's and still have yet to select mine. Who doesnt want something that doesnt decay if the game allows it? I take what is given in this game however the point is are they good for the game or not, and the answer is is no. I would not shed a tear if all ADK's were deleted. You are missing the point in that it's not all about whats best for YOU. Other people do play the game and many can not afford to buy extra ADK's for their PSG and their 90% chest and their 2 main guns. 2 words: combat balance.


Four, nice number, more than me by far. Yet you're saying they're a cancer, but you own so many... please - why not get something else then if they are so evil? If you understood the mechanics of the game and the class that I played you'd know ADK's don't matter a real flying **** to me, due to my professions weakness and strengths. Any flamer does for me, I just like my shiny one I worked hard for to stay. Sorry - but you're still a troll and no matter how you argue it it remains - your arguements are invalidated by your own words. ADK's are good - and you know why? You put the effort in to own four, even though they are a cancer (in your own words).


This is all redundant as your and my previous arguments cover everything said here. ButI think you would agree that something that is overpowered is better off in your hands than someone elses.


This item is a lifesaver for Jedi, this weapon allows players to use a variety of weapons, especially their good ones and have fun. If you're *really* feeling the pinch as a crafter - then I'd suggest to stop being one as most of the crafters I know aren't going out of business - they're now working with Krayt'd/Gorax'd etc more than ever before (and loving it).


So if it werent for ADK's then Jedi would be dead, and before ADK's players didn't use a variety of weapons? That is a hilareous notion. They are working on Krayat and Gorax not because of ADK's but because Gorax have spawned again, berserker serial # has been fixed, and Krayts are literally all over the place. Just as a collection of resources that gets better and better eventually hardly ever gets any more that are better, so shall people's collection of ADK'edweapons get better (all of them on the server), to the point where they will hardly ever buy any ever agian.


Well - must be hilarious -YOU stated how we only use one weapon now. I know I still have seven weapons I use in my inv and switch, same as armour, at least three suits of armour for different purposes. In the respect to Jedi, it means they can make a good saber and go have fun, sorry if you're so bitter that fun for others is a pleasure that you'd deny but go stuff it. If that's your attitude I could care less your thoughts. Muppet - you forget there's a finite number of ADK's. Really, learn to present arguements before thinking you're in the right.


Iwonder how Jedi got along before ADk's ... they must not have been having fun according to you because one needs an ADK'ed saber to have fun ... right. You make such good pointsI don't understand why everybody in this thread isn't siding with you. They must be trolls of course.


As for the number of ADK's, since they are so overpowered and thus people are paying 15 mil+ for them (and making all other vet rewards but the 30k deed look like garbage in the process) manynon-combat proffesion players have choosen to cash in. Sure the number is finite but it is measured in the thousands.


Pop these things off guns, and make them only matter at death, and then you will have vet rewards that are actually equal to one another, not one that stands out that is worth 10x more because it is so grossly overpowered. This was a big mistake by the devs but hopefully they will fix it.


I'm more hopeful that the troll control people will come and *fix* you... ADK's made the game fun for many. I've never seen so many people wearing their RIS armour that they worked so hard to get, I've never seen so many players being able to play without worry. You've been outdamaged? Oh cry me a river - it'd happen anyways - such is the nature of SWG. I don't own exceptional weapons I can use, just solid consistent performers. They take time and effort to make and if they die in a day - that sucks. Now I can go play the game some. Simple really.


I hardly think that asserting that anti-decay kits should only be on insurable items, and that they should only matter at death, is looking to illicit responses (other than agreement). You are lucky enough that guns dont decay when you die, and that you don't loose your stuff when you die as it is. The game was already way too easy. In Ultima Online, the first ever great MMORPG, when you died you had 5 minutes to get back to your body or you lost everything except a couple things like your rune book and spellbook. I think if the teletubbies made an MMORPG then you would be first in line.


Wow - odds are I've been playing games for way longer than you and I can take the knocks, the again, you're a troll and I'm a gamer who wants to have fun. So be it - a crafter with 150 mill gets one less freaking gun bought a week from me. And I played Ultima and I was playing the MU*'s before that. I know my history and I'm not whining, I'm enjoying the freedom given to me to go have a blast and play the game with my mates. Sorry if that wee's on your parade.


The odds may be, however if you gambled on it you would loose. I've been playing video games religously since they were introduced (from pong to wizardy to this). So spare us the sob stories about how you need an ADK to have fun, if you played UO then you would know how easy you have it in this game as it is. These rewards simply "go to far". It is the equivalent of the Fonz jumping over sharks on waterskiis in his leather jacket. Some may think its cool while other more discerning people will groan and claim enough is enough.











Q.E.D






If only it was demonstrated. Only thing you demonstrated was your inability to create sound arguements and prove the old adage... Keep Jedi Rare Except On My Account (for those who know the reference). Go back to your little game, may your path never be interesting as I doubt you could handle it.
No thanks for making it personal,but I enjoyed ripping your points to shreds. In the futureI suggest you bank on more relevant points and dont resort to namcalling if you want people to respect your opinion.




Spinnthrift
Tue Mar 22, 2005 7:36 pm
#46

You win ForceFielding, I did create a lengthy repose, highlighting several MMO's including Final Fantasy XI, but when reading through the thread once more... I realised even a rational arguement would never compete with this:




ForceFielding wrote:

The are a cancer to crafters of armor and weapons and a cancer to combat balance. Shame on you SOE.





I think by your own words - you would never see any reason. Why they work, should work or should stay. I just hope your offensive posts are not taken literally by any devs reading this - the game has been made hugely better for many because of ADK's and the other vet rewards.


The game has been mademore funfor me and many of my friends, we now play and our goals have altered a little for the better. My Jedi friends can go PvE'ing with me because they won't wreck all their best crystals/pearls in a few sessions, for me - that's a major boon not having to have friends exiled because they can't afford another 20 mill saber. The thread starter and others won't find me outdamaging them on every mob they fight because of respect and choice (my choice of combat template and the mobs I hunt).


I won't respond to you on this thread any more, I still believe you're a troll, and I personally find your likening a toy to a hideous disease offensive and tasteless. But that's my own sensibilities at play there.




Gabriel' Nightstalker
Jedi Padawan - Guru - Bearer of Oakleys
Hunted Hunter


Shin-Ryu
Tue Mar 22, 2005 11:59 pm
#47

If you think that is bad, try thinking of the fact that some players have multiple anti-decay kits...We are starting to see players with full comp suits all ADK'ed plus their weapons.. I have no idea where they are getting all these adk's from...I think they should be limited to one per player...I think its unfair for someone like me who plays his fair share against someone who plays 24/7 (or afk'ers). Its getting to a point where I cannot go to a good spot without someone there taking advantage of the situation...


But thats how it is..




I am a Pre-CU player and I approve this message.

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Shin-Ryu
Elder Jedi

Wxxxx¹xx-Xggggggggggggggggg

Saberboyz
Wed Mar 23, 2005 1:54 am
#48

Guys 1 word. WOW, stands for WOrld of Warcraft, Jedi knight Kissimmee' OUT! Been fun, but wow is more balanced and fair , luv ya



Vendor Located on Talus, Azaki 4980,-1708
Zatvorenik
Wed Mar 23, 2005 8:54 am
#49






Shin-Ryu wrote:

If you think that is bad, try thinking of the fact that some players have multiple anti-decay kits...We are starting to see players with full comp suits all ADK'ed plus their weapons.. I have no idea where they are getting all these adk's from...I think they should be limited to one per player...I think its unfair for someone like me who plays his fair share against someone who plays 24/7 (or afk'ers). Its getting to a point where I cannot go to a good spot without someone there taking advantage of the situation...


But thats how it is..







They are getting the ADKs from other players. If you want to stop these people from having a full suit of armor ans an awesome weapon ADKed, then STOP selling your ADKs. If you don't want it, then destroy it or put it in a container in your house. Don't let the lure of millions of dollars trick you into selling your ADK.
ForceFielding
Wed Mar 23, 2005 10:23 pm
#50

I just bought my 5th ADK yesterday.


GodI hope they nerf these so I don't have to buy any more.


They are so ridiculously overpowered, if you have 15-20 mil to spend how could youspend it onanything else?


Pop them off guns, make them only matter at death, and you have a nice little veteran reward that is worth as much as the others and slows down decay somewhat.


Sure everybody would like their "special" weapon to last forever, but when you use the same weapon to macrogubbers as you do to take down krayats, it isn't really special anymore is it. Special is something you use for a special occasion.


Doesnt matter if they are looted weapons or weapon made with looted components, etc its all the same. Stop the madness and make people have to pay the price for using something uber. You are at the top you should have to work to stay there.
CorenLanra
Thu Mar 24, 2005 10:02 am
#51



Spinnthrift wrote:


CorenLanra wrote:


Spinnthrift wrote:
What about player crafted weapons - using Krayt Tissues and looted barrels and stocks - you can take a T-21 to around 1600 max damage. Would you deny the player who spent the time looting those tissues/barrels and stocks his weapon because he can outdamage you? It's crafted and would surely beat many looted weapons... wouldn't it?
Edited for smelling pistakes.

Message Edited by Spinnthrift on 03-19-2005 04:33 PM


I think you are smokin' something there pal.

Base T21 maxes 410-415 unsliced on most servers, with a stock. Assuming you mean 1600max with powerup 1200max sliced, you are talking about an approx ~900 dmg T21 UNSLICED. I am not sure about you, but I have never heard of a 500 dmg set of 11 krayt tissue drop anywhere, or even some legendary rifle barrels that would offset that.

Message Edited by CorenLanra on 03-22-2005 11:40 AM



Exceptional Barrels, Stocks and Tissues, with a half decent damage slice would push over 1500 max. Exceptional Stocks are +100min/max as are barrels, exceptional tissues are +300 max. My standard fare in T-21 was 411 unsliced, but me and a couple of WS mates went to the theoretical ends to see what could be pushed out. And it was including a pup.

I'd be curious to see what legendary's would do to this.

It's all about the time you put in hunting to what you get out.

~Edit~ Actually... the real crunch was trying to see if it was possible to hit the speed cap with a flame thrower. It's quite easy to make a 2.0 speed flamer before slice, but hitting the 1.16 speed needed to cap... that's another story. ~EndEdit~

~Edit #2~ I wish I were smoking something, but I'm afraid with my future career choice - that road is somewhat off limits. My figures are correct though - if you use the right looted components as was stated in my original post. Not meaning to sound overly knowitall, but I know my components, mechanics and systems. Also AFAIK Legendary Acklay Bones will go to 650/650 mix/max from my knowledge, but reduce speed and accuracy, legendary Spider Venom goes to 900 power, the list goes on... all components craftable into some silly weapons/poisons etc... ~EndEdit~

Message Edited by Spinnthrift on 03-22-2005 10:16 AM

Message Edited by Spinnthrift on 03-22-2005 10:24 AM





All is great in theory... In theory you might have someone that is patient enough to hold on to these exceptional loots you speak of. I haven't seen any stocks over 100 dmg or any barrels over 100dmg posted anywhere to get even close to what you are talking. What theoretical breakdown are you talkin for these specific parts? Has _anyone_ ever posted screenshots of these? I'd wager that an exceptional weapon would drop long before you could loot the components to top it.



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Spinnthrift
Thu Mar 24, 2005 11:19 am
#52




CorenLanra wrote:

All is great in theory... In theory you might have someone that is patient enough to hold on to these exceptional loots you speak of. I haven't seen any stocks over 100 dmg or any barrels over 100dmg posted anywhere to get even close to what you are talking. What theoretical breakdown are you talkin for these specific parts? Has _anyone_ ever posted screenshots of these? I'd wager that an exceptional weapon would drop long before you could loot the components to top it.





Have *they* held on.. no... would I? Different question. There are a few screenies of weapons made up with the individual pieces - there's exceptional barrels on the WS forum I think, although they are rare. Took me a long time to actually piece together the information to work it out with the guys, but we've seen enough between us to know what stats can go to.


I'm a Commando now and looking for faster than -0.4 speed barrels, so far even exceptional barrels tend to only be -0.4 speed. Of the ones I've seen.


Lemme go see if I can find the barrel screenie!


BBS.


Couldn't find an exceptional barrel clicky, so I brought you an exceptional scope clicky instead.

Message Edited by Spinnthrift on 03-24-2005 10:32 AM



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