Image Designer Archive

Thread: Starsider ID Union Price List

d_h1234
Mon May 10, 2004 1:02 pm
#66








GadonThek wrote:


That seems fair to me, and I would happily pay this much, and would probably tip on top of that as long as they are a proper IDer and not a hologrinder, but there is no way you will persuade most people to pay 50k just to shift stats, or 100k for a full makeover. I say again: not everyone has millions in the bank, and not everyone has the ability to make vast amounts of money in short periods of time, as you seem to believe. Your current prices shaft new and casual players, and Im just glad I moved to a server where the prices for everything are more reasonable.






Is that ever so true...These are prices I'd be willing to pay, definately...


*prays for Character Transfer to hurry up*


JaredBurton
Mon May 10, 2004 1:26 pm
#67

After multiple attempts to type a logical post, I've decided it's probably easier just to list the things I was goign to say.
JaredBurton
Mon May 10, 2004 1:40 pm
#68



After multiple attempts to type a logical post, I've decided it's probably easier just to list the things I was going to say.


  • Image Designers time is valauble. Without IDs, we'd still have chinless people running around, possibly with other horrendous body deformities that were made on character creation.

  • Having to waste ten minutes waiting for a stat change is silly. Were it up to me, which it isn't, I'd have it so that it remained at ten minutes to take effect, but both players could wander off and do their own thing while waiting for the stats to change. Timesinks are never fun for anyone.

  • Charging someone 50k for changing a stat is disheartening. It is your right to, of course. That being said, I'm sure whoever is having their stat changed would rather be doing something else as well (making money, grinding, dancing . . . what have you).

  • By the same token, I'm not arguing that you shouldn't charge people for your service. It is a service rendered to other people, after all.

  • I know not all Image Designers will follow this.

  • Not everyone makes 35k in ten minutes. New people make less, while super-combat types might make more. Several crafters can probably sneeze and have that amount come out of their noses.

  • This still sounds argumentative and flaming, so I'm going to stop here. Please don't kill me.
JaredBurton
Mon May 10, 2004 1:41 pm
#69

Well, that should stop me from ever hitting 'preview post' again.
Syzygy-Gorath
Mon May 10, 2004 2:31 pm
#70






JaredBurton wrote:



After multiple attempts to type a logical post, I've decided it's probably easier just to list the things I was going to say.


  • Image Designers time is valauble. Without IDs, we'd still have chinless people running around, possibly with other horrendous body deformities that were made on character creation.

  • Having to waste ten minutes waiting for a stat change is silly. Were it up to me, which it isn't, I'd have it so that it remained at ten minutes to take effect, but both players could wander off and do their own thing while waiting for the stats to change. Timesinks are never fun for anyone.

  • Charging someone 50k for changing a stat is disheartening. It is your right to, of course. That being said, I'm sure whoever is having their stat changed would rather be doing something else as well (making money, grinding, dancing . . . what have you).

  • By the same token, I'm not arguing that you shouldn't charge people for your service. It is a service rendered to other people, after all.

  • I know not all Image Designers will follow this.

  • Not everyone makes 35k in ten minutes. New people make less, while super-combat types might make more. Several crafters can probably sneeze and have that amount come out of their noses.

  • This still sounds argumentative and flaming, so I'm going to stop here. Please don't kill me.



Very true…but…I do make 35K in 10 minutes. That's a quantifiable way of saying what my time is worth. So instead of pointing to some ephemeral and saying "my time is valuable," I'm telling you exactly what it's worth. Maybe some people make more, maybe some people make less…but a weaponsmith wouldn't sell a weapon below what it cost to make it, and I won't sell my time for less than I could be making in it, unless I'm getting some other benefit, like enjoyment. Stat migration is not enjoyable, so the only incentive I have to spend the time doing it is the cash.




œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Ufgood-Zep
Mon May 10, 2004 4:09 pm
#71

The biggest problem with charging 40k for a stat change is you'll find one of the biggest customers you'll have needing stat changes are newbies, face it, the stats that the game start you off with when you pick your profession SUCK in the current game mechanics and most newbies would have no idea what to change their stats to in the first stages of the game. Now your giving them all a big **edit** you so you can make some extra money off the people that might have the money for it.

Charge whatever you want for cosmetic changes, no one NEEDS them, alot of people NEED stat changes and now that you have them by the balls you want to screw them over.



"You wana paly with fire, be my quest." - Hakan
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Received Badge For: "Master of all things obvious"
JaredBurton
Mon May 10, 2004 5:09 pm
#72

Well, it's not so much screwing them over, it's just that sitting for ten minutes isn't fun for anyone involved.




I suppose your right though, in that most newer folk will need their stats changed. But then, it may take them awhile before they realise that the game recommended them poor stats. After all, no newbie is going to jump headlong into pvp right out of the gate.


Ufgood-Zep
Mon May 10, 2004 5:19 pm
#73

Even for PvE though the default stats are rather poor, it wont take them long to notice that their mind is taking WAY to long to regen with their default 500 willpower.



"You wana paly with fire, be my quest." - Hakan
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Received Badge For: "Master of all things obvious"
Kwee
Mon May 10, 2004 5:19 pm
#74


Note: You may also be interested in seeing Pani's (of Lighstrider Image Designs) price list which was adapted from the Starsider one with added package deals and excellent descriptions of services

http://swg.atomicspacekitty.com/pricing.php





Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Ufgood-Zep
Mon May 10, 2004 5:21 pm
#75

Also at the same time everyone likes complaining nowadays about prices for things, weapons, krayt tissues, chef food, buffs etc etc etc, most of the things they choose to complain about arent NEEDED (weapons yes but you can easily find default weapons for any class for rather small sums of money) yet all those things take more time. It may take a doc 90 seconds to buff you but hes also spending god knows how much time harvesting and crafting.

Best solutions for this would be to make stat changes the same as they are now but give ID's the option of the 10 minute change (at that point you can charge anything you want, it becomes a luxury) or let ID's craft a single use item that lets the person do it.



"You wana paly with fire, be my quest." - Hakan
*sig edited by admin*
Received Badge For: "Master of all things obvious"
Syzygy-Gorath
Mon May 10, 2004 5:29 pm
#76






Ufgood-Zep wrote:
Also at the same time everyone likes complaining nowadays about prices for things, weapons, krayt tissues, chef food, buffs etc etc etc, most of the things they choose to complain about arent NEEDED (weapons yes but you can easily find default weapons for any class for rather small sums of money) yet all those things take more time. It may take a doc 90 seconds to buff you but hes also spending god knows how much time harvesting and crafting.

Best solutions for this would be to make stat changes the same as they are now but give ID's the option of the 10 minute change (at that point you can charge anything you want, it becomes a luxury) or let ID's craft a single use item that lets the person do it.





Oddly enough, not being the sole provider of stat migration is what we asked for. But aparantly we don't know how to play our profession, and need to be forced to get it right. Who knew?



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Ufgood-Zep
Mon May 10, 2004 5:31 pm
#77

I know, devs never listen =[

I'm not blaming you guys for being the only way, I know it wasnt your choice. Its just the price gouging for the stat changes that bug me.

Please guys, I know your nice, do me one favor, if some poor SOB comes up, doesnt have any profession badges and in general seems noobie, give the guy a break =[

Dont make the newbie go home crying.



"You wana paly with fire, be my quest." - Hakan
*sig edited by admin*
Received Badge For: "Master of all things obvious"
Syzygy-Gorath
Mon May 10, 2004 5:35 pm
#78






Ufgood-Zep wrote:
I know, devs never listen =[

I'm not blaming you guys for being the only way, I know it wasnt your choice. Its just the price gouging for the stat changes that bug me.

Please guys, I know your nice, do me one favor, if some poor SOB comes up, doesnt have any profession badges and in general seems noobie, give the guy a break =[

Dont make the newbie go home crying.









Kwee wrote:






We all agreed we would continue to give the various discounts we had used in the past since we all had different systems. Examples cited were discounts/freebies for: Entertainers, New players, Polite customers, Repeat customers, and PA mates.



Discounts were already factored in. We're not trying to bankrupt anyone. We're just trying to make the best of a bad situation.




œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

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