Image Designer Archive
Thread: Starsider ID Union Price List
charges of 10k or so are fine - no problems with anything like that - in fact, the times Ive used an ID, I've tipped more than this.
However, 50k for stat changes is a little steep. The often used rationale about 'our time costs money' doesnt really cut it - ALL professions take time, for example, I've jsut spent 1.5 hours flying round Yavin and Talus collecting resources to make my Doc stuff. This is on top of the time spent surveying and setting up the harvs in the first place.
Once made (using 100cpu avain meat), I still have to sit in coronet or wherever applying buffs - as you say, this is boring and hence I charge 12k for a buff buff set -my time costs money as well.
I feel that, with a more limited supply of IDrs in existence, 50k for a stat change will damage the ID profession (it certainly would in my eyes) - in the short term, you have a captive market and there arent many supplies (an oligopoly perhaps) - taking UNDUE advantage of these changes to hike the pirces will damage your profession (like is did to CH's when pets came in.
Perhaps it would be more fair if you had to purchase a one-use tool or wotnot from a master artisan to allow you to change stats, therefore linking you into the supply chain and creating a 'profession' interdependancy.
what do you think? - rather than just using no resources at all (ignore the time argument - I suffer worse time sinks when buffing/ healing/ collecting resources/ making buffpacks etc), either the stat change charge needs to be less, or you have to use a one-use stat change tool that you need to buy off a master artisan.
Unlike doctor, ID gives us absolutely no help towards a combat skill. To provide proper services, we have to be master. That's 92 skill credits (if I added them up correctly) tied up. What difference does it make that we don't have to pay over-inflated prices for resources or components from other classes? We're still out almost 1/2 our starting skill credits and a lot of time. Just like architects, droid engineers, and to some extent doctors, who got together to come up with set prices to help out the group, we're doing the same.
Don't like it? grind it before Tuesday or find someone willing to give you lower rates. I won't be one of them.
-Lution
Syzygy-Gorath wrote:
You want me to sit in one place for ten minutes so you can have your stats changed? You're going to pay the 35K I could have made, plus a surcharge because stat migration isn't fun. I'd say 15K is about what that fun is worth.
Luti0n wrote:
Unlike doctor, ID gives us absolutely no help towards a combat skill. To provide proper services, we have to be master. That's 92 skill credits (if I added them up correctly) tied up. What difference does it make that we don't have to pay over-inflated prices for resources or components from other classes? We're still out almost 1/2 our starting skill credits and a lot of time. Just like architects, droid engineers, and to some extent doctors, who got together to come up with set prices to help out the group, we're doing the same.
Don't like it? grind it before Tuesday or find someone willing to give you lower rates. I won't be one of them.
-Lution
On the resources/components issue its what crafter types base their pricing on, plus other things of course. It's money going out before it can come in.
What expenses does an ID have other than training (Which can be applied to every other proffession) that requires pricing like that? I totally agree with the don't like it don't pay it attitude and if these prices reach sunrunner as well I won't mind paying them. I'm just curious (as its been a long time since I've been an ID) what has changed to apply fees like the ones proposed. Just asking to be clued in is all.
The economy in general has been on an inflation kick pretty much since hologrinding came into vogue. Call it a cost of living increase.
Keisha wrote:
On the resources/components issue its what crafter types base their pricing on, plus other things of course. It's money going out before it can come in.
What expenses does an ID have other than training (Which can be applied to every other proffession) that requires pricing like that? I totally agree with the don't like it don't pay it attitude and if these prices reach sunrunner as well I won't mind paying them. I'm just curious (as its been a long time since I've been an ID) what has changed to apply fees like the ones proposed. Just asking to be clued in is all.
Keisha wrote:
I'm just curious (as its been a long time since I've been an ID) what has changed to apply fees like the ones proposed. Just asking to be clued in is all.
Lemme explain for Bria (i founded the union, which, to my knowledge, is the first large, sucessful union of its type for image designers). Droid engineers did it first. I was a poor image designer on Bria. One day I realized: Hey, there aren't that many of us, and I saw someone's price list posted on these here fourms. I modified that list a bit, added in discounts (so that poor entertainers and equally poor medics [not doctors, people doing medic for their starting] could afford my changes), and did asearch for other master IDs. Knowing 1 or 2 from my grind helped. Sent them a tell, saying "lets standardize prices, bring respect to our profession, and help pay the bills." The 3 agreed. I searched for other Master IDs, and now we have about 20 members, maybe 10 of which are active. That aside, why did I do it? Because I was poor! I was getting stiffed! Tips, bah, what can I do with 20 credits? People looked down on me! What has the union done for me, as well as the newer IDs who join it? It got us enough money to pay our bills, and even a bit more! Even our new players do quite well.
Keisha wrote:
I'm just curious (as its been a long time since I've been an ID) what has changed to apply fees like the ones proposed. Just asking to be clued in is all.
Lemme explain for Bria (i founded the union, which, to my knowledge, is the first large, sucessful union of its type for image designers). Droid engineers did it first. I was a poor image designer on Bria. One day I realized: Hey, there aren't that many of us, and I saw someone's price list posted on these here fourms. I modified that list a bit, added in discounts (so that poor entertainers and equally poor medics [not doctors, people doing medic for their starting] could afford my changes), and did asearch for other master IDs. Knowing 1 or 2 from my grind helped. Sent them a tell, saying "lets standardize prices, bring respect to our profession, and help pay the bills." The 3 agreed. I searched for other Master IDs, and now we have about 20 members, maybe 10 of which are active. That aside, why did I do it? Because I was poor! I was getting stiffed! Tips, bah, what can I do with 20 credits? People looked down on me! What has the union done for me, as well as the newer IDs who join it? It got us enough money to pay our bills, and even a bit more! Even our new players do quite well.
Why did we charge prices as high as we did (full makeover for 70k, facial mods are lumped by region for 10k (like eye shape, size, and color), hair is 10k, torso is 20k, etc. etc.)? On bria, as well as ANY server, TKMscan make 100k an hour. Armorsmiths are multi million, if not billionairs. They can easily afford to part with some of that to pay for our services. Afterall, our 92 skill points are as viable as your 92.
Full makeover for 70k???????
Hair change for 10k???????
Thank god, all IDs in my server are kind people. They NEVER charged for anything, and I tipped them 5k for my hair style and color change which took them like 1-2 minutes.
Me : Hi, can u change my hair please?
ID : Sure
Me : I want a pony-tail, please show them all to me, then I will tell you which one I want.
ID /processing
Me : The second one
ID : Done
Me : How much I owe you?
ID : It's free
Me /tips 5000 tı ID waves and leaves....the whole process took about 2 mins.
TKMs can make 100k an hour, yes, true. So let's calculate. TKMs can make 100k an hour in planets like dathomir and dantooine.....
1 ticket, and 1 ticket back.
A buff.
At least 3 Brandies.
3 pieces of food as well. Canape for me.
At least 2000 creditsvehicle repair.
Over 10Weapon power ups.
Also, using the "we get stiffed on tips" thing is very poor, you now have a secure trade window, if a customer doesnt pay, they dont get ID'd. Plus, why should your real customers have to pay now for the actions of a few in the past? Not everyone is an uber combat template, not everyone can afford 50k for buffs, food etc to go out and MAKE 100k, not everyone have 6 million in the bank from crafting armour/farming krayts, so I dont see why you want to punish the majority of customers(who have maybe 100-110k in the bank) for the handful of people on each server who are multi-millionairs, and it really does smack of price-gouging.
Then you won't have a makeover or stat migration. *shrugs* No skin off my nose. I've played almost every profession in this game. I know how hard crafting is; I know how expensive equipping for combat is; I know how underapreciated social is. You don't have to believe me, but I'm telling you that ID is, in its way, harder than any crafting or combatprofession. I've done the whole "wait months for specific resouce X to spawn" thing. I've done the "dump loads of Y becauseX is better" thing. I've done the food and weapons and armor and powerups and buffs and bikes and tickets thing. I can teach any half-witted n00b to make a good set of armor. I can teach that same n00b to solo Acklay. There's no way I could teach that n00b to be a good ID. There's a creativity inherent in the profession that you either have or you don't. So until you're acknowledged as a good ID by those on your server (and I am) I really don't want to hear what you think of our comparison—you don't have a basis for it. I do.
Joshuatree wrote:
Anyway, it's your decision. All'I m saying is, I have money, but I won't pay 10k for2 minutes, and 50k for stat migration.And I don't think more than a bunch will do...
I pay the lady who cut my hair in real life...
I had to pay out the nose for that makeover I got before prom that year...
I get my nails painted for special occasions at 20 bucks a pop...
My income from running my "missions" (which is just regular old work you perferts :smileytongue
is only like... $160 every two weeks now that I'm in school.
So someone please enlighten me.
I don't have to pay these peoplebecause they're rendering a service and not giving me aproduct right?
Thats how that works?
I just don't understand how people think they don't have to pay an ID when they obviously have to pay to get their hair cut in real life (or they really ought to start).
Message Edited by RynaNasao on 05-10-2004 05:52 AM