Image Designer Archive

Thread: Starsider ID Union Price List

invaliduser
Sun May 09, 2004 12:45 pm
#40

thought I'd post on this as well - Im not an ID, but I am a little concered about some of thee changes, but trying to take a balanced view...

charges of 10k or so are fine - no problems with anything like that - in fact, the times Ive used an ID, I've tipped more than this.

However, 50k for stat changes is a little steep. The often used rationale about 'our time costs money' doesnt really cut it - ALL professions take time, for example, I've jsut spent 1.5 hours flying round Yavin and Talus collecting resources to make my Doc stuff. This is on top of the time spent surveying and setting up the harvs in the first place.

Once made (using 100cpu avain meat), I still have to sit in coronet or wherever applying buffs - as you say, this is boring and hence I charge 12k for a buff buff set -my time costs money as well.


I feel that, with a more limited supply of IDrs in existence, 50k for a stat change will damage the ID profession (it certainly would in my eyes) - in the short term, you have a captive market and there arent many supplies (an oligopoly perhaps) - taking UNDUE advantage of these changes to hike the pirces will damage your profession (like is did to CH's when pets came in.

Perhaps it would be more fair if you had to purchase a one-use tool or wotnot from a master artisan to allow you to change stats, therefore linking you into the supply chain and creating a 'profession' interdependancy.

what do you think? - rather than just using no resources at all (ignore the time argument - I suffer worse time sinks when buffing/ healing/ collecting resources/ making buffpacks etc), either the stat change charge needs to be less, or you have to use a one-use stat change tool that you need to buy off a master artisan.
Keisha
Sun May 09, 2004 1:08 pm
#41

First off I'm glad to see image designers getting some much needed love. I would like to also add in my first character was one early master ID's/Dancers on Scylla server so i know of the pleasures and pains of the entertainer tree. Her name was Kaede, n'jessi might remember me. I actively played that build for 4 months. I don't recall ever charging more than 15k max for a session (which at the time seemed reasonable) But seeing this list I felt I needed to chime in an opinion having been a MID in the past.


Keep in mind this:


- An image designer does not depend on any other class for components of any sort.

- They use no resources.

- And currently takes little time to master using a macro. (This will soon change as I have read which should be reason for a slight price increase)


Does the proffession take any real skill.. well thats debateable. If someone wants green eyes its a question of finding the right shade which is just time. If they give you free will for a full makeover then that takes some skill and time to get a pleasing image.


It does not take anywhere near as much time/effort/skill as a weaponsmith for example. Who needs certain resources, harvestors, certain drops, schematics, vendors, crafting stations, etc etc to be a good craftsman.


Its also unwise of anyone to assume the entire communityare multi millionaires who look at 50k like 50 credits. Not everyone is a power gamer or a fotm build.


Personally I have always looked on the entertainer bracket as a means of socializing with others while at the same time helping them - not a means of making tons of money. Holo grinding helped destroy much of this view. But there are still people, although rare, who feel the same way and are not doing any of the 3 proffesions as a bridge to getting jedi. Its hard when a large portion of the community does not see things this way, but to those who do entertainers of all sorts are very important


I hear so many complaints of bad customers who don't tip or don't know what they want. Tell them to think it over and get back with you, if they don't come calling again they must have decided to stay as is which saves you the trouble of going through everything. Ask questions, long, short, blues, reds, etc.Only accept money up front if the "run away customer" is a problem for you. If they don't want to pay they must not want the service.(new menus will make this a non issue hopefully) You don't see many doctors buffing THEN getting the money.


I just hate to see (as someone stated before) this be the same as the day mounts came out1.5 millfor a kaadu, which can no be bought on a bazaar for 1k. It should also not be taken advantage of by ID's which i don't think it will seeing as the community has always been very easy going.


Now if for some reason ID's needed doctor made components, or their own resources and items for doing their trade i can see bringing the prices in line with the current market. But for now they don't need anything but time,skill, and some mind points.


This is not to be taken as a flame, just my own view of the ID proffesion as it now stands. Am eagerly looking forward to the new changes.



Tiava Ban - Master Entertainer - Starsider

Nashara Orran - Master Medic - Starsider
Luti0n
Sun May 09, 2004 1:35 pm
#42

Unlike doctor, ID gives us absolutely no help towards a combat skill. To provide proper services, we have to be master. That's 92 skill credits (if I added them up correctly) tied up. What difference does it make that we don't have to pay over-inflated prices for resources or components from other classes? We're still out almost 1/2 our starting skill credits and a lot of time. Just like architects, droid engineers, and to some extent doctors, who got together to come up with set prices to help out the group, we're doing the same.


Don't like it? grind it before Tuesday or find someone willing to give you lower rates. I won't be one of them.



-Lution


d_h1234
Sun May 09, 2004 4:49 pm
#43






Syzygy-Gorath wrote:




You want me to sit in one place for ten minutes so you can have your stats changed? You're going to pay the 35K I could have made, plus a surcharge because stat migration isn't fun. I'd say 15K is about what that fun is worth.






Actually, no...Thanks for the offer though...
Keisha
Sun May 09, 2004 5:48 pm
#44






Luti0n wrote:

Unlike doctor, ID gives us absolutely no help towards a combat skill. To provide proper services, we have to be master. That's 92 skill credits (if I added them up correctly) tied up. What difference does it make that we don't have to pay over-inflated prices for resources or components from other classes? We're still out almost 1/2 our starting skill credits and a lot of time. Just like architects, droid engineers, and to some extent doctors, who got together to come up with set prices to help out the group, we're doing the same.


Don't like it? grind it before Tuesday or find someone willing to give you lower rates. I won't be one of them.



-Lution









On the resources/components issue its what crafter types base their pricing on, plus other things of course. It's money going out before it can come in.


What expenses does an ID have other than training (Which can be applied to every other proffession) that requires pricing like that? I totally agree with the don't like it don't pay it attitude and if these prices reach sunrunner as well I won't mind paying them. I'm just curious (as its been a long time since I've been an ID) what has changed to apply fees like the ones proposed. Just asking to be clued in is all.





Tiava Ban - Master Entertainer - Starsider

Nashara Orran - Master Medic - Starsider
Syzygy-Gorath
Sun May 09, 2004 6:04 pm
#45






Keisha wrote:



On the resources/components issue its what crafter types base their pricing on, plus other things of course. It's money going out before it can come in.


What expenses does an ID have other than training (Which can be applied to every other proffession) that requires pricing like that? I totally agree with the don't like it don't pay it attitude and if these prices reach sunrunner as well I won't mind paying them. I'm just curious (as its been a long time since I've been an ID) what has changed to apply fees like the ones proposed. Just asking to be clued in is all.



The economy in general has been on an inflation kick pretty much since hologrinding came into vogue. Call it a cost of living increase.




œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Kwee
Sun May 09, 2004 6:17 pm
#46

Yep cost of living and time is precious




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Warplex
Sun May 09, 2004 6:30 pm
#47

First of all, I was a droid engineer before the revamp(s). I know how hard it was to find specific resources (lindum extrusive ore didn't spawn for 2 months, and lasted 2 days). That out of the way...





Keisha wrote:

I'm just curious (as its been a long time since I've been an ID) what has changed to apply fees like the ones proposed. Just asking to be clued in is all.





Lemme explain for Bria (i founded the union, which, to my knowledge, is the first large, sucessful union of its type for image designers). Droid engineers did it first. I was a poor image designer on Bria. One day I realized: Hey, there aren't that many of us, and I saw someone's price list posted on these here fourms. I modified that list a bit, added in discounts (so that poor entertainers and equally poor medics [not doctors, people doing medic for their starting] could afford my changes), and did asearch for other master IDs. Knowing 1 or 2 from my grind helped. Sent them a tell, saying "lets standardize prices, bring respect to our profession, and help pay the bills." The 3 agreed. I searched for other Master IDs, and now we have about 20 members, maybe 10 of which are active. That aside, why did I do it? Because I was poor! I was getting stiffed! Tips, bah, what can I do with 20 credits? People looked down on me! What has the union done for me, as well as the newer IDs who join it? It got us enough money to pay our bills, and even a bit more! Even our new players do quite well.







-=-=-=-=-=-=Carpathia Darkrunner=-=-=-=-=-=-
Former Master Image Designer and head of the Bria Union
Master Musician, Master Entertainer, Tera Kasi Master
Slayer of Buffbots, Fourm Loudmouth, Greek God
Warplex
Sun May 09, 2004 6:32 pm
#48

First of all, I was a droid engineer before the revamp(s). I know how hard it was to find specific resources (lindum extrusive ore didn't spawn for 2 months, and lasted 2 days). That out of the way...





Keisha wrote:

I'm just curious (as its been a long time since I've been an ID) what has changed to apply fees like the ones proposed. Just asking to be clued in is all.






Lemme explain for Bria (i founded the union, which, to my knowledge, is the first large, sucessful union of its type for image designers). Droid engineers did it first. I was a poor image designer on Bria. One day I realized: Hey, there aren't that many of us, and I saw someone's price list posted on these here fourms. I modified that list a bit, added in discounts (so that poor entertainers and equally poor medics [not doctors, people doing medic for their starting] could afford my changes), and did asearch for other master IDs. Knowing 1 or 2 from my grind helped. Sent them a tell, saying "lets standardize prices, bring respect to our profession, and help pay the bills." The 3 agreed. I searched for other Master IDs, and now we have about 20 members, maybe 10 of which are active. That aside, why did I do it? Because I was poor! I was getting stiffed! Tips, bah, what can I do with 20 credits? People looked down on me! What has the union done for me, as well as the newer IDs who join it? It got us enough money to pay our bills, and even a bit more! Even our new players do quite well.


Why did we charge prices as high as we did (full makeover for 70k, facial mods are lumped by region for 10k (like eye shape, size, and color), hair is 10k, torso is 20k, etc. etc.)? On bria, as well as ANY server, TKMscan make 100k an hour. Armorsmiths are multi million, if not billionairs. They can easily afford to part with some of that to pay for our services. Afterall, our 92 skill points are as viable as your 92.







-=-=-=-=-=-=Carpathia Darkrunner=-=-=-=-=-=-
Former Master Image Designer and head of the Bria Union
Master Musician, Master Entertainer, Tera Kasi Master
Slayer of Buffbots, Fourm Loudmouth, Greek God
Joshuatree
Mon May 10, 2004 4:53 am
#49

Full makeover for 70k???????


Hair change for 10k???????


Thank god, all IDs in my server are kind people. They NEVER charged for anything, and I tipped them 5k for my hair style and color change which took them like 1-2 minutes.


Me : Hi, can u change my hair please?


ID : Sure


Me : I want a pony-tail, please show them all to me, then I will tell you which one I want.


ID /processing


Me : The second one


ID : Done


Me : How much I owe you?


ID : It's free


Me /tips 5000 tı ID waves and leaves....the whole process took about 2 mins.



TKMs can make 100k an hour, yes, true. So let's calculate. TKMs can make 100k an hour in planets like dathomir and dantooine.....


1 ticket, and 1 ticket back.


A buff.


At least 3 Brandies.


3 pieces of food as well. Canape for me.


At least 2000 creditsvehicle repair.


Over 10Weapon power ups.


The decay on weapon and armour. And also there's the possibility of death,too.


And everyone is not TKM, too.


I would NEVER pay 50k for my stat changes, just be aware of that as a professional combat player. So instead of being greedy, lower your prices, so that everyoneuses your services.


I see some of you are Master Dancer/IDs, some of you are ID/Tailors......what were you expecting when you go ID? You can only be a master ID for fun, nothing else. If you thought you'd make millions by being an ID,and realize you didn't, drop it....very simple...It would take me 45 minutes to be master ID, make BILLIONS sitting in a tent for two days with your price range,then be TKM again.


And sorry, comparing ID toany crafter profession is very funny. You have to hunt resources, contact buyers, make 3475698273 schematics and use factories, visit 33980639876 vendors in all planets and spending all your time in shuttles....then check factories again...


Anyway, it's your decision. All'I m saying is, I have money, but I won't pay 10k for2 minutes, and 50k for stat migration.And I don't think more than a bunch will do...



Please allow me to introduce myself; I'm a man of wealth and taste. I've been around for a long, long year, stole many a man's soul and faith Oropher, Fallen Sith So if you meet me, have some courtesy, have some sympathy, and some taste. Use all your well-learned politesse, or I'll lay your soul to waste Guardian of the Dark Side Pleased to meet you, hope you guessed my name, but what's confusing you is just the nature of my game Avenger of –V-engeance
GadonThek
Mon May 10, 2004 5:06 am
#50

Exactly. Oh, and also, you say you will give discounts to new players? Well, whats to stop those exact same people who didnt pay you before just putting on newbie clothes, picking up a CDEF and acting innocent? They get the same as before for dirt cheap, and your none the wiser until they equip their advanced composite and krayt scatter pistol before running off.

Also, using the "we get stiffed on tips" thing is very poor, you now have a secure trade window, if a customer doesnt pay, they dont get ID'd. Plus, why should your real customers have to pay now for the actions of a few in the past? Not everyone is an uber combat template, not everyone can afford 50k for buffs, food etc to go out and MAKE 100k, not everyone have 6 million in the bank from crafting armour/farming krayts, so I dont see why you want to punish the majority of customers(who have maybe 100-110k in the bank) for the handful of people on each server who are multi-millionairs, and it really does smack of price-gouging.
Syzygy-Gorath
Mon May 10, 2004 5:11 am
#51






Joshuatree wrote:

Anyway, it's your decision. All'I m saying is, I have money, but I won't pay 10k for2 minutes, and 50k for stat migration.And I don't think more than a bunch will do...



Then you won't have a makeover or stat migration. *shrugs* No skin off my nose. I've played almost every profession in this game. I know how hard crafting is; I know how expensive equipping for combat is; I know how underapreciated social is. You don't have to believe me, but I'm telling you that ID is, in its way, harder than any crafting or combatprofession. I've done the whole "wait months for specific resouce X to spawn" thing. I've done the "dump loads of Y becauseX is better" thing. I've done the food and weapons and armor and powerups and buffs and bikes and tickets thing. I can teach any half-witted n00b to make a good set of armor. I can teach that same n00b to solo Acklay. There's no way I could teach that n00b to be a good ID. There's a creativity inherent in the profession that you either have or you don't. So until you're acknowledged as a good ID by those on your server (and I am) I really don't want to hear what you think of our comparison—you don't have a basis for it. I do.




œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

RynaNasao
Mon May 10, 2004 5:48 am
#52


I pay the lady who cut my hair in real life...


I had to pay out the nose for that makeover I got before prom that year...


I get my nails painted for special occasions at 20 bucks a pop...


My income from running my "missions" (which is just regular old work you perferts :smileytongue is only like... $160 every two weeks now that I'm in school.


So someone please enlighten me.


I don't have to pay these peoplebecause they're rendering a service and not giving me aproduct right?


Thats how that works?


I just don't understand how people think they don't have to pay an ID when they obviously have to pay to get their hair cut in real life (or they really ought to start).

Message Edited by RynaNasao on 05-10-2004 05:52 AM

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