Image Designer Archive
Thread: Image Designer State of the Profession
Great post Kwee! I'm glad to see you are the correspondant now. I retired from Image Designer a couple months ago but mainly it was because I wanted to use the skill points to try out other professions. I hope you guys get all these features!
Too bad Lucasarts turned down species change. I'm so sick of being human but at the same time I don't want delete my character and lose my act 1 and 2 badges. I've started characters on other servers but its not the same playing without my friends . . .Now I'm rambling. ![]()
EDIT: Oh, this is Vincen Anders from Starsider, former MID (non-Holo, of course) ![]()
Message Edited by Monthigos on 02-09-2004 12:21 AM
Great write up!
I was master image designer for a day, you all know why...lol Anyway I was thinking it would be nice to for the ID to be able to add temp skill mods to players. Some thing like being able to get better jobs for 15mins or maybe less agro vs NPCs. We all know you have to dress for sucess...lol Stuff like that would make alot more interesting.
As for the Devs not want to add another buffing class, you just did a complete redign on chef now it buffs more than ever. I would think adding skill mod buffing for image design would fit into a trend with dancer/musician and chef. More over I think the Players would actualy enjoy this kind of thing.
I think it would a whole another level of enjoy ment the game. I think there is a big need for make each profession needed and 'useable' by the Player pop.
They should have put the colorization of vehicles with Image designer. Also customizing pet colors should be put with image designers
House decorations craftables ---> IMage designer
Paintings ---> Image designer
etc etc
I know its drastic, but
1. ID's would get lots of cash for this service.
2 BE's would get a high level item to sell to ID's
basically think about it.
its human genetic minupulation
What do u all think.
Message Edited by Kiashia on 02-09-2004 08:31 AM
Give IDs the ability to do name changes:
Yes, I understand that this would be a way to avoid harrassment, but I think you could put enough safeguards in to avoid it. And I think the removal of permadeath will mean that Jedis will need to be able to change their names along with their looks every once in a while. My suggested limitations would be that a name change doesn’t take effect until 48 hours after the ‘surgery’ is done and that it can only be done for a given character once every 30 days.
The name Image Designer had such MARVELOUS potential and all they got to be was an extension of the avatar creation system. I know that players have been begging for this ability in MMOs for years, but it isn’t enough to base a profession on. A person’s “image” is SO much more than their looks (ask some of the less attractive movie stars and politicians). An Image Designer could be anything from a master publicist to someone that helps you become just another face in the crowd and disappear for a while. The most obvious implication would be buffers, but there are already enough professions that buff much better than what was supposed to be the primary buffing profession: chefs.
So, I strongly suggest putting some thought into how you can make this a more fun and useful profession, preferably by extending it beyond superficial looks. In the meantime, name changes is a good start. The idea of forcing someone into ugliness just so that you can make a profession usefulness will do nothing but enrage the vast majority of your userbase. Give IDs something that is needed in the game to do, don't break something in the game just to justify the existence of a poorly thought-out profession.
Again thanks for your time.
SWG-Runesabre,
Thanks for taking the time to post, I would recommend that you read the responces to
Thunderheart's "Image Designers: 10 Answers" post.
http://forums.station.sony.com/swg/board/message?board.id=image_designer&message.id=8638
I'm very happy to hear you say "I would like to not simply turn you into yet another buff or crafting class". Increasing the non-character creation content is IDers main wish, follow by an PC city building for IDers. Tempary ID are high on the wish list, rether they be wild hair dos and body paintsfor parties, or disguises with a faction hiding function.
On crafting for IDers your right IDers would not like to become a full crafting class, a little simple crafting would be very nice. Little stuff that would act like little ads to being in customers.
All should be temporary and have 12-20 uses (bonus uses base on quality of one of theresouces)
for theladies
lipstick
eyeshadow
Hair ribbons (for female wookies and bothans, because they can't uselipstick and eyeshadow )
for theguys
Face Paint in three styles(football/sport, indain war paint, and combat camouflage) < rename to be more star warish)
Although I'm not crazy about the idea on junkies being our main customer base, I would suggest that skin and hair color could turn increasingly grey with the use of spice and IDers would have an color reset skill. and IF you wanted to add function to it have stormtroopers be more likely to bother toons with the junky look.
SWG-Runesabre wrote:
Very nice State of the Profession write-up, Kwee.
The idea someone posted about eating and using spices causing alterations to one's current look is an interestingidea for creating demand for your servicesif applied in a way so as not to be too obtrusive.
Message Edited by Sir_Voor on 02-09-2004 10:55 AM