Image Designer Archive

Thread: What's going on Kwee?? ALL ID'ers please read :)

Kwee
Sun Feb 15, 2004 4:41 pm
#14

Thank you for taking the time to look over our forum on your day off Runesabre We have some brainstorming to do.




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Imperio59
Sun Feb 15, 2004 6:08 pm
#15

How about giving Master IDs the ability to change a Jedi's name? Is that technically possible? You wouldn't be able to change anyone's name, but just a Jedi's name. It could be just something temporary, that lasts 2 or 3 hours, or something that lasts as long as a day...




_________________________________________________________

Eclipse: Imperia, Jedi, Sony Sensitive Grinder!
TC: Imperia
Test Center: "We test, because we care..."

TroThorns
Sun Feb 15, 2004 6:31 pm
#16






SWG-Runesabre wrote:







Greetings, Image Designers!


I've read through various threads discussing what ideas for your profession, concerns over what my plans are, concerns over whether the true voices of the real Image Designers will be drowned out by other people following the red names.


I hope to make a few things clear for all of you.


First, while I may say some ideas are interesting from time to time, it does not mean or imply that I have plans of directing development in any specific direction. When I have decided how development on a particularprofession will be done, you will see a more specific design proposal showing up stating as such. Until then, when I say something "sounds interesting" I mean simply that and no more.


The Image Design profession is a unique profession and it's my wish to keep it that way. My biggest challenge, I feel, is to give your class more concrete purpose/function in the game. Doing so not only creates more interest in your class but makes it easier to validate spending additional art, programming and design resources on the profession. The Image Design profession tends to be a rather art and programmer intensive profession in order to be done properly; it's much easier to convince the powers that be to spend resources on a profession that is considered an integral part of SWG and not simply an interesting diversion to the rest of the game. That is why it is important that your profession have a valuable function within SWG that can't simply be ignored by the rest of the playerbase. At the same time I want to ensure that the Image Designer function is not simply yet another buffing or crafting class in the game; we have plenty of those already.


Second, while everyone in the game can submit their ideas for the Image Designer profession, do not fear about being drowned out. I give the greatest weight to the Correspondents of each profession. Work hard with Kwee to get your ideasdocumented and you do not have to fear about being drowned out in the noise. Kwee's reports and feedback will be my main source of information when it comes to ideas for the Image Designer.


So to summarize, think about the following:


1) What critical function can Image Designers perform in SWG?

2) How canyou and I accomplish adding this function while preserving the unique playstyle of the Image Designer?



Message Edited by SWG-Runesabre on 02-15-2004 06:32 PM



How about being able to "disguise" by making covert, overt rebels and imperials. Put it on a one minute delay rather than an hour or something to avoid instant covert status.




Tro Thorns - Master Architect (semi-retired)
In The Town of Lake Destiny
East of Keren, Naboo, Ahazi
Visit Lake Destiny Bazaar
For All Your Vehicles, Weapons, Architecture, and Smuggler Needs
Waypoint 3156, 2779

virtualman1
Sun Feb 15, 2004 6:56 pm
#17






SWG-Runesabre wrote:







Greetings, Image Designers!


I've read through various threads discussing what ideas for your profession, concerns over what my plans are, concerns over whether the true voices of the real Image Designers will be drowned out by other people following the red names.


I hope to make a few things clear for all of you.


First, while I may say some ideas are interesting from time to time, it does not mean or imply that I have plans of directing development in any specific direction. When I have decided how development on a particularprofession will be done, you will see a more specific design proposal showing up stating as such. Until then, when I say something "sounds interesting" I mean simply that and no more.


The Image Design profession is a unique profession and it's my wish to keep it that way. My biggest challenge, I feel, is to give your class more concrete purpose/function in the game. Doing so not only creates more interest in your class but makes it easier to validate spending additional art, programming and design resources on the profession. The Image Design profession tends to be a rather art and programmer intensive profession in order to be done properly; it's much easier to convince the powers that be to spend resources on a profession that is considered an integral part of SWG and not simply an interesting diversion to the rest of the game. That is why it is important that your profession have a valuable function within SWG that can't simply be ignored by the rest of the playerbase. At the same time I want to ensure that the Image Designer function is not simply yet another buffing or crafting class in the game; we have plenty of those already.


Second, while everyone in the game can submit their ideas for the Image Designer profession, do not fear about being drowned out. I give the greatest weight to the Correspondents of each profession. Work hard with Kwee to get your ideasdocumented and you do not have to fear about being drowned out in the noise. Kwee's reports and feedback will be my main source of information when it comes to ideas for the Image Designer.


So to summarize, think about the following:


1) What critical function can Image Designers perform in SWG?

2) How canyou and I accomplish adding this function while preserving the unique playstyle of the Image Designer?



Message Edited by SWG-Runesabre on 02-15-2004 06:32 PM




1) Well you said your going to be putting in player bounties soon (beside jedi)... now I know theres no possible way that image designers could change your look and make you invulnerable to BH... what I was thinking is: for a few hours (would have to be ballanced) after an ID changes your looks no BH droids could detect you making it very hard for a BH to track his bounty (you)... there are a lot of problems with this as you could go to a ID every few hours and the BH would never have a chance.... so maybe if you made it so that any one with a bounty on their head could only change their look once every 24 hours or somthing (once again needs balancing...) this is just an idea I've been tossing around and it may have holes...


2) I don't think this would change the playstyle to much...


ArchmagiCaT
Sun Feb 15, 2004 7:04 pm
#18

I think any form of decay would be met with "a bit" of hostility. I don't see why ID's need function, they are there to help change our avatars if we get bored, or give us what we can't have in creation. And yes, I was a Master ID, so I'm not just someone saying that.


ID shouldn't have to craft to do their changes. What they should be able to do, is craft things for non-ID. Say lipstick of a certain color. Contact lenses of a certain color (FOR ALL RACES! I can have NEON eyes in REAL LIFE! No reason I shouldn't be able tohave red eyes in SWG as a human!). Craft wigs. Craft hair dyes. That sort of thing, I think, would really energize the class. I mean you would still need to goto a ID for certain things (height, weight, etc) but you could also get some things from a vendor.


Also, fixing the bugs in 99% of the class would help.



---------------
Wizard CaT- Sunrunner (Master Smuggler) (Master Medic) (Master Pistoleer) (Master Merchant) (Master Scout) (Master Marksman) (Master Entertainer) (Master Image Designer) (Master Artisan) (Master Brawler) (Master Rifleman) (Teras Kasi Master) (Master Doctor) (Master Combat Medic) (Master Fencer) (Master Swordsman) (Master Bio-Engineer) (Master Commando)
Spikestar
Sun Feb 15, 2004 7:37 pm
#19

I guess you're after original ideas, so I'll avoid some of the more common suggestions... I think it'd be great to extend the concept of 'image' outside of just what a character looks like. For example:


1) Give IDs the ability to allow Merchants or Politicians to publicise themselves by placing advertisements or other messages on the bazaar or on billboards around towns. The advertisement could have a picture of the Merchant/Politician and some message (e.g., why to vote for them or where their shop is). The ID would create the advertisement which would have to be approved by the Merchant/Politician.


I think this kind of function is desperately needed - its too hard to find a decent merchant when they canonly advertise throughbastardised auctions on the bazaar or by standing in the middle of Theed yelling constantly.


2) Allow IDs to promote events, raids, etc similar to the functionality of (1).


3) Ability to customize (but not actually make) items, houses, clothes, etc in ways that an Artisan-type charactercan't. A Tailor can make a great jacket, but if you want a really funky outfit you need to see an ID who will sew leather patches on the elbows for you! An Architect can build a house, but if you want that certain combination of interior lighting and colour to create the mood you are after,talk toan ID!
Kwee
Sun Feb 15, 2004 7:46 pm
#20

I would just like to encourage non-Image Designer input. It's important for us to know what our potential customers want, and many of our current wish list items have come from non-Image Designers wishing a certain function in the game could be filled and suggesting it be done by us.


E.g. Disguise kits, Vendor ID'ing


Please be respectful of each other's ideas






Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

jemelby
Sun Feb 15, 2004 8:14 pm
#21

This is just WRONG. The developers are continually asking for INPUT, and they use it as an excuse for not having DONE anything. I'm not an image designer... I just happend across this post and realised how FRICKING many DEV posts are asking for input, and how few results there ever are!


Just read through the friking forums! It's all there. It's ALL been said. Quit trying to buy time with NOTHING posts asking for information and input.






J'Vee
Mos Onarok, Tatooine - Flurry


HeadRoll
Sun Feb 15, 2004 8:15 pm
#22

Make Crafting kits with minimal charges to change commonappearanceslike Jaw, Eye shape etc. The current way of sitting in front of the ID and having him/her click each change one by one and applying it to you is tedious...and I bet boring for the Image Designer as well.


Make a Crafting kit that requires difficult/rare resources to do a one time change onan avatars race. Most all non combat professions has an upper tier skill that is in demand.....What is in high demand for Image designers?...not much. Most everyone would love to change their race. There are some neat city PA's I have run into that are race specific. There is a Trandoshan only cityat Coronet on Ahazi. I thought it was real cool going there and seeing only Lizard people.
Jentari
Sun Feb 15, 2004 9:26 pm
#23

First off, a huge thanks to Kwee and Rune for all the work they do. You can please some of the people most of the time, most of the people some of the time, but never all of the people all of the time. Everyone ought to remember that before hastily criticizing the devs.


Anyway, on to what I was going to suggest. I had a few suggestions, and although I have no idea as to how easy/difficult they would be to implement, they are not repeat ideas I have heard before on these forums, in an effort to get some new ideas out there.


One idea would be to allow Image Designers to design things other than players. I know vendors have been suggested, but I wonder if designing/coloring furniture, droids, clothing, and even items would be plausible. Not sure how this would clash with already existing coloring kits, but you could make one temporary and the other permanent.


Another idea would be to allow Image Designers to design players' nametags (the ones that hover over their heads; is there a diferent term for them?). The basic name/guild/profession format is, for the moment, unalterable, but I wonder how difficult this would be to change. Players would surely love some ability to get different fonts, colors, formats, etc. This allows us the same aesthetic function, while giving us something new to play with.


A final idea deals with the interface. There are a handfull of different color schemes available for the interface, but I personally would always be interested in more. This is a bit more of an abstract and internal image design, but it is something new and plausible that is worth considering.


Hope this helps! Just tryin to stretch my brain and think of things that havent been thought of. I encourage others to use these ideas as a springboard, and hope we can all make this the best profession ever! Good luck, to everyone.





"All life begins with Nu and ends with Nu... This is the truth! This is my belief. At least for now..."
Jentari Kaern of Bloodfin
Master Image Designer - Master Tailor
Novice Marksman - Novice Medic
IgescaStorm
Sun Feb 15, 2004 9:27 pm
#24






virtualman1 wrote:

1) Well you said your going to be putting in player bounties soon (beside jedi)... now I know theres no possible way that image designers could change your look and make you invulnerable to BH... what I was thinking is: for a few hours (would have to be ballanced) after an ID changes your looks no BH droids could detect you making it very hard for a BH to track his bounty (you)... there are a lot of problems with this as you could go to a ID every few hours and the BH would never have a chance.... so maybe if you made it so that any one with a bounty on their head could only change their look once every 24 hours or somthing (once again needs balancing...) this is just an idea I've been tossing around and it may have holes...






I had exactly this thoughts, when i was reading the message of Runsabre.

I am not an ID, but why would somebody want to change his look completely?

Because he has a bounty on him and doesn't want to be catched.


It would work very good for Jedis, but later, when player given missions are in (?) everybody could use this!




Account canceled
due to NGE.
Sirobi
Sun Feb 15, 2004 10:51 pm
#25

I'm not an ID, but the advertisment idea would be great, imo.



Sirobi Darkwave -V-
Rebel Propagandist
Bow to Teh Propaganda
Ironstone
Sun Feb 15, 2004 10:55 pm
#26

This idea struck me a while ago and I think it could be done with out too many art additions, just pallet changes. Give ID's a new area to work in - Home and decoration design. Let them adjust colors to furnishings and such. Since this is one of the "socializer" skills anyway, what would be a better fit than letting them work with people to get thier house a unique look and have another area to be useful in. Later when more work fromt he devs could be added , you could even let them adjust the look of furnishings, like change fabrics, change size and such of chairs , the backs, cushions, etc. Give them the z axis skill to move things easly and place objects where the owners want, even in one story houses.
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