Image Designer Archive

Thread: Incoming!!!

NJ62
Sat Mar 19, 2005 5:06 pm
#14



Nouva wrote:
I can remember the time when I spoke poison about the hologrinders and a good majority of the community spat in my face, telling me to embrace them as our own because even they were part of the community. Now all I hear is dissent about hologrinders and the path being made easier. Irony is it not? Regardless of my being right 99.999999 44/100% of the time, I value your opinions, but consider few when they affect the profession as a whole because some combat monkey wants his migration done faster.

I don't recall that the community "embraced" hologrinders. I have been here just as long as you. Furthermore, I will have to politely disagree that any human being is right 99.44% of the time, no offense.



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Feefers
Sun Mar 20, 2005 7:42 am
#15

You never know they may have taken on board the avatar degradation idea, so when you get BF or reclone your avatar does indeed "decay" slightly and need an ID to fix it after a while.

That would be a nifty way to readdress the balance.
Atlantiss
Sun Mar 20, 2005 7:48 am
#16


FuschiaD wrote:
I'm supremely unconcerned about this. Now that hologrinding is over, the only people that are going to bother with this are the people who WANT to be an ID. And those are still pretty rare.



I completely agree, with the removal of Stat migrations we will see a vast reduction in the amount of IDs that are around - frankly this is a good thing for business as we won't have to put with smacktards that know nothing so we get a bad rep and undercut a hard-working IDers prices. All good things, as they say....

Message Edited by Atlantiss on 03-20-2005 02:49 PM



ATLANTISS
ElderCreatureHandler
PsychopathicCommando

Maisland
Sun Mar 20, 2005 12:38 pm
#17





FuschiaD wrote:

I'm supremely unconcerned about this. Now that hologrinding is over, the only people that are going to bother with this are the people who WANT to be an ID. And those are still pretty rare.





I feel the same way. Especially with stat migrations being removed.


I am also extremely happy that I will be able to make my Ultimate Entertainer without having to sacrifice either Dance or Music.


P.S. I also don't understand why some people think that they need to spend at least X# of skill points in order to "justify" their profession.


Message Edited by Maisland on 03-20-2005 10:40 AM



I survived the CU


I can not survive the NGE


TechnoCan
Sun Mar 20, 2005 3:04 pm
#18

It's really a tricky psycological thingy... If something is "cheaper" counting in a limited resource like skillpoints, then most people automatically think it is worth less. This feeling is enhanced by the setup of the professions. Every profession looks the same... 1 novice box, 16 skillboxes in 4 skilltries and one master box.


The funny thing is, that the difference between the Novice professions and the Starter professions allready is there... and it's even more funny that most players don't value a mastered novice profession as high as a mastered Elite profession, allthough the novice profession uses more skillpoints in the Novice and Master box.


I think the feeling of being kind of degraded or demoted by these changes that some of us seem to feel comes from the combination of reducing the skillpoints and by the fact that the removal of the timer makes achieving the master title much more easier. So it all seems to be worth much less now compared to the system still active on the live servers.


But what you all need to see is, that the devs don't just remove the stat-migration, because they want it go away or because they want to tease us or degrade/demote us as a profession. They are about to change the very system how this game (especially combat) is working. And the new system doesn't require for stats to be changed and shuffled anymore. And thus the ability to migrate those stats will not be needed anymore.


For us this means a loss of steady income and the loss of a reason for customers to come to us. On the other side it means we won't see those grumpy armorclad folks anymore, who don't even want to interact with anyone else and who seem to talk in single words only... (just a semi-fictional example and not meant as an insult for any of the noble combat-professions, who needed to consult us overtalkative IDs so they can put on/off their new armor )


It's just like live: you cannot have all....



May the Force be with you all!
TechnoCan
TC: La'crissa, Cadlina, Nadomir
Shadowfire: Galdora Tempest: Kitlanna
Europe-Farstar: Fulba Gorath: T'Ressa
Maisland
Mon Mar 21, 2005 9:08 pm
#19




TechnoCan wrote:

It's really a tricky psycological thingy... If something is "cheaper" counting in a limited resource like skillpoints, then most people automatically think it is worth less. This feeling is enhanced by the setup of the professions. Every profession looks the same... 1 novice box, 16 skillboxes in 4 skilltries and one master box.


Myself, I would feel that being a Master ID is worth it even if they removed the skill point cost completely... same with regards to the timers going away... and I mastered ID twice back when stat migrations not only took 10 minutes, but were worth a grand total of 600 xp each.



I survived the CU


I can not survive the NGE


masterim-doublea
Mon Mar 21, 2005 10:03 pm
#20

ya were few of the real Image Designers, ot the hard core. lol



ININININININININININININI
NININININININININININININ Muscar Krone, Master Elder Commando, Rebel Major, Mr.Bria
ININININININININININININI
NININININININININININININ -Muscar Krone, Crafter
ININININININININININININI
NININININININININININININ Vendor / Drop off, LOK, NI, -595, 4555
ININININININININININININI
NININININININININININININ NI

ININININININININININININI
NININININININININININININ Sig Photo

ININININININININININININI
NININININININININININININ
Nouva
Tue Mar 22, 2005 10:26 am
#21




I don't recall that the community "embraced" hologrinders. I have been here just as long as you. Furthermore, I will have to politely disagree that any human being is right 99.44% of the time, no offense.



N'Jessi, you must have a lapse in memory as you were thier biggest supporter in your crusade to keep everyone in the community happy when I was speaking truth about the state of the profession, as negative as it was then. Do a forum search, it won't be too hard to find proof of this. The community at that time, all presented very good ideas, but failed to see the consequences of thier input. Hence, why I must now politely disagree with you in your contradiction to my 99.44% being right all the time.


You never agreed with me on the support of the timer, nor my ideas on how to deal with the hologrinding situation, a fued that lasted weeks, which resulted in my being banned from the forums because of a community that could not handle the truth and saw fit to eliminate me from thier utopia, as if that provided any results from development. Rather than settle for the scraps that development handed to us with the ID patch, I fought for more. There was nothing positive to say about the ID revamp. What did we really receive that should not have been there since launch? Our UI, fixed bugs, and expanded palatte was showing attention and love? After what? A year? And slipping in stat migrations was both a bane and a blessing, but more so a bane as it destroyed the profession for a long while. So what positive thing could I say about a supposive revamp? Of course many of you who disagreed with me then, now came to thier senses and understand. That is all the point I was trying to make in my last post.


Criticism, does not always to be positive. Many of you at the time had a difficult time dealing with that because the community was going through a crisis. I can understand that. However, seeing the world through rose colored glasses is not healthy, and if there is an issue, it needs to be addressed, not a search for the silver lining behind a dark cloud. I am not here to argue, nor am I here to make you all believe everything is peachy, cute and fuzzy like a warm security blanket. I will tell you all like it is and that is that. It is not personal it is truth coming from experience and understanding. It is a tough love, but it is a love for you all and our profession, remember that.






Oh, and fix the entertainer profession....

The Illustrious Lady China 
Crimelord of Bestine, Leader of the ORCA
The Galaxy’s First Master Image Designer
Entertainer Extraordinaire 
NJ62
Tue Mar 22, 2005 2:22 pm
#22

I don't want to fight with you, so I'm not going to respond to most of that post, but I can't sit back and let the community take the blame for any banning. The mods enforce forum policies for everyone equally, period. And if you want to argue that point, don't argue with us, argue with GarVa or Virrago.



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Nouva
Tue Mar 22, 2005 2:48 pm
#23

You should try a career in politics, N'Jessi, I think you would do well.



Oh, and fix the entertainer profession....

The Illustrious Lady China 
Crimelord of Bestine, Leader of the ORCA
The Galaxy’s First Master Image Designer
Entertainer Extraordinaire 
ToppDog
Tue Mar 22, 2005 9:13 pm
#24

I embraced the hologrinders...


And, to this day, I would still say they were never the problem. The real problem hasn't changed one bit, & this will be realized once againwhen stat migrations are gone.


What we need is a purpose in the GCW, & abilities that are in need from other players. Stat migrations were a cheap way to provide this... but ripping something away from the regular playerbase & handing it over to us when we said we didn't want it, instead of actually working with us to provide new content & abilities was definately the wrong way to go. All that revamp ended up being was a huge nerf to ID's... as many of us warned it would be.


So here we are approximately a year later, & what do we have? We are still worse than before the revamp IMHO. The greatest help to our profession was the numbered sliders that many of us fought for & finally got, back in the early months of the game. Then they tookthis feature, that was actually useful, away with zero explanation& stuck us with stat migrations & an entire playerbase pissed at us.


And now we are supposed to be brainstorming for ways to fix the profession? There is no need...Everything that can help our profession has already been spelled out countless times by numerous players, both ID & non-ID. All of us keep coming up with the same suggestions, & those of us who have been here long enough see the same suggestions being reborn by newer players. We do not need to brainstorm... what we need is for the devs to actually pay attention to ALL the ideas that keep constantly coming up again & again.
Wahini
Wed Mar 23, 2005 4:58 am
#25

Hello Muscar, I am glad that you decided to stay ID. I gave it up last night to get Master TK again. I was fed up with the attitude and immaturity of the clientele on Bria. I had one customer who was 11 years old!! She couldn't even type well enough for me to understand what it was she wanted!! And the number of people 'demanding' "ID" and never offering payment got to be too large. It's worse than that really these people expect to be given free ID. Compared to when I was starting out and even during the high point of my career I never earned all that much money. Then recently the influx of youngsters pushed my aggravation over the top. The only busy Salonon Bria is in Theed which is totally ridiculous. Most newbies hasn't a clue what an ID does or why they should go to one. This does not bode well for the profession and an extra 16 skill points would not have been enough to give me back my Master TK. I needed to be able to have a combat profession as well.

Last night I was sent a desperate tell while hunting on Dantooine. A customer said he couldn't find an ID of any kind to do a stat. I still have Novice so I agreed to meet him and migrate his stats. He was most grateful and he paid the going rate happily. But this customer was the exception and not the rule so I bid adieu to the profession sadly. I was an excellent Master ID.

TaaniBronz

Bria

masterim-doublea
Wed Mar 23, 2005 8:30 am
#26






Wahini wrote:

Hello Muscar, I am glad that you decided to stay ID. I gave it up last night to get Master TK again. I was fed up with the attitude and immaturity of the clientele on Bria. I had one customer who was 11 years old!! She couldn't even type well enough for me to understand what it was she wanted!! And the number of people 'demanding' "ID" and never offering payment got to be too large. It's worse than that really these people expect to be given free ID. Compared to when I was starting out and even during the high point of my career I never earned all that much money. Then recently the influx of youngsters pushed my aggravation over the top. The only busy Salonon Bria is in Theed which is totally ridiculous. Most newbies hasn't a clue what an ID does or why they should go to one. This does not bode well for the profession and an extra 16 skill points would not have been enough to give me back my Master TK. I needed to be able to have a combat profession as well.

Last night I was sent a desperate tell while hunting on Dantooine. A customer said he couldn't find an ID of any kind to do a stat. I still have Novice so I agreed to meet him and migrate his stats. He was most grateful and he paid the going rate happily. But this customer was the exception and not the rule so I bid adieu to the profession sadly. I was an excellent Master ID.

TaaniBronz

Bria







sad to say but waht is your going rate, i say "plz tip 10k, more or less ok" most of them pay 10k. many tip more than 50k. i make all of my money from image dresigner, i make 400k a day and have 2.5 million credits. i know im not rich but still it is a good amount of money.



ININININININININININININI
NININININININININININININ Muscar Krone, Master Elder Commando, Rebel Major, Mr.Bria
ININININININININININININI
NININININININININININININ -Muscar Krone, Crafter
ININININININININININININI
NININININININININININININ Vendor / Drop off, LOK, NI, -595, 4555
ININININININININININININI
NININININININININININININ NI

ININININININININININININI
NININININININININININININ Sig Photo

ININININININININININININI
NININININININININININININ
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