Image Designer Archive

Thread: More input needed: Let's Talk About: Combat and ID

TechnoCan
Sat Jul 31, 2004 5:30 pm
#14






ToppDog wrote:

I think the original idea we had regarding this topic would still be the best...Give ID's the ability to create disquises!


This would greatly enhance the game if done properly:


1. There could be different levels of disquises...generic disquise kits...orpersonalized disquises that must be crafted with the user present as in an ID session...then the customer can choose to use it now or put it on later...& maybe we would be able to craft more than one personalized disquise at a time so they can keep some on hand for later use.


2. Make the benefits work in PVP as well as PVE. Maybe wearing one would let you slip by unnoticed past certain npc chars into enemy bases etc. In PVP it could help players avoid becoming overt or remove an overt status.






A nice benefit in both GCW and PVE could be to easier evade being made overt by Trooper patrols/checkpoints as Rebel for example.


May the Force be with you all!


TechnoCan





May the Force be with you all!
TechnoCan
TC: La'crissa, Cadlina, Nadomir
Shadowfire: Galdora Tempest: Kitlanna
Europe-Farstar: Fulba Gorath: T'Ressa
Vandessa
Tue Aug 03, 2004 4:30 pm
#15

Yep, I'm reading and devouring everything! To you guys (and Kwee) I'm your blank slate and champion so let me know every wacky idea and theory you got! I will wear them down with my powers of persuasion. *cracks knuckles*



* VANDESSA *
[Test Center & Tailor Correspondent Emeritus ]
Main: Kathlean Vegas | Guild : Unity

Darkagent101
Tue Aug 03, 2004 4:35 pm
#16

I'd like to re-iterate my support for the FLAMING CURLING IRON OF DOOOOOOM!!!



Charina and Carshea
Sunnrunner and Test Center
Bendeguz
Tue Aug 03, 2004 10:21 pm
#17

Its hard to decide an ID role in combat without knowing what they have in mind overall for the combat revamp and the GCW revamp.



**IF** imperial npc's crack down more on players then disguises would be nice. Hiding your overt status quicker also


**IF** higher ranked rebels/imperials(either in military rank or PVP rank)can get player bounties put out on them then ID's can mislead the tracking droids or terminals.


**IF** the use of spice causes some physical abnormality only an ID can fix (age, scarring, ect)


**IF** acid attacks causes a DOT that causes scarring, ID's can repair


**IF** infiltration missions are given (ie: an imperial must get inside the rebel HQ on corellia) the ID can provide the cover


**IF** all entertainer professions get "courtisan" style missions (ie: princess Leia at jabba's place in ROTJ)



As far as hand to hand fighting, ID's should not get any type of bonus I can think of now, tho the 'mirror image' idea is nice.



Lum

Master Image Designer-Master Dancer

Flurry


FuschiaD
Tue Aug 03, 2004 10:35 pm
#18






Bendeguz wrote:


**IF** higher ranked rebels/imperials(either in military rank or PVP rank)can get player bounties put out on them then ID's can mislead the tracking droids or terminals.






I'm sorry, I just pictured myself standing outside the Theed cantina, gesturing frantically at a tracker droid with my curling iron. "NO! They went THAT way, toward Keren! Really!"
I like the ideas though.





~*~ F U S C H I A D A R K W A L K E R ~*~
Yes, I'm a respec Jedi. Get over it.
~*~ A V A D I H A L O N A - S O E P ~*~
Entertainer For Life - COMPNOR Eye Candy

"You don't really rank around here unless you've been flamed by Oben, trolled by Mono, set straight by Geen, got caught in a love triangle between Cherry and Anoq, had your house decorated by Kipera, hugged by Esin, fondled by Fuschia, had IG respond with something inane and nonsensical, or at the very least been (a.) asked "can I have your stuff" or (b.) been accused of being a Todd by any number of random Tarquinian posters." --TalonKarrdeTN/Tyndaleon


Nouva
Wed Aug 04, 2004 5:09 am
#19

I actually cant believe the devs even would consider a SOCIAL PROFESSION with COMBAT. Hellooooooooooooo? What crack are you all smoking? No combat role... no no no NO NO! No, niyiet, no, NO, NO NO NO... No: (no) neg.plur. negative, what should not be done, never, non...understand?


GCW suggestions, yes NON-COMBAT: (I did mention NON COMBAT, yes?)


1.) Disguise Kits. Allows a person to temporarily change thier appearance and lose TEF and/or enenmy hate for 1 hour


2.)Overt-Covert Design: Allows you to go covert instantly without Imperial/Rebel paperwok at the faction officer.


3.) To heck with stat mitigations, they were fine old school. Let us buff BF (Battle Fatigue) instead. I have suggested this many times and it was always shot down or ignored. Example: Tom comes in for an ID session, if he hangs out and gets designed for 5 minutes he will get a bonus to his BF accumulation. Lets say Tom began at 0 BF, after 5 minutes an ID can buff his BF to -500. (thats right -500) As Tom fights this negative number will accumulate BF and go back to 0 and eventually begin to accumulate positive (bad) battle fatigue as he fights longer...Now isn't that far cooler than migrating stats?


4.) While on the subject, allow us to cure black wounds AND battle fatigue while we ID, LIKE ANY OTHER ENTERTAINER.


We dont need a defined role, just the entertainer powers we have been denied as an ELITE ENTERTAINER profession. Let the Dancers buff Primary Mind, the Musicains Secondary Mind, and ID's Battle fatigue. Simple, straight-forward, and provides a service everyone would want.





Oh, and fix the entertainer profession....

The Illustrious Lady China 
Crimelord of Bestine, Leader of the ORCA
The Galaxy’s First Master Image Designer
Entertainer Extraordinaire 
Erann
Wed Aug 04, 2004 7:33 am
#20

I'm not sure curing the black Mind wounds is a good idea as an ID. (We're not stimulating the mind's activity)I would suggest thet we could slowly generate the health / action wounds like a medic center though. perhaps on a 10 min timer *snicker*


I like the courtisan missions.




MeiYuki

Ache Me on! I love stalking my Prey.
IPC ...for life! (valcyn)
'Nova (starsider)
FuschiaD
Thu Aug 05, 2004 1:29 pm
#21






Erann wrote:

I'm not sure curing the black Mind wounds is a good idea as an ID. (We're not stimulating the mind's activity)




Agreed. I'm not all about taking roles that other professions play. I'm an Image Designer, not a healer. And as a dancer on my alt, I know that mind wounds give MUCH better healing xp than BF. If players start going to ID's to get that healed, rather than dancers, there will be a huge downswing in healing xp... and that's already slow for entertainers in healing positions.


I didn't join this profession to heal people. In fact, the last time I masteredI went from being a doctor to being an ID BECAUSE I didn't want to heal people anymore. While I'mall forus having a position in the GCW - I mean, that's what the entire game revolves around, that's what it's based on - I would rather they come up with new ideas for us. I've always liked the disguises idea. I also have always supported the idea of ID's being able to raise negative faction. It's a long-needed game function, if you ask me, I hear a lot of people who complain about not being able to finish various missions because their target attacks them before they can speak to them.




~*~ F U S C H I A D A R K W A L K E R ~*~
Yes, I'm a respec Jedi. Get over it.
~*~ A V A D I H A L O N A - S O E P ~*~
Entertainer For Life - COMPNOR Eye Candy

"You don't really rank around here unless you've been flamed by Oben, trolled by Mono, set straight by Geen, got caught in a love triangle between Cherry and Anoq, had your house decorated by Kipera, hugged by Esin, fondled by Fuschia, had IG respond with something inane and nonsensical, or at the very least been (a.) asked "can I have your stuff" or (b.) been accused of being a Todd by any number of random Tarquinian posters." --TalonKarrdeTN/Tyndaleon


Plagvreugd
Fri Aug 06, 2004 2:21 am
#22

Oh hell - I had just typed a rather long and rather well thought out argument on the subject, but then I got kicked out for some reason. Bye bye well thought out argument. So here's the shorter, less eloquent version.


Right now we don't have a role in combat. There are two ways to change this: by adding new functions to ID or by giving extra functionality to our existing ID work. Let's look at both in turns.


New functions are met with mixed feelings. Some people like em, others, like me, hate em. First of all, a lot of the new functions that people think up are already functions other professions or NPCs have. For instance I don't want to heal mind wounds, Dancers and Musicians do an excellent job at it, so let them do their thing and we'll do ours. We don't want Musicians to start changing people's hair now do we? The holographic projectors are another example - if a rather strange one, because holographic technology in the Star Wars movies isvery poor and wouldn't fool anyone.They are to provide a decoy in combat, but isn't that stepping on the Rangers' toes with their camouflage? And what have those things got to do with designing people's image? We're here to make people pretty, but I've gone over that many times before. Think of stat migrations, they are a good example of new abilities being slapped on us. No one likes to do them, ok, some of you like the ability to chat to people, but surely you don't need a stat migration to talk to people, we're a social profession, we're expected to be able to start a conversation without having the other party tied to a seat in the ID tent. Stat migrations have also given us a new group of customers who are really obnoxious to deal with. Do we really want more hassle - you're in the middle of the squill cave and you get thousands of requests for holodecoys or craftable lipstick or whatever else. I don't.


The other possibility is to give our existing functions new functionality. For instance the battle fatigue buff idea. Through working ID on a customer, we automatically buff his battle fatigue, like a dancer buffs a customer's mind by dancing. This will lead to customers asking us to change their eyes repetitively so that they can get a nice battle fatigue buff. It will be worse than the stat migrations, if you ask me. I want to change eye colour (to name an example) because people would like a different colour for their eyes, not because they want an edge in fighting.

Giving people scars from acid rifles or from spices (I fail to see the logic in this one, but ok) that IDers will have to clear up is a bit harsh on the player base if you ask me, much like the earlier idea to make people fat when they eat food. Don't mess with people's avatars, they have usually gone to a long way to make them look just how they want them to. Also, this would mean that after combat a player would have to visit a doctor, a musician or dancer and an IDer. This is asking a bit much from players in my opinion. Also, I think it's more fitting to have burn wounds fall under the realm of a doctor, not an image designer. It just makes more sense in my opinion.

Finally there's the idea of getting a makeover and not being recognized by NPCs. It would make sense from a role playing point of view: if you look completely different, why should NPCs recognize you as that guy they hate so much. They might think you were just another guy and let you pass. The effects would wear off after time, because word does get around and such. Again this might be stepping on the toes of the Rangers and it would give us clients who don't want makeovers to look different, but to avoid detection. Well, it's poor form to be opposed to every idea, so if I have to approve of something, let it be this.


All in all, we're a social profession right now, that has nothing to do with the GCW or with combat (apart from stat migrations). We have a peaceful image. Why change that? If we play active roles in combat, customers might not feel at ease with us. We're a small area of the game, where hostilities are left behind (or at least I think they should be) and where everyone can let their guard down and get their hair dyed. To those of you who would say that I can always ignore those parts of my profession that I don't like, I could say the reverse to you: if you feel some function is missing from ID, take up a profession that does have those functions. If you want to heal mind wounds, become a Musician. If you want an active role in combat,master ID will leave you enough skillpoints to master a combat profession.


Thewt
Rrowann
Fri Aug 06, 2004 2:35 am
#23

We should be able to give some sort of group holo-emote that an Imperial attack could blast as they charged down the hill at those silly silly Rebels. You know, since we can't equip banners to charge with, and because there's no universal color palette so a group can't even say, "Okay, we're going to be the Blue Team" and have us color them all blue.


Just give the group leaders the skull or the Imperial symbol to act as a cheap /Intimidate1.


Or something.


It's late and I'm tired.



--

"I'm not a Wookiee. I'm an Imperial."
Nouva
Fri Aug 06, 2004 4:34 am
#24

Why are you all afraid to point out the obvious? We are entertainers not our own class of specialness. Sheesh and they called me an "elitist..."



Oh, and fix the entertainer profession....

The Illustrious Lady China 
Crimelord of Bestine, Leader of the ORCA
The Galaxy’s First Master Image Designer
Entertainer Extraordinaire 
Plagvreugd
Fri Aug 06, 2004 6:17 am
#25


I never did. I just disagree with you.


Thewt


Edit: for instance, Merchant is an elite artisan profession, but they can't craft a single thing. The whole idea of Musicians and Dancers is to heal mind wounds and battle fatigue, the whole idea of Image Designers is to change people's appearance. We just do different things. Let's not ask for other professions' abilities, we've got our own and they're good enough for me.


Message Edited by Plagvreugd on 08-06-2004 03:22 PM

Kwee
Fri Aug 06, 2004 7:08 am
#26

What do you guys think about the idea (which has come up in the past) of ID's buffing battle fatigue? Good thing? Competition with dancers/musicians?




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Page 2 of 5