Image Designer Archive

Thread: ID Enhancements...

Syzygy-Gorath
Fri May 07, 2004 5:52 am
#118








JustG wrote:


[snip]


The stat-changes are a big issue, and we did not announce them beforehand. We chose not to announce because we anticipated a large, initial backlash, but ultimately felt that it was the best thing for the game. Runesabre's vision of your profession includes one absolutely critical interdependence with all other professions. Most people do not do frequent changes. We don't think you will be overloaded with requests. And you will provide a very valuable service far faster than it could have been done before!


[snip]




I'd like to relate to you something I heard suggested on TC yesterday: (paraphrased) Image Designers being able to migrate stats in 10 minutes is great! Think about it, now we can find an image designer, migrate all our stats to primaries, then buff up and go fight. Once we're done we can find an ID and get it changed back.


You don't think we'll be overloaded with requests, huh? Well, guess what. The players have just found the flaw in your system. We're now going to be as inundated with requests as doctors are, and that's exactly what we, as a community, decided we didn't want. Please, please, please rethink this. Do not let this publish go live!




œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Andymantium
Fri May 07, 2004 5:55 am
#119





Bumpinthedark wrote:


And its not an idle threat to be put on an ID black list. WE do talk to each other and we CAN block people from recieving ANY ID work. Just a little something to remember.










K

Sir_Voor
Fri May 07, 2004 5:58 am
#120

Mini Publish 8.1 Design flaw No. 61351


For 2+mins the IDer can't see what is going on around him. The new UI fills over half the screen, which would not be so bad if you could turn your view or minimize the window, you can't even pop-up ant other windows.







[`M Sir VOOR N`\

Sir_Voor
Fri May 07, 2004 6:10 am
#121






Taytaydruid wrote:

Voor is mad, something must be very, very wrong.


Enough said




I was not mad just very blunt andtruthful, now that they deleted my post I'm MAD!!!!


I guess they can't habdle the TRUTH, DEVS YOU ARE BLOWING IT, BIG TIME!!!!!









[`M Sir VOOR N`\

Syzygy-Gorath
Fri May 07, 2004 6:13 am
#122






Sir_Voor wrote:





Taytaydruid wrote:

Voor is mad, something must be very, very wrong.


Enough said





I was not mad just very blunt andtruthful, now that they deleted my post I'm MAD!!!!


I guess they can't habdle the TRUTH, DEVS YOU ARE BLOWING IT, BIG TIME!!!!!








Your post is still there (I assume you mean the "trash the garbage" one) it's just one-starred. I gave it five, but I guess the tide of public opinion is against me. (Seriously though, **edit** the public. This is our profession and we deserve to have our changes done right, to fit with our playstyle. We should not have to radically change our playstyle to fit with some vague concept of "critical function" for every profession.)



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Sir_Voor
Fri May 07, 2004 6:29 am
#123






Syzygy-Gorath wrote:


Your post is still there (I assume you mean the "trash the garbage" one) it's just one-starred. I gave it five, but I guess the tide of public opinion is against me. (Seriously though, **edit** the public. This is our profession and we deserve to have our changes done right, to fit with our playstyle. We should not have to radically change our playstyle to fit with some vague concept of "critical function" for every profession.)



Ooops, It is there, my rating filter most have reset to default. I did notthink I had posted anything too bad, not too kind ether

Message Edited by Sir_Voor on 05-07-2004 08:37 AM







[`M Sir VOOR N`\

DuuRandor
Fri May 07, 2004 10:42 am
#124






Morwen wrote:





JustG wrote:


The stat-changes are a big issue, and we did not announce them beforehand. We chose not to announce because we anticipated a large, initial backlash, but ultimately felt that it was the best thing for the game. Runesabre's vision of your profession includes one absolutely critical interdependence with all other professions. Most people do not do frequent changes. We don't think you will be overloaded with requests. And you will provide a very valuable service far faster than it could have been done before!





That such a personal change would even be considered for complete removal from players is very disturbing. That it would be done regardless, and kept secret because a large backlash was expected as a result is even more disturbing. That alone should have been sufficient argument that it just wasn't a very good idea. (Granted, there are occasions when an unpopular change is necessary, but the one important question to ask before making that decision is whether or not this is an issue that's important enough to stake your credibility on. Each time you do it, you lose some of that credibility and it's very hard to earn back. Almost as hard as community good-will.)


Near instant stat migration for image designers would have been a very valuable service were it implemented to coexist with the current system. No doubt players would have made use of this service to do the initial, large changes and then tweaked as they pleased for a final result that met their needs. Instead, fine-tuning will be impossible on a practical level and players will resent this revocation of what is basic control over their own characters,probably do one last migration and just live with the results. People tend to get ornery like that when something they've always had is summarily removed.


As for Runesabre's vision, by all means please encourage him touse corrective lenses:


"I would like to enhance your class in a way that is is functionally useful to other professions (much like Chefs are functional useful to other professions) while maintaining your unique playstyle. I would like to not simply turn you into yet another buff or crafting class. It feels like you are a service oriented profession; your skills are done on other people and not simply crafted in solitude and sold on a vendor. My challenge is to create a demand for your profession in a way that is unique and fun for not only your profession but those seeking your services." - Runesabre, 02-08-04


[http://forums.station.sony.com/swg/board/message?board.id=image_designer&message.id=8990#M8990]


This is fun, how? Please don't punish the rest of the playerbase because you were either not creative enough to come up with something better, not attuned enough with the playerbase to figure out what it would considergood value from this profession, or were unwilling to expend the resources necessary to make image design highly desirable in its own right as opposed to simply assigning to it solely a not very interesting but generally unavoidable preexisting game mechanic.








A very logical and convincing argument. Also a very good reason why this forum rating system SUCKS. Most of the people following this thread now wont be able to see your post because a coupletrolls one starred it and most people dont change the star-filter level.


Hopefully the devs that read these threads have their filter set to show ALL posts and not just the ones that the forum trolls approve of. Perhaps you should IM a copy to JustG to make sure he sees it.



-Duu Randor, Starsider
I know my icon LOOKS like a stormtrooper... but i'm actually a rebel in disguise.
UlsaSkylighter
Fri May 07, 2004 10:50 am
#125






KaiaSowaPit wrote:





Bumpinthedark wrote:


And its not an idle threat to be put on an ID black list. WE do talk to each other and we CAN block people from recieving ANY ID work. Just a little something to remember.





Great point. So if I understand correctly, players interested in stat migration will have to:


a) Find an Image Designer
b) Be able to afford the service (can't wait to see what prices are going to look like when half a dozen people ona server realize they have a total monopoly on changing stats)
c) Be nice, or get blacklisted


Next suggested stealth nerf: require a master merchant for player-to-player trades and/or use of the bazaar.


Great work dev team! /end sarcasm


And as someone else pointed out, where's the inter-dependance of Image Designers on other professions? Oh that's right... customers. An image designer has ZERO expenses... other than skill points & paying a trainer to learn the profession.


The real irony is with a half decent macro, I can master image designer in less time than a typical stat migration.






Here here!


Master Merchants take it in the shorts by this dev team more than anyone. The simle fact that I have to load a item into the vendor one at a time has to be the most painfull experience in the game.


Devs continue to allow the bazaar to make money from players, but refuse to allow consignment sales for Merchants. Maybe since ID'ers are getting exclusive rights you'd think about making the Merchant professions the REAL merchants in this game.


Fivo Asia


UlsaSkylighter
Fri May 07, 2004 10:51 am
#126






KaiaSowaPit wrote:





Bumpinthedark wrote:


And its not an idle threat to be put on an ID black list. WE do talk to each other and we CAN block people from recieving ANY ID work. Just a little something to remember.





Great point. So if I understand correctly, players interested in stat migration will have to:


a) Find an Image Designer
b) Be able to afford the service (can't wait to see what prices are going to look like when half a dozen people ona server realize they have a total monopoly on changing stats)
c) Be nice, or get blacklisted


Next suggested stealth nerf: require a master merchant for player-to-player trades and/or use of the bazaar.


Great work dev team! /end sarcasm


And as someone else pointed out, where's the inter-dependance of Image Designers on other professions? Oh that's right... customers. An image designer has ZERO expenses... other than skill points & paying a trainer to learn the profession.


The real irony is with a half decent macro, I can master image designer in less time than a typical stat migration.






Here here!


Master Merchants take it in the shorts by this dev team more than anyone. The simple fact that I have to load a item into the vendor one at a time has to be the most painfull experience in the game.


Devs continue to allow the bazaar to make money from players, but refuse to allow consignment sales for Merchants. Maybe since ID'ers are getting exclusive rights you'd think about making the Merchant professions the REAL merchants in this game.


Fivo Asia


Gyopi
Fri May 07, 2004 11:21 am
#127






KaiaSowaPit wrote:


And as someone else pointed out, where's the inter-dependance of Image Designers on other professions? Oh that's right... customers. An image designer has ZERO expenses... other than skill points & paying a trainer to learn the profession.


The real irony is with a half decent macro, I can master image designer in less time than a typical stat migration.






Image designers use the most valuable resource in the game: their time. Everything else in the game is not real. Our play time *is* real however. When a good resource spawns, I can get as much of it as I need relatively quickly and inexpensively. It is very difficult for me to get more play time whenever I want, though.


P.S. You will no longer be able to macro-grind ID after the mini-publish. If you wish to master it before then and tie up all those skillpoints in order to migrate your stats yourself, please go ahead!








Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

Morwen
Fri May 07, 2004 12:04 pm
#128


Blank post, eeeep. Didn't mean to do that...

Message Edited by Morwen on 05-07-2004 03:05 AM

DuuRandor
Fri May 07, 2004 12:41 pm
#129






Bumpinthedark wrote:


Okay guys... once and for all this is getting silly.


The ID forum ahs a listing of all the major ID on EACH GALAXY by GALAXY. This list grows CONSTANTLY. USE IT.






Perhaps you are unaware that quite a large percentage of the people who play SWG arent even signed up for the official forum. I believe that it is less than half, and i would venture to guess that onlyapercentage of people that are signed up regularly read the forums.



-Duu Randor, Starsider
I know my icon LOOKS like a stormtrooper... but i'm actually a rebel in disguise.
3D4D
Fri May 07, 2004 1:01 pm
#130







Bad Idea to make stat migration ID only.


I know Im not the only one that has a real problem with loosing an ability that we have had for almost a year now. Not to meantion that this ability was free for us to use during that time period.


Major problem with this is gona be finding an ID, this can be more difficult than finding a PC jedi!




/meditate

Bria- Master Medic / Master Brawler / TKM ~(Hero of Tatooine)~

Scylla- Carbineer / TK ~(Hero of Tatooine)~

Tempest- Master Doctor / TKM
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