Game Guides Archive
Thread: Friday Feature: Part 2 August 19th Astromech Stats: Profession Popularity
Cigaran
Fri Aug 19, 2005 3:57 pm
#92
DE should in NO way be that low on the list... Please for the love of this game, take the time to do the DE profession right. Combat Droids. Droids with an actual purpose that makes you WANT to be seen with them out. Please add the level of usefulness to one of Star Wars most recognizable parts that it so desperatly deserves!
MsNiL
Fri Aug 19, 2005 3:58 pm
#93
Yeah...
BioEngine wrote:
Yeah, good to see Ranger is still popular.
Bleh.
The developers love the rangers. You are their b**ches.
BioEngine
Fri Aug 19, 2005 4:01 pm
#94
Any word on whether or not us Rangers will get, well, anything?
BioEngine
Fri Aug 19, 2005 4:09 pm
#95
Actually, we came up with the radar concealment andcreature trophy ideas. They just weren't given to us as per the original designs.
MsNiL wrote:
Yeah...
BioEngine wrote:
Yeah, good to see Ranger is still popular.
Bleh.
The developers love the rangers. You are their b**ches.
Yrab65
Fri Aug 19, 2005 4:21 pm
#96
ZZezeZZ wrote:
FRS anytime soon?
(in big, eyebleeding font)
I recon that will be with the new expansion. Seem to fit that if a jedi does the quests he or she will lean to the dark or light with the quest they take. So possibly ranking points somewhere? But please don't ruin this and make it more biased towards jedi!
rYsyn
Fri Aug 19, 2005 4:27 pm
#97
Tralmek wrote:
Tiggs wrote:
Hello Folks!
This astrometric feature focuses on the skills that you all choose to use. Click here to see what the most popular profession is!
Have a great weekend!
Thanks for posting this, Tiggs!I've wanted to see how the Entertainment professions are shaping up in numbers these days. /cheer
What would be more interesting is to put all the Jedi Paddies (defender, force, saber, healer)into one classification called Jedi and see where that rolls up.
It would also be nice if you added the Percentages of Masters, rather then having some distorted numbers because of dabblers.
RustemGT
Fri Aug 19, 2005 4:43 pm
#98
I think the most telling is the number of people in the FS grind being so high.... lets face it the reason the jedi numbers are so high is that most players want to get jedi.... can't blame SOE for giving people what they want. Blame ourselves for wanting it.
Zendi
Fri Aug 19, 2005 4:44 pm
#99
I'd like to see the actual numbers, so we can see how unbalanced things are after the combat rebalancing....
Munitionsmaster
Fri Aug 19, 2005 4:48 pm
#100
Why is merch so high?! Crafters are all on the bottom half but Merch is quite popular.......???
KapowBzapp
Fri Aug 19, 2005 4:51 pm
#101
Simple solutions to three illustrated problems.
1. Kashyyyk loot killing crafters
Keep the good loot that people can use right away; no non-crafter likes to loot a schematic. But enable Armorsmiths and Weaponsmiths to "reverse engineer" these items into a single use schematic so they can re-craft it better. We get good loot AND crafter business.
2. Rangers require too many skill points
The Scout and Ranger trees for camping and foraging are useless right now. Make camping and foraging a non-requisite Scout tree for later enhancement. You can master it for Master Scout bonuses, but you don't need it for Ranger.
3. The Jedi majority
Make Jedis up to Knight no stronger than a comparable CL non-Jedi. Restore the FRS system and make only FRS Jedi an alpha class. That way anyone who wants to can grind their way to a robe and lightsaber, but only a dedicated few players can be overpowering in PvP. Also give FRS Jedi negative XP, including skill loss, for killing non-Jedi players besides Bounty Hunters with missions on them. FRS lets you be strong but not a bully.
1. Kashyyyk loot killing crafters
Keep the good loot that people can use right away; no non-crafter likes to loot a schematic. But enable Armorsmiths and Weaponsmiths to "reverse engineer" these items into a single use schematic so they can re-craft it better. We get good loot AND crafter business.
2. Rangers require too many skill points
The Scout and Ranger trees for camping and foraging are useless right now. Make camping and foraging a non-requisite Scout tree for later enhancement. You can master it for Master Scout bonuses, but you don't need it for Ranger.
3. The Jedi majority
Make Jedis up to Knight no stronger than a comparable CL non-Jedi. Restore the FRS system and make only FRS Jedi an alpha class. That way anyone who wants to can grind their way to a robe and lightsaber, but only a dedicated few players can be overpowering in PvP. Also give FRS Jedi negative XP, including skill loss, for killing non-Jedi players besides Bounty Hunters with missions on them. FRS lets you be strong but not a bully.
Dosi
Fri Aug 19, 2005 5:09 pm
#102
Hey, about you do some damage control with the other Friday Feature? You know, answer a few questions to the riot that you caused?
SilentSlayer
Fri Aug 19, 2005 5:28 pm
#103
Actually antares, the number of Jedi will *NEVER* go higher than the highest ranking Jedi mastery in that list. Why is that? Because I don't know of a single full-template Jedi who hasn't mastered at least *1* tree. Furthermore, the number of Jedi is skewed because a Jedi has enough skill points to master two complete trees. Just for kicks and grins, say Master Lightsaber and Master Defender were #9 and #10. You could say, look at all those Jedi! They take up two top ten spots. However, those numbers in a worst case scenario could represent the exact same character who mastered those two profs. Without percentages and figures, you can make these rankings mean anything.
And show me a Jedi that has 7 or 8 alts lol. Who has the time? I barely play my Jedi and one alt as is.
To REALLY see how Jedi rank, they need to remove the 5 Jedi skill trees and just list Padawan or Initiate numbers. Another interesting stat would be the number of Force Sensitive characters.
And show me a Jedi that has 7 or 8 alts lol. Who has the time? I barely play my Jedi and one alt as is.
To REALLY see how Jedi rank, they need to remove the 5 Jedi skill trees and just list Padawan or Initiate numbers. Another interesting stat would be the number of Force Sensitive characters.
PyscoJuggalo
Fri Aug 19, 2005 5:41 pm
#104
Ka-oan wrote:
PyscoJuggalo wrote:
Hey everybody, just remeber these stats include Jedi alts, which every Jedi has one
They also include everyone else's alts too. What's your point?
My point is that Jedi can never be ranked number 1 because every Jedi has atleast 1 mule![]()