Game Guides Archive

Thread: Friday Feature: February 11 Combat Upgrade Weapons, Part 1

idonOnEclipseOhepaOnGorat
Fri Feb 11, 2005 11:42 am
#92

all we need now is stun knucklers



When the cu gose live idon is now idone....... Non Eq or WOW Swg RIP
- I support keeping & balancing the current combat system You can too
Morzan
Fri Feb 11, 2005 11:43 am
#93



Calandryll_SOE wrote:


Sha_Ja wrote:


Sha_Ja wrote:


NJ62 wrote:
I am extremely disappointed that in this first wave we did not see Raphayl's blade as a tribute to the former fencer correspondent who sadly passed on. I hope that this is in the works for the future.


Q F E




We need more QFE's on this, Forget the new weapons, something like this was promised and needs to be fulfilled. its not about balance or how well it is, make it a 1/1 damage weapon, Hell just make it a display for all that cares. You say your going to honor a players death with something in game to symbolize them for their dedication to the game then do it, hell rename something thats in there already, nobody cares about the name thats on it now if its because of her. Its been almost a year now, Dont let it go by without the devs doing anything they said they would.


I am already checking into this.

Message Edited by Calandryll_SOE on 02-11-2005 08:32 AM




That is good to hear. I did not know of her unfortunate death before, but I do know that she was a great person. And her determination, knowledge and spirit made her the greatest combat correspondant yet.

I for one will be hanging Raphayl's blade on a wall in my house.

And even though it is late, I'd like to offer my deepest condolences to anyone who knew Raphayl.



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RagNoRock5x
Fri Feb 11, 2005 11:47 am
#94






idonOnEclipseOhepaOnGorath wrote:
all we need now is stun knucklers






Dont get greedy


Im happy with Kenetic and Blast Knucklers thank you very much


Puts us about on par with Swordsmen




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GAThrawn_MIA
Fri Feb 11, 2005 11:55 am
#95



RagNoRock5x wrote:


WedgeStarkiller wrote:

Wow... that's a great circular arguement. If we want the game to be more star wars then just put anything in it because its already star wars. I can't wait for the legions of cyborg bunnys running around hunting vampires that will then be star wars having been added to galaxies. Soon to be followed no doubt with a tie in novel entitled "Star Wars Cottontail: The cyborg bunny vampire slayer of Dantooine".


Now I dont care who you are, thats funny
However they cant just put in cyborg bunnys of doom. Anything that enters SWG has to get a stamp of approval from Lucas Arts. Its that stamp that makes it EU not the fact that its in the game (however since it can not be put in the game w/o that stamp it kinda goes both ways)
Lucas Arts does not want to ruin the SW franchise so they will not allow anything that is rediculusly un Star Warsy. (Cyborg doom bunnys)
Thusly we can safely assume that if they are telling us about thise weapons they have been approved by Lucas arts already and have become part of the EU





I take it you've never read the really early (early 80s) Star Wars comic strips (the Marvel ones, and the ones syndicated in newspapers that were collected into books a few years ago). Six foot tall cyborg bunnies already exist in the EU (although since the modern EU revolution they've been mainly disowned and forgotten, with good reason ).



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TalusianRogue
Fri Feb 11, 2005 11:58 am
#96




Calandryll_SOE wrote:






Sha_Ja wrote:





Sha_Ja wrote:





NJ62 wrote:
I am extremely disappointed that in this first wave we did not see Raphayl's blade as a tribute to the former fencer correspondent who sadly passed on. I hope that this is in the works for the future.




Q F E






We need more QFE's on this, Forget the new weapons, something like this was promised and needs to be fulfilled. its not about balance or how well it is, make it a 1/1 damage weapon, Hell just make it a display for all that cares. You say your going to honor a players death with something in game to symbolize them for their dedication to the game then do it, hell rename something thats in there already, nobody cares about the name thats on it now if its because of her. Its been almost a year now, Dont let it go by without the devs doing anything they said they would.





I am already checking into this.

Message Edited by Calandryll_SOE on 02-11-2005 08:32 AM






It seems to me, TH acknowledged that it wasn't the best idea to release a weapon in her name, but rather a better tribute to her might be a Fencer Questgiver NPC that reflected her personality, which would officially make her Star Wars canon - the best tribute one could offer in an environment like this, in my opinion. I'm digging for said post now.



Edit: Here is said post. Its just Minerunner talking about a previous discussion he had with TH, but I think this is a wonderful idea.

Message Edited by TalusianRogue on 02-11-2005 11:03 AM



Ko'c
Who the ***edit*** codes this game?

Rypht
Fri Feb 11, 2005 12:09 pm
#97

Could you please please change the melee weapons info on those webpages to clarify if they are swordsman or fencer. *grovel*



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Thorkahn
Fri Feb 11, 2005 12:10 pm
#98






Calandryll_SOE wrote:

As promised last week, this week we have some shots of the new weapons that will be introduced into SWG as part of the combat upgrade. Remember these are only some of the weapons...there are more to come!


Have a great weekend everyone!






Any info on AP rating for these weapons?


Are any of the carbines Medium / Heavy AP?


Are any of the Pistols at least Medium AP?


Any of these only BH, Pistoleer, Carbineer?


What skill boxes for certs?


Thanks and nice stuff.

Message Edited by Thorkahn on 02-11-2005 11:11 AM



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B-wing_cmd
Fri Feb 11, 2005 12:21 pm
#99

looks good



Enan
VemaGara
Fri Feb 11, 2005 12:24 pm
#100

OMG. The fencers got some loving. Yay.



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ImpSwordsman
Fri Feb 11, 2005 12:29 pm
#101

looking good



lShinobi Darksunl
Xris Blade Weaver

DeQuosaek
Fri Feb 11, 2005 12:33 pm
#102

Those sure are some nice looking weapons! I can't wait to get my hands on them!


Thanks team.




Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

Nezodon
Fri Feb 11, 2005 12:36 pm
#103

Those are amazing im looking foreward to nuking imps with the proton carbine.


Excellent looking new weapons here i cant see one i dont like.



Jorrai Takkori
Elder jedi
Force explorer

pyromonkey89
Fri Feb 11, 2005 2:03 pm
#104






ARC_Casper wrote:

Yay earliest Friday Feature Ever! Thanks great info!






thats becuz they want ppl to stay becuz ppl are geting tired off waiting......and yaaaaaaaaaaaaaaa



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