Game Guides Archive

Thread: Camps

Fodder650
Sat Jan 01, 2005 7:59 am
#79

Well you could be really lazy and then just pop your bike in and out. This doesnt involve clicking but also doesnt give the same xp as creature/droid



Canon Fodder - The former Ranger/CH now unplayed Smuggler
Down to one account and thats only because its a station pass
Currently a Droid Commander in City of Villians (really)
Jeeno
Sat Jan 01, 2005 9:19 pm
#80






Hakai wrote:

that's a lot of clicking though. lol






True, but I'm too lazy to make a macro. Plus that takes the fun out of it for me.



--------------------------------
Jeeno Runopi
Jedi Master

(ggggggggggggggggg)»■■■■*■■■*■■■■«(ggggggggggggggggg)

JediKnightMark
Sun Jan 02, 2005 12:18 am
#81


I'm not sure if I got this from the guide or not but what I did for Survival 3 & 4 was onethree things:


1) Make a forage loop macro then time how long it takes to max out xp. Set up your camp and hit the macro. Go watch TV or read a book or check out the forums until the time runs out. Disband camp. Repeat.


2) If you have the resources, do the same as above but also multitask further and (if you have trapping IV, which you should since it's one of the easier trees) practice-craft adhesive mesh while you do #1. Disband camp when maxed out. Repeat.


3) Does fishing up survival xp? If so, do that. It's somewhat entertaining if you use the guide and/or have a vendor that you can stock with the remains.

Message Edited by JediKnightMark on 01-02-2005 02:18 AM



---------------------------
Haelon's Mercantile, Bounties and Starship Services.
Tatooine 2490 -4860
2-4-1-4 Reality Consultant
Yet another beta wasted
A respec a day keeps the monotony away

eat-the-cheese
Tue May 10, 2005 10:32 am
#82

ummmm... camps are cool an all but what are they used for?

hightech may have a wep and food station's in dem but dey dont help much with healin, well sayin i didnt notice a differnce while i was in or out of a camp restin, also thoguht hey were sopposed to keep lil / medium size critters out, but a snake can slither right in and attack me....... there easy but hell its annoying



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ZomKalla
Tue May 10, 2005 10:35 am
#83

Heal wounds without a doc is about it now.



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eat-the-cheese
Tue May 10, 2005 10:40 am
#84

u can heal wounds while u sit in a cair and eat twinkies in ur camp? o cool nvr knw that



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eat-the-cheese
Tue May 10, 2005 11:15 am
#85

just an idea? hey i like it, it may P.O. some docs but who care's, dey afk buff-bots anyway, ppl dont even really need buffs anymore, they ritty much just nerfd doc, i rather get a mini buff from my camp then get one from a friggin afk buff bot that charges u 5k for a full buff that baley does anything may have to wait 10min's but im never in a real hurry so im fine wit it, but with it givin u ent buffs..... i would have to say that camps would have to give u a 5% one at most, or ents would just be useless besides them healing BF,


man can u tell that im bored to death if im talkin on the forums all day? hey i cant play atm cause im stuck on a pc that would even have a hard time running age of empires 2




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NnahOlos
Tue May 10, 2005 11:22 am
#86

actually i meant entertainers get a bonus to their buffing ability while in the camp. This would make camps more useful and groups more diverse.



Think i should start a post on this idea?





IGN: Nnah Olos -- SA Ace Pilot
ALT: Nnicana Olos --Semi-Noob Shipwright

Im a Smuggler too, but the ground game sucks now. Give me back Ranger and Creature Handler.
Oreet
Tue May 10, 2005 11:26 am
#87

Wound Healing really is the only use for camps now.



Back in the day camps were all the rage. Back when we were all little scouts, walking 5 miles in the snow uphill both ways to school, we needed to builda camp to call vehicles or pets when we weren't near a city. we didn't have any 15 second timer.


Camps were also fun social hangouts during adventures. They also made great spots to get your team organized before raiding a city of the opposing faction.




but now they just heal wounds...


Hakai
Tue May 10, 2005 11:27 am
#88






Oreet wrote:

Wound Healing really is the only use for camps now.



Back in the day camps were all the rage. Back when we were all little scouts, walking 5 miles in the snow uphill both ways to school with no shoes becuase they decayed right off of our feet, we needed to builda camp to call vehicles or pets when we weren't near a city. we didn't have any 15 second timer.


Camps were also fun social hangouts during adventures. They also made great spots to get your team organized before raiding a city of the opposing faction.




but now they just heal wounds...











Hakai Youkai
==================================
Hakai's Hardware
(-211, -5812) (6197, 4326)
Hunting outfitter since 9/22/03
Anchorhead, and Mos Tyrenia, Tatooine
==================================
eat-the-cheese
Tue May 10, 2005 3:52 pm
#89

*cries...* tis like no one talks anymore :/



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thpokc
Wed May 11, 2005 6:46 am
#90

camps have a current important use. They can be used by rifleman as sniping platforms to work around the sniper shot bug. Placing a camp flattens out the nearby terrain and allows for cover, conceal shot and sniper shot to work.



Cebri Flyingwaver - Master Ranger/Master Rifleman
Once a Ranger, always a Ranger... the spirit will live on
JokitoRoyo
Wed May 11, 2005 10:52 am
#91






thpokc wrote:
camps have a current important use. They can be used by rifleman as sniping platforms to work around the sniper shot bug. Placing a camp flattens out the nearby terrain and allows for cover, conceal shot and sniper shot to work.





YOU'RE *****ing ME!!?!??!! That's why its busted??? Time to make a run of the ol Basic camps!



-Deleted Pesoj Maub Ex-Master Ranger/Ex-Master Rifleman Ex-SOE Customer

Come on by forum.swgranger.com the camp is up and the punchbowl is deployed!
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