Game Guides Archive
Thread: The Complete Guide To Death Watch Bunker By Wengel *MOVIES ADDED!*
CrazyGreggy wrote:
Any hints which codec I need to view the video files?
They played "out of the box" with windows media player v9 under windows. and also mplayer & gxine under linux
Adifi wrote:
CrazyGreggy wrote:
Any hints which codec I need to view the video files?
They played "out of the box" with windows media player v9 under windows. and also mplayer & gxine under linux
Nope, this is DivX codec...
Crematory - Caroline
Korn - Word Up
Linkin Park - Somewhere I belong
Killswitch Engage - The end of heartache
Jetpack:
Crematory - Fly
Cradle or filth - Nymphetamine
Killswitch Engage - The end of heartache
Helmet:
Crematory - Caroline
P.O.D. - Satelite
Before The Dawn - Heaven
Marilyn Manson - Next motherf*cker
DivX Codec Downloads
http://www.divxmovies.com/codec/
*Download at your own risk! Only posting this link to help.
http://forums.station.sony.com/swg/board/message?board.id=Flurry&message.id=206911&highlight=snowy%27v+dwb#M206911
Could u pls tell me when u do next run? i wanna go with u because i have jetback base, dispersion unit and injector tank bought and i need your help to get the rest for the jetpack, would u do it? im master brawler, tkm, commando 4xxx.
pls contact me ingame or in forums!
greetings duurron
makittot wrote:
Nice guide, however I think you need to put a bibliography in it seeing how you stole most of you info from Snow’v DWB guide. Check the date stamp he posted before you.
http://forums.station.sony.com/swg/board/message?board.id=Flurry&message.id=206911&highlight=snowy%27v+dwb#M206911
lmao, right. That guide isnt even correct in many ways.
1) you base your dmg on jedis.
As you stated, these are very fragile persons, and very hard to come by. With our group (with 0 jedis) we managed to do 2 craft runs in less then 2 hours (we crafted the second part before our mind buffs ran out).
2) you use the mind buff "exploit"
I really detest any kind of exploit used in the creation of something 'unique'. no exeptions.
You can get equally good results on a group without jedi. If you have a good, well balanced group, you will never ever run out of mind buffs!
the key factor on 'good' groups is imo commando flames... dont underestimate their dmg.
makittot wrote:
Nice guide, however I think you need to put a bibliography in it seeing how you stole most of you info from Snow’v DWB guide. Check the date stamp he posted before you.
http://forums.station.sony.com/swg/board/message?board.id=Flurry&message.id=206911&highlight=snowy%27v+dwb#M206911
realvorda wrote:
I like the guide, but it has 2 fundamental flaws:
1) you base your dmg on jedis.
As you stated, these are very fragile persons, and very hard to come by. With our group (with 0 jedis) we managed to do 2 craft runs in less then 2 hours (we crafted the second part before our mind buffs ran out).
2) you use the mind buff "exploit"
I really detest any kind of exploit used in the creation of something 'unique'. no exeptions.
You can get equally good results on a group without jedi. If you have a good, well balanced group, you will never ever run out of mind buffs!
the key factor on 'good' groups is imo commando flames... dont underestimate their dmg.
1) why is it a flaw that i base the "damage" on jedi? it works very well. And tbh, jedi is not that hard to come by anymore.
2) i wrote that it's an advantage. For crafting runs it's not really needed. But for new ppl who would like to test out the bunker, and since filling is bugged like hell, i wrote it. If filling wasn't bugged, it wouldn't be needed.
The fact about commando flamers was left out on purpose, simply because it's random HAM bar, and the damage is more or less based on the health DOT of the fire. Which simply is too slow to be really effective. And commandos are virtually as fragile as jedi.
Message Edited by realvorda on 12-23-2004 10:08 PM
Message Edited by Wengel on 12-24-2004 12:57 AM