Game Guides Archive

Thread: Devs plz DWB need some love!

Dackrendarck
Tue Jul 12, 2005 8:36 pm
#27






pussycat wrote:





Dackrendarck wrote:





pussycat wrote:





00over0 wrote:





drbeagle wrote:


The jetpack base drop on sunruner is bad too.



Theres like only 2 mando helmets on sunrunner that I know of. The first one was crafted before the CU. But the second one was so hard to do. Most people on sunrunner dont know what to do when they get inside the DWB. So what we did is, I cloaked and took all the aggro from the mobs and we made it to the crafting room. It was tough though, alot of the times the aggro would reach out to the other players in the group. Maybe I will try brute force next time.








It's hard on us smaller servers--fewer good players, fewer good groups, fewer people interested and willing to put in the time to learn high-level content.


Some servers shouldn't be touched, but there are some that I think are in need of consolidation because it's just a little too rural out there.








Exactly the point I've been trying to make... I know that with the right team, we can breeze thru the DWB and get to the crafting room in no time. Been there, done that. But trying to put together a group of people who're willing to do it on a regular basis, that's another problem. In my server, the best players I know aren't particularly interested in the DWB. And those of us who are willing to spend the time it takes to get the most out of the DWB won't necesarily be able to do so in one of these servers as we would in a larger server.





u guys are not thinking at all... this is supposed to be the hardest place in the game!!! you cannot tone it down so any ragtag group can run in and finish the foreman's quest, that would ruin it because everyone would soon have a jetpack and some mando.


besides, i doubt the devs will give a whoot that a few players cant do it when many others manage to.


ohh, and I am not an uber-elite player, I did it with 4 jedi, 1 rezzer (myself), and 3 more damage dealers, and all but the 4 jedi have only been around 4-6 months


the DWB isnt that hard, just because you cannot do it, dosnt mean the devs should make it easier so you can! it is supposed to require preperation and a good group... do you really htink it would be good for the game if a bunch of CL 80 week old players could run into the DWB and get the Alum Materials?!?! no!!! it would be horrible!









I think it would be you who is not thinking. Yes, it can be the hardest place in the game but only to a degree. Because if you have a team of really good players who know what they are doing, you can breeze through it in no time. I am not talking about a "ragtag" team, nor about new players. I am talking about fully-templated players who have been at the game since it started and are still not happy with the CL levels in the DWB... and I agree with them to a large extent, because as it is in my server the players who've got the skills to pull off the DWB without a hitch just aren't that interested. You are also disingenious in saying you weren't part of an uber-elite team, if you went there with a group of which half the players were Jedi.

Perhaps next time you might consider actually reading the post to which you're replying, since it's perfectly obvious that you didn't even bother to read what I was saying... Yes, I can do the DWB... have done it several times... and still think the levels need to be adjusted.





dude, get the point! the DWB is supposed to be hard! of corse the mobs should be the highest level there! and news flash, as long as you are not morons and let multiple SBDs/DW aggro you, the mobs go down in seconds... fully-templated people can do it, its just a mater of know the workings of the DWB, and not aggroing all the mobs


i dont get it, why is it the people who know how much work is involved in doing the DWB want to see it nerfed so new players (heres a shock for ya, new players can get to CL 80/fully templated in a week or less!) can be walking around with mando and jetpacks


seriously, it only takes a week at most for a casual player to be fully templated. do you seriously think that a group of week old players should be able to complete the DWB? you are the one not thinking... the DWB was created for the veterans and the more elite players as a challenge and to give them a reward for their hard work, nerfing it so any group of fully templated players can complete it would be like giving a player an ADK just for reaching CL 80







Dougal
Dark Jedi
Imperial Triple Ace Pilot
...has mastered the Imperial Pilot profession
7th Ranked Badge Hunter on Chillastra

Skuld
Mandolorian Jedi Slayer
"If so powerfull you are, then why do you leave?"

Dackrendarck
Tue Jul 12, 2005 8:38 pm
#28






pussycat wrote:





Aspenth wrote:

I too thought the DWB was impossible a few weeks ago. Used to be my home pre-cu, I'd go there all the time with groups for Jetpacks and the occasional Mando piece. Wasn't until recently that we decided it was time to relearn the place. My vision of the bunker has been reversed since then.. it is more fun than ever before. Pre-cu, it was just tank the mobs, let them beat on you for 2 minutes while you take little to no damage and the swordsmen waste away their mind. Now, it's a real challenge, especially now that you have to be selective of the 8 people you bring along. (can be done with more, I know, but most groups aren't gonna spend the time getting two of each section key)


I do agree that something needs to be done about the mobs' inherent desire to use AOEs constantly, but I think the levels are fine.









For better or for worse, the DWB has gotten a reputation as an "impossible" place in some servers... and again, I agree that it is not by any means impossible, and that with a good team that knows what it's doing, it can be done swiftly. But the only people who will defend for the place to remains as it is are those who expect to profit from it, making and selling items for millions of credits to those who aren't "uber-elite" players. And of course they will deny being motivated by greed, but that is really the main motivation.





yes, because once players get their jetpack or mando the first thing on their mind is 'omg i could def sell this for like uber money.' yeah, jetpacks get sold here and there mainly because they are too big a liability if they get destroyed, but never has there been a mando peice sold, at least not on chilly. the rewards for teh DWB are like badges of honor people can wear... do you really think every person who is fully templated deserves to walk around with a mando helm much less an entire suit?





Dougal
Dark Jedi
Imperial Triple Ace Pilot
...has mastered the Imperial Pilot profession
7th Ranked Badge Hunter on Chillastra

Skuld
Mandolorian Jedi Slayer
"If so powerfull you are, then why do you leave?"

zRhyno
Tue Jul 12, 2005 11:57 pm
#29


pussycat wrote:


Aspenth wrote:

I too thought the DWB was impossible a few weeks ago. Used to be my home pre-cu, I'd go there all the time with groups for Jetpacks and the occasional Mando piece. Wasn't until recently that we decided it was time to relearn the place. My vision of the bunker has been reversed since then.. it is more fun than ever before. Pre-cu, it was just tank the mobs, let them beat on you for 2 minutes while you take little to no damage and the swordsmen waste away their mind. Now, it's a real challenge, especially now that you have to be selective of the 8 people you bring along. (can be done with more, I know, but most groups aren't gonna spend the time getting two of each section key)

I do agree that something needs to be done about the mobs' inherent desire to use AOEs constantly, but I think the levels are fine.






For better or for worse, the DWB has gotten a reputation as an "impossible" place in some servers... and again, I agree that it is not by any means impossible, and that with a good team that knows what it's doing, it can be done swiftly. But the only people who will defend for the place to remains as it is are those who expect to profit from it, making and selling items for millions of credits to those who aren't "uber-elite" players. And of course they will deny being motivated by greed, but that is really the main motivation.


Dont generalize. My group barely made any profits from the DWB. We refused to sell jetpacks for 40-50million like people were asking. We charged 7.5m to craft it for you, which barely covered weapon and armor decay costs for the entire group combined. If you helped us in the DWB and got to be a regular in our group you were given a jetpack. We never did it for profit, we did it for the sheer joy of it, hence why im broke and yet i have a a mando helm, chestplate, and a jetpack. We've crafted 9 pieces of mando and 45+ jetpacks, by far the most on the server, yet we arent even close to rolling in the money. I dont defend the DWB as it is now because i stand to gain credits from i, i defend it because if they tweak it to make it easier, it will only make it less enjoyable for everyone in the long run.

Message Edited by zRhyno on 07-13-2005 12:01 AM






R H Y A I M E S
R o g u e U n d e r w o r l d
MANDALORIAN DUNGEONMASTER®
00over0
Wed Jul 13, 2005 12:41 am
#30






drbeagle wrote:


The jetpack base drop on sunruner is bad too.



Theres like only 2 mando helmets on sunrunner that I know of. The first one was crafted before the CU. But the second one was so hard to do. Most people on sunrunner dont know what to do when they get inside the DWB. So what we did is, I cloaked and took all the aggro from the mobs and we made it to the crafting room. It was tough though, alot of the times the aggro would reach out to the other players in the group. Maybe I will try brute force next time.








It's hard on us smaller servers--fewer good players, fewer good groups, fewer people interested and willing to put in the time to learn high-levelcontent.


Some servers shouldn't be touched, but there are some that I think are in need of consolidation because it's just a little too rural out there.




-----
Etragahl (Former Jedi, Now SOE Slave)
Tal'Ira (Former Creature Handler, Now SOE Slave)

Dear SOE Developers, can I have some of what your smoking??
Leek_Stywalker
Wed Jul 13, 2005 5:09 am
#31






pussycat wrote:





zRhyno wrote:

Dont generalize. My group barely made any profits from the DWB. We refused to sell jetpacks for 40-50million like people were asking. We charged 7.5m to craft it for you, which barely covered weapon and armor decay costs for the entire group combined. If you helped us in the DWB and got to be a regular in our group you were given a jetpack. We never did it for profit, we did it for the sheer joy of it, hence why im broke and yet i have a a mando helm, chestplate, and a jetpack. We've crafted 9 pieces of mando and 45+ jetpacks, by far the most on the server, yet we arent even close to rolling in the money. I dont defend the DWB as it is now because i stand to gain credits from i, i defend it because if they tweak it to make it easier, it will only make it less enjoyable for everyone in the long run.

Message Edited by zRhyno on 07-13-2005 12:01 AM






Yet you continue to negate that the situation is not the same on all servers. You defend a situation that might make sense to you and try to apply the same standard for everybody on every server. Jetpacks do not sell for 7.5 million on my server, nor on most other servers I suspect. If they did, it would make the situation more fair, because then it wouldn't be simply limited to uber-eleet powergamers and their buddies. And I'm sure there must be servers where the uber-eleet powergamers corner the market and make millions in profits and are going to scream out to leave things how they are so they can continue raking in millions and millions and more milions.





He doesnt sell the Jetpacks for 7.5mill, thats how much his group charges to take your components with them to the dwb and convert them into a Jetpack. TBH i think being as the group is probably of 8 people it equates to under 1mill for the use of their time, skills and decay on weapons and armour.


I 100% agree with the fact that lowering the levels would make it too easy. Pussycat it honestly is not tough when you strategise and plan your route and groups.


Lets talk about the group first


Jedi: unfortunatly the majority of stuff in the game needs Jedi now. Inregards to the dwb you need enhancers and defenders, luckily most Jedi are one of the two. Most guilds have jedi so i'd be suprised if yours doesnt. Try and bring along 2 mdefenders and one with meditate to be able to regen force quickly. (total 3 Jedi)


Crafter: be it your mde/martisan/marmoursmith or mtailor, you need a crafter to produce your mando/jetpack. Try and bring one with a combat prof so they can wear armour down there.


Doc/CM:With the removal of buffs with the cu, when a player is rezzed they can instantly rejoin the battle with minimal downtime. so a doc/cm in your group and as many rez arms as possible is a must.


Damage dealers: So far we have filled up your group with 5 players, so use the remaining 3 slots for high dmg-output ranged players. the jedi can tank the mobs but having a few riflemen along will dispatch the mobs insanely fast.



So you have your group, whats next?


Learn the dwb layout.

There is a map on wengels guide to the dwb that is pre cu but it does help post cu.Use it to plan your routes and become familiar with the location of certain areas.



Teamspeak/Ventrilo

When i take my group down they all have to be on teamspeak, if they arent i dont take them down. relaying commands is much faster with ts compared to typing and thus you can coordinate attacks faster when needed.



Learn to play the game

Sorry if it sounds considending but learning the tricks and mechanics of the game really aid you down there. Learn the agro range of mobs so you can walk past without getting them pile on you. Learn that they cant shoot round walls so a few well placed shots and then diving round a corner would lead them into your group for an easy gank. Most vet players should know all of this and they will need to put it into play down there.





Leek Stywalker ~ Dark Jedi Knight
Anadin Stywalker ~ MDE/MA ~ DeathWatch Bunker Addict/Crafter
MrSlave ~ Master Commando Pistoleer/Smuggler

Dackrendarck
Wed Jul 13, 2005 7:56 am
#32






pussycat wrote:





zRhyno wrote:




pussycat wrote:





Aspenth wrote:

I too thought the DWB was impossible a few weeks ago. Used to be my home pre-cu, I'd go there all the time with groups for Jetpacks and the occasional Mando piece. Wasn't until recently that we decided it was time to relearn the place. My vision of the bunker has been reversed since then.. it is more fun than ever before. Pre-cu, it was just tank the mobs, let them beat on you for 2 minutes while you take little to no damage and the swordsmen waste away their mind. Now, it's a real challenge, especially now that you have to be selective of the 8 people you bring along. (can be done with more, I know, but most groups aren't gonna spend the time getting two of each section key)


I do agree that something needs to be done about the mobs' inherent desire to use AOEs constantly, but I think the levels are fine.









For better or for worse, the DWB has gotten a reputation as an "impossible" place in some servers... and again, I agree that it is not by any means impossible, and that with a good team that knows what it's doing, it can be done swiftly. But the only people who will defend for the place to remains as it is are those who expect to profit from it, making and selling items for millions of credits to those who aren't "uber-elite" players. And of course they will deny being motivated by greed, but that is really the main motivation.




Dont generalize. My group barely made any profits from the DWB. We refused to sell jetpacks for 40-50million like people were asking. We charged 7.5m to craft it for you, which barely covered weapon and armor decay costs for the entire group combined. If you helped us in the DWB and got to be a regular in our group you were given a jetpack. We never did it for profit, we did it for the sheer joy of it, hence why im broke and yet i have a a mando helm, chestplate, and a jetpack. We've crafted 9 pieces of mando and 45+ jetpacks, by far the most on the server, yet we arent even close to rolling in the money. I dont defend the DWB as it is now because i stand to gain credits from i, i defend it because if they tweak it to make it easier, it will only make it less enjoyable for everyone in the long run.

Message Edited by zRhyno on 07-13-2005 12:01 AM






Yet you continue to negate that the situation is not the same on all servers. You defend a situation that might make sense to you and try to apply the same standard for everybody on every server. Jetpacks do not sell for 7.5 million on my server, nor on most other servers I suspect. If they did, it would make the situation more fair, because then it wouldn't be simply limited to uber-eleet powergamers and their buddies. And I'm sure there must be servers where the uber-eleet powergamers corner the market and make millions in profits and are going to scream out to leave things how they are so they can continue raking in millions and millions and more milions.





first off, jet packs do not sell for 7.5 million, that is the fee to craft them if you have all of the parts ready. Next no one is cornering the market on any server. Jetpacks are rare, so obviously they sell for alot, and even if someone wanted to sell theirs (which not many do) there is always some rich fool who will pay 100 million or more just to get one, you cant corner the market when there are people who are willing to pay that much money. And you have to remember that people dont take all the time gathering/buying the components then make that arduous tast to the crafting room just so they can make a few million... it doesnt happen, it is to painstaking to craft a jetpack so the idea on most people's mind isnt 'omg i could sell this for uber money'


and you said that some servers dont have people that are willing to do the DWB. Well if that is one's goal, to complete it, then they can always switch servers if they want


and keep one thing in mind. jetpacks and mando are supposed to be rare as hell, it would totally ruin the experience if they became as common as a pre-cu composite armor suit







Dougal
Dark Jedi
Imperial Triple Ace Pilot
...has mastered the Imperial Pilot profession
7th Ranked Badge Hunter on Chillastra

Skuld
Mandolorian Jedi Slayer
"If so powerfull you are, then why do you leave?"

pussycat
Wed Jul 13, 2005 9:58 am
#33



Leek_Stywalker wrote:


pussycat wrote:


zRhyno wrote:

Dont generalize. My group barely made any profits from the DWB. We refused to sell jetpacks for 40-50million like people were asking. We charged 7.5m to craft it for you, which barely covered weapon and armor decay costs for the entire group combined. If you helped us in the DWB and got to be a regular in our group you were given a jetpack. We never did it for profit, we did it for the sheer joy of it, hence why im broke and yet i have a a mando helm, chestplate, and a jetpack. We've crafted 9 pieces of mando and 45+ jetpacks, by far the most on the server, yet we arent even close to rolling in the money. I dont defend the DWB as it is now because i stand to gain credits from i, i defend it because if they tweak it to make it easier, it will only make it less enjoyable for everyone in the long run.

Message Edited by zRhyno on 07-13-2005 12:01 AM





Yet you continue to negate that the situation is not the same on all servers. You defend a situation that might make sense to you and try to apply the same standard for everybody on every server. Jetpacks do not sell for 7.5 million on my server, nor on most other servers I suspect. If they did, it would make the situation more fair, because then it wouldn't be simply limited to uber-eleet powergamers and their buddies. And I'm sure there must be servers where the uber-eleet powergamers corner the market and make millions in profits and are going to scream out to leave things how they are so they can continue raking in millions and millions and more milions.


He doesnt sell the Jetpacks for 7.5mill, thats how much his group charges to take your components with them to the dwb and convert them into a Jetpack. TBH i think being as the group is probably of 8 people it equates to under 1mill for the use of their time, skills and decay on weapons and armour.
I 100% agree with the fact that lowering the levels would make it too easy. Pussycat it honestly is not tough when you strategise and plan your route and groups.
Lets talk about the group first
Jedi: unfortunatly the majority of stuff in the game needs Jedi now. Inregards to the dwb you need enhancers and defenders, luckily most Jedi are one of the two. Most guilds have jedi so i'd be suprised if yours doesnt. Try and bring along 2 mdefenders and one with meditate to be able to regen force quickly. (total 3 Jedi)
Crafter: be it your mde/martisan/marmoursmith or mtailor, you need a crafter to produce your mando/jetpack. Try and bring one with a combat prof so they can wear armour down there.
Doc/CM: With the removal of buffs with the cu, when a player is rezzed they can instantly rejoin the battle with minimal downtime. so a doc/cm in your group and as many rez arms as possible is a must.
Damage dealers: So far we have filled up your group with 5 players, so use the remaining 3 slots for high dmg-output ranged players. the jedi can tank the mobs but having a few riflemen along will dispatch the mobs insanely fast.
So you have your group, whats next?
Learn the dwb layout.
There is a map on wengels guide to the dwb that is pre cu but it does help post cu. Use it to plan your routes and become familiar with the location of certain areas.
Teamspeak/Ventrilo
When i take my group down they all have to be on teamspeak, if they arent i dont take them down. relaying commands is much faster with ts compared to typing and thus you can coordinate attacks faster when needed.
Learn to play the game
Sorry if it sounds considending but learning the tricks and mechanics of the game really aid you down there. Learn the agro range of mobs so you can walk past without getting them pile on you. Learn that they cant shoot round walls so a few well placed shots and then diving round a corner would lead them into your group for an easy gank. Most vet players should know all of this and they will need to put it into play down there.





Yes you are being condescending because you apparently think I don't know what it takes to do a successful run on the DWB. I do and I have. Been there and done that. Been there quite a few times, actually, since they raised the levels. I have been saying this for several posts now but apparently you simply skip past the point I'm making and just keep on giving condescending advice. It is not that it can't be done, heck, if I know full well that with the right team it really isn't that difficult. But the situation is not the same in every server because not every server has the same population. Perhaps in your server there are plenty of people with the skills and coordination and persistance to do this on a regular basis to achieve whatever goal - jetpack, mando, whatever - you have. But that situation is not the same across the board. This you cannot or will not understand. And that is why the DWB should be turned down a notch - because not everybody is an uber-elite powergamer like 99% of the people who do this. Bring down the CL of the mobs, or eliminate area attacks, or a combination of both. Just because you have it set good you just want to defend the status quo, again, it's just being selfish and egotistic.
pussycat
Wed Jul 13, 2005 10:04 am
#34



Dackrendarck wrote:


pussycat wrote:


zRhyno wrote:

pussycat wrote:


Aspenth wrote:

I too thought the DWB was impossible a few weeks ago. Used to be my home pre-cu, I'd go there all the time with groups for Jetpacks and the occasional Mando piece. Wasn't until recently that we decided it was time to relearn the place. My vision of the bunker has been reversed since then.. it is more fun than ever before. Pre-cu, it was just tank the mobs, let them beat on you for 2 minutes while you take little to no damage and the swordsmen waste away their mind. Now, it's a real challenge, especially now that you have to be selective of the 8 people you bring along. (can be done with more, I know, but most groups aren't gonna spend the time getting two of each section key)

I do agree that something needs to be done about the mobs' inherent desire to use AOEs constantly, but I think the levels are fine.






For better or for worse, the DWB has gotten a reputation as an "impossible" place in some servers... and again, I agree that it is not by any means impossible, and that with a good team that knows what it's doing, it can be done swiftly. But the only people who will defend for the place to remains as it is are those who expect to profit from it, making and selling items for millions of credits to those who aren't "uber-elite" players. And of course they will deny being motivated by greed, but that is really the main motivation.


Dont generalize. My group barely made any profits from the DWB. We refused to sell jetpacks for 40-50million like people were asking. We charged 7.5m to craft it for you, which barely covered weapon and armor decay costs for the entire group combined. If you helped us in the DWB and got to be a regular in our group you were given a jetpack. We never did it for profit, we did it for the sheer joy of it, hence why im broke and yet i have a a mando helm, chestplate, and a jetpack. We've crafted 9 pieces of mando and 45+ jetpacks, by far the most on the server, yet we arent even close to rolling in the money. I dont defend the DWB as it is now because i stand to gain credits from i, i defend it because if they tweak it to make it easier, it will only make it less enjoyable for everyone in the long run.

Message Edited by zRhyno on 07-13-2005 12:01 AM





Yet you continue to negate that the situation is not the same on all servers. You defend a situation that might make sense to you and try to apply the same standard for everybody on every server. Jetpacks do not sell for 7.5 million on my server, nor on most other servers I suspect. If they did, it would make the situation more fair, because then it wouldn't be simply limited to uber-eleet powergamers and their buddies. And I'm sure there must be servers where the uber-eleet powergamers corner the market and make millions in profits and are going to scream out to leave things how they are so they can continue raking in millions and millions and more milions.


first off, jet packs do not sell for 7.5 million, that is the fee to craft them if you have all of the parts ready. Next no one is cornering the market on any server. Jetpacks are rare, so obviously they sell for alot, and even if someone wanted to sell theirs (which not many do) there is always some rich fool who will pay 100 million or more just to get one, you cant corner the market when there are people who are willing to pay that much money. And you have to remember that people dont take all the time gathering/buying the components then make that arduous tast to the crafting room just so they can make a few million... it doesnt happen, it is to painstaking to craft a jetpack so the idea on most people's mind isnt 'omg i could sell this for uber money'

and you said that some servers dont have people that are willing to do the DWB. Well if that is one's goal, to complete it, then they can always switch servers if they want

and keep one thing in mind. jetpacks and mando are supposed to be rare as hell, it would totally ruin the experience if they became as common as a pre-cu composite armor suit






OK, so what gives if 7.5 million is what they sell for or the fee to craft them. It doesn't matter. It still comes down to a situation that leaves some servers in a better situation than others... people shouldn't have to change to another server simply for the sake of *one* dungeon in the game. You defend the status quo because you stand to benefit from it, even if not monetarily, you are thinking out only for yourself and your buddies who happen to live in a server where there's people who are still willing to do the DWB. This is not the same in all servers, and just because you have it easy doesn't give you an excuse to defend other players not having the same opportunities as you - that's just elitist baloney. It is basically the same mentality as all uber-eleet powergamers - if it suits me, it's good; if it doesn't suit me, even though it might benefit other players, then it's bad, bad, bad.
Leek_Stywalker
Wed Jul 13, 2005 10:34 am
#35






pussycat wrote:

Yes you are being condescending because you apparently think I don't know what it takes to do a successful run on the DWB. I do and I have. Been there and done that. Been there quite a few times, actually, since they raised the levels. I have been saying this for several posts now but apparently you simply skip past the point I'm making and just keep on giving condescending advice. It is not that it can't be done, heck, if I know full well that with the right team it really isn't that difficult. But the situation is not the same in every server because not every server has the same population. Perhaps in your server there are plenty of people with the skills and coordination and persistance to do this on a regular basis to achieve whatever goal - jetpack, mando, whatever - you have. But that situation is not the same across the board. This you cannot or will not understand. And that is why the DWB should be turned down a notch - because not everybody is an uber-elite powergamer like 99% of the people who do this. Bring down the CL of the mobs, or eliminate area attacks, or a combination of both. Just because you have it set good you just want to defend the status quo, again, it's just being selfish and egotistic.




Firstly i appologise that it sounded considending you to, but you have to understand that the devs will not make special cases of individual servers because the rest will want it.


My guild is not a large one, its exactly the opposite, we are a group of friends whom guild new members perhaps once every 3 months, if that. However my dwb group consists entirely of guild members, I admit i was lucky to find a great group of people to play with that share goals but I could have been lucky to find them on a smaller server, its not the number of people per server that determine the dwb sucess its the people you work with and their experience there.


I do not consider myself "an uber-elite powergamer" i simply log in of an evening to play with some friends, be it dwb runs, a little grinding or just chatting in the cantina.







Leek Stywalker ~ Dark Jedi Knight
Anadin Stywalker ~ MDE/MA ~ DeathWatch Bunker Addict/Crafter
MrSlave ~ Master Commando Pistoleer/Smuggler

pussycat
Wed Jul 13, 2005 10:40 am
#36



Leek_Stywalker wrote:


pussycat wrote:

Yes you are being condescending because you apparently think I don't know what it takes to do a successful run on the DWB. I do and I have. Been there and done that. Been there quite a few times, actually, since they raised the levels. I have been saying this for several posts now but apparently you simply skip past the point I'm making and just keep on giving condescending advice. It is not that it can't be done, heck, if I know full well that with the right team it really isn't that difficult. But the situation is not the same in every server because not every server has the same population. Perhaps in your server there are plenty of people with the skills and coordination and persistance to do this on a regular basis to achieve whatever goal - jetpack, mando, whatever - you have. But that situation is not the same across the board. This you cannot or will not understand. And that is why the DWB should be turned down a notch - because not everybody is an uber-elite powergamer like 99% of the people who do this. Bring down the CL of the mobs, or eliminate area attacks, or a combination of both. Just because you have it set good you just want to defend the status quo, again, it's just being selfish and egotistic.

Firstly i appologise that it sounded considending you to, but you have to understand that the devs will not make special cases of individual servers because the rest will want it.

My guild is not a large one, its exactly the opposite, we are a group of friends whom guild new members perhaps once every 3 months, if that. However my dwb group consists entirely of guild members, I admit i was lucky to find a great group of people to play with that share goals but I could have been lucky to find them on a smaller server, its not the number of people per server that determine the dwb sucess its the people you work with and their experience there.

I do not consider myself "an uber-elite powergamer" i simply log in of an evening to play with some friends, be it dwb runs, a little grinding or just chatting in the cantina.






Nobody ever said the devs make "special cases of individual servers". Don't misrepresent what has been said and stop twisting people's words. Nobody has ever asked for special treatment for individual servers, that's baloney and you know it. The levels and difficulty should be the same across the board, and, yes, it doesn't take a genius to figure out that there's more like to be successful DWB groups in larger servers than in smaller ones, just because you might be an exception doesn't mean otherwise. Even if you do not regard yourself as uber-elite, you are still defending a situation as it is simply because you benefit from the status quo. And if you benefit from the status quo and others don't, then of course you're going to wish others don't have what you have - it's human nature to be greedy and selfish.
Leek_Stywalker
Wed Jul 13, 2005 10:53 am
#37






pussycat wrote:





Leek_Stywalker wrote:





pussycat wrote:

Yes you are being condescending because you apparently think I don't know what it takes to do a successful run on the DWB. I do and I have. Been there and done that. Been there quite a few times, actually, since they raised the levels. I have been saying this for several posts now but apparently you simply skip past the point I'm making and just keep on giving condescending advice. It is not that it can't be done, heck, if I know full well that with the right team it really isn't that difficult. But the situation is not the same in every server because not every server has the same population. Perhaps in your server there are plenty of people with the skills and coordination and persistance to do this on a regular basis to achieve whatever goal - jetpack, mando, whatever - you have. But that situation is not the same across the board. This you cannot or will not understand. And that is why the DWB should be turned down a notch - because not everybody is an uber-elite powergamer like 99% of the people who do this. Bring down the CL of the mobs, or eliminate area attacks, or a combination of both. Just because you have it set good you just want to defend the status quo, again, it's just being selfish and egotistic.




Firstly i appologise that it sounded considending you to, but you have to understand that the devs will not make special cases of individual servers because the rest will want it.


My guild is not a large one, its exactly the opposite, we are a group of friends whom guild new members perhaps once every 3 months, if that. However my dwb group consists entirely of guild members, I admit i was lucky to find a great group of people to play with that share goals but I could have been lucky to find them on a smaller server, its not the number of people per server that determine the dwb sucess its the people you work with and their experience there.


I do not consider myself "an uber-elite powergamer" i simply log in of an evening to play with some friends, be it dwb runs, a little grinding or just chatting in the cantina.









Nobody ever said the devs make "special cases of individual servers". Don't misrepresent what has been said and stop twisting people's words. Nobody has ever asked for special treatment for individual servers, that's baloney and you know it. The levels and difficulty should be the same across the board, and, yes, it doesn't take a genius to figure out that there's more like to be successful DWB groups in larger servers than in smaller ones, just because you might be an exception doesn't mean otherwise. Even if you do not regard yourself as uber-elite, you are still defending a situation as it is simply because you benefit from the status quo. And if you benefit from the status quo and others don't, then of course you're going to wish others don't have what you have - it's human nature to be greedy and selfish.




It may be that it is due to this being posted on a forum and not a one on one chat but what i have highlighted in yellow reads to me as "we dont have competent people, this is because i am on a small server please nerf the DWB"


To be frank it frustrates me when people offer advice and metaphorically hold someones hand through something and prove that is possible but they still cry for a nerf.


This bunker isnt meant to be easy, it is meant for a dedicated group (heck i even made my alt a msm/mde/martisan purely for the dwb, i believe that shows some sort of dedication and the level that is needed for this bunker.


I do defend the status Quo, yes we have been sucessfull down there, as have many others, which again shows that even non "uber power gamers" can be sucessfull down there. I have not made any credits from my runs down there, infact i have lost about 60% of my finances purchasing equipment for it. I do not want it nerfed because i enjoy the challenge, if they drop their levels it will be like running a cave full of pre cu Jantas or post cu nightsisters, which to be frank are a joke.







Leek Stywalker ~ Dark Jedi Knight
Anadin Stywalker ~ MDE/MA ~ DeathWatch Bunker Addict/Crafter
MrSlave ~ Master Commando Pistoleer/Smuggler

Demio_Olaron
Wed Jul 13, 2005 10:59 am
#38

TBH I don't think ANY content in the game should REQUIRE Jedi to be done properly. But thats just my opinion...



BIG PINK SIG!
pussycat
Wed Jul 13, 2005 11:00 am
#39



Leek_Stywalker wrote:


pussycat wrote:


Leek_Stywalker wrote:


pussycat wrote:

Yes you are being condescending because you apparently think I don't know what it takes to do a successful run on the DWB. I do and I have. Been there and done that. Been there quite a few times, actually, since they raised the levels. I have been saying this for several posts now but apparently you simply skip past the point I'm making and just keep on giving condescending advice. It is not that it can't be done, heck, if I know full well that with the right team it really isn't that difficult. But the situation is not the same in every server because not every server has the same population. Perhaps in your server there are plenty of people with the skills and coordination and persistance to do this on a regular basis to achieve whatever goal - jetpack, mando, whatever - you have. But that situation is not the same across the board. This you cannot or will not understand. And that is why the DWB should be turned down a notch - because not everybody is an uber-elite powergamer like 99% of the people who do this. Bring down the CL of the mobs, or eliminate area attacks, or a combination of both. Just because you have it set good you just want to defend the status quo, again, it's just being selfish and egotistic.

Firstly i appologise that it sounded considending you to, but you have to understand that the devs will not make special cases of individual servers because the rest will want it.

My guild is not a large one, its exactly the opposite, we are a group of friends whom guild new members perhaps once every 3 months, if that. However my dwb group consists entirely of guild members, I admit i was lucky to find a great group of people to play with that share goals but I could have been lucky to find them on a smaller server, its not the number of people per server that determine the dwb sucess its the people you work with and their experience there.

I do not consider myself "an uber-elite powergamer" i simply log in of an evening to play with some friends, be it dwb runs, a little grinding or just chatting in the cantina.






Nobody ever said the devs make "special cases of individual servers". Don't misrepresent what has been said and stop twisting people's words. Nobody has ever asked for special treatment for individual servers, that's baloney and you know it. The levels and difficulty should be the same across the board, and, yes, it doesn't take a genius to figure out that there's more like to be successful DWB groups in larger servers than in smaller ones, just because you might be an exception doesn't mean otherwise. Even if you do not regard yourself as uber-elite, you are still defending a situation as it is simply because you benefit from the status quo. And if you benefit from the status quo and others don't, then of course you're going to wish others don't have what you have - it's human nature to be greedy and selfish.

It may be that it is due to this being posted on a forum and not a one on one chat but what i have highlighted in yellow reads to me as "we dont have competent people, this is because i am on a small server please nerf the DWB"

To be frank it frustrates me when people offer advice and metaphorically hold someones hand through something and prove that is possible but they still cry for a nerf.

This bunker isnt meant to be easy, it is meant for a dedicated group (heck i even made my alt a msm/mde/martisan purely for the dwb, i believe that shows some sort of dedication and the level that is needed for this bunker.

I do defend the status Quo, yes we have been sucessfull down there, as have many others, which again shows that even non "uber power gamers" can be sucessfull down there. I have not made any credits from my runs down there, infact i have lost about 60% of my finances purchasing equipment for it. I do not want it nerfed because i enjoy the challenge, if they drop their levels it will be like running a cave full of pre cu Jantas or post cu nightsisters, which to be frank are a joke.






There you go again, misrepresenting what others said to suit your own selfish needs. This is not about the lack of competent players, it's about the fact that a lot of the competent players out there have heard horror stories about the DWB post-CU and have figured that it's not worth the effort. And that's the sad part, because it is, whether you want to craft something or just want some adventure. So yes, the DWB definitely needs to be brought down a notch, the current situation only benefits a very small portion of the player base, proportionately speaking, and of course you are going to be selfish and egotistic about it because defending the status quo is just your way of not wanting to share the fun with others who don't enjoy the same advantages that you have, this game is not for a few to enjoy it should be for everybody. You don't want to accept that you are being elitist because you only care about your own needs and concerns.

So yes, the DWB needs to be brought down a notch, if not for your own personal sake, the for that of the larger player base.
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