Game Guides Archive

Thread: POST CU Damage Calculator, updated 7/29/05

Tozinho
Thu Jul 07, 2005 7:22 am
#27


Hi,


I would love to try out your Excel-sheet, but where can I download it?

HardwiredXMan
Thu Jul 07, 2005 11:05 am
#28

Looks like you've been hard at work on this formula. I have to give it a good looking over and compare what I've got so far. I haven't been testing lately though, been too busy grinding my jedi and alt.


As for your spreadsheet, how big is the file size? if it's not too big then I know a free site where you can post it.


And Msnil, it seems SOE has changed the format of the tre files. They now have a client version and a shared version. Pub 18 and 19 are the only ones to have this though so I think they changed the format which swg explorer can't read.


HardwiredXMan
Fri Jul 08, 2005 12:15 am
#29

Oh well, that's a small file then. So try freewebs.com it's totally free and gives a nice bandwidth usage per month for small files. With the size of yours it shouldn't max your bandwidth usage each month. I use free webs for 3mb files myself, so I think it should serve you just fine. I've used freewebs for 3 years now and have had no problems with them.
Staveeno
Fri Jul 08, 2005 1:09 pm
#30

It's looking like stun lowers defense by -10, dizzy by -75, intimidate by -20, still testing blind


Knocked down increases damage by 20%, I tested this on 4 different characters, Basic Attack / KD Basic attack always equaled .8333333 Which is a 20% multiplier. So Original Damage * 1.20 = KD Damage






Bloodfin: Staveeno's Museum and Shop 884 -4788
1k Outside Coronet Correlia

Staveeno - Jedi
Lelei - Spy
Ekita - Salesperson, Architect, Shipright

Staveeno
Fri Jul 08, 2005 7:02 pm
#31

updated variable modifiers


Still working on the spreadsheet, I guess I can just post a working copy so people can use the basic formulas, those are all pretty much proven now, Only thing I'm adding is States and how they effect your defense and accuracy.






Bloodfin: Staveeno's Museum and Shop 884 -4788
1k Outside Coronet Correlia

Staveeno - Jedi
Lelei - Spy
Ekita - Salesperson, Architect, Shipright

Merde-Noms
Sat Jul 09, 2005 8:07 pm
#32


do you have a formula to find the modified speed of something... lets say...


weapons speed=2.5


my speed mods=125 (this is just made up)


so... waht is my modified speed



i want to know so i can find how many tapes i need to be speed cappereededed




Medre Noms
"Emu's are my favorite animal!"
Elder Pimp

HardwiredXMan
Sun Jul 10, 2005 4:03 am
#33




Merde-Noms wrote:


do you have a formula to find the modified speed of something... lets say...


weapons speed=2.5


my speed mods=125 (this is just made up)


so... waht is my modified speed



i want to know so i can find how many tapes i need to be speed cappereededed







First of all, there is no speed cap anymore. There is however, an ideal speed range. the point where getting more speed will not make a difference....well, I guess you can call that a speed cap..lol


As for the speed formula, there is one...but I can't remember what forum it's in.


EDIT: although I can't remember the forum, there is reference to speed in a friday feature

Check it out here Art of Combat

just scroll to the bottom of the page to the weapon speed section.

Message Edited by HardwiredXMan on 07-10-2005 07:12 AM

Staveeno
Mon Jul 11, 2005 12:49 am
#34






Merde-Noms wrote:


do you have a formula to find the modified speed of something... lets say...


weapons speed=2.5


my speed mods=125 (this is just made up)


so... waht is my modified speed



i want to know so i can find how many tapes i need to be speed cappereededed






Modified speed of your weapon will never be less than half the original Speed, if you speed is 2.5, the fastest it will go is just above 1.25.




Bloodfin: Staveeno's Museum and Shop 884 -4788
1k Outside Coronet Correlia

Staveeno - Jedi
Lelei - Spy
Ekita - Salesperson, Architect, Shipright

Staveeno
Wed Jul 13, 2005 12:58 am
#35

Added Excel file for damage calculators


Clicky

Message Edited by Staveeno on 07-12-2005 02:58 PM




Bloodfin: Staveeno's Museum and Shop 884 -4788
1k Outside Coronet Correlia

Staveeno - Jedi
Lelei - Spy
Ekita - Salesperson, Architect, Shipright

mmaness
Thu Jul 14, 2005 11:43 am
#36

Is this right??? According to the calculator, defenses dont count.... i know that cant be true, the calculator says that someone with 0 def will get hit the same as someone with 200 def.... Is anyone else having this problem?



Bring back the CU or at least Pre-CU... its better that this MMO Third Person Shooter bullcrap
mmaness
Thu Jul 14, 2005 1:13 pm
#37

hmmm that could be it let me try again



Bring back the CU or at least Pre-CU... its better that this MMO Third Person Shooter bullcrap
mmaness
Thu Jul 14, 2005 1:17 pm
#38


I have an accuracy of 215 and the opponent has 6000 armor base and elemental, no armor break, 125 defense, and No COB or Aura.


When I swithched to Imp Force Aura there was no change!!!



Bring back the CU or at least Pre-CU... its better that this MMO Third Person Shooter bullcrap
mmaness
Thu Jul 14, 2005 1:21 pm
#39

Maybe something is a matter with my excel, ill check it out when i get home from work (10 mins til the end of the workday YAY!!!!)



Bring back the CU or at least Pre-CU... its better that this MMO Third Person Shooter bullcrap
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